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typewriter style keys
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2b8a238f8a
commit
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4 changed files with 126 additions and 1 deletions
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@ -900,7 +900,66 @@ module dss_row(n=3, column=0) {
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children();
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}
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}
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// a safe theoretical distance between two vertices such that they don't collapse. hard to use
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SMALLEST_POSSIBLE = 1/128;
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$fs=0.1;
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$unit=19.05;
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// Regular polygon shapes CIRCUMSCRIBE the sphere of diameter $bottom_key_width
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// This is to make tiling them easier, like in the case of hexagonal keycaps etc
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// this function doesn't set the key shape, so you can't use it directly without some fiddling
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module typewriter_row(n=3, column=0) {
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$bottom_key_width = $unit - 0.5;
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$bottom_key_height = $unit - 0.5;
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$width_difference = 0;
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$height_difference = 0;
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$dish_type = "spherical";
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$key_shape_type = "circular";
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$inverted_dish = true;
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$stem_inset = -4.5;
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$stem_throw = 5;
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$dish_depth = 1;
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$dish_skew_x = 0;
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$dish_skew_y = 0;
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$top_skew = 0;
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$height_slices = 1;
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$stem_support_type = "disable";
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// $corner_radius = 1;
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// this is _incredibly_ intensive
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/* $rounded_key = true; */
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$top_tilt_y = side_tilt(column);
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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base_depth = 3.5;
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if (n <= 1){
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$total_depth = base_depth + 2.5 + extra_height;
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$top_tilt = -13;
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children();
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} else if (n == 2) {
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$total_depth = base_depth + 0.5 + extra_height;
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$top_tilt = -7;
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children();
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} else if (n == 3) {
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$total_depth = base_depth + extra_height;
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$top_tilt = 0;
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children();
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} else if (n == 4){
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$total_depth = base_depth + 0.5 + extra_height;
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$top_tilt = 7;
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children();
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} else {
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$total_depth = base_depth + extra_height;
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$top_tilt = 0;
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children();
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}
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}
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// man, wouldn't it be so cool if functions were first order
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module key_profile(key_profile_type, row, column=0) {
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if (key_profile_type == "dcs") {
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@ -921,6 +980,8 @@ module key_profile(key_profile_type, row, column=0) {
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hipro_row(row, column) children();
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} else if (key_profile_type == "grid") {
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grid_row(row, column) children();
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} else if (key_profile_type == "typewriter") {
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typewriter_row(row, column) children();
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} else if (key_profile_type == "hexagon") {
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hexagonal_row(row, column) children();
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} else if (key_profile_type == "octagon") {
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@ -3296,6 +3357,8 @@ module key_shape(size, delta, progress = 0) {
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regular_polygon_shape(size, delta, progress);
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} else if ($key_shape_type == "octagon") {
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regular_polygon_shape(size, delta, progress, sides=8);
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} else if ($key_shape_type == "circular") {
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regular_polygon_shape(size, delta, progress, sides=36);
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} else {
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echo("Warning: unsupported $key_shape_type");
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}
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@ -4877,7 +4940,7 @@ module keytext(text, position, font_size, depth) {
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woffset = (top_total_key_width()/3.5) * position[0];
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hoffset = (top_total_key_height()/3.5) * -position[1];
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translate([woffset, hoffset, -depth]){
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color($tertiary_color) linear_extrude(height=2){
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color($tertiary_color) linear_extrude(height=$dish_depth + depth){
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text(text=text, font=$font, size=font_size, halign="center", valign="center");
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}
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}
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@ -14,6 +14,7 @@ include <key_profiles/regular_polygon.scad>
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include <key_profiles/cherry.scad>
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include <key_profiles/dss.scad>
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include <key_profiles/asa.scad>
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include <key_profiles/typewriter.scad>
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// man, wouldn't it be so cool if functions were first order
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module key_profile(key_profile_type, row, column=0) {
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@ -35,6 +36,8 @@ module key_profile(key_profile_type, row, column=0) {
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hipro_row(row, column) children();
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} else if (key_profile_type == "grid") {
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grid_row(row, column) children();
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} else if (key_profile_type == "typewriter") {
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typewriter_row(row, column) children();
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} else if (key_profile_type == "hexagon") {
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hexagonal_row(row, column) children();
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} else if (key_profile_type == "octagon") {
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57
src/key_profiles/typewriter.scad
Normal file
57
src/key_profiles/typewriter.scad
Normal file
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@ -0,0 +1,57 @@
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include <../constants.scad>
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// Regular polygon shapes CIRCUMSCRIBE the sphere of diameter $bottom_key_width
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// This is to make tiling them easier, like in the case of hexagonal keycaps etc
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// this function doesn't set the key shape, so you can't use it directly without some fiddling
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module typewriter_row(n=3, column=0) {
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$bottom_key_width = $unit - 0.5;
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$bottom_key_height = $unit - 0.5;
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$width_difference = 0;
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$height_difference = 0;
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$dish_type = "spherical";
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$key_shape_type = "circular";
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$inverted_dish = true;
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$stem_inset = -4.5;
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$stem_throw = 5;
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$dish_depth = 1;
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$dish_skew_x = 0;
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$dish_skew_y = 0;
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$top_skew = 0;
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$height_slices = 1;
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$stem_support_type = "disable";
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// $corner_radius = 1;
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// this is _incredibly_ intensive
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/* $rounded_key = true; */
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$top_tilt_y = side_tilt(column);
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extra_height = $double_sculpted ? extra_side_tilt_height(column) : 0;
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base_depth = 3.5;
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if (n <= 1){
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$total_depth = base_depth + 2.5 + extra_height;
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$top_tilt = -13;
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children();
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} else if (n == 2) {
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$total_depth = base_depth + 0.5 + extra_height;
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$top_tilt = -7;
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children();
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} else if (n == 3) {
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$total_depth = base_depth + extra_height;
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$top_tilt = 0;
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children();
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} else if (n == 4){
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$total_depth = base_depth + 0.5 + extra_height;
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$top_tilt = 7;
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children();
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} else {
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$total_depth = base_depth + extra_height;
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$top_tilt = 0;
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children();
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}
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}
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@ -28,6 +28,8 @@ module key_shape(size, delta, progress = 0) {
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regular_polygon_shape(size, delta, progress);
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} else if ($key_shape_type == "octagon") {
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regular_polygon_shape(size, delta, progress, sides=8);
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} else if ($key_shape_type == "circular") {
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regular_polygon_shape(size, delta, progress, sides=36);
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} else {
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echo("Warning: unsupported $key_shape_type");
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}
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