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key V2 with modular design and nestable attributes
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50
dishes.scad
Normal file
50
dishes.scad
Normal file
@ -0,0 +1,50 @@
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module cylindrical_dish(top_total_key_width, dish_depth, inverted_dish, top_tilt){
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/* we do some funky math here
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* basically you want to have the dish "dig in" to the keycap x millimeters
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* in order to do that you have to solve a small (2d) system of equations
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* where the chord of the spherical cross section of the dish is
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* the width of the keycap.
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*/
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// the distance you have to move the dish so it digs in dish_depth millimeters
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chord_length = (pow(top_total_key_width, 2) - 4 * pow(dish_depth, 2)) / (8 * dish_depth);
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//the radius of the dish
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rad = (pow(top_total_key_width, 2) + 4 * pow(dish_depth, 2)) / (8 * dish_depth);
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direction = inverted_dish ? -1 : 1;
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rotate([90-top_tilt,0,0]){
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translate([0,chord_length * direction,0]){
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cylinder(h=100,r=rad, $fn=1024, center=true);
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}
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}
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}
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module spherical_dish(top_total_key_width, dish_depth, inverted_dish, top_tilt){
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//same thing as the cylindrical dish here, but we need the corners to just touch - so we have to find the hypotenuse of the top
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chord = pow((pow(top_total_key_width,2) + pow(top_total_key_height(), 2)),0.5); //getting diagonal of the top
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// the distance you have to move the dish up so it digs in dish_depth millimeters
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chord_length = (pow(chord, 2) - 4 * pow(dish_depth, 2)) / (8 * dish_depth);
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//the radius of the dish
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rad = (pow(chord, 2) + 4 * pow(dish_depth, 2)) / (8 * dish_depth);
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direction = inverted_dish ? -1 : 1;
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rotate([-top_tilt,0,0]){
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translate([0,0,chord_length * direction]){
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//NOTE: if your dish is long at all you might need to increase $fn
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sphere(r=rad, $fn=512);
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}
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}
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}
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module sideways_cylindrical_dish(top_total_key_width, dish_depth, inverted_dish, top_tilt){
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chord_length = (pow(top_total_key_height(), 2) - 4 * pow(dish_depth, 2)) / (8 * dish_depth);
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rad = (pow(top_total_key_height(), 2) + 4 * pow(dish_depth, 2)) / (8 * dish_depth);
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direction = inverted_dish ? -1 : 1;
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rotate([90,top_tilt,90]){
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translate([0,chord_length * direction,0]){
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cylinder(h=total_key_width + 20,r=rad, $fn=1024, center=true); // +20 just cuz
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}
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}
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}
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758
key.scad
758
key.scad
@ -1,456 +1,96 @@
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/* [Key] */
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include <variables.scad>
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include <util.scad>
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include <stems.scad>
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include <dishes.scad>
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/* [Settings] */
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// keytop thickness, aka how many millimeters between the inside and outside of the top surface of the key
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keytop_thickness = 1;
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// wall thickness, aka the thickness of the sides of the keycap. note this is the total thickness, aka 3 = 1.5mm walls
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wall_thickness = 3;
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/* [Brim] */
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//brim radius. 11 ensconces normal keycap stem in normal keycap
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brim_radius = 8;
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//brim depth
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brim_depth = .3;
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//whether stabilizer connectors are enabled
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stabilizers = false;
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// how inset the stem is from the bottom of the key. experimental. requires support
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stem_inset = 0;
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// stem offset in units NOT MM. for stepped caps lock basically
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stem_offset = 0;
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/* [Key profile] */
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// width of the very bottom of the key
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bottom_key_width = 18.16;
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// height (from the front) of the very bottom of the ke
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bottom_key_height = 18.16;
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// how much less width there is on the top. eg top_key_width = bottom_key_width - width_difference
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width_difference = 6;
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// how much less height there is on the top
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height_difference = 4;
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// how deep the key is, before adding a dish
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total_depth = 11.5;
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// the tilt of the dish in degrees. divided by key height
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top_tilt = -6;
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// how skewed towards the back the top is (0 for center)
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top_skew = 1.7;
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// what type of dish the key has. 0 for cylindrical, 1 for spherical, 2 for something else idk TODO
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dish_type = 0;
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// how deep the dish 'digs' into the top of the keycap. this is max depth, so you can't find the height from total_depth - dish_depth. besides the top is skewed anyways
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dish_depth = 1;
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// how skewed in the x direction the dish is
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dish_skew_x = 0;
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// how skewed in the y direction (height) the dish is
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dish_skew_y = 0;
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//length in units of key
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key_length = 1;
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//height in units of key. should remain 1 for most uses
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key_height = 1;
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//keycap type, [0:DCS Row 5, 1:DCS Row 1, 2:DCS Row 2, 3:DCS Row 3, 4:DCS Row 4, 5:DSA Row 3, 6:SA Row 1, 7:SA Row 2, 8:SA Row 3, 9:SA Row 4, 10:DCS Row 4 Spacebar, 11: g20 key (faked)]
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key_profile_index = 0;
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// keytop thickness, aka how many millimeters between the inside and outside of the top surface of the key
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keytop_thickness = 1;
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// wall thickness, aka the thickness of the sides of the keycap. note this is the total thickness, aka 3 = 1.5mm walls
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wall_thickness = 3;
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/* [Brim] */
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//enable brim for connector
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has_brim = 0;
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//brim radius. 11 ensconces normal keycap stem in normal keycap
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brim_radius = 11;
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//brim depth
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brim_depth = .3;
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/* [Stabilizers] */
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//whether stabilizer connectors are enabled
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stabilizers = 0;
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//stabilizer distance in mm
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stabilizer_distance = 50;
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/* [Dish] */
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//print brim for connector to help with bed adhesion
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has_brim = false;
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// invert dishing. mostly for spacebar
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inverted_dish = 0;
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/* [Stem] */
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inverted_dish = false;
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// array of positions of all stems. includes stabilizers as well, for now
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// ternary is a bad hack to keep the stabilizers flag working
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connectors = stabilizers ? [[0,0],[-50,0],[50,0]] : [[0,0]];
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// whether or not we use the functions to generate an ISO enter
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// NOTE this uses data in the profile so be sure to set the profile to ISO enter too
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ISOEnter = false;
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//should the key be rounded? unnecessary for most printers, and very slow
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rounded_key = false;
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// cherry MX or Alps stem, or totally broken circular cherry stem [0..2]
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stem_profile = 0;
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// how inset the stem is from the bottom of the key. experimental. requires support
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stem_inset = 0;
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// stem offset in units NOT MM. for stepped caps lock
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stem_offset = 0;
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/* [Hidden] */
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//change to round things better
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$fn = 32;
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//beginning to use unit instead of baked in 19.05
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unit = 19.05;
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//minkowski radius. radius of sphere used in minkowski sum for minkowski_key function. 1.75 default for faux G20
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minkowski_radius = 1.75;
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//profile specific stuff
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/*
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Here we have, for lack of a better implementation, an array
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that defines the more intimate aspects of a key.
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order is thus:
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1. Bottom Key Width: width of the immediate bottom of the key
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2. Bottom Key Height: height of the immediate bottom of the key
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3. Top Key Width Difference: mm to subtract from bottom key width to create top key width
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4. Top Key Height Difference: mm to subtract from bottom key height to create top key height
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5. total Depth: how tall the total in the switch is before dishing
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6. Top Tilt: X rotation of the top. Top and dish obj are rotated
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7. Top Skew: Y skew of the top of the key relative to the bottom. DCS has some, DSA has none (its centered)
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8. Dish Type: type of dishing. check out dish function for the options
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9. Dish Depth: how many mm to cut into the key with
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10. Dish Radius: radius of dish obj, the Sphere or Cylinder that cuts into the keycap
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*/
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key_profiles = [
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//DCS Profile
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[ //DCS ROW 5
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18.16, // Bottom Key Width
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18.16, // Bottom Key Height
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6, // Top Key Width Difference
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4, // Top Key Height Difference
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11.5, // total Depth
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-6, // Top Tilt
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1.75,// Top Skew
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//Dish Profile
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0, // Dish Type
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1, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //DCS ROW 1
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18.16, // Bottom Key Width
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18.16, // Bottom Key Height
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6, // Top Key Width Difference
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4, // Top Key Height Difference
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8.5, // total Depth
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-1, // Top Tilt
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1.75,// Top Skew
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//Dish Profile
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0, // Dish Type
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1, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //DCS ROW 2
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18.16, // Bottom Key Width
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18.16, // Bottom Key Height
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6.2, // Top Key Width Difference
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4, // Top Key Height Difference
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7.5, // total Depth
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3, // Top Tilt
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1.75,// Top Skew
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//Dish Profile
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0, // Dish Type
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1, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //DCS ROW 3
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18.16, // Bottom Key Width
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18.16, // Bottom Key Height
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6, // Top Key Width Difference
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4, // Top Key Height Difference
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6.2, // total Depth
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7, // Top Tilt
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1.75,// Top Skew
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//Dish Profile
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0, // Dish Type
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1, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //DCS ROW 4
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18.16, // Bottom Key Width
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18.16, // Bottom Key Height
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6, // Top Key Width Difference
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4, // Top Key Height Difference
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6.2, // total Depth
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16, // Top Tilt
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1.75,// Top Skew
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//Dish Profile
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0, // Dish Type
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1, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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//DSA Profile
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[ //DSA ROW 3
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18.4, // Bottom Key Width
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18.4, // Bottom Key Height
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5.7, // Top Key Width Difference
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5.7, // Top Key Height Difference
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7.4, // total Depth
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0, // Top Tilt
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0, // Top Skew
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//Dish Profile
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1, // Dish Type
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1.2, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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//SA Proile
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[ //SA ROW 1
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18.4, // Bottom Key Width
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18.4, // Bottom Key Height
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5.7, // Top Key Width Difference
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5.7, // Top Key Height Difference
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13.73, // total Depth, fudged
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-14, // Top Tilt
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0, // Top Skew
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//Dish Profile
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1, // Dish Type
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1.2, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //SA ROW 2
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18.4, // Bottom Key Width
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18.4, // Bottom Key Height
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5.7, // Top Key Width Difference
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5.7, // Top Key Height Difference
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11.73, // total Depth
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-7, // Top Tilt
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0, // Top Skew
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//Dish Profile
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1, // Dish Type
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1.2, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //SA ROW 3
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18.4, // Bottom Key Width
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18.4, // Bottom Key Height
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5.7, // Top Key Width Difference
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5.7, // Top Key Height Difference
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11.73, // total Depth
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0, // Top Tilt
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0, // Top Skew
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//Dish Profile
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1, // Dish Type
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1.2, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //SA ROW 4
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18.4, // Bottom Key Width
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18.4, // Bottom Key Height
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5.7, // Top Key Width Difference
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5.7, // Top Key Height Difference
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11.73, // total Depth
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7, // Top Tilt
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0, // Top Skew
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//Dish Profile
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1, // Dish Type
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1.2, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //DCS ROW 4 SPACEBAR
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18.16, // Bottom Key Width
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18.16, // Bottom Key Height
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6, // Top Key Width Difference
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4, // Top Key Height Difference
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6.2, // total Depth
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16, // Top Tilt
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1.75,// Top Skew
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//Dish Profile
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2, // Dish Type
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1, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //G20 AKA DCS Row 2 with no dish and shorter
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18.16, // Bottom Key Width
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18.16, // Bottom Key Height
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2, // Top Key Width Difference
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2, // Top Key Height Difference
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6, // total Depth
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2.5, // Top Tilt
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1,// Top Skew
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//Dish Profile
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3, // Dish Type
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0, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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[ //NONWORKING fake ISO enter
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18.16 * 1.5, // Bottom Key Width
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18.16 * 2, // Bottom Key Height
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4, // Top Key Width Difference
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4, // Top Key Height Difference
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7, // total Depth
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0, // Top Tilt
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1.75,// Top Skew
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//Dish Profile
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0, // Dish Type
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1, // Dish Depth
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0, // Dish Skew X
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0 // DIsh Skew Y
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],
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];
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// derived variables
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//key profile selected
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key_profile = key_profiles[key_profile_index];
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// names, so I don't go crazy
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bottom_key_width = key_profile[0];
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bottom_key_height = key_profile[1];
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width_difference = key_profile[2];
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height_difference = key_profile[3];
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total_depth = key_profile[4];
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top_tilt = key_profile[5] / key_height;
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top_skew = key_profile[6];
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dish_type = key_profile[7];
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dish_depth = key_profile[8];
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dish_skew_x = key_profile[9];
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dish_skew_y = key_profile[10];
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// actual mm key width and height
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total_key_width = bottom_key_width + (unit * (key_length - 1));
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total_key_height = bottom_key_height + (unit * (key_height - 1));
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function total_key_width() = $bottom_key_width + (unit * ($key_length - 1));
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function total_key_height() = $bottom_key_height + (unit * ($key_height - 1));
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// actual mm key width and height at the top
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top_total_key_width = bottom_key_width + (unit * (key_length - 1)) - width_difference;
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top_total_key_height = bottom_key_height + (unit * (key_height - 1)) - height_difference;
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function top_total_key_width() = $bottom_key_width + (unit * ($key_length - 1)) - $width_difference;
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function top_total_key_height() = $bottom_key_height + (unit * ($key_height - 1)) - $height_difference;
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//centered
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module roundedRect(size, radius) {
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x = size[0];
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y = size[1];
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z = size[2];
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translate([-x/2,-y/2,0])
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linear_extrude(height=z)
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hull() {
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translate([radius, radius, 0])
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circle(r=radius);
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translate([x - radius, radius, 0])
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circle(r=radius);
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translate([x - radius, y - radius, 0])
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circle(r=radius);
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translate([radius, y - radius, 0])
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circle(r=radius);
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}
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}
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// stem related stuff
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// bottom we can use to anchor the stem, just a big ol cube with the inside of
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// bottom clipping shape we can use to anchor the stem, just a big ol cube with the inside of
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// the keycap hollowed out
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module inside(){
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difference(){
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//TODO why 50?
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translate([0,0,50]) cube([100000,100000,100000],center=true);
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// NOTE: you're saying hey, if this is the inside why aren't we doing
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// wall_thickness, keytop_thickness? well first off congratulations for
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// figuring that out cuz it's a rat's nest in here. second off
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// due to how the minkowski_key function works that isn't working out right
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// now. it's a simple change if is_minkowski is implemented though
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shape(0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
module cherry_stem(){
|
||||
// cross length
|
||||
cross_length = 4.4;
|
||||
//extra vertical cross length - the extra length of the up/down bar of the cross
|
||||
extra_vertical_cross_length = 1.1;
|
||||
//dimensions of connector
|
||||
// outer cross extra length in x
|
||||
extra_outer_cross_width = 2.10;
|
||||
// outer cross extra length in y
|
||||
extra_outer_cross_height = 1.0;
|
||||
// dimensions of cross
|
||||
// horizontal cross bar width
|
||||
horizontal_cross_width = 1.4;
|
||||
// vertical cross bar width
|
||||
vertical_cross_width = 1.3;
|
||||
// cross depth, stem height is 3.4mm
|
||||
cross_depth = 4;
|
||||
|
||||
difference(){
|
||||
union(){
|
||||
if (stem_profile != 2){
|
||||
translate([
|
||||
-(cross_length+extra_outer_cross_width)/2,
|
||||
-(cross_length+extra_outer_cross_height)/2,
|
||||
stem_inset
|
||||
])
|
||||
cube([ // the base of the stem, the part the cruciform digs into
|
||||
cross_length+extra_outer_cross_width,
|
||||
cross_length+extra_outer_cross_height,
|
||||
50
|
||||
]);
|
||||
} else {
|
||||
cylinder(
|
||||
d = cross_length+extra_outer_cross_height,
|
||||
h = 50
|
||||
);
|
||||
}
|
||||
if (has_brim == 1){ cylinder(r=brim_radius,h=brim_depth); }
|
||||
}
|
||||
//the cross part of the steam
|
||||
translate([0,0,(cross_depth)/2 + stem_inset]){
|
||||
cube([vertical_cross_width,cross_length+extra_vertical_cross_length,cross_depth], center=true );
|
||||
cube([cross_length,horizontal_cross_width,cross_depth], center=true );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module alps_stem(){
|
||||
cross_depth = 40;
|
||||
width = 4.45;
|
||||
height = 2.25;
|
||||
|
||||
base_width = 12;
|
||||
base_height = 15;
|
||||
|
||||
translate([0,0,cross_depth/2 + stem_inset]){
|
||||
cube([width,height,cross_depth], center = true);
|
||||
}
|
||||
}
|
||||
|
||||
//whole connector, alps or cherry, trimmed to fit
|
||||
module connector(has_brim){
|
||||
difference(){
|
||||
//TODO can I really not do an array index here?
|
||||
translate([-unit * stem_offset, 0, 0])
|
||||
union(){
|
||||
if(stem_profile == 0 || stem_profile == 2) cherry_stem();
|
||||
if(stem_profile == 1) alps_stem();
|
||||
}
|
||||
inside();
|
||||
}
|
||||
}
|
||||
|
||||
//stabilizer connectors
|
||||
module stabilizer_connectors(has_brim){
|
||||
translate([stabilizer_distance,0,0]) connector(has_brim);
|
||||
translate([-stabilizer_distance,0,0]) connector(has_brim);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//shape related stuff
|
||||
|
||||
|
||||
|
||||
|
||||
//general shape of key. used for inside and outside
|
||||
module shape(thickness_difference, depth_difference){
|
||||
if (inverted_dish == 1){
|
||||
difference(){
|
||||
union(){
|
||||
shape_hull(thickness_difference, depth_difference, 1);
|
||||
dish(depth_difference);
|
||||
}
|
||||
outside(thickness_difference);
|
||||
}
|
||||
} else{
|
||||
difference(){
|
||||
shape_hull(thickness_difference, depth_difference, 1);
|
||||
dish(depth_difference);
|
||||
}
|
||||
shape(wall_thickness, keytop_thickness);
|
||||
}
|
||||
}
|
||||
|
||||
@ -463,130 +103,139 @@ module outside(thickness_difference){
|
||||
}
|
||||
}
|
||||
|
||||
// super basic hull shape without dish
|
||||
//key shape including dish. used as the ouside and inside shape in key()
|
||||
module shape(thickness_difference, depth_difference){
|
||||
difference(){
|
||||
union(){
|
||||
shape_hull(thickness_difference, depth_difference, 1);
|
||||
if ($inverted_dish) { dish(depth_difference); }
|
||||
}
|
||||
if (!$inverted_dish) { dish(depth_difference); }
|
||||
outside(thickness_difference);
|
||||
}
|
||||
}
|
||||
|
||||
// shape of the key but with soft, rounded edges. much more realistic, much more complex
|
||||
module rounded_shape() {
|
||||
minkowski(){
|
||||
shape(minkowski_radius*2, minkowski_radius);
|
||||
difference(){
|
||||
sphere(r=minkowski_radius, $fn=24);
|
||||
translate([0,0,-minkowski_radius])
|
||||
cube([2*minkowski_radius,2*minkowski_radius,2*minkowski_radius], center=true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// basic key shape, no dish, no inside
|
||||
// modifier multiplies the height and top differences of the shape,
|
||||
// which is only used for dishing to cut the dish off correctly
|
||||
// height_difference used for keytop thickness
|
||||
// $height_difference used for keytop thickness
|
||||
module shape_hull(thickness_difference, depth_difference, modifier){
|
||||
if ($ISOEnter) {
|
||||
ISOEnterShapeHull(thickness_difference, depth_difference, modifier);
|
||||
} else {
|
||||
hull(){
|
||||
// bottom_key_width + (key_length -1) * unit is the correct length of the
|
||||
// key. only 1u of the key should be bottom_key_width long; all others
|
||||
// $bottom_key_width + ($key_length -1) * unit is the correct length of the
|
||||
// key. only 1u of the key should be $bottom_key_width long; all others
|
||||
// should be 1u
|
||||
roundedRect([total_key_width - thickness_difference, total_key_height - thickness_difference, .001],1.5);
|
||||
roundedRect([total_key_width() - thickness_difference, total_key_height() - thickness_difference, .001],1.5);
|
||||
|
||||
//height_difference outside of modifier because that doesnt make sense
|
||||
translate([0,top_skew,total_depth * modifier - depth_difference])
|
||||
rotate([-top_tilt,0,0])
|
||||
roundedRect([total_key_width - thickness_difference - width_difference * modifier, total_key_height - thickness_difference - height_difference * modifier, .001],1.5);
|
||||
//depth_difference outside of modifier because that doesnt make sense
|
||||
translate([0,$top_skew,$total_depth * modifier - depth_difference]){
|
||||
rotate([-$top_tilt / $key_height,0,0]){
|
||||
roundedRect([
|
||||
total_key_width() - thickness_difference - $width_difference * modifier,
|
||||
total_key_height() - thickness_difference - $height_difference * modifier,
|
||||
.001
|
||||
],1.5);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//dish related stuff
|
||||
|
||||
|
||||
|
||||
//dish selector
|
||||
module dish(depth_difference){
|
||||
if(dish_type == 0){ // cylindrical dish
|
||||
cylindrical_dish(depth_difference);
|
||||
translate([$dish_skew_x, $top_skew + $dish_skew_y, $total_depth - depth_difference]){
|
||||
if($dish_type == 0){ // cylindrical dish
|
||||
cylindrical_dish(top_total_key_width(), $dish_depth, $inverted_dish, $top_tilt / $key_height);
|
||||
}
|
||||
else if (dish_type == 1) { // spherical dish
|
||||
spherical_dish(depth_difference);
|
||||
else if ($dish_type == 1) { // spherical dish
|
||||
spherical_dish(top_total_key_width(), $dish_depth, $inverted_dish, $top_tilt / $key_height);
|
||||
}
|
||||
else if (dish_type == 2){ // SIDEWAYS cylindrical dish - used for spacebar
|
||||
sideways_cylindrical_dish(depth_difference);
|
||||
else if ($dish_type == 2){ // SIDEWAYS cylindrical dish - used for spacebar
|
||||
sideways_cylindrical_dish(top_total_key_width(), $dish_depth, $inverted_dish, $top_tilt / $key_height);
|
||||
}
|
||||
else if (dish_type == 3){
|
||||
// no dish
|
||||
// else no dish
|
||||
}
|
||||
}
|
||||
|
||||
module cylindrical_dish(depth_difference){
|
||||
/* we do some funky math here
|
||||
* basically you want to have the dish "dig in" to the keycap x millimeters
|
||||
* in order to do that you have to solve a small (2d) system of equations
|
||||
* where the chord of the spherical cross section of the dish is
|
||||
* the width of the keycap.
|
||||
*/
|
||||
// the distance you have to move the dish up so it digs in dish_depth millimeters
|
||||
chord_length = (pow(top_total_key_width, 2) - 4 * pow(dish_depth, 2)) / (8 * dish_depth);
|
||||
//the radius of the dish
|
||||
rad = (pow(top_total_key_width, 2) + 4 * pow(dish_depth, 2)) / (8 * dish_depth);
|
||||
|
||||
if (inverted_dish == 1){
|
||||
translate([dish_skew_x, top_skew + dish_skew_y, total_depth - depth_difference])
|
||||
rotate([90-top_tilt,0,0])
|
||||
translate([0,-chord_length,0])
|
||||
cylinder(h=100,r=rad, $fn=1024, center=true);
|
||||
}
|
||||
else{
|
||||
translate([dish_skew_x, top_skew + dish_skew_y, total_depth - depth_difference])
|
||||
rotate([90-top_tilt,0,0])
|
||||
translate([0,chord_length,0])
|
||||
cylinder(h=100,r=rad, $fn=1024, center=true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
module spherical_dish(depth_difference){
|
||||
//same thing as the cylindrical dish here, but we need the corners to just touch - so we have to find the hypotenuse of the top
|
||||
chord = pow((pow(top_total_key_width,2) + pow(top_total_key_height, 2)),0.5); //getting diagonal of the top
|
||||
|
||||
// the distance you have to move the dish up so it digs in dish_depth millimeters
|
||||
chord_length = (pow(chord, 2) - 4 * pow(dish_depth, 2)) / (8 * dish_depth);
|
||||
//the radius of the dish
|
||||
rad = (pow(chord, 2) + 4 * pow(dish_depth, 2)) / (8 * dish_depth);
|
||||
|
||||
if (inverted_dish == 1){
|
||||
translate([dish_skew_x, top_skew + dish_skew_y, total_depth - depth_difference])
|
||||
rotate([-top_tilt,0,0])
|
||||
translate([0,0,-chord_length])
|
||||
//NOTE: if your dish is long at all you might need to increase this number
|
||||
sphere(r=rad, $fn=512);
|
||||
}
|
||||
else{
|
||||
translate([dish_skew_x, top_skew + dish_skew_y, total_depth - depth_difference])
|
||||
rotate([-top_tilt,0,0])
|
||||
translate([0,0,chord_length])
|
||||
sphere(r=rad, $fn=256);
|
||||
}
|
||||
}
|
||||
|
||||
module sideways_cylindrical_dish(depth_difference){
|
||||
chord_length = (pow(top_total_key_height, 2) - 4 * pow(dish_depth, 2)) / (8 * dish_depth);
|
||||
rad = (pow(top_total_key_height, 2) + 4 * pow(dish_depth, 2)) / (8 * dish_depth);
|
||||
|
||||
if (inverted_dish == 1){
|
||||
translate([dish_skew_x, top_skew + dish_skew_y, total_depth - depth_difference])
|
||||
rotate([90,top_tilt,90])
|
||||
translate([0,-chord_length,0])
|
||||
cylinder(h=total_key_width + 20,r=rad, $fn=1024, center=true); // +20 just cuz
|
||||
}
|
||||
else{
|
||||
translate([dish_skew_x, top_skew + dish_skew_y, total_depth - depth_difference])
|
||||
rotate([90,top_tilt,90])
|
||||
translate([0,chord_length,0])
|
||||
cylinder(h=total_key_width + 20,r=rad, $fn=1024, center=true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//actual full key with space carved out and keystem/stabilizer connectors
|
||||
module key(){
|
||||
union(){
|
||||
//whole connector, alps or cherry, trimmed to fit
|
||||
module connector(){
|
||||
difference(){
|
||||
if($stem_profile == 0) {
|
||||
cherry_stem();
|
||||
} else if ($stem_profile == 1) {
|
||||
alps_stem();
|
||||
} else if ($stem_profile == 2) {
|
||||
cherry_stem_rounded();
|
||||
}
|
||||
inside();
|
||||
}
|
||||
}
|
||||
|
||||
module brim() {
|
||||
cylinder(r=brim_radius,h=brim_depth);
|
||||
}
|
||||
|
||||
module keytop() {
|
||||
echo($key_length);
|
||||
difference(){
|
||||
if ($rounded_key) {
|
||||
rounded_shape();
|
||||
} else {
|
||||
shape(0, 0);
|
||||
}
|
||||
shape(wall_thickness, keytop_thickness);
|
||||
}
|
||||
}
|
||||
|
||||
connector(has_brim);
|
||||
//actual full key with space carved out and keystem/stabilizer connectors
|
||||
// this is an example key with all the fixins
|
||||
module key(){
|
||||
$bottom_key_width = bottom_key_width;
|
||||
$bottom_key_height = bottom_key_height;
|
||||
$width_difference = width_difference;
|
||||
$height_difference = height_difference;
|
||||
$total_depth = total_depth;
|
||||
$top_tilt = top_tilt;
|
||||
$top_skew = top_skew;
|
||||
$dish_type = dish_type;
|
||||
$dish_depth = dish_depth;
|
||||
$dish_skew_x = dish_skew_x;
|
||||
$dish_skew_y = dish_skew_y;
|
||||
$key_length = key_length;
|
||||
$key_height = key_height;
|
||||
$has_brim = has_brim;
|
||||
$inverted_dish = inverted_dish;
|
||||
$connectors = connectors;
|
||||
$ISOEnter = ISOEnter;
|
||||
$rounded_key = rounded_key;
|
||||
$stem_profile = stem_profile;
|
||||
|
||||
if (stabilizers == 1){
|
||||
stabilizer_connectors(has_brim);
|
||||
|
||||
keytop();
|
||||
|
||||
//TODO this stem offset thing is weird here. find a better place for it. its for stepped caps lock
|
||||
translate([-unit * stem_offset, 0, 0]){
|
||||
for (x = $connectors) {
|
||||
translate(x) connector();
|
||||
}
|
||||
}
|
||||
|
||||
if ($has_brim){
|
||||
brim();
|
||||
}
|
||||
}
|
||||
|
||||
@ -600,60 +249,30 @@ difference(){
|
||||
//minkowski_key();
|
||||
|
||||
|
||||
|
||||
|
||||
// Experimental stuff
|
||||
|
||||
|
||||
// key rounded with minkowski sum. still supports wall and keytop thickness.
|
||||
// use in actual output section. takes a long time to render with dishes.
|
||||
// required for keycap 11, G20 keycap.
|
||||
module minkowski_key(){
|
||||
union(){
|
||||
difference(){
|
||||
minkowski(){
|
||||
shape(minkowski_radius*2, minkowski_radius);
|
||||
difference(){
|
||||
sphere(r=minkowski_radius, $fn=24);
|
||||
translate([0,0,-minkowski_radius])
|
||||
cube([2*minkowski_radius,2*minkowski_radius,2*minkowski_radius], center=true);
|
||||
}
|
||||
}
|
||||
shape(wall_thickness, keytop_thickness);
|
||||
}
|
||||
}
|
||||
|
||||
connector(has_brim);
|
||||
|
||||
if (stabilizers == 1){
|
||||
stabilizer_connectors(has_brim);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// NOT 3D, NOT CENTERED
|
||||
// corollary is roundedRect
|
||||
module fakeISOEnter(thickness_difference){
|
||||
z = 0.001;
|
||||
radius = 2;
|
||||
/*TODO I figured it out. 18.16 is the actual keycap width / height,
|
||||
whereas 19.01 is the unit. ISO enter obeys that just like everything else,
|
||||
which means that it's height is 18.16 * 2 + (19.01 - 18.16) or, two
|
||||
keycap heights plus the space between them, also known as 18.16 +
|
||||
(19.01 * (key_height - 1)). this is followed by the width too. should fix
|
||||
to make this finally work*/
|
||||
unit = 18.16; // TODO probably not
|
||||
// 1u is the space taken upy by a 1u keycap.
|
||||
// unit is the space taken up by a unit space for a keycap.
|
||||
// formula is 1u + unit *(length - 1)
|
||||
|
||||
// t is all modifications to the polygon array
|
||||
// could do map but can scad even do map?
|
||||
t = radius + thickness_difference/2;
|
||||
|
||||
function unit(length) = 19.02 * (length) + (18.16 - 19.02);
|
||||
|
||||
pointArray = [
|
||||
[ 0 + t, 0 + t],
|
||||
[unit*1.25 - t, 0 + t],
|
||||
[unit*1.25 - t, unit*2 - t],
|
||||
[unit*-.25 + t, unit*2 - t],
|
||||
[unit*-.25 + t, unit*1 + t],
|
||||
[0 + t, unit*1 + t]
|
||||
[unit(1.5) - t, 0 + t],
|
||||
[unit(1.5) - t, unit(1) - t],
|
||||
[unit(1.25) - t, unit(1) - t],
|
||||
[unit(1.25) - t, unit(2) - t],
|
||||
[ 0 + t, unit(2) - t]
|
||||
];
|
||||
|
||||
minkowski(){
|
||||
@ -664,12 +283,11 @@ module fakeISOEnter(thickness_difference){
|
||||
|
||||
//corollary is shape_hull
|
||||
module ISOEnterShapeHull(thickness_difference, depth_difference, modifier){
|
||||
unit = 18.16; // TODO probably not
|
||||
function unit(length) = 19.02 * (length) + (18.16 - 19.02);
|
||||
height = 8 - depth_difference;
|
||||
length = 1.5 * unit; // TODO not used. need for dish
|
||||
|
||||
translate([-0.125 * unit, unit*.5]) linear_extrude(height=height*modifier, scale=[.8, .9]){
|
||||
translate([-unit*.5, -unit*1.5]) minkowski(){
|
||||
translate([unit(-0.25), unit(.5)]) linear_extrude(height=height*modifier, scale=[.8, .9]){
|
||||
translate([unit(-.5), unit(-1.5)]) minkowski(){
|
||||
fakeISOEnter(thickness_difference);
|
||||
}
|
||||
}
|
||||
|
14422
key.scad.stl
Normal file
14422
key.scad.stl
Normal file
File diff suppressed because it is too large
Load Diff
120
key_mold.scad
Normal file
120
key_mold.scad
Normal file
@ -0,0 +1,120 @@
|
||||
|
||||
//key unit size
|
||||
unit = 19.05;
|
||||
|
||||
//height of keycap
|
||||
height = 13;
|
||||
|
||||
//minimum mold thickness
|
||||
extra = 15;
|
||||
|
||||
//thicknesses of the mold
|
||||
side_thickness = 2;
|
||||
bottom_thickness = 2;
|
||||
|
||||
total_side = unit + extra*2 + side_thickness * 2;
|
||||
|
||||
function hypo(num) = sqrt(pow(num,2) / 2);
|
||||
|
||||
module bottom_mold(){
|
||||
difference(){
|
||||
//outer box
|
||||
cube([
|
||||
total_side,
|
||||
total_side,
|
||||
5 + bottom_thickness,
|
||||
]);
|
||||
|
||||
//inner box
|
||||
translate([
|
||||
side_thickness,
|
||||
side_thickness,
|
||||
bottom_thickness
|
||||
]) {
|
||||
cube([
|
||||
unit + extra*2,
|
||||
unit + extra*2,
|
||||
5,
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
||||
translate([total_side / 2, total_side / 2, 5 + bottom_thickness]) rotate([0,0,45]) difference(){
|
||||
//outer box
|
||||
cylinder(
|
||||
height + extra - 5,
|
||||
hypo(total_side),
|
||||
hypo(total_side + 3),
|
||||
$fn=4
|
||||
);
|
||||
|
||||
//inner box
|
||||
cylinder(
|
||||
height + extra - 5,
|
||||
hypo(unit + extra*2),
|
||||
hypo(unit + extra*2 + 3),
|
||||
$fn=4
|
||||
);
|
||||
}
|
||||
//platform
|
||||
translate([
|
||||
side_thickness + extra,
|
||||
side_thickness + extra,
|
||||
bottom_thickness
|
||||
]) cube([unit, unit, bottom_thickness]);
|
||||
/*
|
||||
translate([
|
||||
side_thickness + extra + unit / 2,
|
||||
side_thickness + extra + unit / 2,
|
||||
bottom_thickness*2
|
||||
]) rotate([0,0,45]) cylinder(bottom_thickness, unit/2 + 1, unit / 2, $fn=4);*/
|
||||
|
||||
//registration
|
||||
translate([
|
||||
side_thickness + extra / 2,
|
||||
side_thickness + extra / 2,
|
||||
bottom_thickness
|
||||
]) cylinder(3,extra/3, extra/4, $fn=4);
|
||||
|
||||
//registration
|
||||
translate([
|
||||
side_thickness + extra / 2,
|
||||
side_thickness + unit + extra * 1.5,
|
||||
bottom_thickness
|
||||
]) cylinder(3,extra/3, extra/4, $fn=4);
|
||||
|
||||
//registration
|
||||
translate([
|
||||
side_thickness + unit + extra * 1.5,
|
||||
side_thickness + unit + extra * 1.5,
|
||||
bottom_thickness
|
||||
]) cylinder(3,extra/3, extra/4, $fn=4);
|
||||
}
|
||||
|
||||
module top_mold(){
|
||||
difference(){
|
||||
//outer box
|
||||
cube([
|
||||
total_side,
|
||||
total_side,
|
||||
height + extra + bottom_thickness,
|
||||
]);
|
||||
|
||||
//inner box
|
||||
translate([
|
||||
side_thickness,
|
||||
side_thickness,
|
||||
0
|
||||
]) {
|
||||
cube([
|
||||
unit + extra*2,
|
||||
unit + extra*2,
|
||||
height + extra + bottom_thickness,
|
||||
]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*bottom_mold();*/
|
||||
|
||||
translate([50,0,0]) top_mold();
|
226
key_mold.scad.stl
Normal file
226
key_mold.scad.stl
Normal file
@ -0,0 +1,226 @@
|
||||
solid OpenSCAD_Model
|
||||
facet normal -1 0 0
|
||||
outer loop
|
||||
vertex 50 0 0
|
||||
vertex 50 53.05 30
|
||||
vertex 50 53.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal -1 -0 0
|
||||
outer loop
|
||||
vertex 50 53.05 30
|
||||
vertex 50 0 0
|
||||
vertex 50 0 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 1
|
||||
outer loop
|
||||
vertex 103.05 53.05 30
|
||||
vertex 101.05 51.05 30
|
||||
vertex 103.05 0 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 1
|
||||
outer loop
|
||||
vertex 103.05 53.05 30
|
||||
vertex 52 51.05 30
|
||||
vertex 101.05 51.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 1
|
||||
outer loop
|
||||
vertex 52 51.05 30
|
||||
vertex 50 53.05 30
|
||||
vertex 52 2 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal -0 0 1
|
||||
outer loop
|
||||
vertex 50 53.05 30
|
||||
vertex 52 51.05 30
|
||||
vertex 103.05 53.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal -0 0 1
|
||||
outer loop
|
||||
vertex 101.05 2 30
|
||||
vertex 103.05 0 30
|
||||
vertex 101.05 51.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal -0 0 1
|
||||
outer loop
|
||||
vertex 52 2 30
|
||||
vertex 103.05 0 30
|
||||
vertex 101.05 2 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 1
|
||||
outer loop
|
||||
vertex 52 2 30
|
||||
vertex 50 0 30
|
||||
vertex 103.05 0 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 1
|
||||
outer loop
|
||||
vertex 50 0 30
|
||||
vertex 52 2 30
|
||||
vertex 50 53.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 1 -0 0
|
||||
outer loop
|
||||
vertex 103.05 0 30
|
||||
vertex 103.05 53.05 0
|
||||
vertex 103.05 53.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 1 0 0
|
||||
outer loop
|
||||
vertex 103.05 53.05 0
|
||||
vertex 103.05 0 30
|
||||
vertex 103.05 0 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 1 -0
|
||||
outer loop
|
||||
vertex 103.05 53.05 0
|
||||
vertex 50 53.05 30
|
||||
vertex 103.05 53.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 1 0
|
||||
outer loop
|
||||
vertex 50 53.05 30
|
||||
vertex 103.05 53.05 0
|
||||
vertex 50 53.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 -1
|
||||
outer loop
|
||||
vertex 103.05 0 0
|
||||
vertex 101.05 2 0
|
||||
vertex 103.05 53.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 -1
|
||||
outer loop
|
||||
vertex 103.05 0 0
|
||||
vertex 52 2 0
|
||||
vertex 101.05 2 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal -0 0 -1
|
||||
outer loop
|
||||
vertex 52 2 0
|
||||
vertex 50 0 0
|
||||
vertex 52 51.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 -1
|
||||
outer loop
|
||||
vertex 50 0 0
|
||||
vertex 52 2 0
|
||||
vertex 103.05 0 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 -1
|
||||
outer loop
|
||||
vertex 101.05 51.05 0
|
||||
vertex 103.05 53.05 0
|
||||
vertex 101.05 2 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 -1
|
||||
outer loop
|
||||
vertex 52 51.05 0
|
||||
vertex 103.05 53.05 0
|
||||
vertex 101.05 51.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 -1
|
||||
outer loop
|
||||
vertex 52 51.05 0
|
||||
vertex 50 53.05 0
|
||||
vertex 103.05 53.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 0 -1
|
||||
outer loop
|
||||
vertex 50 53.05 0
|
||||
vertex 52 51.05 0
|
||||
vertex 50 0 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 -1 0
|
||||
outer loop
|
||||
vertex 50 0 0
|
||||
vertex 103.05 0 30
|
||||
vertex 50 0 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 -1 -0
|
||||
outer loop
|
||||
vertex 103.05 0 30
|
||||
vertex 50 0 0
|
||||
vertex 103.05 0 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 1 -0 0
|
||||
outer loop
|
||||
vertex 52 2 30
|
||||
vertex 52 51.05 0
|
||||
vertex 52 51.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 1 0 0
|
||||
outer loop
|
||||
vertex 52 51.05 0
|
||||
vertex 52 2 30
|
||||
vertex 52 2 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal -1 0 0
|
||||
outer loop
|
||||
vertex 101.05 2 0
|
||||
vertex 101.05 51.05 30
|
||||
vertex 101.05 51.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal -1 -0 0
|
||||
outer loop
|
||||
vertex 101.05 51.05 30
|
||||
vertex 101.05 2 0
|
||||
vertex 101.05 2 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 -1 0
|
||||
outer loop
|
||||
vertex 52 51.05 0
|
||||
vertex 101.05 51.05 30
|
||||
vertex 52 51.05 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 -1 -0
|
||||
outer loop
|
||||
vertex 101.05 51.05 30
|
||||
vertex 52 51.05 0
|
||||
vertex 101.05 51.05 0
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 1 -0
|
||||
outer loop
|
||||
vertex 101.05 2 0
|
||||
vertex 52 2 30
|
||||
vertex 101.05 2 30
|
||||
endloop
|
||||
endfacet
|
||||
facet normal 0 1 0
|
||||
outer loop
|
||||
vertex 52 2 30
|
||||
vertex 101.05 2 0
|
||||
vertex 52 2 0
|
||||
endloop
|
||||
endfacet
|
||||
endsolid OpenSCAD_Model
|
335
keys.scad
Normal file
335
keys.scad
Normal file
@ -0,0 +1,335 @@
|
||||
use <key.scad>
|
||||
//TODO duplicate def to not make this a special var. maybe not worth it
|
||||
unit = 19.05;
|
||||
|
||||
// defaults
|
||||
$bottom_key_width = 18.16;
|
||||
$bottom_key_height = 18.16;
|
||||
$width_difference = 6;
|
||||
$height_difference = 4;
|
||||
$total_depth = 11.5;
|
||||
$top_tilt = -6;
|
||||
$top_skew = 1.7;
|
||||
$dish_type = 0;
|
||||
$dish_depth = 1;
|
||||
$dish_skew_x = 0;
|
||||
$dish_skew_y = 0;
|
||||
$key_length = 1;
|
||||
$key_height = 1;
|
||||
$has_brim = false;
|
||||
$inverted_dish = false;
|
||||
$connectors = [[0,0]];
|
||||
$ISOEnter = false;
|
||||
$rounded_key = false;
|
||||
$stem_profile = 0;
|
||||
|
||||
|
||||
// key profile definitions
|
||||
|
||||
module dcs_row(n=1) {
|
||||
echo(n);
|
||||
// names, so I don't go crazy
|
||||
$bottom_key_width = 18.16;
|
||||
$bottom_key_height = 18.16;
|
||||
$width_difference = 6;
|
||||
$height_difference = 4;
|
||||
$dish_type = 0;
|
||||
$dish_depth = 1;
|
||||
$dish_skew_x = 0;
|
||||
$dish_skew_y = 0;
|
||||
|
||||
if (n == 5) {
|
||||
$total_depth = 11.5;
|
||||
$top_tilt = -6;
|
||||
$top_skew = 1.7;
|
||||
children();
|
||||
} else if (n == 1) {
|
||||
$total_depth = 8.5;
|
||||
$top_tilt = -1;
|
||||
$top_skew = 1.75;
|
||||
children();
|
||||
} else if (n == 2) {
|
||||
$total_depth = 7.5;
|
||||
$top_tilt = 3;
|
||||
$top_skew = 1.75;
|
||||
children();
|
||||
} else if (n == 3) {
|
||||
$total_depth = 6;
|
||||
$top_tilt = 7;
|
||||
$top_skew = 1.75;
|
||||
children();
|
||||
} else if (n == 4) {
|
||||
$total_depth = 6;
|
||||
$top_tilt = 16;
|
||||
$top_skew = 1.75;
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module dsa_row(n=3) {
|
||||
$bottom_key_width = 18.4;
|
||||
$bottom_key_height = 18.4;
|
||||
$width_difference = 5.7;
|
||||
$height_difference = 5.7;
|
||||
$total_depth = 7.4;
|
||||
$top_tilt = 0;
|
||||
$top_skew = 0;
|
||||
$dish_type = 1;
|
||||
$dish_depth = 1.2;
|
||||
$dish_skew_x = 0;
|
||||
$dish_skew_y = 0;
|
||||
|
||||
children();
|
||||
}
|
||||
|
||||
module sa_row(n=1) {
|
||||
$bottom_key_width = 18.4;
|
||||
$bottom_key_height = 18.4;
|
||||
$width_difference = 5.7;
|
||||
$height_difference = 5.7;
|
||||
$dish_type = 1;
|
||||
$dish_depth = 1.2;
|
||||
$dish_skew_x = 0;
|
||||
$dish_skew_y = 0;
|
||||
|
||||
if (n == 1){
|
||||
$total_depth = 13.73;
|
||||
$top_tilt = -14;
|
||||
$top_skew = 0;
|
||||
children();
|
||||
} else if (n == 2) {
|
||||
$total_depth = 11.73;
|
||||
$top_tilt = -7;
|
||||
$top_skew = 0;
|
||||
children();
|
||||
} else if (n == 3) {
|
||||
$total_depth = 11.73;
|
||||
$top_tilt = 0;
|
||||
$top_skew = 0;
|
||||
children();
|
||||
} else if (n == 4){
|
||||
$total_depth = 11.73;
|
||||
$top_tilt = 7;
|
||||
$top_skew = 0;
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module g20() {
|
||||
$bottom_key_width = 18.16;
|
||||
$bottom_key_height = 18.16;
|
||||
$width_difference = 2;
|
||||
$height_difference = 2;
|
||||
$total_depth = 6;
|
||||
$top_tilt = 2.5;
|
||||
$top_skew = 0.75;
|
||||
$dish_type = 3;
|
||||
$dish_depth = 0;
|
||||
$dish_skew_x = 0;
|
||||
$dish_skew_y = 0;
|
||||
|
||||
//also,
|
||||
$rounded_key = true;
|
||||
}
|
||||
|
||||
module fake_iso_enter() {
|
||||
$bottom_key_width = 18.16 * 1.5;
|
||||
$bottom_key_height = 18.16 * 2;
|
||||
$width_difference = 4;
|
||||
$height_difference = 4;
|
||||
$total_depth = 7;
|
||||
$top_tilt = 0;
|
||||
$top_skew = 1.75;
|
||||
$dish_type = 0;
|
||||
$dish_depth = 1;
|
||||
$dish_skew_x = 0;
|
||||
$dish_skew_y = 0;
|
||||
|
||||
children();
|
||||
}
|
||||
|
||||
module brimmed() {
|
||||
brim();
|
||||
children();
|
||||
}
|
||||
|
||||
module rounded() {
|
||||
$rounded_key = true;
|
||||
children();
|
||||
}
|
||||
|
||||
module inverted() {
|
||||
$inverted_dish = true;
|
||||
children();
|
||||
}
|
||||
|
||||
module spacebar() {
|
||||
$inverted_dish = true;
|
||||
$key_length = 6.25;
|
||||
//TODO CONFIRM PLS
|
||||
$connectors = [[0,0],[-50,0],[50,0]];
|
||||
children();
|
||||
}
|
||||
|
||||
module lshift() {
|
||||
//TODO
|
||||
}
|
||||
|
||||
module rshift() {
|
||||
//TODO
|
||||
}
|
||||
|
||||
module backspace() {
|
||||
//TODO
|
||||
}
|
||||
|
||||
module enter() {
|
||||
//TODO
|
||||
}
|
||||
|
||||
module numpad_enter() {
|
||||
//TODO
|
||||
}
|
||||
|
||||
module numpad_0() {
|
||||
//TODO
|
||||
}
|
||||
|
||||
module translate_u(x=0, y=0){
|
||||
echo (x*unit);
|
||||
translate([x * unit, y*unit, 0]) {
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
// key width functions
|
||||
|
||||
module u(u=1) {
|
||||
$key_length = u;
|
||||
echo ($key_length);
|
||||
children();
|
||||
}
|
||||
|
||||
module 1u() {
|
||||
u(1){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 2u() {
|
||||
u(2){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 1_25u() {
|
||||
u(1.25){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 1_5u() {
|
||||
u(1.5){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 2_25u() {
|
||||
u(2.25){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 2_75u() {
|
||||
u(2.75){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 6_25u() {
|
||||
u(6.25){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
// key height functions
|
||||
|
||||
module uh(u=1) {
|
||||
$key_height = u;
|
||||
children();
|
||||
}
|
||||
|
||||
module 1uh() {
|
||||
uh(1){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 2uh() {
|
||||
uh(2){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 1_25uh() {
|
||||
uh(1.25){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 1_5uh() {
|
||||
uh(1.5){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 2_25uh() {
|
||||
uh(2.25){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 2_75uh() {
|
||||
uh(2.75){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module 6_25uh() {
|
||||
uh(6.25){
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
module cherry_key() {
|
||||
difference() {
|
||||
cherry_stem();
|
||||
inside();
|
||||
}
|
||||
|
||||
keytop();
|
||||
}
|
||||
|
||||
module alps_key() {
|
||||
difference(){
|
||||
alps_stem();
|
||||
inside();
|
||||
}
|
||||
|
||||
keytop();
|
||||
}
|
||||
|
||||
module rounded_cherry_key() {
|
||||
difference(){
|
||||
cherry_stem_rounded();
|
||||
inside();
|
||||
}
|
||||
|
||||
keytop();
|
||||
}
|
||||
|
||||
for (row=[1:4]) {
|
||||
for (column = [1:1]) {
|
||||
translate_u(column - 1, 4 - row) dcs_row(row) alps_key();
|
||||
}
|
||||
}
|
60202
keys.scad.stl
Normal file
60202
keys.scad.stl
Normal file
File diff suppressed because it is too large
Load Diff
88
stems.scad
Normal file
88
stems.scad
Normal file
@ -0,0 +1,88 @@
|
||||
include <variables.scad>
|
||||
|
||||
cross_height = 15;
|
||||
|
||||
module cherry_stem() {
|
||||
cherry_stem_base();
|
||||
}
|
||||
|
||||
module cherry_stem_rounded() {
|
||||
// cross length
|
||||
cross_length = 4.4;
|
||||
//dimensions of connector
|
||||
// outer cross extra length in x
|
||||
extra_outer_cross_width = 2.10;
|
||||
// outer cross extra length in y
|
||||
extra_outer_cross_height = 1.0;
|
||||
// dimensions of cross
|
||||
// horizontal cross bar width
|
||||
horizontal_cross_width = 1.4;
|
||||
// vertical cross bar width
|
||||
vertical_cross_width = 1.3;
|
||||
// cross depth, stem height is 3.4mm
|
||||
cross_depth = 4;
|
||||
|
||||
difference(){
|
||||
cylinder(
|
||||
d = cross_length+extra_outer_cross_height,
|
||||
h = cross_height
|
||||
);
|
||||
//the cross part of the steam
|
||||
translate([0,0,(cross_depth)/2 + stem_inset]){
|
||||
cube([vertical_cross_width,cross_length,cross_depth], center=true );
|
||||
cube([cross_length,horizontal_cross_width,cross_depth], center=true );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module cherry_stem_base(rounded = false){
|
||||
// cross length
|
||||
cross_length = 4.4;
|
||||
//extra vertical cross length - the extra length of the up/down bar of the cross
|
||||
extra_vertical_cross_length = 1.1;
|
||||
//dimensions of connector
|
||||
// outer cross extra length in x
|
||||
extra_outer_cross_width = 2.10;
|
||||
// outer cross extra length in y
|
||||
extra_outer_cross_height = 1.0;
|
||||
// dimensions of cross
|
||||
// horizontal cross bar width
|
||||
horizontal_cross_width = 1.4;
|
||||
// vertical cross bar width
|
||||
vertical_cross_width = 1.3;
|
||||
// cross depth, stem height is 3.4mm
|
||||
cross_depth = 4;
|
||||
|
||||
difference(){
|
||||
translate([
|
||||
-(cross_length+extra_outer_cross_width)/2,
|
||||
-(cross_length+extra_outer_cross_height)/2,
|
||||
stem_inset
|
||||
]) {
|
||||
cube([ // the base of the stem, the part the cruciform digs into
|
||||
cross_length+extra_outer_cross_width,
|
||||
cross_length+extra_outer_cross_height,
|
||||
cross_height
|
||||
]);
|
||||
}
|
||||
|
||||
//the cross part of the steam
|
||||
translate([0,0,(cross_depth)/2 + stem_inset]){
|
||||
cube([vertical_cross_width,cross_length+extra_vertical_cross_length,cross_depth], center=true );
|
||||
cube([cross_length,horizontal_cross_width,cross_depth], center=true );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module alps_stem(){
|
||||
cross_depth = 40;
|
||||
width = 4.45;
|
||||
height = 2.25;
|
||||
|
||||
base_width = 12;
|
||||
base_height = 15;
|
||||
|
||||
translate([0,0,cross_depth/2 + stem_inset]){
|
||||
cube([width,height,cross_depth], center = true);
|
||||
}
|
||||
}
|
22
util.scad
Normal file
22
util.scad
Normal file
@ -0,0 +1,22 @@
|
||||
//centered
|
||||
module roundedRect(size, radius) {
|
||||
x = size[0];
|
||||
y = size[1];
|
||||
z = size[2];
|
||||
|
||||
translate([-x/2,-y/2,0])
|
||||
linear_extrude(height=z)
|
||||
hull() {
|
||||
translate([radius, radius, 0])
|
||||
circle(r=radius);
|
||||
|
||||
translate([x - radius, radius, 0])
|
||||
circle(r=radius);
|
||||
|
||||
translate([x - radius, y - radius, 0])
|
||||
circle(r=radius);
|
||||
|
||||
translate([radius, y - radius, 0])
|
||||
circle(r=radius);
|
||||
}
|
||||
}
|
0
variables.scad
Normal file
0
variables.scad
Normal file
Loading…
Reference in New Issue
Block a user