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Update CHANGELOG.md
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CHANGELOG.md
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CHANGELOG.md
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@ -11,6 +11,15 @@ CHANGELOG:
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* side-printed keycaps are first class! you can use the `sideways()` modifier to set up sideways keycaps that have flat sides to print on.
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* side-printed keycaps are first class! you can use the `sideways()` modifier to set up sideways keycaps that have flat sides to print on.
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* it's much easier to make quick artisans now that the inside of the keycap is differenced from any additive features placed on top
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* it's much easier to make quick artisans now that the inside of the keycap is differenced from any additive features placed on top
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* `$linear_extrude_shape` and `$skin_extrude_shape` retired in favor of `$hull_shape_type`
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* `$linear_extrude_shape` and `$skin_extrude_shape` retired in favor of `$hull_shape_type`
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* still todo: add a magic scaling variable so you can scale the whole world up, see if that fixes degeneracy
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* added regular_polygon shape and octagonal and hexagonal key profiles
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* still todo: rejigger supports
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* added beta kailh choc
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* still todo: rejigger inner shape. maybe just always make it flat
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* Finally got ISO Enter working correctly!
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* STILL TODO:
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* add a magic scaling variable so you can scale the whole world up, see if that fixes degeneracy
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* Make flat stem support default
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* make flat inner shape default
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* new_key_structure changes doesn't take into account support stems properly; fix
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* support repositioning to print on the back surface of the keycap
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* implement regular polygon for skin extrusions
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* switch to skin-shaped extrusions by default
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* kailh choc has a non-square key unit; should I get that working for layouts etc?
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