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Support for dual legends
Adds support for adding front and top legends
This commit is contained in:
parent
3f5ca9aa42
commit
f5429b330a
5 changed files with 71 additions and 19 deletions
34
src/key.scad
34
src/key.scad
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@ -328,21 +328,39 @@ module clearance_check() {
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}
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}
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module legends(depth) {
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module legends(depth) {
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if ($front_print_legends) {
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if ($legends_dual) {
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front_placement() {
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front_placement() {
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if (len($legends) > 0) {
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if (len($legends_front) > 0) {
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for (i=[0:len($legends)-1]) {
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for (i=[0:len($legends_front)-1]) {
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rotate([90,0,0]) keytext($legends[i][0], $legends[i][1], $legends[i][2], depth);
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rotate([90,0,0]) keytext($legends_front[i][0], $legends_front[i][1], $legends_front[i][2], depth);
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}
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}
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}
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}
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}
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}
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} else {
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top_of_key() {
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top_of_key() {
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// outset legend
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// outset legend
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if (len($legends) > 0) {
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if (len($legends) > 0) {
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for (i=[0:len($legends)-1]) {
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for (i=[0:len($legends)-1]) {
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keytext($legends[i][0], $legends[i][1], $legends[i][2], depth);
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keytext($legends[i][0], $legends[i][1], $legends[i][2], depth);
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}
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}
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}
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}
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} else {
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if ($front_print_legends) {
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front_placement() {
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if (len($legends) > 0) {
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for (i=[0:len($legends)-1]) {
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rotate([90,0,0]) keytext($legends[i][0], $legends[i][1], $legends[i][2], depth);
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}
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}
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}
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} else {
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top_of_key() {
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// outset legend
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if (len($legends) > 0) {
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for (i=[0:len($legends)-1]) {
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keytext($legends[i][0], $legends[i][1], $legends[i][2], depth);
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}
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}
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}
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}
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}
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}
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}
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}
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@ -131,6 +131,12 @@ module legend(text, position=[0,0], size=undef) {
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children();
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children();
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}
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}
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module legend_front(text, position=[0,0], size=undef) {
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font_size = size == undef ? $font_size : size;
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$legends_front = [for(L=[$legends_front, [[text, position, font_size]]], a=L) a];
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children();
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}
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module bump(depth=undef) {
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module bump(depth=undef) {
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$key_bump = true;
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$key_bump = true;
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$key_bump_depth = depth == undef ? $key_bump_depth : depth;
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$key_bump_depth = depth == undef ? $key_bump_depth : depth;
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@ -23,23 +23,42 @@ dactyl_manuform_4x6_main_legends = [
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["ESC", "Q", "W", "E", "R", "T", "", "Y", "U", "I", "O", "P", "{["],
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["ESC", "Q", "W", "E", "R", "T", "", "Y", "U", "I", "O", "P", "{["],
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["LS", "A", "S", "D", "F", "G", "", "H", "J", "K", "L", ";:", "'\""],
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["LS", "A", "S", "D", "F", "G", "", "H", "J", "K", "L", ";:", "'\""],
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["TAB", "Z", "X", "C", "V", "B", "", "N", "M", ",<", ".>", "/?", "\\|"],
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["TAB", "Z", "X", "C", "V", "B", "", "N", "M", ",<", ".>", "/?", "\\|"],
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["", "", "CAPS", "T(2)", "", "", "", "", "", "T(1)", "]}", "", ""]
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["", "", "CAPS", "T(1)", "", "", "", "", "", "T(2)", "]}", "", ""]
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];
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dactyl_manuform_4x6_main_legends_front = [
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["F1", "F2", "F3", "F4", "F5", "F6", "", "F7", "F8", "F9", "F10", "F11", "F12"],
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["", "", "", "", "", "PGUP", "", "", "UP", "", "", "", ""],
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["", "", "", "", "", "PGDN", "", "LFT", "DWN", "RHT", "", "", ""],
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["", "", "", "T(0)", "", "", "", "", "", "T(2)", "", "", ""]
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];
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];
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dactyl_manuform_4x6_thumbs_l_legends = [
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dactyl_manuform_4x6_thumbs_l_legends = [
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["~`", "LCTL"],
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["~`", "LCTL"],
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["", "RALT", "CMD"],
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["", "RALT", "LCMD"],
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["", "MEH", "T(2^)"]
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["", "MEH", "T(2)"]
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];
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dactyl_manuform_4x6_thumbs_l_legends_front = [
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["", ""],
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["", "PSC", "LCMD"],
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["", "", "TEMP"]
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];
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];
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dactyl_manuform_4x6_thumbs_r_legends = [
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dactyl_manuform_4x6_thumbs_r_legends = [
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["", "BKSP"],
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["", "BKSP"],
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["", "ENTR", "CP"],
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["", "ENTR", "CP"],
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["", "T(1^)", "PST"]
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["", "T(1)", "PST"]
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];
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];
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module dactyl_manuform_4x6_legends(profile) {
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dactyl_manuform_4x6_thumbs_r_legends_front = [
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layout(dactyl_manuform_4x6_main, profile, legends=dactyl_manuform_4x6_main_legends) children();
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["", ""],
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translate_u(3,-5) rotate([0,0,25]) layout(dactyl_manuform_4x6_thumbs_l, profile, legends=dactyl_manuform_4x6_thumbs_l_legends, row_override=3) children();
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["", "", ""],
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translate_u(7.75,-3.95) rotate([0,0,-25]) layout(dactyl_manuform_4x6_thumbs_r, profile, legends=dactyl_manuform_4x6_thumbs_r_legends, row_override=3) children();
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["", "TEMP", ""]
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}
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];
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module dactyl_manuform_4x6_legends(profile, row_sculpting_offset=1, column_override=undef) {
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layout(dactyl_manuform_4x6_main, profile, legends=dactyl_manuform_4x6_main_legends, legends_front=dactyl_manuform_4x6_main_legends_front, row_sculpting_offset=row_sculpting_offset, column_override=column_override, column_sculpt_profile="cresting_wave") children();
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translate_u(3,-5) rotate([0,0,25]) layout(dactyl_manuform_4x6_thumbs_l, profile, legends=dactyl_manuform_4x6_thumbs_l_legends, legends_front=dactyl_manuform_4x6_thumbs_l_legends_front, row_sculpting_offset=row_sculpting_offset, column_override=column_override, column_sculpt_profile="cresting_wave") children();
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translate_u(7.75,-3.95) rotate([0,0,-25]) layout(dactyl_manuform_4x6_thumbs_r, profile, legends=dactyl_manuform_4x6_thumbs_r_legends, legends_front=dactyl_manuform_4x6_thumbs_r_legends_front, row_sculpting_offset=row_sculpting_offset, column_override=column_override, column_sculpt_profile="cresting_wave") children();
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}
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@ -20,7 +20,7 @@ function double_sculpted_column(column, row_length, column_sculpt_profile) =
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1hand(column, row_length) : (column_sculpt_profile == "cresting_wave") ?
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1hand(column, row_length) : (column_sculpt_profile == "cresting_wave") ?
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cresting_wave(column, row_length) : 0;
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cresting_wave(column, row_length) : 0;
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module layout(list, profile="dcs", legends=undef, row_sculpting_offset=0, row_override=undef, column_sculpt_profile="2hands", column_override=undef) {
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module layout(list, profile="dcs", legends=undef, legends_front=undef, row_sculpting_offset=0, row_override=undef, column_sculpt_profile="2hands", column_override=undef) {
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for (row = [0:len(list)-1]){
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for (row = [0:len(list)-1]){
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echo("**ROW**:", row);
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echo("**ROW**:", row);
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row_length = len(list[row]);
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row_length = len(list[row]);
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@ -36,7 +36,7 @@ module layout(list, profile="dcs", legends=undef, row_sculpting_offset=0, row_ov
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// supports negative values for nonexistent keys
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// supports negative values for nonexistent keys
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if (key_length >= 1) {
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if (key_length >= 1) {
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translate_u(column_distance - (key_length/2), -row) {
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translate_u(column_distance - (key_length/2), -row) {
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key_profile(profile, row_sculpting, column_value) u(key_length) legend(legends ? legends[row][column] : "") cherry() { // (row+4) % 5 + 1
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key_profile(profile, row_sculpting, column_value) u(key_length) legend(legends ? legends[row][column] : "") legend_front(legends_front ? legends_front[row][column] : "") cherry() { // (row+4) % 5 + 1
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if (key_length == 6.25) {
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if (key_length == 6.25) {
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spacebar() {
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spacebar() {
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if ($children) {
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if ($children) {
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@ -146,6 +146,15 @@ $key_bump_edge = 0.4;
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// Currently does not work with thingiverse customizer, and actually breaks it
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// Currently does not work with thingiverse customizer, and actually breaks it
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$legends = [];
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$legends = [];
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//list of front legends to place on a key format: [text, halign, valign, size]
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//halign = "left" or "center" or "right"
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//valign = "top" or "center" or "bottom"
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// Currently does not work with thingiverse customizer, and actually breaks it
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$legends_front = [];
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//print both top and front legends
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$legends_dual = false;
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// make legends outset instead of inset.
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// make legends outset instead of inset.
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// broken off from artisan support since who wants outset legends?
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// broken off from artisan support since who wants outset legends?
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$outset_legends = false;
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$outset_legends = false;
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