Robert Sheldon
b73b9346a4
more tweaks but this is looking less likely
2020-09-29 16:29:41 -04:00
Robert Sheldon
2972f7f322
tweak
2020-09-29 16:29:32 -04:00
Robert Sheldon
d4aa75fc14
in implementing choc stem
2020-09-29 16:29:23 -04:00
Bob
92c1856712
Increase polygonal tolerance
...
the caps are a little tight after testing
2020-09-29 15:35:39 -04:00
Bob
78a69feff1
add regular polygon shape
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also tweak a few things to get them to work
2020-09-29 15:25:20 -04:00
Bob
e6dd35fca0
Update linear_extrude.scad
...
mostly for iso enter
2020-07-21 13:51:04 -04:00
Bob
24c80cb735
Couple tweaks for doubleshot
2020-07-08 13:58:06 -04:00
Bob
e29bb46dfa
hull fix
2020-06-18 20:33:51 -04:00
Bob
57fbf6044d
ISO enter small fix
2020-06-18 17:22:58 -04:00
Bob
2eed004407
skin_rounded_square_fix
2020-06-18 17:22:39 -04:00
Bob
8b4b9ae687
hull_shape_type
2020-06-18 17:22:29 -04:00
Bob
c7168eae68
remove unnecessary changes
2020-06-18 16:54:54 -04:00
Bob
c1bbaed9a2
large key.scad restructuring
2020-06-17 14:37:00 -04:00
Bob
b29a5f3c5f
Merge branch 'v2.0.0' into key-features
2020-05-12 16:43:50 -04:00
Bob
18892c02b0
add minkowski facets
2020-05-12 12:02:07 -04:00
Bob
9cb3e12b9b
Add rounding facets and more skin shapes
2020-05-12 11:57:40 -04:00
Bob
a61411258b
break features into their own dir
2020-05-12 10:52:19 -04:00
Bob
0a07212aff
fix filled-in stem bug
...
whoops
2020-05-07 16:52:44 -04:00
Bob
1174b45788
Difference inside from artisan()
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If you are making an artisan with a shape on the outside, it'd be pretty helpful if that shape didn't intrude on the stem or underside of the key
2020-05-07 11:55:16 -04:00
Bob
851ececdb2
Promote colors to first-party
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now you can modify the colors used to render different parts of the keycaps! This will be used in some examples to draw ghostly outlines of components.
2020-05-01 16:06:58 -04:00
Bob
842866e427
Merge branch 'master' into flat-sided-keycaps
2020-05-01 13:06:50 -04:00
Bob
2172278b72
make sideways() transformation
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Also make the keytop width changes less dramatic, by centering them around the center of the sides of the keycap. Now instead of choosing the front or back of the keycap and shrinking / expanding the back or front to fit, we shrink / expand both evenly. This actually cleans up the logic too! hooray.
2020-05-01 12:57:58 -04:00
Bob
45940e8059
Fix up custimzer.scad
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also add git post-commit hook to generate it, so I don't have to do this again
2020-04-24 19:51:43 -04:00
Bob
8557d19b02
fix negative top tilt keytop tucking
2020-03-21 13:45:49 -04:00
Bob
4b9cb50e48
flat-sided keycaps
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make square_shape and rounded_square_shape use trapezoids as their top surface, perfectly shaped so that the sides of the keycap are flat, and can be used as a printing surface
2020-03-20 19:10:24 -04:00
Bob
ed1b8841fb
Merge pull request #32 from rsheldiii/nominal-skinned-iso-enter
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nominally support skinned ISO enter
2020-03-18 17:40:28 -04:00
Bob
d6adf5669c
nominally support skin ISO enter
2020-03-17 17:16:04 -04:00
IhatemyISP
71a45540f9
Merge branch 'master' into dual_legend
2020-03-07 13:56:49 -05:00
IhatemyISP
251298e2df
Rework dual legends
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Use len instead of if dual
2020-03-07 13:54:47 -05:00
Bob
16a6e6c324
Add plate generator
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it only generates unibody plates with hull(), but it does a pretty good job!
2020-03-05 13:03:17 -05:00
IhatemyISP
86fab3b4a2
Merge branch 'master' into dual_legend
2020-02-26 21:01:02 -05:00
IhatemyISP
aebd17e60a
Deconflicting PR
2020-02-26 20:56:25 -05:00
Bob
e87bd2ad49
fix blank() and filled()
...
not sure where but `depth_difference` for `shape()` is being left out. defaulting to 0 (which should be fine for a delta variable anyways) fixes the issue
2020-02-25 12:04:05 -05:00
Bob
19326150ad
quick fix for multimaterial
2020-02-22 21:28:11 -05:00
Bob
2c69695958
Add examples and sa_ergo
2020-02-22 21:11:33 -05:00
IhatemyISP
f5429b330a
Support for dual legends
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Adds support for adding front and top legends
2020-02-16 02:23:24 -05:00
IhatemyISP
3f5ca9aa42
Merge branch 'master' into dactyl_manuform_4x6
2020-02-15 16:14:58 -05:00
IhatemyISP
7ea4b8fe8a
Dactyl Manuform 4x6 w/ Legends
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Adding layout for legends on Dactyl Manuform 4x6
2020-02-15 15:17:43 -05:00
Ian
48378d5759
Dactyl Manuform 4x6
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Initial commit of Dactyl Manuform 4x6 layout
2020-02-15 01:02:23 -05:00
Bob
ce2e5855fe
quick updates
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oem support for full sculpting and planck default full sculpt profile support
2020-02-14 23:20:30 -05:00
Bob
f9b1c079d1
Update default.scad
2020-01-31 00:34:37 -05:00
Bob
9df8fec295
add stem_inner_slop warning
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I'm at a bit of a crossroads as without the elephant's foot brought about by printing the keycaps right side up, with no stem inset, I can print these stems with no inner slop and they fit _fantastic_. But we've had slop in the stem for printing right-side-up since inception, so switching now is probably not a good idea. this warning might be good enough
2020-01-31 00:34:22 -05:00
Bob
5ea14af9e9
no double sculpting by default
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probably pretty frustrating if you're not into that
2020-01-12 19:20:21 -05:00
Bob
e475ee7b6e
layouts (mostly) accept children
2020-01-12 19:20:05 -05:00
Bob
9a7740cdfb
double_sculpting=false turns off extra height
2020-01-12 19:19:30 -05:00
Bob
48377ee749
Update settings.scad
2020-01-11 23:34:29 -05:00
Bob
f6762031db
front placement
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now you can put labels on the front of keycaps!
2020-01-11 23:32:14 -05:00
Bob
425ae8af34
Layout allows children
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now you can do stuff like:
```
gherkin_bump_layout("g20") {
upside_down() key();
};
```
and it'll work! you still have to specify the profile in the layout itself because row and column are not special variables... hm
2020-01-11 23:31:01 -05:00
Bob
cb7a301052
fix upside_down
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rotate 180 degrees so the labels are correct
2020-01-11 23:29:40 -05:00
Bob
c06b548201
no stem support
2020-01-11 23:02:43 -05:00