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113fb67b29
I'm calling "key features" anything that goes on the key that isn't artisanal, so legends, the clearance check, the bump, etc.
14 lines
1.1 KiB
Markdown
14 lines
1.1 KiB
Markdown
CHANGELOG:
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V2.0.0:
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* added $fa values for minkowski and shape - so you can customize how much rounding there is
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* rejiggered `key.scad` pipeline for more clarity and less shapes
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* implemented "3d_surface" dish - still in beta
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* super cool though, you can even change the distribution of points on the surface! just make sure you use monotonically increasing functions
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* created "hull" folder to house different ways of creating the overall key shape
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* promoted "feature" folder to first-class folder with keytext and switch clearance as new residents
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* wrote this changelog!
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* `flat_keytop_bottom` for less geometry. didn't help render rounded keys though
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* still todo: add a magic scaling variable so you can scale the whole world up, see if that fixes degeneracy
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* side-printed keycaps are first class! you can use the `sideways()` modifier to set up sideways keycaps that have flat sides to print on.
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* it's much easier to make quick artisans now that the inside of the keycap is differenced from any additive features placed on top
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