diff --git a/Marlin/example_configurations/Felix/Configuration.h b/Marlin/example_configurations/Felix/Configuration.h
index 46ebbb84f1..57292b218e 100644
--- a/Marlin/example_configurations/Felix/Configuration.h
+++ b/Marlin/example_configurations/Felix/Configuration.h
@@ -769,28 +769,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/Hephestos/Configuration.h b/Marlin/example_configurations/Hephestos/Configuration.h
index cefd2ad365..4bf40859fa 100644
--- a/Marlin/example_configurations/Hephestos/Configuration.h
+++ b/Marlin/example_configurations/Hephestos/Configuration.h
@@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/Hephestos_2/Configuration.h b/Marlin/example_configurations/Hephestos_2/Configuration.h
index 6b368eee19..285ffb536f 100644
--- a/Marlin/example_configurations/Hephestos_2/Configuration.h
+++ b/Marlin/example_configurations/Hephestos_2/Configuration.h
@@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/K8200/Configuration.h b/Marlin/example_configurations/K8200/Configuration.h
index 19fe289f6c..17290bc875 100644
--- a/Marlin/example_configurations/K8200/Configuration.h
+++ b/Marlin/example_configurations/K8200/Configuration.h
@@ -803,28 +803,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE     // K8200: for Display VM8201
 
 //
diff --git a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
index 048a41544b..22d7766191 100644
--- a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
+++ b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
@@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/RigidBot/Configuration.h b/Marlin/example_configurations/RigidBot/Configuration.h
index dec8dc20a7..42a086495a 100644
--- a/Marlin/example_configurations/RigidBot/Configuration.h
+++ b/Marlin/example_configurations/RigidBot/Configuration.h
@@ -781,28 +781,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/SCARA/Configuration.h b/Marlin/example_configurations/SCARA/Configuration.h
index 7f7f8ac73f..4bc60ac2aa 100644
--- a/Marlin/example_configurations/SCARA/Configuration.h
+++ b/Marlin/example_configurations/SCARA/Configuration.h
@@ -794,28 +794,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/TAZ4/Configuration.h b/Marlin/example_configurations/TAZ4/Configuration.h
index c387bb6157..7b52693b94 100644
--- a/Marlin/example_configurations/TAZ4/Configuration.h
+++ b/Marlin/example_configurations/TAZ4/Configuration.h
@@ -807,28 +807,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/WITBOX/Configuration.h b/Marlin/example_configurations/WITBOX/Configuration.h
index 9d77646ad8..aecbdc75d1 100644
--- a/Marlin/example_configurations/WITBOX/Configuration.h
+++ b/Marlin/example_configurations/WITBOX/Configuration.h
@@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/adafruit/ST7565/Configuration.h b/Marlin/example_configurations/adafruit/ST7565/Configuration.h
index d95866ca73..5eb8301be5 100644
--- a/Marlin/example_configurations/adafruit/ST7565/Configuration.h
+++ b/Marlin/example_configurations/adafruit/ST7565/Configuration.h
@@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/biv2.5/Configuration.h b/Marlin/example_configurations/delta/biv2.5/Configuration.h
index 55b5a20a3c..6cbb21ae51 100644
--- a/Marlin/example_configurations/delta/biv2.5/Configuration.h
+++ b/Marlin/example_configurations/delta/biv2.5/Configuration.h
@@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/generic/Configuration.h b/Marlin/example_configurations/delta/generic/Configuration.h
index 993a65d08d..e6f049528a 100644
--- a/Marlin/example_configurations/delta/generic/Configuration.h
+++ b/Marlin/example_configurations/delta/generic/Configuration.h
@@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/kossel_mini/Configuration.h
index 8ca3e97be2..e55d2941ee 100644
--- a/Marlin/example_configurations/delta/kossel_mini/Configuration.h
+++ b/Marlin/example_configurations/delta/kossel_mini/Configuration.h
@@ -919,28 +919,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/kossel_pro/Configuration.h b/Marlin/example_configurations/delta/kossel_pro/Configuration.h
index 86dde3ab3b..61c6eee008 100644
--- a/Marlin/example_configurations/delta/kossel_pro/Configuration.h
+++ b/Marlin/example_configurations/delta/kossel_pro/Configuration.h
@@ -912,28 +912,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/delta/kossel_xl/Configuration.h b/Marlin/example_configurations/delta/kossel_xl/Configuration.h
index 556f3cc21e..37240d1368 100644
--- a/Marlin/example_configurations/delta/kossel_xl/Configuration.h
+++ b/Marlin/example_configurations/delta/kossel_xl/Configuration.h
@@ -920,28 +920,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 #define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/makibox/Configuration.h b/Marlin/example_configurations/makibox/Configuration.h
index 8151dedfb8..3d21ed402a 100644
--- a/Marlin/example_configurations/makibox/Configuration.h
+++ b/Marlin/example_configurations/makibox/Configuration.h
@@ -789,28 +789,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //
diff --git a/Marlin/example_configurations/tvrrug/Round2/Configuration.h b/Marlin/example_configurations/tvrrug/Round2/Configuration.h
index 8ccdb1eaa6..32bfc9cd04 100644
--- a/Marlin/example_configurations/tvrrug/Round2/Configuration.h
+++ b/Marlin/example_configurations/tvrrug/Round2/Configuration.h
@@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
 //
 //#define LCD_LANGUAGE en
 
-/**
- * LCD Character Set
- *
- * Note: This option is NOT applicable to Graphical Displays.
- *
- * All character-based LCD's provide ASCII plus one of these
- * language extensions:
- *
- *  - JAPANESE ... the most common
- *  - WESTERN  ... with more accented characters
- *  - CYRILLIC ... for the Russian language
- *
- * To determine the language extension installed on your controller:
- *
- *  - Compile and upload with LCD_LANGUAGE set to 'test'
- *  - Click the controller to view the LCD menu
- *  - The LCD will display Japanese, Western, or Cyrillic text
- *
- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
- *
- * :['JAPANESE','WESTERN','CYRILLIC']
- */
+//
+// LCD Character Set
+//
+// Note: This option is NOT applicable to Graphical Displays.
+//
+// All character-based LCD's provide ASCII plus one of these
+// language extensions:
+//
+//  - JAPANESE ... the most common
+//  - WESTERN  ... with more accented characters
+//  - CYRILLIC ... for the Russian language
+//
+// To determine the language extension installed on your controller:
+//
+//  - Compile and upload with LCD_LANGUAGE set to 'test'
+//  - Click the controller to view the LCD menu
+//  - The LCD will display Japanese, Western, or Cyrillic text
+//
+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
+//
+// :['JAPANESE','WESTERN','CYRILLIC']
+//
 #define DISPLAY_CHARSET_HD44780 JAPANESE
 
 //