From 1a397825f9eed334e809725ee5fb103bf39643c9 Mon Sep 17 00:00:00 2001
From: Martin Renold <martinxyz@gmx.ch>
Date: Wed, 1 May 2013 08:18:45 +0200
Subject: [PATCH] fix DEFAULT_AXIS_STEPS_PER_UNIT minor Z rounding error

---
 Marlin/Configuration.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h
index 9b07d14b6a..eed4abc81f 100644
--- a/Marlin/Configuration.h
+++ b/Marlin/Configuration.h
@@ -282,8 +282,8 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
 
 // default settings 
 
-#define DEFAULT_AXIS_STEPS_PER_UNIT   {78.7402,78.7402,200*8/3,760*1.1}  // default steps per unit for ultimaker 
-#define DEFAULT_MAX_FEEDRATE          {500, 500, 5, 25}    // (mm/sec)    
+#define DEFAULT_AXIS_STEPS_PER_UNIT   {78.7402,78.7402,200.0*8/3,760*1.1}  // default steps per unit for ultimaker
+#define DEFAULT_MAX_FEEDRATE          {500, 500, 5, 25}    // (mm/sec)
 #define DEFAULT_MAX_ACCELERATION      {9000,9000,100,10000}    // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
 
 #define DEFAULT_ACCELERATION          3000    // X, Y, Z and E max acceleration in mm/s^2 for printing moves