mirror of
https://github.com/MarlinFirmware/Configurations.git
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parent
df930535c4
commit
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385 changed files with 1925 additions and 0 deletions
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@ -3538,6 +3538,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3564,6 +3564,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3538,6 +3538,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3538,6 +3538,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3538,6 +3538,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3617,6 +3617,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3618,6 +3618,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3633,6 +3633,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3543,6 +3543,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3541,6 +3541,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3546,6 +3546,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3546,6 +3546,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3546,6 +3546,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3541,6 +3541,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3541,6 +3541,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3542,6 +3542,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3539,6 +3539,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3538,6 +3538,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3602,6 +3602,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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@ -3539,6 +3539,11 @@
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#if ENABLED(DWIN_CREALITY_LCD)
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//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
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//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
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#endif
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//
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// Touch Screen Settings
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//
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3554,6 +3554,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3537,6 +3537,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3536,6 +3536,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3543,6 +3543,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3543,6 +3543,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3564,6 +3564,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3573,6 +3573,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3553,6 +3553,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3552,6 +3552,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3540,6 +3540,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3544,6 +3544,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3554,6 +3554,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3546,6 +3546,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3546,6 +3546,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3547,6 +3547,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3552,6 +3552,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3540,6 +3540,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3553,6 +3553,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3540,6 +3540,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3541,6 +3541,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3543,6 +3543,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3566,6 +3566,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3571,6 +3571,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3571,6 +3571,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3549,6 +3549,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3549,6 +3549,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3550,6 +3550,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3550,6 +3550,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3551,6 +3551,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3551,6 +3551,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3544,6 +3544,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3544,6 +3544,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3543,6 +3543,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3541,6 +3541,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3539,6 +3539,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3545,6 +3545,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3542,6 +3542,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
|
@ -3538,6 +3538,11 @@
|
|||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
|
||||
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
|
||||
#endif
|
||||
|
||||
//
|
||||
// Touch Screen Settings
|
||||
//
|
||||
|
|
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Add table
Add a link
Reference in a new issue