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MarlinFirmware-Configurations/config/examples/AnimationExample/_Bootscreen.h
2025-03-24 06:14:05 +00:00

223 lines
12 KiB
C

/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* Animated boot screen example
*
* Create your own with Marlin Bitmap Converter
* https://marlinfw.org/tools/u8glib/converter.html
*/
#define CUSTOM_BOOTSCREEN_ANIMATED
#define CUSTOM_BOOTSCREEN_TIMEOUT 500 // (ms) Extra timeout after the animation
/**
* Enable one of the following two options depending on your needs.
* Also edit the "custom_bootscreen_animation" at the bottom of this file.
*/
#define CUSTOM_BOOTSCREEN_FRAME_TIME 100 // (ms) Same time for all frames
//#define CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME // Each frame also has a duration
#define CUSTOM_BOOTSCREEN_BMPWIDTH 120
const unsigned char custom_start_bmp[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00001100,B00110000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00001100,B00110000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00001100,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10001100,B00110000,B11100111,
B10001100,B00110000,B11001111,B11000111,B11001100,B00110001,B11110011,
B10001100,B00110000,B11011100,B11101100,B11101100,B00110011,B10111001,
B10001100,B00110000,B11011000,B01101100,B01101100,B00110011,B00011001,
B10001100,B00110000,B11010000,B01101100,B00001100,B00110011,B00011001,
B10001100,B00110000,B11011000,B01101100,B00001100,B00110011,B00011001,
B10001100,B00110000,B11011100,B01101100,B00001110,B00111011,B00011001,
B10001100,B00110000,B11001111,B01111100,B00000111,B10011111,B00011001,
B10001100,B00110000,B11000111,B01111100,B00000011,B10001111,B00011001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
#ifdef CUSTOM_BOOTSCREEN_ANIMATED
const unsigned char custom_start_bmp1[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char custom_start_bmp2[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00000000,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00000000,B00000000,B00001111,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000111,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000011,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char custom_start_bmp3[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00000000,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00000000,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000000,B00000000,B00000000,B00000111,
B10001100,B00110000,B11001111,B11000000,B00000000,B00000000,B00000011,
B10001100,B00110000,B11011100,B11100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11010000,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011100,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11001111,B01110000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000111,B01110000,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char custom_start_bmp4[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00000000,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00000000,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10000000,B00000000,B00000111,
B10001100,B00110000,B11001111,B11000111,B11000000,B00000000,B00000011,
B10001100,B00110000,B11011100,B11101100,B11100000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B01100000,B00000000,B00000001,
B10001100,B00110000,B11010000,B01101100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011100,B01101100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11001111,B01111100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000111,B01111100,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char custom_start_bmp5[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00001100,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00001100,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00001100,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10001100,B00000000,B00000111,
B10001100,B00110000,B11001111,B11000111,B11001100,B00000000,B00000011,
B10001100,B00110000,B11011100,B11101100,B11101100,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B01101100,B00000000,B00000001,
B10001100,B00110000,B11010000,B01101100,B00001100,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B00001100,B00000000,B00000001,
B10001100,B00110000,B11011100,B01101100,B00001110,B00000000,B00000001,
B10001100,B00110000,B11001111,B01111100,B00000111,B10000000,B00000001,
B10001100,B00110000,B11000111,B01111100,B00000011,B10000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char custom_start_bmp6[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00001100,B00110000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00001100,B00110000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00001100,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10001100,B00110000,B00000111,
B10001100,B00110000,B11001111,B11000111,B11001100,B00110000,B00000011,
B10001100,B00110000,B11011100,B11101100,B11101100,B00110000,B00000001,
B10001100,B00110000,B11011000,B01101100,B01101100,B00110000,B00000001,
B10001100,B00110000,B11010000,B01101100,B00001100,B00110000,B00000001,
B10001100,B00110000,B11011000,B01101100,B00001100,B00110000,B00000001,
B10001100,B00110000,B11011100,B01101100,B00001110,B00111000,B00000001,
B10001100,B00110000,B11001111,B01111100,B00000111,B10011100,B00000001,
B10001100,B00110000,B11000111,B01111100,B00000011,B10001100,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
#ifdef CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME
// Each Frame has its own custom duration
const boot_frame_t custom_bootscreen_animation[] PROGMEM = {
{ custom_start_bmp1, 2000 }, // 2.0s
{ custom_start_bmp2, 100 }, // 0.1s x 5 frames
{ custom_start_bmp3, 100 },
{ custom_start_bmp4, 100 },
{ custom_start_bmp5, 100 },
{ custom_start_bmp6, 100 },
{ custom_start_bmp, 500 } // 0.5s
};
#else
// Each frames shows for CUSTOM_BOOTSCREEN_FRAME_TIME
const unsigned char * const custom_bootscreen_animation[] PROGMEM = {
custom_start_bmp1, custom_start_bmp2, custom_start_bmp3,
custom_start_bmp4, custom_start_bmp5, custom_start_bmp6,
custom_start_bmp
};
#endif
#endif // CUSTOM_BOOTSCREEN_ANIMATED