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MarlinFirmware/ArduinoAddons/Arduino_1.0.x/libraries/U8glib/utility/u8g_com_api.c

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/*
u8g_com_api.c
Universal 8bit Graphics Library
Copyright (c) 2011, olikraus@gmail.com
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "u8g.h"
uint8_t u8g_InitCom(u8g_t *u8g, u8g_dev_t *dev)
{
return dev->com_fn(u8g, U8G_COM_MSG_INIT, 0, NULL);
}
void u8g_StopCom(u8g_t *u8g, u8g_dev_t *dev)
{
dev->com_fn(u8g, U8G_COM_MSG_STOP, 0, NULL);
}
/* cs contains the chip number, which should be enabled */
void u8g_SetChipSelect(u8g_t *u8g, u8g_dev_t *dev, uint8_t cs)
{
dev->com_fn(u8g, U8G_COM_MSG_CHIP_SELECT, cs, NULL);
}
void u8g_SetResetLow(u8g_t *u8g, u8g_dev_t *dev)
{
dev->com_fn(u8g, U8G_COM_MSG_RESET, 0, NULL);
}
void u8g_SetResetHigh(u8g_t *u8g, u8g_dev_t *dev)
{
dev->com_fn(u8g, U8G_COM_MSG_RESET, 1, NULL);
}
void u8g_SetAddress(u8g_t *u8g, u8g_dev_t *dev, uint8_t address)
{
dev->com_fn(u8g, U8G_COM_MSG_ADDRESS, address, NULL);
}
uint8_t u8g_WriteByte(u8g_t *u8g, u8g_dev_t *dev, uint8_t val)
{
return dev->com_fn(u8g, U8G_COM_MSG_WRITE_BYTE, val, NULL);
}
uint8_t u8g_WriteSequence(u8g_t *u8g, u8g_dev_t *dev, uint8_t cnt, uint8_t *seq)
{
return dev->com_fn(u8g, U8G_COM_MSG_WRITE_SEQ, cnt, seq);
}
uint8_t u8g_WriteSequenceP(u8g_t *u8g, u8g_dev_t *dev, uint8_t cnt, const uint8_t *seq)
{
return dev->com_fn(u8g, U8G_COM_MSG_WRITE_SEQ_P, cnt, (void *)seq);
}
/*
sequence := { direct_value | escape_sequence }
direct_value := 0..254
escape_sequence := value_255 | sequence_end | delay | adr | cs | not_used
value_255 := 255 255
sequence_end = 255 254
delay := 255 0..127
adr := 255 0x0e0 .. 0x0ef
cs := 255 0x0d0 .. 0x0df
not_used := 255 101..254
#define U8G_ESC_DLY(x) 255, ((x) & 0x7f)
#define U8G_ESC_CS(x) 255, (0xd0 | ((x)&0x0f))
#define U8G_ESC_ADR(x) 255, (0xe0 | ((x)&0x0f))
#define U8G_ESC_VCC(x) 255, (0xbe | ((x)&0x01))
#define U8G_ESC_END 255, 254
#define U8G_ESC_255 255, 255
#define U8G_ESC_RST(x) 255, (0xc0 | ((x)&0x0f))
*/
uint8_t u8g_WriteEscSeqP(u8g_t *u8g, u8g_dev_t *dev, const uint8_t *esc_seq)
{
uint8_t is_escape = 0;
uint8_t value;
for(;;)
{
value = u8g_pgm_read(esc_seq);
if ( is_escape == 0 )
{
if ( value != 255 )
{
if ( u8g_WriteByte(u8g, dev, value) == 0 )
return 0;
}
else
{
is_escape = 1;
}
}
else
{
if ( value == 255 )
{
if ( u8g_WriteByte(u8g, dev, value) == 0 )
return 0;
}
else if ( value == 254 )
{
break;
}
else if ( value >= 0x0f0 )
{
/* not yet used, do nothing */
}
else if ( value >= 0xe0 )
{
u8g_SetAddress(u8g, dev, value & 0x0f);
}
else if ( value >= 0xd0 )
{
u8g_SetChipSelect(u8g, dev, value & 0x0f);
}
else if ( value >= 0xc0 )
{
u8g_SetResetLow(u8g, dev);
value &= 0x0f;
value <<= 4;
value+=2;
u8g_Delay(value);
u8g_SetResetHigh(u8g, dev);
u8g_Delay(value);
}
else if ( value >= 0xbe )
{
/* not yet implemented */
/* u8g_SetVCC(u8g, dev, value & 0x01); */
}
else if ( value <= 127 )
{
u8g_Delay(value);
}
is_escape = 0;
}
esc_seq++;
}
return 1;
}