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MarlinFirmware/Marlin/src/lcd/marlinui.h

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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
*/
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#pragma once
#include "../module/motion.h"
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#include "buttons.h"
#include "../inc/MarlinConfig.h"
#if HAS_BUZZER
#include "../libs/buzzer.h"
#endif
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#if ENABLED(SDSUPPORT)
#include "../sd/cardreader.h"
#endif
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#if ENABLED(TOUCH_SCREEN_CALIBRATION)
#include "tft_io/touch_calibration.h"
#endif
#if ANY(HAS_LCD_MENU, ULTIPANEL_FEEDMULTIPLY, SOFT_RESET_ON_KILL)
#define HAS_ENCODER_ACTION 1
#endif
#if HAS_STATUS_MESSAGE
#define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80U)
#endif
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#if E_MANUAL > 1
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#define MULTI_E_MANUAL 1
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#endif
#if HAS_DISPLAY
#include "../module/printcounter.h"
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_LCD_MENU, EXTENSIBLE_UI, HAS_DWIN_E3V2)
#include "../feature/pause.h"
#endif
#if ENABLED(DWIN_CREALITY_LCD)
#include "e3v2/creality/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
#include "e3v2/enhanced/dwin.h"
#endif
#define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80U)
#if HAS_WIRED_LCD
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enum LCDViewAction : uint8_t {
LCDVIEW_NONE,
LCDVIEW_REDRAW_NOW,
LCDVIEW_CALL_REDRAW_NEXT,
LCDVIEW_CLEAR_CALL_REDRAW,
LCDVIEW_CALL_NO_REDRAW
};
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#if HAS_ADC_BUTTONS
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uint8_t get_ADC_keyValue();
#endif
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#if HAS_LCD_MENU
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#include "lcdprint.h"
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#if !HAS_GRAPHICAL_TFT
void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, const bool wordwrap=false);
inline void wrap_string_P(uint8_t &col, uint8_t &row, PGM_P const pstr, const bool wordwrap=false) { _wrap_string(col, row, pstr, read_byte_rom, wordwrap); }
inline void wrap_string(uint8_t &col, uint8_t &row, const char * const string, const bool wordwrap=false) { _wrap_string(col, row, string, read_byte_ram, wordwrap); }
#endif
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typedef void (*screenFunc_t)();
typedef void (*menuAction_t)();
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#endif // HAS_LCD_MENU
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#endif // HAS_WIRED_LCD
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#if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_JYERSUI)
#define LCD_UPDATE_INTERVAL TERN(HAS_TOUCH_BUTTONS, 50, 100)
#endif
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#if HAS_MARLINUI_U8GLIB
enum MarlinFont : uint8_t {
FONT_STATUSMENU = 1,
FONT_EDIT,
FONT_MENU
};
#else
enum HD44780CharSet : uint8_t {
CHARSET_MENU,
CHARSET_INFO,
CHARSET_BOOT
};
#endif
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#if HAS_PREHEAT
typedef struct {
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#if HAS_HOTEND
celsius_t hotend_temp;
#endif
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#if HAS_HEATED_BED
celsius_t bed_temp;
#endif
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#if HAS_FAN
uint16_t fan_speed;
#endif
} preheat_t;
#endif
#if HAS_LCD_MENU
// Manual Movement class
class ManualMove {
private:
static AxisEnum axis;
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#if MULTI_E_MANUAL
static int8_t e_index;
#else
static int8_t constexpr e_index = 0;
#endif
static millis_t start_time;
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#if IS_KINEMATIC
static xyze_pos_t all_axes_destination;
#endif
public:
static float menu_scale;
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#if IS_KINEMATIC
static float offset;
#endif
template <typename T>
void set_destination(const T& dest) {
#if IS_KINEMATIC
// Moves are segmented, so the entire move is not submitted at once.
// Using a separate variable prevents corrupting the in-progress move.
all_axes_destination = current_position;
all_axes_destination.set(dest);
#else
// Moves are submitted as single line to the planner using buffer_line.
current_position.set(dest);
#endif
}
float axis_value(const AxisEnum axis) {
return NATIVE_TO_LOGICAL(processing ? destination[axis] : SUM_TERN(IS_KINEMATIC, current_position[axis], offset), axis);
}
bool apply_diff(const AxisEnum axis, const_float_t diff, const_float_t min, const_float_t max) {
#if IS_KINEMATIC
float &valref = offset;
const float rmin = min - current_position[axis], rmax = max - current_position[axis];
#else
float &valref = current_position[axis];
const float rmin = min, rmax = max;
#endif
valref += diff;
const float pre = valref;
if (min != max) {
if (diff < 0)
NOLESS(valref, rmin);
else
NOMORE(valref, rmax);
}
return pre != valref;
}
#if IS_KINEMATIC
static bool processing;
#else
static bool constexpr processing = false;
#endif
static void task();
static void soon(const AxisEnum axis OPTARG(MULTI_E_MANUAL, const int8_t eindex=active_extruder));
};
#endif
////////////////////////////////////////////
//////////// MarlinUI Singleton ////////////
////////////////////////////////////////////
class MarlinUI {
public:
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MarlinUI() {
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TERN_(HAS_LCD_MENU, currentScreen = status_screen);
}
#if HAS_MULTI_LANGUAGE
static uint8_t language;
static void set_language(const uint8_t lang);
#endif
#if HAS_MARLINUI_U8GLIB
static void update_language_font();
#endif
#if ENABLED(SOUND_MENU_ITEM)
static bool buzzer_enabled; // Initialized by settings.load()
#else
static constexpr bool buzzer_enabled = true;
#endif
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#if HAS_BUZZER
static void buzz(const long duration, const uint16_t freq);
#endif
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FORCE_INLINE static void chirp() {
TERN_(HAS_CHIRP, buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
}
#if ENABLED(LCD_HAS_STATUS_INDICATORS)
static void update_indicators();
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#endif
// LCD implementations
static void clear_lcd();
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#if BOTH(HAS_LCD_MENU, TOUCH_SCREEN_CALIBRATION)
static void check_touch_calibration() {
if (touch_calibration.need_calibration()) currentScreen = touch_calibration_screen;
}
#endif
#if ENABLED(SDSUPPORT)
#define MEDIA_MENU_GATEWAY TERN(PASSWORD_ON_SD_PRINT_MENU, password.media_gatekeeper, menu_media)
static void media_changed(const uint8_t old_stat, const uint8_t stat);
#endif
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#if HAS_LCD_BRIGHTNESS
#ifndef LCD_BRIGHTNESS_MIN
#define LCD_BRIGHTNESS_MIN 1
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#endif
#ifndef LCD_BRIGHTNESS_MAX
#define LCD_BRIGHTNESS_MAX 255
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#endif
#ifndef DEFAULT_LCD_BRIGHTNESS
#define DEFAULT_LCD_BRIGHTNESS LCD_BRIGHTNESS_MAX
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#endif
static uint8_t brightness;
static bool backlight;
static void _set_brightness(); // Implementation-specific
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static void set_brightness(const uint8_t value);
FORCE_INLINE static void refresh_brightness() { set_brightness(brightness); }
#endif
#if HAS_DWIN_E3V2_BASIC
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static void refresh();
#else
FORCE_INLINE static void refresh() {
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TERN_(HAS_WIRED_LCD, refresh(LCDVIEW_CLEAR_CALL_REDRAW));
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}
#endif
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#if HAS_WIRED_LCD
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static bool detected();
static void init_lcd();
#else
static inline bool detected() { return true; }
static inline void init_lcd() {}
#endif
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#if HAS_PRINT_PROGRESS
#if HAS_PRINT_PROGRESS_PERMYRIAD
typedef uint16_t progress_t;
#define PROGRESS_SCALE 100U
#define PROGRESS_MASK 0x7FFF
#else
typedef uint8_t progress_t;
#define PROGRESS_SCALE 1U
#define PROGRESS_MASK 0x7F
#endif
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
static progress_t progress_override;
static void set_progress(const progress_t p) { progress_override = _MIN(p, 100U * (PROGRESS_SCALE)); }
static void set_progress_done() { progress_override = (PROGRESS_MASK + 1U) + 100U * (PROGRESS_SCALE); }
static void progress_reset() { if (progress_override & (PROGRESS_MASK + 1U)) set_progress(0); }
#if ENABLED(SHOW_REMAINING_TIME)
static inline uint32_t _calculated_remaining_time() {
const duration_t elapsed = print_job_timer.duration();
const progress_t progress = _get_progress();
return progress ? elapsed.value * (100 * (PROGRESS_SCALE) - progress) / progress : 0;
}
#if ENABLED(USE_M73_REMAINING_TIME)
static uint32_t remaining_time;
FORCE_INLINE static void set_remaining_time(const uint32_t r) { remaining_time = r; }
FORCE_INLINE static uint32_t get_remaining_time() { return remaining_time ?: _calculated_remaining_time(); }
FORCE_INLINE static void reset_remaining_time() { set_remaining_time(0); }
#else
FORCE_INLINE static uint32_t get_remaining_time() { return _calculated_remaining_time(); }
#endif
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#endif
#endif
static progress_t _get_progress();
#if HAS_PRINT_PROGRESS_PERMYRIAD
FORCE_INLINE static uint16_t get_progress_permyriad() { return _get_progress(); }
#endif
static uint8_t get_progress_percent() { return uint8_t(_get_progress() / (PROGRESS_SCALE)); }
#else
static constexpr uint8_t get_progress_percent() { return 0; }
#endif
#if HAS_STATUS_MESSAGE
#if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_ENHANCED)
#if ENABLED(STATUS_MESSAGE_SCROLLING)
#define MAX_MESSAGE_LENGTH _MAX(LONG_FILENAME_LENGTH, MAX_LANG_CHARSIZE * 2 * (LCD_WIDTH))
#else
#define MAX_MESSAGE_LENGTH (MAX_LANG_CHARSIZE * (LCD_WIDTH))
#endif
#else
#define MAX_MESSAGE_LENGTH 63
#endif
static char status_message[];
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static uint8_t alert_level; // Higher levels block lower levels
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
static uint8_t status_scroll_offset;
static void advance_status_scroll();
static char* status_and_len(uint8_t &len);
#endif
static bool has_status();
static void reset_status(const bool no_welcome=false);
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static void set_alert_status(FSTR_P const fstr);
static inline void reset_alert_level() { alert_level = 0; }
#else
static constexpr bool has_status() { return false; }
static inline void reset_status(const bool=false) {}
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static inline void set_alert_status(FSTR_P const) {}
static inline void reset_alert_level() {}
#endif
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static void set_status(const char * const cstr, const bool persist=false);
static void set_status(FSTR_P const fstr, const int8_t level=0);
static void status_printf(const uint8_t level, FSTR_P const fmt, ...);
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
static void kill_screen(FSTR_P const lcd_error, FSTR_P const lcd_component);
#if DISABLED(LIGHTWEIGHT_UI)
static void draw_status_message(const bool blink);
#endif
#else
static inline void kill_screen(FSTR_P const, FSTR_P const) {}
#endif
#if HAS_DISPLAY
static void init();
static void update();
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static void abort_print();
static void pause_print();
static void resume_print();
static void flow_fault();
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#if BOTH(PSU_CONTROL, PS_OFF_CONFIRM)
static void poweroff();
#endif
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#if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_JYERSUI)
static bool get_blink();
#endif
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#if HAS_WIRED_LCD
static millis_t next_button_update_ms;
static LCDViewAction lcdDrawUpdate;
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FORCE_INLINE static bool should_draw() { return bool(lcdDrawUpdate); }
FORCE_INLINE static void refresh(const LCDViewAction type) { lcdDrawUpdate = type; }
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
static void draw_custom_bootscreen(const uint8_t frame=0);
static void show_custom_bootscreen();
#endif
#if ENABLED(SHOW_BOOTSCREEN)
#ifndef BOOTSCREEN_TIMEOUT
#define BOOTSCREEN_TIMEOUT 2500
#endif
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static void draw_marlin_bootscreen(const bool line2=false);
static void show_marlin_bootscreen();
static void show_bootscreen();
static void bootscreen_completion(const millis_t sofar);
#endif
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#if HAS_MARLINUI_U8GLIB
static void set_font(const MarlinFont font_nr);
#elif IS_DWIN_MARLINUI
static void set_font(const uint8_t font_nr);
#endif
#if HAS_MARLINUI_HD44780
static void set_custom_characters(const HD44780CharSet screen_charset=CHARSET_INFO);
#endif
#if ENABLED(LCD_PROGRESS_BAR) && !HAS_MARLINUI_U8GLIB
static millis_t progress_bar_ms; // Start time for the current progress bar cycle
static void draw_progress_bar(const uint8_t percent);
#if PROGRESS_MSG_EXPIRE > 0
static millis_t expire_status_ms; // = 0
FORCE_INLINE static void reset_progress_bar_timeout() { expire_status_ms = 0; }
#endif
#endif
static uint8_t lcd_status_update_delay;
#if HAS_LCD_CONTRAST
static uint8_t contrast;
static void _set_contrast(); // Implementation-specific
static void set_contrast(const uint8_t value);
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FORCE_INLINE static void refresh_contrast() { set_contrast(contrast); }
#endif
#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
static millis_t next_filament_display;
#endif
#if HAS_TOUCH_SLEEP
static void wakeup_screen();
#endif
static void quick_feedback(const bool clear_buttons=true);
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#if HAS_BUZZER
static void completion_feedback(const bool good=true);
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#else
static inline void completion_feedback(const bool=true) { TERN_(HAS_TOUCH_SLEEP, wakeup_screen()); }
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#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE)
static void draw_hotend_status(const uint8_t row, const uint8_t extruder);
#endif
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#if HAS_TOUCH_BUTTONS
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static bool on_edit_screen;
static void screen_click(const uint8_t row, const uint8_t col, const uint8_t x, const uint8_t y);
#endif
static void status_screen();
#endif
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#if HAS_MARLINUI_U8GLIB
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static bool drawing_screen, first_page;
#else
static constexpr bool drawing_screen = false, first_page = true;
#endif
#if IS_DWIN_MARLINUI
static bool did_first_redraw;
#endif
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#if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
static void zoffset_overlay(const int8_t dir);
static void zoffset_overlay(const_float_t zvalue);
#endif
static void draw_kill_screen();
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#else // No LCD
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static inline void init() {}
static inline void update() {}
static inline void return_to_status() {}
#endif
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#if ENABLED(SDSUPPORT)
#if BOTH(SCROLL_LONG_FILENAMES, HAS_LCD_MENU)
#define MARLINUI_SCROLL_NAME 1
#endif
#if MARLINUI_SCROLL_NAME
static uint8_t filename_scroll_pos, filename_scroll_max;
#endif
static const char * scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll);
#endif
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#if HAS_PREHEAT
enum PreheatMask : uint8_t { PM_HOTEND = _BV(0), PM_BED = _BV(1), PM_FAN = _BV(2), PM_CHAMBER = _BV(3) };
static preheat_t material_preset[PREHEAT_COUNT];
static PGM_P get_preheat_label(const uint8_t m);
static void apply_preheat(const uint8_t m, const uint8_t pmask, const uint8_t e=active_extruder);
static inline void preheat_set_fan(const uint8_t m) { TERN_(HAS_FAN, apply_preheat(m, PM_FAN)); }
static inline void preheat_hotend(const uint8_t m, const uint8_t e=active_extruder) { TERN_(HAS_HOTEND, apply_preheat(m, PM_HOTEND)); }
static inline void preheat_hotend_and_fan(const uint8_t m, const uint8_t e=active_extruder) { preheat_hotend(m, e); preheat_set_fan(m); }
static inline void preheat_bed(const uint8_t m) { TERN_(HAS_HEATED_BED, apply_preheat(m, PM_BED)); }
static inline void preheat_all(const uint8_t m) { apply_preheat(m, 0xFF); }
#endif
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#if SCREENS_CAN_TIME_OUT
static inline void reset_status_timeout(const millis_t ms) { return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS; }
#else
static inline void reset_status_timeout(const millis_t) {}
#endif
#if HAS_LCD_MENU
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#if HAS_TOUCH_BUTTONS
static uint8_t touch_buttons;
static uint8_t repeat_delay;
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#else
static constexpr uint8_t touch_buttons = 0;
#endif
#if ENABLED(ENCODER_RATE_MULTIPLIER)
static bool encoderRateMultiplierEnabled;
static millis_t lastEncoderMovementMillis;
static void enable_encoder_multiplier(const bool onoff);
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#define ENCODER_RATE_MULTIPLY(F) (ui.encoderRateMultiplierEnabled = F)
#else
#define ENCODER_RATE_MULTIPLY(F) NOOP
#endif
// Manual Movement
static ManualMove manual_move;
// Select Screen (modal NO/YES style dialog)
static bool selection;
static void set_selection(const bool sel) { selection = sel; }
static bool update_selection();
static void synchronize(PGM_P const msg=nullptr);
static screenFunc_t currentScreen;
static bool screen_changed;
static void goto_screen(const screenFunc_t screen, const uint16_t encoder=0, const uint8_t top=0, const uint8_t items=0);
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static void push_current_screen();
// goto_previous_screen and go_back may also be used as menu item callbacks
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static void _goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, const bool is_back));
static inline void goto_previous_screen() { _goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, false)); }
static inline void go_back() { _goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, true)); }
static void return_to_status();
static inline bool on_status_screen() { return currentScreen == status_screen; }
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FORCE_INLINE static void run_current_screen() { (*currentScreen)(); }
#if ENABLED(LIGHTWEIGHT_UI)
static void lcd_in_status(const bool inStatus);
#endif
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FORCE_INLINE static bool screen_is_sticky() {
return TERN1(SCREENS_CAN_TIME_OUT, defer_return_to_status);
}
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FORCE_INLINE static void defer_status_screen(const bool defer=true) {
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TERN(SCREENS_CAN_TIME_OUT, defer_return_to_status = defer, UNUSED(defer));
}
static inline void goto_previous_screen_no_defer() {
defer_status_screen(false);
goto_previous_screen();
}
#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
static void reselect_last_file();
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#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void ubl_plot(const uint8_t x_plot, const uint8_t y_plot);
#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL)
static void ubl_mesh_edit_start(const_float_t initial);
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static float ubl_mesh_value();
#endif
static void draw_select_screen_prompt(PGM_P const pref, const char * const string=nullptr, PGM_P const suff=nullptr);
#else
static constexpr bool on_status_screen() { return true; }
#if HAS_WIRED_LCD
FORCE_INLINE static void run_current_screen() { status_screen(); }
#endif
#endif
#if EITHER(HAS_LCD_MENU, EXTENSIBLE_UI)
static bool lcd_clicked;
static inline bool use_click() {
const bool click = lcd_clicked;
lcd_clicked = false;
return click;
}
#else
static constexpr bool lcd_clicked = false;
static inline bool use_click() { return false; }
#endif
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#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_LCD_MENU, EXTENSIBLE_UI, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
static void pause_show_message(const PauseMessage message, const PauseMode mode=PAUSE_MODE_SAME, const uint8_t extruder=active_extruder);
#else
static inline void _pause_show_message() {}
#define pause_show_message(...) _pause_show_message()
#endif
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//
// EEPROM: Reset / Init / Load / Store
//
#if HAS_LCD_MENU
static void reset_settings();
#endif
#if ENABLED(EEPROM_SETTINGS)
#if HAS_LCD_MENU
static void init_eeprom();
static void load_settings();
static void store_settings();
#endif
#if DISABLED(EEPROM_AUTO_INIT)
static void eeprom_alert(const uint8_t msgid);
static inline void eeprom_alert_crc() { eeprom_alert(0); }
static inline void eeprom_alert_index() { eeprom_alert(1); }
static inline void eeprom_alert_version() { eeprom_alert(2); }
#endif
#endif
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//
// Special handling if a move is underway
//
#if ANY(DELTA_CALIBRATION_MENU, DELTA_AUTO_CALIBRATION, PROBE_OFFSET_WIZARD, X_AXIS_TWIST_COMPENSATION) || (ENABLED(LCD_BED_LEVELING) && EITHER(PROBE_MANUALLY, MESH_BED_LEVELING))
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#define LCD_HAS_WAIT_FOR_MOVE 1
static bool wait_for_move;
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#else
static constexpr bool wait_for_move = false;
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#endif
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//
// Block interaction while under external control
//
#if HAS_LCD_MENU && EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
static bool external_control;
FORCE_INLINE static void capture() { external_control = true; }
FORCE_INLINE static void release() { external_control = false; }
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void external_encoder();
#endif
#else
static constexpr bool external_control = false;
#endif
#if HAS_ENCODER_ACTION
static volatile uint8_t buttons;
#if IS_RRW_KEYPAD
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static volatile uint8_t keypad_buttons;
static bool handle_keypad();
#endif
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#if HAS_SLOW_BUTTONS
static volatile uint8_t slow_buttons;
static uint8_t read_slow_buttons();
#endif
static void update_buttons();
static inline bool button_pressed() { return BUTTON_CLICK() || TERN(TOUCH_SCREEN, touch_pressed(), false); }
#if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
static void wait_for_release();
#endif
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static uint32_t encoderPosition;
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#define ENCODERBASE (TERN(REVERSE_ENCODER_DIRECTION, -1, +1))
#if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION)
static int8_t encoderDirection;
#else
static constexpr int8_t encoderDirection = ENCODERBASE;
#endif
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FORCE_INLINE static void encoder_direction_normal() {
#if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION)
encoderDirection = ENCODERBASE;
#endif
}
FORCE_INLINE static void encoder_direction_menus() {
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TERN_(REVERSE_MENU_DIRECTION, encoderDirection = -(ENCODERBASE));
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}
FORCE_INLINE static void encoder_direction_select() {
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TERN_(REVERSE_SELECT_DIRECTION, encoderDirection = -(ENCODERBASE));
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}
#else
static inline void update_buttons() {}
#endif
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
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static void touch_calibration_screen();
#endif
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#if HAS_GRAPHICAL_TFT
static void move_axis_screen();
#endif
private:
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#if SCREENS_CAN_TIME_OUT
static millis_t return_to_status_ms;
static bool defer_return_to_status;
#else
static constexpr bool defer_return_to_status = false;
#endif
#if HAS_STATUS_MESSAGE
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static void finish_status(const bool persist);
#endif
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#if HAS_WIRED_LCD
static void draw_status_screen();
#if HAS_GRAPHICAL_TFT
static void tft_idle();
#if ENABLED(TOUCH_SCREEN)
static bool touch_pressed();
#endif
#endif
#endif
};
extern MarlinUI ui;
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#define LCD_MESSAGE_F(S) ui.set_status(F(S))
#define LCD_MESSAGE(M) ui.set_status(GET_TEXT_F(M))
#define LCD_ALERTMESSAGE_F(S) ui.set_alert_status(F(S))
#define LCD_ALERTMESSAGE(M) ui.set_alert_status(GET_TEXT_F(M))