mirror of
https://github.com/MarlinFirmware/Marlin.git
synced 2024-11-30 23:30:16 +00:00
233 lines
5.0 KiB
C
233 lines
5.0 KiB
C
|
/*
|
||
|
|
||
|
u8g_rect.c
|
||
|
|
||
|
U8G high level interface for horizontal and vertical things
|
||
|
|
||
|
Universal 8bit Graphics Library
|
||
|
|
||
|
Copyright (c) 2011, olikraus@gmail.com
|
||
|
All rights reserved.
|
||
|
|
||
|
Redistribution and use in source and binary forms, with or without modification,
|
||
|
are permitted provided that the following conditions are met:
|
||
|
|
||
|
* Redistributions of source code must retain the above copyright notice, this list
|
||
|
of conditions and the following disclaimer.
|
||
|
|
||
|
* Redistributions in binary form must reproduce the above copyright notice, this
|
||
|
list of conditions and the following disclaimer in the documentation and/or other
|
||
|
materials provided with the distribution.
|
||
|
|
||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
||
|
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||
|
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
|
||
|
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||
|
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||
|
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||
|
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||
|
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||
|
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
|
||
|
*/
|
||
|
|
||
|
#include "u8g.h"
|
||
|
|
||
|
void u8g_draw_hline(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
|
||
|
{
|
||
|
uint8_t pixel = 0x0ff;
|
||
|
while( w >= 8 )
|
||
|
{
|
||
|
u8g_Draw8Pixel(u8g, x, y, 0, pixel);
|
||
|
w-=8;
|
||
|
x+=8;
|
||
|
}
|
||
|
if ( w != 0 )
|
||
|
{
|
||
|
w ^=7;
|
||
|
w++;
|
||
|
pixel <<= w&7;
|
||
|
u8g_Draw8Pixel(u8g, x, y, 0, pixel);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void u8g_draw_vline(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t h)
|
||
|
{
|
||
|
uint8_t pixel = 0x0ff;
|
||
|
while( h >= 8 )
|
||
|
{
|
||
|
u8g_Draw8Pixel(u8g, x, y, 1, pixel);
|
||
|
h-=8;
|
||
|
y+=8;
|
||
|
}
|
||
|
if ( h != 0 )
|
||
|
{
|
||
|
h ^=7;
|
||
|
h++;
|
||
|
pixel <<= h&7;
|
||
|
u8g_Draw8Pixel(u8g, x, y, 1, pixel);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void u8g_DrawHLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
|
||
|
{
|
||
|
if ( u8g_IsBBXIntersection(u8g, x, y, w, 1) == 0 )
|
||
|
return;
|
||
|
u8g_draw_hline(u8g, x, y, w);
|
||
|
}
|
||
|
|
||
|
void u8g_DrawVLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w)
|
||
|
{
|
||
|
if ( u8g_IsBBXIntersection(u8g, x, y, 1, w) == 0 )
|
||
|
return;
|
||
|
u8g_draw_vline(u8g, x, y, w);
|
||
|
}
|
||
|
|
||
|
/* restrictions: w > 0 && h > 0 */
|
||
|
void u8g_DrawFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
|
||
|
{
|
||
|
u8g_uint_t xtmp = x;
|
||
|
|
||
|
if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
|
||
|
return;
|
||
|
|
||
|
|
||
|
u8g_draw_hline(u8g, x, y, w);
|
||
|
u8g_draw_vline(u8g, x, y, h);
|
||
|
x+=w;
|
||
|
x--;
|
||
|
u8g_draw_vline(u8g, x, y, h);
|
||
|
y+=h;
|
||
|
y--;
|
||
|
u8g_draw_hline(u8g, xtmp, y, w);
|
||
|
}
|
||
|
|
||
|
void u8g_draw_box(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
u8g_draw_hline(u8g, x, y, w);
|
||
|
y++;
|
||
|
h--;
|
||
|
} while( h != 0 );
|
||
|
}
|
||
|
|
||
|
/* restrictions: h > 0 */
|
||
|
void u8g_DrawBox(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
|
||
|
{
|
||
|
if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
|
||
|
return;
|
||
|
u8g_draw_box(u8g, x, y, w, h);
|
||
|
}
|
||
|
|
||
|
|
||
|
void u8g_DrawRFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, u8g_uint_t r)
|
||
|
{
|
||
|
u8g_uint_t xl, yu;
|
||
|
|
||
|
if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
|
||
|
return;
|
||
|
|
||
|
xl = x;
|
||
|
xl += r;
|
||
|
yu = y;
|
||
|
yu += r;
|
||
|
|
||
|
{
|
||
|
u8g_uint_t yl, xr;
|
||
|
|
||
|
xr = x;
|
||
|
xr += w;
|
||
|
xr -= r;
|
||
|
xr -= 1;
|
||
|
|
||
|
yl = y;
|
||
|
yl += h;
|
||
|
yl -= r;
|
||
|
yl -= 1;
|
||
|
|
||
|
u8g_draw_circle(u8g, xl, yu, r, U8G_DRAW_UPPER_LEFT);
|
||
|
u8g_draw_circle(u8g, xr, yu, r, U8G_DRAW_UPPER_RIGHT);
|
||
|
u8g_draw_circle(u8g, xl, yl, r, U8G_DRAW_LOWER_LEFT);
|
||
|
u8g_draw_circle(u8g, xr, yl, r, U8G_DRAW_LOWER_RIGHT);
|
||
|
}
|
||
|
|
||
|
{
|
||
|
u8g_uint_t ww, hh;
|
||
|
|
||
|
ww = w;
|
||
|
ww -= r;
|
||
|
ww -= r;
|
||
|
ww -= 2;
|
||
|
hh = h;
|
||
|
hh -= r;
|
||
|
hh -= r;
|
||
|
hh -= 2;
|
||
|
|
||
|
xl++;
|
||
|
yu++;
|
||
|
h--;
|
||
|
w--;
|
||
|
u8g_draw_hline(u8g, xl, y, ww);
|
||
|
u8g_draw_hline(u8g, xl, y+h, ww);
|
||
|
u8g_draw_vline(u8g, x, yu, hh);
|
||
|
u8g_draw_vline(u8g, x+w, yu, hh);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void u8g_DrawRBox(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, u8g_uint_t r)
|
||
|
{
|
||
|
u8g_uint_t xl, yu;
|
||
|
u8g_uint_t yl, xr;
|
||
|
|
||
|
if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
|
||
|
return;
|
||
|
|
||
|
xl = x;
|
||
|
xl += r;
|
||
|
yu = y;
|
||
|
yu += r;
|
||
|
|
||
|
xr = x;
|
||
|
xr += w;
|
||
|
xr -= r;
|
||
|
xr -= 1;
|
||
|
|
||
|
yl = y;
|
||
|
yl += h;
|
||
|
yl -= r;
|
||
|
yl -= 1;
|
||
|
|
||
|
u8g_draw_disc(u8g, xl, yu, r, U8G_DRAW_UPPER_LEFT);
|
||
|
u8g_draw_disc(u8g, xr, yu, r, U8G_DRAW_UPPER_RIGHT);
|
||
|
u8g_draw_disc(u8g, xl, yl, r, U8G_DRAW_LOWER_LEFT);
|
||
|
u8g_draw_disc(u8g, xr, yl, r, U8G_DRAW_LOWER_RIGHT);
|
||
|
|
||
|
{
|
||
|
u8g_uint_t ww, hh;
|
||
|
|
||
|
ww = w;
|
||
|
ww -= r;
|
||
|
ww -= r;
|
||
|
ww -= 2;
|
||
|
hh = h;
|
||
|
hh -= r;
|
||
|
hh -= r;
|
||
|
hh -= 2;
|
||
|
|
||
|
xl++;
|
||
|
yu++;
|
||
|
h--;
|
||
|
u8g_draw_box(u8g, xl, y, ww, r+1);
|
||
|
u8g_draw_box(u8g, xl, yl, ww, r+1);
|
||
|
//u8g_draw_hline(u8g, xl, y+h, ww);
|
||
|
u8g_draw_box(u8g, x, yu, w, hh);
|
||
|
//u8g_draw_vline(u8g, x+w, yu, hh);
|
||
|
}
|
||
|
}
|