mirror of
https://github.com/MarlinFirmware/Marlin.git
synced 2024-11-25 12:57:53 +00:00
524 lines
12 KiB
JavaScript
524 lines
12 KiB
JavaScript
|
/*!
|
||
|
jCanvas v2.2.1
|
||
|
Caleb Evans
|
||
|
2.2.1 revisions by Thinkyhead
|
||
|
*/
|
||
|
|
||
|
(function($, document, Math, Number, undefined) {
|
||
|
|
||
|
// jC global object
|
||
|
var jC = {};
|
||
|
jC.originals = {
|
||
|
width: 20,
|
||
|
height: 20,
|
||
|
cornerRadius: 0,
|
||
|
fillStyle: 'transparent',
|
||
|
strokeStyle: 'transparent',
|
||
|
strokeWidth: 5,
|
||
|
strokeCap: 'butt',
|
||
|
strokeJoin: 'miter',
|
||
|
shadowX: 0,
|
||
|
shadowY: 0,
|
||
|
shadowBlur: 10,
|
||
|
shadowColor: 'transparent',
|
||
|
x: 0, y: 0,
|
||
|
x1: 0, y1: 0,
|
||
|
radius: 10,
|
||
|
start: 0,
|
||
|
end: 360,
|
||
|
ccw: false,
|
||
|
inDegrees: true,
|
||
|
fromCenter: true,
|
||
|
closed: false,
|
||
|
sides: 3,
|
||
|
angle: 0,
|
||
|
text: '',
|
||
|
font: 'normal 12pt sans-serif',
|
||
|
align: 'center',
|
||
|
baseline: 'middle',
|
||
|
source: '',
|
||
|
repeat: 'repeat'
|
||
|
};
|
||
|
// Duplicate original defaults
|
||
|
jC.defaults = $.extend({}, jC.originals);
|
||
|
|
||
|
// Set global properties
|
||
|
function setGlobals(context, map) {
|
||
|
context.fillStyle = map.fillStyle;
|
||
|
context.strokeStyle = map.strokeStyle;
|
||
|
context.lineWidth = map.strokeWidth;
|
||
|
context.lineCap = map.strokeCap;
|
||
|
context.lineJoin = map.strokeJoin;
|
||
|
context.shadowOffsetX = map.shadowX;
|
||
|
context.shadowOffsetY = map.shadowY;
|
||
|
context.shadowBlur = map.shadowBlur;
|
||
|
context.shadowColor = map.shadowColor;
|
||
|
}
|
||
|
|
||
|
// Close path if chosen
|
||
|
function closePath(context, map) {
|
||
|
if (map.closed === true) {
|
||
|
context.closePath();
|
||
|
context.fill();
|
||
|
context.stroke();
|
||
|
} else {
|
||
|
context.fill();
|
||
|
context.stroke();
|
||
|
context.closePath();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Measure angles in degrees if chosen
|
||
|
function checkUnits(map) {
|
||
|
if (map.inDegrees === true) {
|
||
|
return Math.PI / 180;
|
||
|
} else {
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Set canvas defaults
|
||
|
$.fn.canvas = function(args) {
|
||
|
// Reset defaults if no value is passed
|
||
|
if (typeof args === 'undefined') {
|
||
|
jC.defaults = jC.originals;
|
||
|
} else {
|
||
|
jC.defaults = $.extend({}, jC.defaults, args);
|
||
|
}
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Load canvas
|
||
|
$.fn.loadCanvas = function(context) {
|
||
|
if (typeof context === 'undefined') {context = '2d';}
|
||
|
return this[0].getContext(context);
|
||
|
};
|
||
|
|
||
|
// Create gradient
|
||
|
$.fn.gradient = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
// Specify custom defaults
|
||
|
gDefaults = {
|
||
|
x1: 0, y1: 0,
|
||
|
x2: 0, y2: 0,
|
||
|
r1: 10, r2: 100
|
||
|
},
|
||
|
params = $.extend({}, gDefaults, args),
|
||
|
gradient, stops = 0, percent, i;
|
||
|
|
||
|
// Create radial gradient if chosen
|
||
|
if (typeof args.r1 === 'undefined' && typeof args.r2 === 'undefined') {
|
||
|
gradient = ctx.createLinearGradient(params.x1, params.y1, params.x2, params.y2);
|
||
|
} else {
|
||
|
gradient = ctx.createRadialGradient(params.x1, params.y1, params.r1, params.x2, params.y2, params.r2);
|
||
|
}
|
||
|
|
||
|
// Count number of color stops
|
||
|
for (i=1; i<=Number.MAX_VALUE; i+=1) {
|
||
|
if (params['c' + i]) {
|
||
|
stops += 1;
|
||
|
} else {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Calculate color stop percentages if absent
|
||
|
for (i=1; i<=stops; i+=1) {
|
||
|
percent = Math.round((100 / (stops-1)) * (i-1)) / 100;
|
||
|
if (typeof params['s' + i] === 'undefined') {
|
||
|
params['s' + i] = percent;
|
||
|
}
|
||
|
gradient.addColorStop(params['s' + i], params['c' + i]);
|
||
|
}
|
||
|
return gradient;
|
||
|
};
|
||
|
|
||
|
// Create pattern
|
||
|
$.fn.pattern = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
pattern,
|
||
|
img = document.createElement('img');
|
||
|
img.src = params.source;
|
||
|
|
||
|
// Create pattern
|
||
|
function create() {
|
||
|
if (img.complete === true) {
|
||
|
// Create pattern
|
||
|
pattern = ctx.createPattern(img, params.repeat);
|
||
|
} else {
|
||
|
throw "The pattern has not loaded yet";
|
||
|
}
|
||
|
}
|
||
|
try {
|
||
|
create();
|
||
|
} catch(error) {
|
||
|
img.onload = create;
|
||
|
}
|
||
|
return pattern;
|
||
|
};
|
||
|
|
||
|
// Clear canvas
|
||
|
$.fn.clearCanvas = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args);
|
||
|
|
||
|
// Draw from center if chosen
|
||
|
if (params.fromCenter === true) {
|
||
|
params.x -= params.width / 2;
|
||
|
params.y -= params.height / 2;
|
||
|
}
|
||
|
|
||
|
// Clear entire canvas if chosen
|
||
|
ctx.beginPath();
|
||
|
if (typeof args === 'undefined') {
|
||
|
ctx.clearRect(0, 0, this.width(), this.height());
|
||
|
} else {
|
||
|
ctx.clearRect(params.x, params.y, params.width, params.height);
|
||
|
}
|
||
|
ctx.closePath();
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Save canvas
|
||
|
$.fn.saveCanvas = function() {
|
||
|
var ctx = this.loadCanvas();
|
||
|
ctx.save();
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Restore canvas
|
||
|
$.fn.restoreCanvas = function() {
|
||
|
var ctx = this.loadCanvas();
|
||
|
ctx.restore();
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Scale canvas
|
||
|
$.fn.scaleCanvas = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args);
|
||
|
ctx.save();
|
||
|
ctx.translate(params.x, params.y);
|
||
|
ctx.scale(params.width, params.height);
|
||
|
ctx.translate(-params.x, -params.y)
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Translate canvas
|
||
|
$.fn.translateCanvas = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args);
|
||
|
ctx.save();
|
||
|
ctx.translate(params.x, params.y);
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Rotate canvas
|
||
|
$.fn.rotateCanvas = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
toRad = checkUnits(params);
|
||
|
|
||
|
ctx.save();
|
||
|
ctx.translate(params.x, params.y);
|
||
|
ctx.rotate(params.angle * toRad);
|
||
|
ctx.translate(-params.x, -params.y);
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw rectangle
|
||
|
$.fn.drawRect = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
toRad = checkUnits(params),
|
||
|
x1, y1, x2, y2, r;
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Draw from center if chosen
|
||
|
if (params.fromCenter === true) {
|
||
|
params.x -= params.width / 2;
|
||
|
params.y -= params.height / 2;
|
||
|
}
|
||
|
|
||
|
// Draw rounded rectangle if chosen
|
||
|
if (params.cornerRadius > 0) {
|
||
|
x1 = params.x;
|
||
|
y1 = params.y;
|
||
|
x2 = params.x + params.width;
|
||
|
y2 = params.y + params.height;
|
||
|
r = params.cornerRadius;
|
||
|
if ((x2 - x1) - (2 * r) < 0) {
|
||
|
r = (x2 - x1) / 2;
|
||
|
}
|
||
|
if ((y2 - y1) - (2 * r) < 0) {
|
||
|
r = (y2 - y1) / 2;
|
||
|
}
|
||
|
ctx.beginPath();
|
||
|
ctx.moveTo(x1+r,y1);
|
||
|
ctx.lineTo(x2-r,y1);
|
||
|
ctx.arc(x2-r, y1+r, r, 270*toRad, 360*toRad, false);
|
||
|
ctx.lineTo(x2,y2-r);
|
||
|
ctx.arc(x2-r, y2-r, r, 0, 90*toRad, false);
|
||
|
ctx.lineTo(x1+r,y2);
|
||
|
ctx.arc(x1+r, y2-r, r, 90*toRad, 180*toRad, false);
|
||
|
ctx.lineTo(x1,y1+r);
|
||
|
ctx.arc(x1+r, y1+r, r, 180*toRad, 270*toRad, false);
|
||
|
ctx.fill();
|
||
|
ctx.stroke();
|
||
|
ctx.closePath();
|
||
|
} else {
|
||
|
ctx.fillRect(params.x, params.y, params.width, params.height);
|
||
|
ctx.strokeRect(params.x, params.y, params.width, params.height);
|
||
|
}
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw arc
|
||
|
$.fn.drawArc = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
toRad = checkUnits(params);
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Draw from center if chosen
|
||
|
if (params.fromCenter === false) {
|
||
|
params.x += params.radius;
|
||
|
params.y += params.radius;
|
||
|
}
|
||
|
|
||
|
ctx.beginPath();
|
||
|
ctx.arc(params.x, params.y, params.radius, (params.start*toRad)-(Math.PI/2), (params.end*toRad)-(Math.PI/2), params.ccw);
|
||
|
// Close path if chosen
|
||
|
closePath(ctx, params);
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw ellipse
|
||
|
$.fn.drawEllipse = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
controlW = params.width * (4/3);
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Draw from center if chosen
|
||
|
if (params.fromCenter === false) {
|
||
|
params.x += params.width / 2;
|
||
|
params.y += params.height / 2;
|
||
|
}
|
||
|
|
||
|
// Increment coordinates to prevent negative values
|
||
|
params.x += 1e-10;
|
||
|
params.y += 1e-10;
|
||
|
|
||
|
// Create ellipse
|
||
|
ctx.beginPath();
|
||
|
ctx.moveTo(params.x, params.y-params.height/2);
|
||
|
ctx.bezierCurveTo(params.x-controlW/2,params.y-params.height/2,
|
||
|
params.x-controlW/2,params.y+params.height/2,
|
||
|
params.x,params.y+params.height/2);
|
||
|
ctx.bezierCurveTo(params.x+controlW/2,params.y+params.height/2,
|
||
|
params.x+controlW/2,params.y-params.height/2,
|
||
|
params.x,params.y-params.height/2);
|
||
|
ctx.closePath();
|
||
|
ctx.fill();
|
||
|
ctx.stroke();
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw line
|
||
|
$.fn.drawLine = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
max = Number.MAX_VALUE, l,
|
||
|
lx, ly;
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Draw each point
|
||
|
ctx.beginPath();
|
||
|
ctx.moveTo(params.x1, params.y1);
|
||
|
for (l=2; l<max; l+=1) {
|
||
|
lx = params['x' + l];
|
||
|
ly = params['y' + l];
|
||
|
// Stop loop when all points are drawn
|
||
|
if (typeof lx === 'undefined' || typeof ly === 'undefined') {
|
||
|
break;
|
||
|
}
|
||
|
ctx.lineTo(lx, ly);
|
||
|
}
|
||
|
// Close path if chosen
|
||
|
closePath(ctx, params);
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw quadratic curve
|
||
|
$.fn.drawQuad = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
max = Number.MAX_VALUE, l,
|
||
|
lx, ly, lcx, lcy;
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Draw each point
|
||
|
ctx.beginPath();
|
||
|
ctx.moveTo(params.x1, params.y1);
|
||
|
for (l=2; l<max; l+=1) {
|
||
|
lx = params['x' + l];
|
||
|
if (typeof lx === 'undefined') break;
|
||
|
ly = params['y' + l];
|
||
|
if (typeof ly === 'undefined') break;
|
||
|
lcx = params['cx' + (l-1)];
|
||
|
if (typeof lcx === 'undefined') break;
|
||
|
lcy = params['cy' + (l-1)];
|
||
|
if (typeof lcy === 'undefined') break;
|
||
|
ctx.quadraticCurveTo(lcx, lcy, lx, ly);
|
||
|
}
|
||
|
// Close path if chosen
|
||
|
closePath(ctx, params);
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw Bezier curve
|
||
|
$.fn.drawBezier = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
max = Number.MAX_VALUE,
|
||
|
l=2, lc=1, lx, ly, lcx1, lcy1, lcx2, lcy2, i;
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Draw each point
|
||
|
ctx.beginPath();
|
||
|
ctx.moveTo(params.x1, params.y1);
|
||
|
for (i=2; i<max; i+=1) {
|
||
|
lx = params['x' + l];
|
||
|
if (typeof lx === 'undefined') break;
|
||
|
ly = params['y' + l];
|
||
|
if (typeof ly === 'undefined') break;
|
||
|
lcx1 = params['cx' + lc];
|
||
|
if (typeof lcx1 === 'undefined') break;
|
||
|
lcy1 = params['cy' + lc];
|
||
|
if (typeof lcy1 === 'undefined') break;
|
||
|
lcx2 = params['cx' + (lc+1)];
|
||
|
if (typeof lcx2 === 'undefined') break;
|
||
|
lcy2 = params['cy' + (lc+1)];
|
||
|
if (typeof lcy2 === 'undefined') break;
|
||
|
ctx.bezierCurveTo(lcx1, lcy1, lcx2, lcy2, lx, ly);
|
||
|
l += 1;
|
||
|
lc += 2;
|
||
|
}
|
||
|
// Close path if chosen
|
||
|
closePath(ctx, params);
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw text
|
||
|
$.fn.drawText = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args);
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Set text-specific properties
|
||
|
ctx.textBaseline = params.baseline;
|
||
|
ctx.textAlign = params.align;
|
||
|
ctx.font = params.font;
|
||
|
|
||
|
ctx.strokeText(params.text, params.x, params.y);
|
||
|
ctx.fillText(params.text, params.x, params.y);
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw image
|
||
|
$.fn.drawImage = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
// Define image source
|
||
|
img = document.createElement('img');
|
||
|
img.src = params.source;
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
// Draw image function
|
||
|
function draw() {
|
||
|
if (img.complete) {
|
||
|
|
||
|
var scaleFac = img.width / img.height;
|
||
|
|
||
|
// If width/height are specified
|
||
|
if (typeof args.width !== 'undefined' && typeof args.height !== 'undefined') {
|
||
|
img.width = args.width;
|
||
|
img.height = args.height;
|
||
|
// If width is specified
|
||
|
} else if (typeof args.width !== 'undefined' && typeof args.height === 'undefined') {
|
||
|
img.width = args.width;
|
||
|
img.height = img.width / scaleFac;
|
||
|
// If height is specified
|
||
|
} else if (typeof args.width === 'undefined' && typeof args.height !== 'undefined') {
|
||
|
img.height = args.height;
|
||
|
img.width = img.height * scaleFac;
|
||
|
}
|
||
|
|
||
|
// Draw from center if chosen
|
||
|
if (params.fromCenter === true) {
|
||
|
params.x -= img.width / 2;
|
||
|
params.y -= img.height / 2;
|
||
|
}
|
||
|
|
||
|
// Draw image
|
||
|
ctx.drawImage(img, params.x, params.y, img.width, img.height);
|
||
|
} else {
|
||
|
throw "The image has not loaded yet.";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function dodraw() {
|
||
|
// console.log("dodraw...");
|
||
|
try {
|
||
|
// console.log("dodraw...try...");
|
||
|
draw();
|
||
|
}
|
||
|
catch(error) {
|
||
|
// console.log("dodraw...catch: " + error);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Draw image if already loaded
|
||
|
// console.log("--------------------");
|
||
|
// console.log("drawImage " + img.src);
|
||
|
try {
|
||
|
// console.log("try...");
|
||
|
draw();
|
||
|
} catch(error) {
|
||
|
// console.log("catch: " + error);
|
||
|
img.onload = dodraw;
|
||
|
}
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
// Draw polygon
|
||
|
$.fn.drawPolygon = function(args) {
|
||
|
var ctx = this.loadCanvas(),
|
||
|
params = $.extend({}, jC.defaults, args),
|
||
|
theta, dtheta, x, y,
|
||
|
toRad = checkUnits(params), i;
|
||
|
setGlobals(ctx, params);
|
||
|
|
||
|
if (params.sides >= 3) {
|
||
|
// Calculate points and draw
|
||
|
theta = (Math.PI/2) + (Math.PI/params.sides) + (params.angle*toRad);
|
||
|
dtheta = (Math.PI*2) / params.sides;
|
||
|
for (i=0; i<params.sides; i+=1) {
|
||
|
x = params.x + (params.radius * Math.cos(theta)) + 1e-10;
|
||
|
y = params.y + (params.radius * Math.sin(theta)) + 1e-10;
|
||
|
if (params.fromCenter === false) {
|
||
|
x += params.radius;
|
||
|
y += params.radius;
|
||
|
}
|
||
|
ctx.lineTo(x, y);
|
||
|
theta += dtheta;
|
||
|
}
|
||
|
closePath(ctx, params);
|
||
|
}
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
return window.jCanvas = jC;
|
||
|
}(jQuery, document, Math, Number));
|