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MarlinFirmware/Marlin/configurator/js/jstepper.js

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/*!
* jQuery "stepper" Plugin
* version 0.0.1
* @requires jQuery v1.3.2 or later
* @requires jCanvas
*
* Authored 2011-06-11 Scott Lahteine (thinkyhead.com)
*
* A very simple numerical stepper.
* TODO: place arrows based on div size, make 50/50 width
*
* Usage example:
*
* $('#mydiv').jstepper({
* min: 1,
* max: 4,
* val: 1,
* arrowWidth: 15,
* arrowHeight: '22px',
* color: '#FFF',
* acolor: '#F70',
* hcolor: '#FF0',
* id: 'select-me',
* stepperClass: 'inner',
* textStyle: {width:'1.5em',fontSize:'20px',textAlign:'center'},
* onChange: function(v) { },
* });
*
*/
;(function($) {
var un = 'undefined';
$.jstepperArrows = [
{ name:'prev', poly:[[1.0,0],[0,0.5],[1.0,1.0]] },
{ name:'next', poly:[[0,0],[1.0,0.5],[0,1.0]] }
];
$.fn.jstepper = function(args) {
return this.each(function() {
var defaults = {
min: 1,
max: null,
val: null,
active: true,
placeholder: null,
arrowWidth: 0,
arrowHeight: 0,
color: '#FFF',
hcolor: '#FF0',
acolor: '#F80',
id: '',
stepperClass: '',
textStyle: '',
onChange: (function(v){ if (typeof console.log !== 'undefined') console.log("val="+v); })
};
args = $.extend(defaults, args || {});
var min = args.min * 1,
max = (args.max !== null) ? args.max * 1 : min,
span = max - min + 1,
val = (args.val !== null) ? args.val * 1 : min,
active = !args.disabled,
placeholder = args.placeholder,
arrowWidth = 1 * args.arrowWidth.toString().replace(/px/,''),
arrowHeight = 1 * args.arrowHeight.toString().replace(/px/,''),
color = args.color,
hcolor = args.hcolor,
acolor = args.acolor,
$prev = $('<a href="#prev" style="cursor:w-resize;"><canvas/></a>'),
$marq = $('<div class="number"/>').css({float:'left',textAlign:'center'}),
$next = $('<a href="#next" style="cursor:e-resize;"><canvas/></a>'),
arrow = [ $prev.find('canvas')[0], $next.find('canvas')[0] ],
$stepper = $('<span class="jstepper"/>').append($prev).append($marq).append($next).append('<div style="clear:both;"/>'),
onChange = args.onChange;
if (args.id) $stepper[0].id = args.id;
if (args.stepperClass) $stepper.addClass(args.stepperClass);
if (args.textStyle) $marq.css(args.textStyle);
// replace a span, but embed elsewhere
if (this.tagName == 'SPAN') {
var previd = this.id;
$(this).replaceWith($stepper);
if (previd) $stepper.attr('id',previd);
}
else {
$(this).append($stepper);
}
// hook to call functions on this object
$stepper[0].ui = {
refresh: function() {
this.updateNumber();
this._drawArrow(0, 1);
this._drawArrow(1, 1);
return this;
},
_drawArrow: function(i,state) {
var $elm = $(arrow[i]),
desc = $.jstepperArrows[i],
fillStyle = (state == 2) ? hcolor : (state == 3) ? acolor : color,
draw = { fillStyle: fillStyle },
w = $elm.width(), h = $elm.height();
if (w <= 0) w = $elm.attr('width');
if (h <= 0) h = $elm.attr('height');
$.each(desc.poly,function(i,v){
++i;
draw['x'+i] = v[0] * w;
draw['y'+i] = v[1] * h;
});
$elm.restoreCanvas().clearCanvas().drawLine(draw);
},
updateNumber: function() {
$marq.html((active || placeholder === null) ? val.toString() : placeholder);
return this;
},
_doclick: function(i) {
this.add(i ? 1 : -1);
this._drawArrow(i, 3);
var self = this;
setTimeout(function(){ self._drawArrow(i, 2); }, 50);
},
add: function(x) {
val = (((val - min) + x + span) % span) + min;
this.updateNumber();
this.didChange(val);
return this;
},
min: function(v) {
if (typeof v === un) return min;
this.setRange(v,max);
return this;
},
max: function(v) {
if (typeof v === un) return max;
this.setRange(min,v);
return this;
},
val: function(v) {
if (typeof v === un) return val;
val = (((v - min) + span) % span) + min;
this.updateNumber();
return this;
},
setRange: function(lo, hi, ini) {
if (lo > hi) hi = (lo += hi -= lo) - hi;
min = lo; max = hi; span = hi - lo + 1;
if (typeof ini !== un) val = ini;
if (val < min) val = min;
if (val > max) val = max;
this.updateNumber();
return this;
},
active: function(a) {
if (typeof a === un) return active;
(active = a) ? $marq.removeClass('inactive') : $marq.addClass('inactive');
this.updateNumber();
return this;
},
disable: function() { this.active(false); return this; },
enable: function() { this.active(true); return this; },
clearPlaceholder: function() {
this.setPlaceholder(null);
return this;
},
setPlaceholder: function(p) {
placeholder = p;
if (!active) this.updateNumber();
return this;
},
didChange: onChange
};
// set hover and click for each arrow
$.each($.jstepperArrows, function(i,desc) {
var $elm = $(arrow[i]),
w = arrowWidth ? arrowWidth : $elm.width() ? $elm.width() : 15,
h = arrowHeight ? arrowHeight : $elm.height() ? $elm.height() : 24;
$elm[0]._index = i;
$elm
.css({float:'left'})
.attr({width:w,height:h,'class':desc.name})
.hover(
function(e) { $stepper[0].ui._drawArrow(e.target._index, 2); },
function(e) { $stepper[0].ui._drawArrow(e.target._index, 1); }
)
.click(function(e){
$stepper[0].ui._doclick(e.target._index);
return false;
});
});
// init the visuals first time
$stepper[0].ui.refresh();
}); // this.each
}; // $.fn.jstepper
})( jQuery );