mirror of
https://github.com/MarlinFirmware/Marlin.git
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221 lines
6.3 KiB
JavaScript
221 lines
6.3 KiB
JavaScript
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/*!
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* jQuery "stepper" Plugin
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* version 0.0.1
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* @requires jQuery v1.3.2 or later
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* @requires jCanvas
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*
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* Authored 2011-06-11 Scott Lahteine (thinkyhead.com)
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*
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* A very simple numerical stepper.
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* TODO: place arrows based on div size, make 50/50 width
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*
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* Usage example:
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*
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* $('#mydiv').jstepper({
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* min: 1,
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* max: 4,
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* val: 1,
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* arrowWidth: 15,
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* arrowHeight: '22px',
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* color: '#FFF',
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* acolor: '#F70',
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* hcolor: '#FF0',
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* id: 'select-me',
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* stepperClass: 'inner',
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* textStyle: {width:'1.5em',fontSize:'20px',textAlign:'center'},
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* onChange: function(v) { },
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* });
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*
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*/
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;(function($) {
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var un = 'undefined';
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$.jstepperArrows = [
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{ name:'prev', poly:[[1.0,0],[0,0.5],[1.0,1.0]] },
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{ name:'next', poly:[[0,0],[1.0,0.5],[0,1.0]] }
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];
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$.fn.jstepper = function(args) {
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return this.each(function() {
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var defaults = {
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min: 1,
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max: null,
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val: null,
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active: true,
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placeholder: null,
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arrowWidth: 0,
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arrowHeight: 0,
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color: '#FFF',
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hcolor: '#FF0',
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acolor: '#F80',
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id: '',
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stepperClass: '',
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textStyle: '',
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onChange: (function(v){ if (typeof console.log !== 'undefined') console.log("val="+v); })
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};
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args = $.extend(defaults, args || {});
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var min = args.min * 1,
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max = (args.max !== null) ? args.max * 1 : min,
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span = max - min + 1,
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val = (args.val !== null) ? args.val * 1 : min,
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active = !args.disabled,
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placeholder = args.placeholder,
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arrowWidth = 1 * args.arrowWidth.toString().replace(/px/,''),
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arrowHeight = 1 * args.arrowHeight.toString().replace(/px/,''),
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color = args.color,
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hcolor = args.hcolor,
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acolor = args.acolor,
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$prev = $('<a href="#prev" style="cursor:w-resize;"><canvas/></a>'),
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$marq = $('<div class="number"/>').css({float:'left',textAlign:'center'}),
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$next = $('<a href="#next" style="cursor:e-resize;"><canvas/></a>'),
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arrow = [ $prev.find('canvas')[0], $next.find('canvas')[0] ],
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$stepper = $('<span class="jstepper"/>').append($prev).append($marq).append($next).append('<div style="clear:both;"/>'),
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onChange = args.onChange;
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if (args.id) $stepper[0].id = args.id;
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if (args.stepperClass) $stepper.addClass(args.stepperClass);
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if (args.textStyle) $marq.css(args.textStyle);
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// replace a span, but embed elsewhere
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if (this.tagName == 'SPAN') {
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var previd = this.id;
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$(this).replaceWith($stepper);
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if (previd) $stepper.attr('id',previd);
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}
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else {
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$(this).append($stepper);
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}
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// hook to call functions on this object
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$stepper[0].ui = {
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refresh: function() {
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this.updateNumber();
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this._drawArrow(0, 1);
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this._drawArrow(1, 1);
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return this;
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},
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_drawArrow: function(i,state) {
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var $elm = $(arrow[i]),
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desc = $.jstepperArrows[i],
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fillStyle = (state == 2) ? hcolor : (state == 3) ? acolor : color,
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draw = { fillStyle: fillStyle },
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w = $elm.width(), h = $elm.height();
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if (w <= 0) w = $elm.attr('width');
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if (h <= 0) h = $elm.attr('height');
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$.each(desc.poly,function(i,v){
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++i;
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draw['x'+i] = v[0] * w;
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draw['y'+i] = v[1] * h;
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});
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$elm.restoreCanvas().clearCanvas().drawLine(draw);
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},
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updateNumber: function() {
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$marq.html((active || placeholder === null) ? val.toString() : placeholder);
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return this;
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},
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_doclick: function(i) {
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this.add(i ? 1 : -1);
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this._drawArrow(i, 3);
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var self = this;
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setTimeout(function(){ self._drawArrow(i, 2); }, 50);
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},
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add: function(x) {
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val = (((val - min) + x + span) % span) + min;
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this.updateNumber();
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this.didChange(val);
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return this;
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},
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min: function(v) {
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if (typeof v === un) return min;
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this.setRange(v,max);
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return this;
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},
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max: function(v) {
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if (typeof v === un) return max;
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this.setRange(min,v);
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return this;
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},
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val: function(v) {
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if (typeof v === un) return val;
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val = (((v - min) + span) % span) + min;
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this.updateNumber();
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return this;
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},
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setRange: function(lo, hi, ini) {
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if (lo > hi) hi = (lo += hi -= lo) - hi;
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min = lo; max = hi; span = hi - lo + 1;
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if (typeof ini !== un) val = ini;
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if (val < min) val = min;
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if (val > max) val = max;
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this.updateNumber();
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return this;
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},
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active: function(a) {
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if (typeof a === un) return active;
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(active = a) ? $marq.removeClass('inactive') : $marq.addClass('inactive');
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this.updateNumber();
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return this;
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},
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disable: function() { this.active(false); return this; },
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enable: function() { this.active(true); return this; },
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clearPlaceholder: function() {
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this.setPlaceholder(null);
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return this;
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},
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setPlaceholder: function(p) {
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placeholder = p;
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if (!active) this.updateNumber();
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return this;
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},
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didChange: onChange
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};
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// set hover and click for each arrow
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$.each($.jstepperArrows, function(i,desc) {
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var $elm = $(arrow[i]),
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w = arrowWidth ? arrowWidth : $elm.width() ? $elm.width() : 15,
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h = arrowHeight ? arrowHeight : $elm.height() ? $elm.height() : 24;
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$elm[0]._index = i;
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$elm
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.css({float:'left'})
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.attr({width:w,height:h,'class':desc.name})
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.hover(
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function(e) { $stepper[0].ui._drawArrow(e.target._index, 2); },
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function(e) { $stepper[0].ui._drawArrow(e.target._index, 1); }
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)
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.click(function(e){
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$stepper[0].ui._doclick(e.target._index);
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return false;
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});
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});
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// init the visuals first time
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$stepper[0].ui.refresh();
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}); // this.each
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}; // $.fn.jstepper
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})( jQuery );
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