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MarlinFirmware/Marlin/src/lcd/extui/lib/mks_ui/draw_manuaLevel.cpp

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../../inc/MarlinConfigPre.h"
#if HAS_TFT_LVGL_UI
#include "draw_ui.h"
#include <lv_conf.h>
//#include "../lvgl/src/lv_objx/lv_imgbtn.h"
//#include "../lvgl/src/lv_objx/lv_img.h"
//#include "../lvgl/src/lv_core/lv_disp.h"
//#include "../lvgl/src/lv_core/lv_refr.h"
#include "../../../../gcode/queue.h"
#include "../../../../inc/MarlinConfig.h"
extern lv_group_t * g;
static lv_obj_t * scr;
#define ID_M_POINT1 1
#define ID_M_POINT2 2
#define ID_M_POINT3 3
#define ID_M_POINT4 4
#define ID_M_POINT5 5
#define ID_MANUAL_RETURN 6
static void event_handler(lv_obj_t * obj, lv_event_t event) {
switch (obj->mks_obj_id) {
case ID_M_POINT1:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
if (queue.length == 0) {
if (uiCfg.leveling_first_time) {
queue.enqueue_now_P(PSTR("G28"));
uiCfg.leveling_first_time = 0;
}
queue.enqueue_now_P(PSTR("G1 Z10"));
ZERO(public_buf_l);
sprintf_P(public_buf_l, PSTR("G1 X%d Y%d"), (int)gCfgItems.levelingPos[0][0], (int)gCfgItems.levelingPos[0][1]);
queue.enqueue_one_now(public_buf_l);
queue.enqueue_now_P(PSTR("G1 Z0"));
}
}
break;
case ID_M_POINT2:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
if (queue.length == 0) {
if (uiCfg.leveling_first_time) {
queue.enqueue_now_P(PSTR("G28"));
uiCfg.leveling_first_time = 0;
}
queue.enqueue_now_P(PSTR("G1 Z10"));
ZERO(public_buf_l);
sprintf_P(public_buf_l, PSTR("G1 X%d Y%d"), (int)gCfgItems.levelingPos[1][0], (int)gCfgItems.levelingPos[1][1]);
queue.enqueue_one_now(public_buf_l);
queue.enqueue_now_P(PSTR("G1 Z0"));
}
}
break;
case ID_M_POINT3:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
if (queue.length == 0) {
if (uiCfg.leveling_first_time) {
queue.enqueue_now_P(PSTR("G28"));
uiCfg.leveling_first_time = 0;
}
queue.enqueue_now_P(PSTR("G1 Z10"));
ZERO(public_buf_l);
sprintf_P(public_buf_l, PSTR("G1 X%d Y%d"), (int)gCfgItems.levelingPos[2][0], (int)gCfgItems.levelingPos[2][1]);
queue.enqueue_one_now(public_buf_l);
queue.enqueue_now_P(PSTR("G1 Z0"));
}
}
break;
case ID_M_POINT4:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
if (queue.length == 0) {
if (uiCfg.leveling_first_time) {
queue.enqueue_now_P(PSTR("G28"));
uiCfg.leveling_first_time = 0;
}
queue.enqueue_now_P(PSTR("G1 Z10"));
ZERO(public_buf_l);
sprintf_P(public_buf_l, PSTR("G1 X%d Y%d"), (int)gCfgItems.levelingPos[3][0], (int)gCfgItems.levelingPos[3][1]);
queue.enqueue_one_now(public_buf_l);
queue.enqueue_now_P(PSTR("G1 Z0"));
}
}
break;
case ID_M_POINT5:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
if (queue.length == 0) {
if (uiCfg.leveling_first_time) {
queue.enqueue_now_P(PSTR("G28"));
uiCfg.leveling_first_time = 0;
}
queue.enqueue_now_P(PSTR("G1 Z10"));
ZERO(public_buf_l);
sprintf_P(public_buf_l, PSTR("G1 X%d Y%d"), (int)gCfgItems.levelingPos[4][0], (int)gCfgItems.levelingPos[4][1]);
queue.enqueue_one_now(public_buf_l);
queue.enqueue_now_P(PSTR("G1 Z0"));
}
}
break;
case ID_MANUAL_RETURN:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_manualLevel();
lv_draw_tool();
}
break;
}
}
void lv_draw_manualLevel(void) {
lv_obj_t *buttonPoint1, *buttonPoint2, *buttonPoint3, *buttonPoint4, *buttonPoint5;
lv_obj_t *buttonBack;
if (disp_state_stack._disp_state[disp_state_stack._disp_index] != LEVELING_UI) {
disp_state_stack._disp_index++;
disp_state_stack._disp_state[disp_state_stack._disp_index] = LEVELING_UI;
}
disp_state = LEVELING_UI;
scr = lv_obj_create(NULL, NULL);
// static lv_style_t tool_style;
lv_obj_set_style(scr, &tft_style_scr);
lv_scr_load(scr);
lv_obj_clean(scr);
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(void)lv_label_create(scr, TITLE_XPOS, TITLE_YPOS, creat_title_text());
lv_refr_now(lv_refr_get_disp_refreshing());
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// Create an Image button
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buttonPoint1 = lv_imgbtn_create(scr, "F:/bmp_leveling1.bin", INTERVAL_V, titleHeight, event_handler, ID_M_POINT1);
lv_obj_clear_protect(buttonPoint1, LV_PROTECT_FOLLOW);
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buttonPoint2 = lv_imgbtn_create(scr, "F:/bmp_leveling2.bin", BTN_X_PIXEL + INTERVAL_V * 2, titleHeight, event_handler, ID_M_POINT2);
buttonPoint3 = lv_imgbtn_create(scr, "F:/bmp_leveling3.bin", BTN_X_PIXEL * 2 + INTERVAL_V * 3, titleHeight, event_handler, ID_M_POINT3);
buttonPoint4 = lv_imgbtn_create(scr, "F:/bmp_leveling4.bin", BTN_X_PIXEL * 3 + INTERVAL_V * 4, titleHeight, event_handler, ID_M_POINT4);
buttonPoint5 = lv_imgbtn_create(scr, "F:/bmp_leveling5.bin", INTERVAL_V, BTN_Y_PIXEL + INTERVAL_H + titleHeight, event_handler, ID_M_POINT5);
buttonBack = lv_imgbtn_create(scr, "F:/bmp_return.bin", BTN_X_PIXEL * 3 + INTERVAL_V * 4, BTN_Y_PIXEL + INTERVAL_H + titleHeight, event_handler, ID_MANUAL_RETURN);
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// Create labels on the image buttons
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lv_obj_t *label_Point1 = lv_label_create_empty(buttonPoint1);
lv_obj_t *label_Point2 = lv_label_create_empty(buttonPoint2);
lv_obj_t *label_Point3 = lv_label_create_empty(buttonPoint3);
lv_obj_t *label_Point4 = lv_label_create_empty(buttonPoint4);
lv_obj_t *label_Point5 = lv_label_create_empty(buttonPoint5);
lv_obj_t *label_Back = lv_label_create_empty(buttonBack);
if (gCfgItems.multiple_language) {
lv_label_set_text(label_Point1, leveling_menu.position1);
lv_obj_align(label_Point1, buttonPoint1, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Point2, leveling_menu.position2);
lv_obj_align(label_Point2, buttonPoint2, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Point3, leveling_menu.position3);
lv_obj_align(label_Point3, buttonPoint3, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Point4, leveling_menu.position4);
lv_obj_align(label_Point4, buttonPoint4, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Point5, leveling_menu.position5);
lv_obj_align(label_Point5, buttonPoint5, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Back, common_menu.text_back);
lv_obj_align(label_Back, buttonBack, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
}
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) {
lv_group_add_obj(g, buttonPoint1);
lv_group_add_obj(g, buttonPoint2);
lv_group_add_obj(g, buttonPoint3);
lv_group_add_obj(g, buttonPoint4);
lv_group_add_obj(g, buttonPoint5);
lv_group_add_obj(g, buttonBack);
}
#endif
}
void lv_clear_manualLevel() {
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g);
#endif
lv_obj_del(scr);
}
#endif // HAS_TFT_LVGL_UI