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mirror of https://github.com/MarlinFirmware/Marlin.git synced 2024-11-23 20:18:52 +00:00

Update of Galician language 2016-08-03

This commit is contained in:
Rafa Couto 2016-08-03 15:00:18 +02:00
parent 433a22189b
commit 0114676953

View File

@ -107,6 +107,7 @@
#define MSG_PID_I "PID-I" #define MSG_PID_I "PID-I"
#define MSG_PID_D "PID-D" #define MSG_PID_D "PID-D"
#define MSG_PID_C "PID-C" #define MSG_PID_C "PID-C"
#define MSG_SELECT "Escolla"
#define MSG_E1 " E1" #define MSG_E1 " E1"
#define MSG_E2 " E2" #define MSG_E2 " E2"
#define MSG_E3 " E3" #define MSG_E3 " E3"
@ -184,6 +185,11 @@
#define MSG_ERR_MINTEMP "Err: temp. min." #define MSG_ERR_MINTEMP "Err: temp. min."
#define MSG_ERR_MAXTEMP_BED "Err: MAXTEMP BED" #define MSG_ERR_MAXTEMP_BED "Err: MAXTEMP BED"
#define MSG_ERR_MINTEMP_BED "Err: MINTEMP BED" #define MSG_ERR_MINTEMP_BED "Err: MINTEMP BED"
#define MSG_HALTED "SISTEMA MORTO"
#define MSG_PLEASE_RESET "Debe reiniciar!"
#define MSG_SHORT_DAY "d" // One character only
#define MSG_SHORT_HOUR "h" // One character only
#define MSG_SHORT_MINUTE "m" // One character only
#define MSG_HEATING "Quentando..." #define MSG_HEATING "Quentando..."
#define MSG_HEATING_COMPLETE "Xa esta quente" #define MSG_HEATING_COMPLETE "Xa esta quente"
#define MSG_BED_HEATING "Quentando cama" #define MSG_BED_HEATING "Quentando cama"
@ -193,5 +199,61 @@
#define MSG_DELTA_CALIBRATE_Y "Calibrar Y" #define MSG_DELTA_CALIBRATE_Y "Calibrar Y"
#define MSG_DELTA_CALIBRATE_Z "Calibrar Z" #define MSG_DELTA_CALIBRATE_Z "Calibrar Z"
#define MSG_DELTA_CALIBRATE_CENTER "Calibrar Centro" #define MSG_DELTA_CALIBRATE_CENTER "Calibrar Centro"
#define MSG_INFO_MENU "Acerca de..."
#define MSG_INFO_PRINTER_MENU "Informacion"
#define MSG_INFO_STATS_MENU "Estadisticas"
#define MSG_INFO_BOARD_MENU "Placa nai"
#define MSG_INFO_THERMISTOR_MENU "Termistores"
#define MSG_INFO_EXTRUDERS "Extrusores"
#define MSG_INFO_BAUDRATE "Baudios"
#define MSG_INFO_PROTOCOL "Protocolo"
#if LCD_WIDTH > 19
#define MSG_INFO_PRINT_COUNT "Total traballos"
#define MSG_INFO_COMPLETED_PRINTS "Total completos"
#define MSG_INFO_PRINT_TIME "Tempo impresion"
#define MSG_INFO_PRINT_LONGEST "Traballo +longo"
#define MSG_INFO_PRINT_FILAMENT "Total extruido"
#else
#define MSG_INFO_PRINT_COUNT "Traballos"
#define MSG_INFO_COMPLETED_PRINTS "Completos"
#define MSG_INFO_PRINT_TIME "Tempo"
#define MSG_INFO_PRINT_LONGEST "O +longo"
#define MSG_INFO_PRINT_FILAMENT "Extruido"
#endif
#define MSG_INFO_MIN_TEMP "Min Temp"
#define MSG_INFO_MAX_TEMP "Max Temp"
#define MSG_INFO_PSU "Fonte alime."
#define MSG_FILAMENT_CHANGE_HEADER "TROCO FILAMENTO"
#define MSG_FILAMENT_CHANGE_OPTION_HEADER "OPCIONS TROCO:"
#define MSG_FILAMENT_CHANGE_OPTION_EXTRUDE "Extruir mais"
#define MSG_FILAMENT_CHANGE_OPTION_RESUME "Segue traballo"
#if LCD_HEIGHT >= 4
#define MSG_FILAMENT_CHANGE_INIT_1 "Agarde para"
#define MSG_FILAMENT_CHANGE_INIT_2 "iniciar troco"
#define MSG_FILAMENT_CHANGE_INIT_3 "de filamento"
#define MSG_FILAMENT_CHANGE_UNLOAD_1 "Agarde pola"
#define MSG_FILAMENT_CHANGE_UNLOAD_2 "descarga do"
#define MSG_FILAMENT_CHANGE_UNLOAD_3 "filamento"
#define MSG_FILAMENT_CHANGE_INSERT_1 "Introduza o"
#define MSG_FILAMENT_CHANGE_INSERT_2 "filamento e"
#define MSG_FILAMENT_CHANGE_INSERT_3 "faga click"
#define MSG_FILAMENT_CHANGE_LOAD_1 "Agarde pola"
#define MSG_FILAMENT_CHANGE_LOAD_2 "carga do"
#define MSG_FILAMENT_CHANGE_LOAD_3 "filamento"
#define MSG_FILAMENT_CHANGE_EXTRUDE_1 "Agarde pola"
#define MSG_FILAMENT_CHANGE_EXTRUDE_2 "extrusion do"
#define MSG_FILAMENT_CHANGE_EXTRUDE_3 "filamento"
#define MSG_FILAMENT_CHANGE_RESUME_1 "Agarde para"
#define MSG_FILAMENT_CHANGE_RESUME_2 "seguir co"
#define MSG_FILAMENT_CHANGE_RESUME_3 "traballo"
#else // LCD_HEIGHT < 4
#define MSG_FILAMENT_CHANGE_INIT_1 "Agarde..."
#define MSG_FILAMENT_CHANGE_UNLOAD_1 "Descargando..."
#define MSG_FILAMENT_CHANGE_INSERT_1 "Introduza e click"
#define MSG_FILAMENT_CHANGE_LOAD_1 "Cargando..."
#define MSG_FILAMENT_CHANGE_EXTRUDE_1 "Extruindo..."
#define MSG_FILAMENT_CHANGE_RESUME_1 "Seguindo..."
#endif // LCD_HEIGHT < 4
#endif // LANGUAGE_GL_H #endif // LANGUAGE_GL_H