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Sync and report changed position
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11f9c253e0
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@ -128,13 +128,17 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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// so compensation will give the right stepper counts.
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planner.unapply_leveling(current_position);
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SYNC_PLAN_POSITION_KINEMATIC();
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#endif // OLDSCHOOL_ABL
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}
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}
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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void set_z_fade_height(const float zfh) {
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void set_z_fade_height(const float zfh, const bool do_report/*=true*/) {
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if (planner.z_fade_height == zfh) return; // do nothing if no change
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const bool level_active = planner.leveling_active;
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@ -145,6 +149,10 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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planner.set_z_fade_height(zfh);
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if (level_active) {
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const float oldpos[XYZE] = {
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current_position[X_AXIS], current_position[Y_AXIS],
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current_position[Z_AXIS], current_position[E_AXIS]
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};
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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set_bed_leveling_enabled(true); // turn back on after changing fade height
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#else
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@ -155,7 +163,10 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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Z_AXIS
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#endif
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);
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SYNC_PLAN_POSITION_KINEMATIC();
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#endif
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if (do_report && memcmp(oldpos, current_position, sizeof(oldpos)))
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report_current_position();
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}
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}
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@ -47,7 +47,7 @@ void set_bed_leveling_enabled(const bool enable=true);
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void reset_bed_level();
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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void set_z_fade_height(const float zfh);
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void set_z_fade_height(const float zfh, const bool do_report=true);
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#endif
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#if ENABLED(AUTO_BED_LEVELING_BILINEAR) || ENABLED(MESH_BED_LEVELING)
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@ -71,17 +71,19 @@
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volatile int unified_bed_leveling::encoder_diff;
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unified_bed_leveling::unified_bed_leveling() {
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ubl_cnt++; // Debug counter to insure we only have one UBL object present in memory. We can eliminate this (and all references to ubl_cnt) very soon.
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ubl_cnt++; // Debug counter to ensure we only have one UBL object present in memory. We can eliminate this (and all references to ubl_cnt) very soon.
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reset();
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}
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void unified_bed_leveling::reset() {
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const bool was_enabled = planner.leveling_active;
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set_bed_leveling_enabled(false);
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storage_slot = -1;
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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planner.set_z_fade_height(10.0);
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#endif
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ZERO(z_values);
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if (was_enabled) report_current_position();
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}
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void unified_bed_leveling::invalidate() {
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@ -108,7 +108,7 @@ void GcodeSuite::M420() {
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if (parser.seen('S')) set_bed_leveling_enabled(to_enable);
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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if (parser.seen('Z')) set_z_fade_height(parser.value_linear_units());
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if (parser.seen('Z')) set_z_fade_height(parser.value_linear_units(), false);
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#endif
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const bool new_status = planner.leveling_active;
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@ -285,6 +285,7 @@ void GcodeSuite::G29() {
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bed_level_virt_interpolate();
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#endif
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set_bed_leveling_enabled(abl_should_enable);
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if (abl_should_enable) report_current_position();
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}
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return;
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} // parser.seen('W')
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@ -211,6 +211,12 @@ void get_cartesian_from_steppers() {
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* Set the current_position for an axis based on
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* the stepper positions, removing any leveling that
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* may have been applied.
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*
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* To prevent small shifts in axis position always call
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* SYNC_PLAN_POSITION_KINEMATIC after updating axes with this.
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*
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* To keep hosts in sync, always call report_current_position
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* after updating the current_position.
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*/
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void set_current_from_steppers_for_axis(const AxisEnum axis) {
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get_cartesian_from_steppers();
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