mirror of
https://github.com/MarlinFirmware/Marlin.git
synced 2024-11-22 18:25:18 +00:00
Simplified ExtUI language selection (#15359)
This commit is contained in:
parent
53124ca6b7
commit
149e9b733e
@ -1231,8 +1231,12 @@
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// Use a smaller font when labels don't fit buttons
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#define TOUCH_UI_FIT_TEXT
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// Runtime language selection (otherwise LCD_LANGUAGE)
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//#define TOUCH_UI_LANGUAGE_MENU
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// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
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//#define LCD_LANGUAGE_1 en
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//#define LCD_LANGUAGE_2 fr
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//#define LCD_LANGUAGE_3 de
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//#define LCD_LANGUAGE_4 es
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//#define LCD_LANGUAGE_5 it
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// Use a numeric passcode for "Screen lock" keypad.
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// (recommended for smaller displays)
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@ -145,11 +145,11 @@
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#define LCD_PIXEL_HEIGHT 64
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#endif
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// LCD_FULL_PIXEL_WIDTH =
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// LCD_PIXEL_OFFSET_X + (LCD_PIXEL_WIDTH * 2) + LCD_PIXEL_OFFSET_X
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// LCD_FULL_PIXEL_WIDTH =
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// LCD_PIXEL_OFFSET_X + (LCD_PIXEL_WIDTH * 2) + LCD_PIXEL_OFFSET_X
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#if ENABLED(FSMC_GRAPHICAL_TFT)
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#define LCD_FULL_PIXEL_WIDTH 320
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#define LCD_PIXEL_OFFSET_X 32
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#define LCD_PIXEL_OFFSET_X 32
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#define LCD_FULL_PIXEL_HEIGHT 240
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#define LCD_PIXEL_OFFSET_Y 32
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#endif
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@ -1313,4 +1313,3 @@ const unsigned char font[] PROGMEM = {
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0xff, 0x00, 0x34, 0x00
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#endif // TOUCH_UI_UTF8_SYMBOLS
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};
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@ -1,10 +1,9 @@
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/*****************
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/****************
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* language.cpp *
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*****************/
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****************/
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/****************************************************************************
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* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
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* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
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* Written By Marcio Teixeira 2019 - Aleph Objects, Inc. *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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@ -20,36 +19,9 @@
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* location: <http://www.gnu.org/licenses/>. *
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****************************************************************************/
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#include "../compat.h"
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#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LANGUAGE_MENU)
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#include "../../../../../Marlin.h"
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#include "language_de.h"
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#include "language_en.h"
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#include "language_fr.h"
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#include "language.h"
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PROGMEM Language_List languages = {
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&Language_de::strings,
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&Language_en::strings,
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&Language_fr::strings
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};
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uint8_t get_language_count() {
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return sizeof(languages)/sizeof(languages[0]);
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}
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static uint8_t lang = 0;
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void set_language(uint8_t l) {
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lang = l;
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};
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const char *get_text(uint8_t lang, String_Indices index) {
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const Language_Strings* strings = (const Language_Strings*) pgm_read_ptr(&languages[lang]);
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return (const char *)pgm_read_ptr(&(*strings)[int(index)]);
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};
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const char *get_text(String_Indices index) {
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return get_text(lang, index);
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};
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#endif
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uint8_t lang = 0;
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@ -18,29 +18,72 @@
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* To view a copy of the GNU General Public License, go to the following *
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* location: <http://www.gnu.org/licenses/>. *
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****************************************************************************/
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#pragma once
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enum class String_Indices { LANGUAGE_STRINGS, COUNT };
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typedef const char Language_Str[];
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typedef const char* const Language_Strings[int(String_Indices::COUNT)];
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typedef const Language_Strings* const Language_List[];
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#ifndef TOUCH_UI_LANGUAGE_MENU
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// Default mode, support only one language.
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#define __GET_TEXTF(MSG,LANG) Language_##LANG::MSG
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#define _GET_TEXTF(MSG,LANG) __GET_TEXTF(MSG,LANG)
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#define GET_TEXTF(MSG) reinterpret_cast<const __FlashStringHelper *>(_GET_TEXTF(MSG,LCD_LANGUAGE))
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#define GET_TEXT(MSG) _GET_TEXTF(MSG,LCD_LANGUAGE)
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#define MAKE_LANGUAGE_STRINGS()
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// Count how many languages are defined.
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#if defined(LCD_LANGUAGE_5)
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#define NUM_LANGUAGES 5
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#elif defined(LCD_LANGUAGE_4)
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#define NUM_LANGUAGES 4
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#elif defined(LCD_LANGUAGE_3)
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#define NUM_LANGUAGES 3
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#elif defined(LCD_LANGUAGE_2)
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#define NUM_LANGUAGES 2
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#else
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// Support multiple languages at run-time.
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uint8_t get_language_count();
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void set_language(uint8_t index);
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const char *get_text(String_Indices index);
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const char *get_text(uint8_t lang, String_Indices index);
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#define GET_TEXT(MSG) get_text(String_Indices::MSG)
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#define GET_TEXTF(MSG) reinterpret_cast<const __FlashStringHelper *>(get_text(String_Indices::MSG))
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#define MAKE_LANGUAGE_STRINGS() PROGMEM Language_Strings strings = { LANGUAGE_STRINGS }
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#endif
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#define NUM_LANGUAGES 1
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#endif
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// Set undefined languages equal to the last and
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// let the compiler optimize out the duplicates
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#ifndef LCD_LANGUAGE_1
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#define LCD_LANGUAGE_1 LCD_LANGUAGE
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#endif
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#ifndef LCD_LANGUAGE_2
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#define LCD_LANGUAGE_2 LCD_LANGUAGE_1
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#endif
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#ifndef LCD_LANGUAGE_3
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#define LCD_LANGUAGE_3 LCD_LANGUAGE_2
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#endif
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#ifndef LCD_LANGUAGE_4
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#define LCD_LANGUAGE_4 LCD_LANGUAGE_3
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#endif
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#ifndef LCD_LANGUAGE_5
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#define LCD_LANGUAGE_5 LCD_LANGUAGE_4
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#endif
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// Indirection required to paste together the namespace name
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#define _GET_LANG(LANG) Language_##LANG
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#define GET_LANG(LANG) _GET_LANG(LANG)
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#if NUM_LANGUAGES > 1
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extern uint8_t lang;
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// The compiler does a good job of "flattening" out this
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// if statement when there are fewer than five languages.
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#define GET_TEXT(MSG) ( \
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lang == 0 ? GET_LANG(LCD_LANGUAGE_1)::MSG : \
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lang == 1 ? GET_LANG(LCD_LANGUAGE_2)::MSG : \
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lang == 2 ? GET_LANG(LCD_LANGUAGE_3)::MSG : \
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lang == 3 ? GET_LANG(LCD_LANGUAGE_4)::MSG : \
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GET_LANG(LCD_LANGUAGE_5)::MSG \
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)
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#else
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#define GET_TEXT(MSG) GET_LANG(LCD_LANGUAGE_1)::MSG
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#endif
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#define GET_TEXTF(MSG) reinterpret_cast<const __FlashStringHelper *>(GET_TEXT(MSG))
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#define GET_LANGUAGE_NAME(N) GET_LANG(LCD_LANGUAGE_##N)::LANGUAGE
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// All the language tables go here
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#include "language_en.h"
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#include "language_de.h"
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#include "language_fr.h"
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@ -21,10 +21,8 @@
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#pragma once
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#include "language_en.h"
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namespace Language_de {
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using namespace Language_en;
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using namespace Language_en; // Inherit undefined strings from English
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PROGMEM Language_Str LANGUAGE = u8"Deutsche";
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@ -79,6 +77,4 @@ namespace Language_de {
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PROGMEM Language_Str PRINTER_HALTED = u8"DRUCKER GESTOPPT";
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PROGMEM Language_Str PLEASE_RESET = u8"Bitte neustarten";
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MAKE_LANGUAGE_STRINGS();
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}; // namespace Language_de
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@ -21,192 +21,7 @@
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#pragma once
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// The list LANGUAGE_STRINGS should define all the strings used in the default
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// language (Language_en). Translations do *not* need to re-define this.
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#define LANGUAGE_STRINGS \
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LANGUAGE, \
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YES, \
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NO, \
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BACK, \
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COLOR_TOUCH_PANEL, \
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ABOUT_ALEPH_OBJECTS, OKAY, \
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FIRMWARE_FOR_TOOLHEAD, \
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AUTO_HOME, \
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CLEAN_NOZZLE, \
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CHANGE_FILAMENT, \
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ADVANCED_SETTINGS, \
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PRINTER_STATISTICS, \
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ABOUT_PRINTER, \
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MOTORS_OFF, \
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ZPROBE_ZOFFSET, \
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STEPS_PER_MM, \
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HOME_SENSE, \
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TOOL_OFFSETS, \
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MOTOR_CURRENT, \
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FILAMENT, \
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ENDSTOPS, \
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X_MAX, \
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X_MIN, \
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Y_MAX, \
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Y_MIN, \
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Z_MAX, \
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Z_MIN, \
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Z_PROBE, \
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RUNOUT_1, \
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RUNOUT_2, \
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SOFT_ENDSTOPS, \
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DISPLAY_MENU, \
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INTERFACE_SETTINGS, \
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RESTORE_DEFAULTS, \
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VELOCITY, \
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VMAX_X, \
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VMAX_Y, \
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VMAX_Z, \
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VMAX_E1, \
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VMAX_E2, \
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VMAX_E3, \
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VMAX_E4, \
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ACCELERATION, \
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ACCEL_PRINTING, \
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ACCEL_TRAVEL, \
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ACCEL_RETRACT, \
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AMAX_X, \
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AMAX_Y, \
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AMAX_Z, \
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AMAX_E1, \
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AMAX_E2, \
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AMAX_E3, \
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AMAX_E4, \
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JERK, \
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JUNCTION_DEVIATION, \
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BACKLASH, \
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MEASURE_AUTOMATICALLY, \
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H_OFFSET, \
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V_OFFSET, \
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TOUCH_SCREEN, \
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CALIBRATE, \
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HOME, \
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UNITS_MILLIAMP, \
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UNITS_MM, \
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UNITS_MM_S, \
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UNITS_MM_S2, \
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UNITS_STEP_MM, \
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UNITS_PERCENT, \
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UNITS_C, \
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TEMP_IDLE, \
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MATERIAL_PLA, \
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MATERIAL_ABS, \
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MATERIAL_HIGH_TEMP, \
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AXIS_X, \
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AXIS_Y, \
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AXIS_Z, \
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AXIS_E, \
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AXIS_E1, \
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AXIS_E2, \
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AXIS_E3, \
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AXIS_E4, \
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AXIS_ALL, \
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HOTEND, \
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HOTEND1, \
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HOTEND2, \
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HOTEND3, \
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HOTEND4, \
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BED, \
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SMOOTHING, \
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CORRECTION, \
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PRINTING, \
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SET_MAXIMUM, \
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RUNOUT_SENSOR, \
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DETECTION_THRESHOLD, \
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DISTANCE, \
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TEMPERATURE, \
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COOLDOWN, \
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FAN_SPEED, \
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PRINT_SPEED, \
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SPEED, \
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MOVE_AXIS, \
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LINEAR_ADVANCE, \
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LINEAR_ADVANCE_K, \
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LINEAR_ADVANCE_K1, \
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LINEAR_ADVANCE_K2, \
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LINEAR_ADVANCE_K3, \
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LINEAR_ADVANCE_K4, \
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NUDGE_NOZZLE, \
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ADJUST_BOTH_NOZZLES, \
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SHOW_OFFSETS, \
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INCREMENT, \
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ERASE_FLASH_WARNING, \
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ERASING, \
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ERASED, \
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CALIBRATION_WARNING, \
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ABORT_WARNING, \
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EXTRUDER_SELECTION, \
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CURRENT_TEMPERATURE, \
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REMOVAL_TEMPERATURE, \
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HEATING, \
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CAUTION, \
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HOT, \
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UNLOAD_FILAMENT, \
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LOAD_FILAMENT, \
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MOMENTARY, \
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CONTINUOUS, \
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PLEASE_WAIT, \
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PRINT_MENU, \
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FINE_MOTION, \
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MEDIA, \
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ENABLE_MEDIA, \
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INSERT_MEDIA, \
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MENU, \
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LCD_BRIGHTNESS, \
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SOUND_VOLUME, \
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SCREEN_LOCK, \
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BOOT_SCREEN, \
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INTERFACE_SOUNDS, \
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EEPROM_RESTORED, \
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EEPROM_RESET, \
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EEPROM_SAVED, \
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EEPROM_SAVE_PROMPT, \
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EEPROM_RESET_WARNING, \
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OPEN_DIR, \
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PRINT_FILE, \
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PRINT_STARTING, \
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PRINT_FINISHED, \
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PRINT_ERROR, \
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PASSCODE_REJECTED, \
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PASSCODE_ACCEPTED, \
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PASSCODE_SELECT, \
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PASSCODE_REQUEST, \
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PRINTER_HALTED, \
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PLEASE_RESET, \
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CLICK_SOUNDS, \
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INFO_PRINT_COUNT, \
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INFO_COMPLETED_PRINTS, \
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INFO_PRINT_TIME, \
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INFO_PRINT_LONGEST, \
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INFO_PRINT_FILAMENT, \
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RESUME_PRINT, \
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PAUSE_PRINT, \
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STOP_PRINT, \
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TOUCH_CALIBRATION_START, \
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TOUCH_CALIBRATION_PROMPT \
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LULZBOT_BIOPRINTER_STRINGS
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#ifndef LULZBOT_USE_BIOPRINTER_UI
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#define LULZBOT_BIOPRINTER_STRINGS
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#else
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#define LULZBOT_BIOPRINTER_STRINGS ,\
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MAIN_MENU, \
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RELEASE_XY_AXIS, \
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LOAD_SYRINGE, \
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BED_TEMPERATURE, \
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LOADING_WARNING, \
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HOMING_WARNING
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#endif
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#include "language.h" // This must be included after LANGUAGE_STRINGS
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// The string table for this language.
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#include "language.h"
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namespace Language_en {
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PROGMEM Language_Str LANGUAGE = u8"English";
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@ -413,6 +228,4 @@ namespace Language_en {
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PROGMEM Language_Str LOADING_WARNING = u8"About to home to loading position. Ensure the top and the bed of the printer are clear.\n\nContinue?";
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PROGMEM Language_Str HOMING_WARNING = u8"About to re-home plunger and auto-level. Remove syringe prior to proceeding.\n\nContinue?";
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#endif
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MAKE_LANGUAGE_STRINGS();
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}; // namespace Language_en
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#pragma once
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#include "language_en.h"
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namespace Language_fr {
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using namespace Language_en;
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using namespace Language_en; // Inherit undefined strings from English
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PROGMEM Language_Str LANGUAGE = u8"Français";
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@ -85,6 +83,4 @@ namespace Language_fr {
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PROGMEM Language_Str PRINTER_HALTED = u8"IMPR. STOPPÉE";
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PROGMEM Language_Str PLEASE_RESET = u8"Redémarrer SVP";
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MAKE_LANGUAGE_STRINGS();
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}; // namespace Language_fr
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@ -83,7 +83,7 @@ void BootScreen::onIdle() {
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current_screen.forget();
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PUSH_SCREEN(StatusScreen);
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PUSH_SCREEN(BioConfirmHomeE);
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#elif defined(TOUCH_UI_LANGUAGE_MENU)
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#elif NUM_LANGUAGES > 1
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StatusScreen::setStatusMessage(F(WELCOME_MSG));
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GOTO_SCREEN(LanguageMenu);
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#else
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@ -21,8 +21,9 @@
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****************************************************************************/
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#include "../config.h"
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#include "../language/language.h"
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#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LANGUAGE_MENU)
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#if ENABLED(LULZBOT_TOUCH_UI) && NUM_LANGUAGES > 1
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#include "screens.h"
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@ -39,14 +40,23 @@ void LanguageMenu::onRedraw(draw_mode_t) {
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#define GRID_ROWS 8
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#define GRID_COLS 1
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for (uint8_t i = 0; i < get_language_count(); i++)
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cmd.tag(1 + i).button(BTN_POS(1,i + 1), BTN_SIZE(1,1), get_text(i, String_Indices::LANGUAGE));
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cmd.tag(1).button(BTN_POS(1,1), BTN_SIZE(1,1), GET_LANGUAGE_NAME(1));
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cmd.tag(2).button(BTN_POS(1,2), BTN_SIZE(1,1), GET_LANGUAGE_NAME(2));
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#if NUM_LANGUAGES > 2
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cmd.tag(3).button(BTN_POS(1,3), BTN_SIZE(1,1), GET_LANGUAGE_NAME(3));
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#if NUM_LANGUAGES > 3
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cmd.tag(4).button(BTN_POS(1,4), BTN_SIZE(1,1), GET_LANGUAGE_NAME(4));
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#if NUM_LANGUAGES > 5
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cmd.tag(5).button(BTN_POS(1,5), BTN_SIZE(1,1), GET_LANGUAGE_NAME(5));
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#endif
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#endif
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#endif
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}
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|
||||
bool LanguageMenu::onTouchEnd(uint8_t tag) {
|
||||
const uint8_t lang = tag - 1;
|
||||
if (tag != 0) {
|
||||
set_language(lang);
|
||||
|
||||
if (tag > 0 && tag <= NUM_LANGUAGES) {
|
||||
lang = tag - 1;
|
||||
GOTO_SCREEN(StatusScreen);
|
||||
return true;
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ screen_data_t screen_data;
|
||||
|
||||
SCREEN_TABLE {
|
||||
DECL_SCREEN(BootScreen),
|
||||
#if ENABLED(TOUCH_UI_LANGUAGE_MENU)
|
||||
#if NUM_LANGUAGES > 1
|
||||
DECL_SCREEN(LanguageMenu),
|
||||
#endif
|
||||
DECL_SCREEN(TouchCalibrationScreen),
|
||||
|
@ -23,7 +23,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "../ftdi_eve_lib/ftdi_eve_lib.h"
|
||||
#include "../language/languages.h"
|
||||
#include "../language/language.h"
|
||||
#include "../theme/theme.h"
|
||||
#include "string_format.h"
|
||||
|
||||
@ -723,7 +723,7 @@ class MediaPlayerScreen : public BaseScreen, public UncachedScreen {
|
||||
static void playStream(void *obj, media_streamer_func_t*);
|
||||
};
|
||||
|
||||
#if ENABLED(TOUCH_UI_LANGUAGE_MENU)
|
||||
#if NUM_LANGUAGES > 1
|
||||
class LanguageMenu : public BaseScreen, public UncachedScreen {
|
||||
public:
|
||||
static void onRedraw(draw_mode_t);
|
||||
|
@ -325,4 +325,3 @@ struct SCSI_Request_Sense_Response {
|
||||
} __attribute__((packed));
|
||||
|
||||
#endif /* UHS_SCSI_H */
|
||||
|
||||
|
@ -2991,5 +2991,3 @@
|
||||
#define UHS_VID_FNK_TECH 0xffeeU // FNK Tech
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -390,4 +390,3 @@ e-mail : support@circuitsathome.com
|
||||
#define NOTUSED(...) __VA_ARGS__ __attribute__((unused))
|
||||
#endif
|
||||
#endif /* MACROS_H */
|
||||
|
||||
|
@ -198,4 +198,3 @@ void UHS_AVR_printf_HELPER_init() {
|
||||
#define UHS_printf_HELPER_init() (void(0))
|
||||
#endif
|
||||
#endif /* UHS_PRINTF_HELPER_H */
|
||||
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1235,8 +1235,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1234,8 +1234,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1235,8 +1235,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1239,8 +1239,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1230,8 +1230,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1235,8 +1235,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1235,8 +1235,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1236,8 +1236,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1236,8 +1236,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1232,8 +1232,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1227,8 +1227,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1244,8 +1244,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1231,8 +1231,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
@ -1233,8 +1233,12 @@
|
||||
// Use a smaller font when labels don't fit buttons
|
||||
#define TOUCH_UI_FIT_TEXT
|
||||
|
||||
// Runtime language selection (otherwise LCD_LANGUAGE)
|
||||
//#define TOUCH_UI_LANGUAGE_MENU
|
||||
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
|
||||
//#define LCD_LANGUAGE_1 en
|
||||
//#define LCD_LANGUAGE_2 fr
|
||||
//#define LCD_LANGUAGE_3 de
|
||||
//#define LCD_LANGUAGE_4 es
|
||||
//#define LCD_LANGUAGE_5 it
|
||||
|
||||
// Use a numeric passcode for "Screen lock" keypad.
|
||||
// (recommended for smaller displays)
|
||||
|
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Reference in New Issue
Block a user