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Group and adjust LCD buttons code
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@ -45,7 +45,6 @@
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#include "../feature/pause.h"
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#include "../feature/pause.h"
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#endif
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#endif
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bool lcd_hasstatus();
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bool lcd_hasstatus();
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void lcd_setstatus(const char* message, const bool persist=false);
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void lcd_setstatus(const char* message, const bool persist=false);
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void lcd_setstatusPGM(const char* message, const int8_t level=0);
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void lcd_setstatusPGM(const char* message, const int8_t level=0);
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@ -90,7 +89,7 @@
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#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
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#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
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#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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#if ENABLED(ULTIPANEL)
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#if ENABLED(ULTIPANEL) // LCD with a click-wheel input
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extern bool defer_return_to_status;
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extern bool defer_return_to_status;
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@ -114,27 +113,6 @@
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void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder=0);
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void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder=0);
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// Encoder click is directly connected
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#define BLEN_A 0
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#define BLEN_B 1
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#define EN_A (_BV(BLEN_A))
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#define EN_B (_BV(BLEN_B))
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#if BUTTON_EXISTS(ENC)
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#define BLEN_C 2
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#define EN_C (_BV(BLEN_C))
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#endif
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#if BUTTON_EXISTS(BACK)
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#define BLEN_D 3
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#define EN_D _BV(BLEN_D)
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#define LCD_BACK_CLICKED (buttons & EN_D)
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#endif
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extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
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void lcd_buttons_update();
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void lcd_completion_feedback(const bool good=true);
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void lcd_completion_feedback(const bool good=true);
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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@ -142,7 +120,7 @@
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void lcd_advanced_pause_show_message(const AdvancedPauseMessage message,
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void lcd_advanced_pause_show_message(const AdvancedPauseMessage message,
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const AdvancedPauseMode mode=ADVANCED_PAUSE_MODE_PAUSE_PRINT,
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const AdvancedPauseMode mode=ADVANCED_PAUSE_MODE_PAUSE_PRINT,
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const uint8_t extruder=active_extruder);
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const uint8_t extruder=active_extruder);
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#endif // ADVANCED_PAUSE_FEATURE
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#endif
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#if ENABLED(G26_MESH_VALIDATION)
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#if ENABLED(G26_MESH_VALIDATION)
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void lcd_chirp();
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void lcd_chirp();
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@ -155,10 +133,6 @@
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float lcd_z_offset_edit();
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float lcd_z_offset_edit();
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#endif
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#endif
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#else
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inline void lcd_buttons_update() {}
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#endif
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#endif
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#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
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#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
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@ -243,7 +217,6 @@
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constexpr bool lcd_wait_for_move = false;
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constexpr bool lcd_wait_for_move = false;
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inline void lcd_refresh() {}
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inline void lcd_refresh() {}
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inline void lcd_buttons_update() {}
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inline bool lcd_hasstatus() { return false; }
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inline bool lcd_hasstatus() { return false; }
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inline void lcd_setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
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inline void lcd_setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
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inline void lcd_setstatusPGM(const char* const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
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inline void lcd_setstatusPGM(const char* const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
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@ -253,6 +226,39 @@
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#endif // ULTRA_LCD
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#endif // ULTRA_LCD
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#if ENABLED(ULTIPANEL)
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#if ENABLED(NEWPANEL) // Uses digital switches, not a shift register
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// Wheel spin pins where BA is 00, 10, 11, 01 (1 bit always changes)
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#define BLEN_A 0
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#define BLEN_B 1
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#define EN_A _BV(BLEN_A)
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#define EN_B _BV(BLEN_B)
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#if BUTTON_EXISTS(ENC)
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#define BLEN_C 2
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#define EN_C _BV(BLEN_C)
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#endif
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#if BUTTON_EXISTS(BACK)
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#define BLEN_D 3
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#define EN_D _BV(BLEN_D)
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#define LCD_BACK_CLICKED (buttons & EN_D)
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#endif
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#endif // NEWPANEL
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extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
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void lcd_buttons_update();
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#else
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inline void lcd_buttons_update() {}
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#endif
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#define LCD_MESSAGEPGM(x) lcd_setstatusPGM(PSTR(x))
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#define LCD_MESSAGEPGM(x) lcd_setstatusPGM(PSTR(x))
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#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatusPGM(PSTR(x))
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#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatusPGM(PSTR(x))
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@ -72,19 +72,19 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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// button and encoder bit positions within 'buttons'
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// button and encoder bit positions within 'buttons'
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#define B_LE (BUTTON_LEFT<<B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
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#define B_LE (BUTTON_LEFT << B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
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#define B_UP (BUTTON_UP<<B_I2C_BTN_OFFSET)
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#define B_UP (BUTTON_UP << B_I2C_BTN_OFFSET)
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#define B_MI (BUTTON_SELECT<<B_I2C_BTN_OFFSET)
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#define B_MI (BUTTON_SELECT << B_I2C_BTN_OFFSET)
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#define B_DW (BUTTON_DOWN<<B_I2C_BTN_OFFSET)
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#define B_DW (BUTTON_DOWN << B_I2C_BTN_OFFSET)
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#define B_RI (BUTTON_RIGHT<<B_I2C_BTN_OFFSET)
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#define B_RI (BUTTON_RIGHT << B_I2C_BTN_OFFSET)
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#undef LCD_CLICKED
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#undef LCD_CLICKED
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#if BUTTON_EXISTS(ENC)
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#if BUTTON_EXISTS(ENC)
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// the pause/stop/restart button is connected to BTN_ENC when used
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// the pause/stop/restart button is connected to BTN_ENC when used
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#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
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#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
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#define LCD_CLICKED (buttons&(B_MI|B_RI|B_ST)) // pause/stop button also acts as click until we implement proper pause/stop.
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#define LCD_CLICKED (buttons & (B_MI|B_RI|B_ST)) // pause/stop button also acts as click until we implement proper pause/stop.
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#else
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#else
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#define LCD_CLICKED (buttons&(B_MI|B_RI))
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#define LCD_CLICKED (buttons & (B_MI|B_RI))
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#endif
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#endif
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// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
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// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
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@ -96,7 +96,7 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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#define B_MI (PANELOLU2_ENCODER_C<<B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
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#define B_MI (PANELOLU2_ENCODER_C << B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
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#undef LCD_CLICKED
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#undef LCD_CLICKED
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#define LCD_CLICKED (buttons & B_MI)
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#define LCD_CLICKED (buttons & B_MI)
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