mirror of
https://github.com/MarlinFirmware/Marlin.git
synced 2024-11-27 13:56:24 +00:00
changes:
- changed the variables from keypad to reprapworld_keypad - added a missing ifdef check
This commit is contained in:
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6fb9573157
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@ -338,10 +338,10 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
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// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: http://code.google.com/p/u8glib/wiki/u8glib
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// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: http://code.google.com/p/u8glib/wiki/u8glib
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//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
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//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
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// The RepRapWorld Keypad v1.1
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// The RepRapWorld REPRAPWORLD_KEYPAD v1.1
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// http://reprapworld.com/?products_details&products_id=202&cPath=1591_1626
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// http://reprapworld.com/?products_details&products_id=202&cPath=1591_1626
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//#define KEYPAD
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//#define REPRAPWORLD_KEYPAD
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//#define KEYPAD_MOVE_STEP 10.0 // how much should be moved when a key is pressed, eg 10.0 means 10mm per click
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//#define REPRAPWORLD_KEYPAD_MOVE_STEP 10.0 // how much should be moved when a key is pressed, eg 10.0 means 10mm per click
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//automatic expansion
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//automatic expansion
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#if defined (REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER)
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#if defined (REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER)
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@ -355,7 +355,7 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
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#define NEWPANEL
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#define NEWPANEL
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#endif
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#endif
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#if defined(KEYPAD)
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#if defined(REPRAPWORLD_KEYPAD)
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#define NEWPANEL
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#define NEWPANEL
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#define ULTIPANEL
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#define ULTIPANEL
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#endif
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#endif
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@ -416,7 +416,7 @@
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#define BEEPER 33 // Beeper on AUX-4
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#define BEEPER 33 // Beeper on AUX-4
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//buttons are directly attached using AUX-2
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//buttons are directly attached using AUX-2
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#ifdef KEYPAD
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#ifdef REPRAPWORLD_KEYPAD
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#define BTN_EN1 64 // encoder
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#define BTN_EN1 64 // encoder
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#define BTN_EN2 59 // encoder
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#define BTN_EN2 59 // encoder
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#define BTN_ENC 63 // enter button
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#define BTN_ENC 63 // enter button
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@ -424,14 +424,14 @@
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#define SHIFT_CLK 44 // shift register
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#define SHIFT_CLK 44 // shift register
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#define SHIFT_LD 42 // shift register
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#define SHIFT_LD 42 // shift register
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// define register bit values, don't change it
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// define register bit values, don't change it
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#define BLEN_KEYPAD_F3 0
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#define BLEN_REPRAPWORLD_KEYPAD_F3 0
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#define BLEN_KEYPAD_F2 1
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#define BLEN_REPRAPWORLD_KEYPAD_F2 1
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#define BLEN_KEYPAD_F1 2
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#define BLEN_REPRAPWORLD_KEYPAD_F1 2
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#define BLEN_KEYPAD_UP 3
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#define BLEN_REPRAPWORLD_KEYPAD_UP 3
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#define BLEN_KEYPAD_RIGHT 4
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#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
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#define BLEN_KEYPAD_MIDDLE 5
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#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
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#define BLEN_KEYPAD_DOWN 6
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#define BLEN_REPRAPWORLD_KEYPAD_DOWN 6
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#define BLEN_KEYPAD_LEFT 7
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#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
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#else
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#else
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#define BTN_EN1 37
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#define BTN_EN1 37
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#define BTN_EN2 35
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#define BTN_EN2 35
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@ -113,7 +113,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l
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/** Used variables to keep track of the menu */
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/** Used variables to keep track of the menu */
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volatile uint8_t buttons;//Contains the bits of the currently pressed buttons.
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volatile uint8_t buttons;//Contains the bits of the currently pressed buttons.
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volatile uint8_t buttons_keypad; // to store the keypad shiftregister values
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volatile uint8_t buttons_reprapworld_keypad; // to store the reprapworld_keypad shiftregister values
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uint8_t currentMenuViewOffset; /* scroll offset in the current menu */
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uint8_t currentMenuViewOffset; /* scroll offset in the current menu */
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uint32_t blocking_enc;
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uint32_t blocking_enc;
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@ -688,19 +688,18 @@ menu_edit_type(float, float51, ftostr51, 10)
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menu_edit_type(float, float52, ftostr52, 100)
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menu_edit_type(float, float52, ftostr52, 100)
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menu_edit_type(unsigned long, long5, ftostr5, 0.01)
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menu_edit_type(unsigned long, long5, ftostr5, 0.01)
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#ifdef KEYPAD
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#ifdef REPRAPWORLD_KEYPAD
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static void keypad_move_y_down() {
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static void reprapworld_keypad_move_y_down() {
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SERIAL_ECHO("keypad_move_y_down");
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encoderPosition = 1;
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encoderPosition = 1;
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move_menu_scale = KEYPAD_MOVE_STEP;
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move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
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lcd_move_y();
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lcd_move_y();
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}
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}
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static void keypad_move_y_up() {
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static void reprapworld_keypad_move_y_up() {
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encoderPosition = -1;
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encoderPosition = -1;
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move_menu_scale = KEYPAD_MOVE_STEP;
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move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
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lcd_move_y();
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lcd_move_y();
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}
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}
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static void keypad_move_home() {
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static void reprapworld_keypad_move_home() {
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//enquecommand_P((PSTR("G28"))); // move all axis home
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//enquecommand_P((PSTR("G28"))); // move all axis home
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// TODO gregor: move all axis home, i have currently only one axis on my prusa i3
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// TODO gregor: move all axis home, i have currently only one axis on my prusa i3
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enquecommand_P((PSTR("G28 Y")));
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enquecommand_P((PSTR("G28 Y")));
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@ -770,7 +769,7 @@ void lcd_init()
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WRITE(BTN_EN1,HIGH);
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WRITE(BTN_EN1,HIGH);
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WRITE(BTN_EN2,HIGH);
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WRITE(BTN_EN2,HIGH);
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WRITE(BTN_ENC,HIGH);
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WRITE(BTN_ENC,HIGH);
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#ifdef KEYPAD
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#ifdef REPRAPWORLD_KEYPAD
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pinMode(SHIFT_CLK,OUTPUT);
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pinMode(SHIFT_CLK,OUTPUT);
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pinMode(SHIFT_LD,OUTPUT);
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pinMode(SHIFT_LD,OUTPUT);
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pinMode(SHIFT_OUT,INPUT);
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pinMode(SHIFT_OUT,INPUT);
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@ -823,15 +822,15 @@ void lcd_update()
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if (lcd_next_update_millis < millis())
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if (lcd_next_update_millis < millis())
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{
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{
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#ifdef ULTIPANEL
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#ifdef ULTIPANEL
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#ifdef KEYPAD
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#ifdef REPRAPWORLD_KEYPAD
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if (KEYPAD_MOVE_Y_DOWN) {
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if (REPRAPWORLD_KEYPAD_MOVE_Y_DOWN) {
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keypad_move_y_down();
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reprapworld_keypad_move_y_down();
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}
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}
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if (KEYPAD_MOVE_Y_UP) {
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if (REPRAPWORLD_KEYPAD_MOVE_Y_UP) {
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keypad_move_y_up();
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reprapworld_keypad_move_y_up();
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}
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}
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if (KEYPAD_MOVE_HOME) {
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if (REPRAPWORLD_KEYPAD_MOVE_HOME) {
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keypad_move_home();
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reprapworld_keypad_move_home();
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}
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}
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#endif
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#endif
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if (encoderDiff)
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if (encoderDiff)
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@ -914,18 +913,20 @@ void lcd_buttons_update()
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if((blocking_enc<millis()) && (READ(BTN_ENC)==0))
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if((blocking_enc<millis()) && (READ(BTN_ENC)==0))
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newbutton |= EN_C;
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newbutton |= EN_C;
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buttons = newbutton;
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buttons = newbutton;
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// for the keypad
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#ifdef REPRAPWORLD_KEYPAD
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uint8_t newbutton_keypad=0;
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// for the reprapworld_keypad
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WRITE(SHIFT_LD,LOW);
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uint8_t newbutton_reprapworld_keypad=0;
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WRITE(SHIFT_LD,HIGH);
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WRITE(SHIFT_LD,LOW);
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for(int8_t i=0;i<8;i++) {
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WRITE(SHIFT_LD,HIGH);
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newbutton_keypad = newbutton_keypad>>1;
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for(int8_t i=0;i<8;i++) {
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if(READ(SHIFT_OUT))
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newbutton_reprapworld_keypad = newbutton_reprapworld_keypad>>1;
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newbutton_keypad|=(1<<7);
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if(READ(SHIFT_OUT))
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WRITE(SHIFT_CLK,HIGH);
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newbutton_reprapworld_keypad|=(1<<7);
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WRITE(SHIFT_CLK,LOW);
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WRITE(SHIFT_CLK,HIGH);
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}
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WRITE(SHIFT_CLK,LOW);
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buttons_keypad=~newbutton_keypad; //invert it, because a pressed switch produces a logical 0
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}
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buttons_reprapworld_keypad=~newbutton_reprapworld_keypad; //invert it, because a pressed switch produces a logical 0
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#endif
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#else //read it from the shift register
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#else //read it from the shift register
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uint8_t newbutton=0;
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uint8_t newbutton=0;
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WRITE(SHIFT_LD,LOW);
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WRITE(SHIFT_LD,LOW);
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@ -23,8 +23,8 @@
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#ifdef ULTIPANEL
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#ifdef ULTIPANEL
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void lcd_buttons_update();
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void lcd_buttons_update();
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extern volatile uint8_t buttons; //the last checked buttons in a bit array.
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extern volatile uint8_t buttons; //the last checked buttons in a bit array.
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#ifdef KEYPAD
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#ifdef REPRAPWORLD_KEYPAD
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extern volatile uint8_t buttons_keypad; // to store the keypad shiftregister values
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extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shiftregister values
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#endif
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#endif
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#else
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#else
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FORCE_INLINE void lcd_buttons_update() {}
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FORCE_INLINE void lcd_buttons_update() {}
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@ -44,21 +44,21 @@
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#define EN_A (1<<BLEN_A)
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#define EN_A (1<<BLEN_A)
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#define LCD_CLICKED (buttons&EN_C)
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#define LCD_CLICKED (buttons&EN_C)
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#ifdef KEYPAD
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#ifdef REPRAPWORLD_KEYPAD
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#define EN_KEYPAD_F3 (1<<BLEN_KEYPAD_F3)
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#define EN_REPRAPWORLD_KEYPAD_F3 (1<<BLEN_REPRAPWORLD_KEYPAD_F3)
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#define EN_KEYPAD_F2 (1<<BLEN_KEYPAD_F2)
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#define EN_REPRAPWORLD_KEYPAD_F2 (1<<BLEN_REPRAPWORLD_KEYPAD_F2)
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#define EN_KEYPAD_F1 (1<<BLEN_KEYPAD_F1)
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#define EN_REPRAPWORLD_KEYPAD_F1 (1<<BLEN_REPRAPWORLD_KEYPAD_F1)
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#define EN_KEYPAD_UP (1<<BLEN_KEYPAD_UP)
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#define EN_REPRAPWORLD_KEYPAD_UP (1<<BLEN_REPRAPWORLD_KEYPAD_UP)
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#define EN_KEYPAD_RIGHT (1<<BLEN_KEYPAD_RIGHT)
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#define EN_REPRAPWORLD_KEYPAD_RIGHT (1<<BLEN_REPRAPWORLD_KEYPAD_RIGHT)
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#define EN_KEYPAD_MIDDLE (1<<BLEN_KEYPAD_MIDDLE)
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#define EN_REPRAPWORLD_KEYPAD_MIDDLE (1<<BLEN_REPRAPWORLD_KEYPAD_MIDDLE)
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#define EN_KEYPAD_DOWN (1<<BLEN_KEYPAD_DOWN)
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#define EN_REPRAPWORLD_KEYPAD_DOWN (1<<BLEN_REPRAPWORLD_KEYPAD_DOWN)
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#define EN_KEYPAD_LEFT (1<<BLEN_KEYPAD_LEFT)
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#define EN_REPRAPWORLD_KEYPAD_LEFT (1<<BLEN_REPRAPWORLD_KEYPAD_LEFT)
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#define LCD_CLICKED ((buttons&EN_C) || (buttons_keypad&EN_KEYPAD_F1))
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#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
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#define KEYPAD_MOVE_Y_DOWN (buttons_keypad&EN_KEYPAD_DOWN)
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#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN)
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#define KEYPAD_MOVE_Y_UP (buttons_keypad&EN_KEYPAD_UP)
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#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP)
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#define KEYPAD_MOVE_HOME (buttons_keypad&EN_KEYPAD_MIDDLE)
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#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE)
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#endif //KEYPAD
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#endif //REPRAPWORLD_KEYPAD
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#else
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#else
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//atomatic, do not change
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//atomatic, do not change
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#define B_LE (1<<BL_LE)
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#define B_LE (1<<BL_LE)
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