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https://github.com/MarlinFirmware/Marlin.git
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commit
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@ -837,7 +837,7 @@ static void lcd_implementation_status_screen() {
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lcd.setCursor(LCD_WIDTH - 8, 1);
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_draw_axis_label(Z_AXIS, PSTR(MSG_Z), blink);
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lcd.print(ftostr52sp(FIXFLOAT(current_position[Z_AXIS])));
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lcd.print(ftostr52sp(FIXFLOAT(LOGICAL_Z_POSITION(current_position[Z_AXIS]))));
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#if HAS_LEVELING && !TEMP_SENSOR_BED
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lcd.write(planner.leveling_active || blink ? '_' : ' ');
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@ -195,7 +195,9 @@ void homeaxis(const AxisEnum axis);
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// Macros
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//
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// Workspace offsets
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/**
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* Workspace offsets
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*/
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#if HAS_WORKSPACE_OFFSET
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#if HAS_HOME_OFFSET
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extern float home_offset[XYZ];
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@ -203,35 +205,25 @@ void homeaxis(const AxisEnum axis);
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#if HAS_POSITION_SHIFT
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extern float position_shift[XYZ];
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#endif
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#endif
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#if HAS_HOME_OFFSET && HAS_POSITION_SHIFT
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#if HAS_HOME_OFFSET && HAS_POSITION_SHIFT
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extern float workspace_offset[XYZ];
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#define WORKSPACE_OFFSET(AXIS) workspace_offset[AXIS]
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#elif HAS_HOME_OFFSET
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#elif HAS_HOME_OFFSET
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#define WORKSPACE_OFFSET(AXIS) home_offset[AXIS]
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#elif HAS_POSITION_SHIFT
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#elif HAS_POSITION_SHIFT
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#define WORKSPACE_OFFSET(AXIS) position_shift[AXIS]
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#endif
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#define NATIVE_TO_LOGICAL(POS, AXIS) ((POS) + WORKSPACE_OFFSET(AXIS))
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#define LOGICAL_TO_NATIVE(POS, AXIS) ((POS) - WORKSPACE_OFFSET(AXIS))
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#else
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#define WORKSPACE_OFFSET(AXIS) 0
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#define NATIVE_TO_LOGICAL(POS, AXIS) (POS)
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#define LOGICAL_TO_NATIVE(POS, AXIS) (POS)
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#endif
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#define NATIVE_TO_LOGICAL(POS, AXIS) ((POS) + WORKSPACE_OFFSET(AXIS))
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#define LOGICAL_TO_NATIVE(POS, AXIS) ((POS) - WORKSPACE_OFFSET(AXIS))
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#if HAS_POSITION_SHIFT || DISABLED(DELTA)
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#define LOGICAL_X_POSITION(POS) NATIVE_TO_LOGICAL(POS, X_AXIS)
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#define LOGICAL_Y_POSITION(POS) NATIVE_TO_LOGICAL(POS, Y_AXIS)
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#define RAW_X_POSITION(POS) LOGICAL_TO_NATIVE(POS, X_AXIS)
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#define RAW_Y_POSITION(POS) LOGICAL_TO_NATIVE(POS, Y_AXIS)
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#else
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#define LOGICAL_X_POSITION(POS) (POS)
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#define LOGICAL_Y_POSITION(POS) (POS)
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#define RAW_X_POSITION(POS) (POS)
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#define RAW_Y_POSITION(POS) (POS)
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#endif
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#define LOGICAL_X_POSITION(POS) NATIVE_TO_LOGICAL(POS, X_AXIS)
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#define LOGICAL_Y_POSITION(POS) NATIVE_TO_LOGICAL(POS, Y_AXIS)
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#define LOGICAL_Z_POSITION(POS) NATIVE_TO_LOGICAL(POS, Z_AXIS)
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#define RAW_X_POSITION(POS) LOGICAL_TO_NATIVE(POS, X_AXIS)
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#define RAW_Y_POSITION(POS) LOGICAL_TO_NATIVE(POS, Y_AXIS)
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#define RAW_Z_POSITION(POS) LOGICAL_TO_NATIVE(POS, Z_AXIS)
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/**
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