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🧑💻 ftdi_language
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@ -56,7 +56,7 @@ void LanguageMenu::onRedraw(draw_mode_t) {
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bool LanguageMenu::onTouchEnd(uint8_t tag) {
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if (tag > 0 && tag <= NUM_LANGUAGES) {
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lang = tag - 1;
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ftdi_language = tag - 1;
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GOTO_SCREEN(StatusScreen);
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return true;
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}
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@ -23,5 +23,5 @@
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#include "../../../../MarlinCore.h"
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#if ENABLED(TOUCH_UI_FTDI_EVE)
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#include "language.h"
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uint8_t lang = 0;
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uint8_t ftdi_language = 0;
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#endif
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