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Use do_blicking_move_to*() in G28
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@ -1709,6 +1709,10 @@ inline void do_blocking_move_to_y(float y) {
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do_blocking_move_to(current_position[X_AXIS], y, current_position[Z_AXIS]);
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}
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inline void do_blocking_move_to_xy(float x, float y, float feed_rate = 0.0) {
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do_blocking_move_to(x, y, current_position[Z_AXIS], feed_rate);
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}
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inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
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do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
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}
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@ -2110,10 +2114,6 @@ inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
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return current_position[Z_AXIS];
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}
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inline void do_blocking_move_to_xy(float x, float y, float feed_rate = 0.0) {
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do_blocking_move_to(x, y, current_position[Z_AXIS], feed_rate);
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}
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//
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// - Move to the given XY
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// - Deploy the probe, if not already deployed
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@ -2885,20 +2885,17 @@ inline void gcode_G28() {
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if (home_all_axis || homeX || homeY) {
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// Raise Z before homing any other axes and z is not already high enough (never lower z)
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float z_dest = home_offset[Z_AXIS] + MIN_Z_HEIGHT_FOR_HOMING;
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if (z_dest > current_position[Z_AXIS]) {
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destination[Z_AXIS] = home_offset[Z_AXIS] + MIN_Z_HEIGHT_FOR_HOMING;
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if (destination[Z_AXIS] > current_position[Z_AXIS]) {
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) {
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", z_dest);
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", destination[Z_AXIS]);
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SERIAL_EOL;
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}
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#endif
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feedrate = homing_feedrate[Z_AXIS];
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line_to_z(z_dest);
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stepper.synchronize();
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destination[Z_AXIS] = current_position[Z_AXIS] = z_dest;
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do_blocking_move_to_z(destination[Z_AXIS]);
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}
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}
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@ -2985,8 +2982,6 @@ inline void gcode_G28() {
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destination[Y_AXIS] = round(Z_SAFE_HOMING_Y_POINT - (Y_PROBE_OFFSET_FROM_EXTRUDER));
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destination[Z_AXIS] = current_position[Z_AXIS]; //z is already at the right height
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feedrate = XY_PROBE_FEEDRATE;
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) {
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DEBUG_POS("> Z_SAFE_HOMING > home_all_axis", current_position);
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@ -2995,15 +2990,7 @@ inline void gcode_G28() {
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#endif
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// Move in the XY plane
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line_to_destination();
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stepper.synchronize();
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/**
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* Update the current positions for XY, Z is still at least at
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* MIN_Z_HEIGHT_FOR_HOMING height, no changes there.
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*/
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current_position[X_AXIS] = destination[X_AXIS];
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current_position[Y_AXIS] = destination[Y_AXIS];
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do_blocking_move_to_xy(destination[X_AXIS], destination[Y_AXIS]);
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}
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// Let's see if X and Y are homed
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