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Revert "[bugfix-1.1.x] COREXY stutter moves (planner.cpp changes) (#8697)"
This reverts commit 86b65e52c4
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@ -1065,6 +1065,9 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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CRITICAL_SECTION_END
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CRITICAL_SECTION_END
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#endif
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#endif
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block->nominal_speed = block->millimeters * inverse_secs; // (mm/sec) Always > 0
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block->nominal_rate = CEIL(block->step_event_count * inverse_secs); // (step/sec) Always > 0
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#if ENABLED(FILAMENT_WIDTH_SENSOR)
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#if ENABLED(FILAMENT_WIDTH_SENSOR)
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static float filwidth_e_count = 0, filwidth_delay_dist = 0;
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static float filwidth_e_count = 0, filwidth_delay_dist = 0;
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@ -1099,14 +1102,10 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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}
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}
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#endif
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#endif
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// Calculate and limit speed in mm/sec for each axis, calculate minimum acceleration ratio
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// Calculate and limit speed in mm/sec for each axis
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float current_speed[NUM_AXIS], speed_factor = 1.0; // factor <1 decreases speed
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float current_speed[NUM_AXIS], speed_factor = 1.0; // factor <1 decreases speed
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float max_stepper_speed = 0, min_axis_accel_ratio = 1; // ratio < 1 means acceleration ramp needed
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LOOP_XYZE(i) {
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LOOP_XYZE(i) {
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const float cs = FABS((current_speed[i] = delta_mm[i] * inverse_secs));
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const float cs = FABS((current_speed[i] = delta_mm[i] * inverse_secs));
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if (cs > max_jerk[i])
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NOMORE(min_axis_accel_ratio, max_jerk[i] / cs);
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NOLESS(max_stepper_speed, cs);
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#if ENABLED(DISTINCT_E_FACTORS)
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#if ENABLED(DISTINCT_E_FACTORS)
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if (i == E_AXIS) i += extruder;
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if (i == E_AXIS) i += extruder;
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#endif
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#endif
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@ -1151,9 +1150,6 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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}
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}
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#endif // XY_FREQUENCY_LIMIT
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#endif // XY_FREQUENCY_LIMIT
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block->nominal_speed = max_stepper_speed; // (mm/sec) Always > 0
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block->nominal_rate = CEIL(block->step_event_count * inverse_secs); // (step/sec) Always > 0
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// Correct the speed
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// Correct the speed
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if (speed_factor < 1.0) {
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if (speed_factor < 1.0) {
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LOOP_XYZE(i) current_speed[i] *= speed_factor;
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LOOP_XYZE(i) current_speed[i] *= speed_factor;
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@ -1161,9 +1157,6 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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block->nominal_rate *= speed_factor;
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block->nominal_rate *= speed_factor;
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}
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}
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float safe_speed = block->nominal_speed * min_axis_accel_ratio;
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static float previous_safe_speed;
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// Compute and limit the acceleration rate for the trapezoid generator.
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// Compute and limit the acceleration rate for the trapezoid generator.
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const float steps_per_mm = block->step_event_count * inverse_millimeters;
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const float steps_per_mm = block->step_event_count * inverse_millimeters;
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uint32_t accel;
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uint32_t accel;
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@ -1265,6 +1258,32 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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}
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}
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#endif
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#endif
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/**
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* Adapted from Průša MKS firmware
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* https://github.com/prusa3d/Prusa-Firmware
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*
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* Start with a safe speed (from which the machine may halt to stop immediately).
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*/
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// Exit speed limited by a jerk to full halt of a previous last segment
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static float previous_safe_speed;
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float safe_speed = block->nominal_speed;
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uint8_t limited = 0;
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LOOP_XYZE(i) {
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const float jerk = FABS(current_speed[i]), maxj = max_jerk[i];
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if (jerk > maxj) {
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if (limited) {
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const float mjerk = maxj * block->nominal_speed;
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if (jerk * safe_speed > mjerk) safe_speed = mjerk / jerk;
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}
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else {
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++limited;
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safe_speed = maxj;
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}
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}
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}
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if (moves_queued && !UNEAR_ZERO(previous_nominal_speed)) {
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if (moves_queued && !UNEAR_ZERO(previous_nominal_speed)) {
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// Estimate a maximum velocity allowed at a joint of two successive segments.
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// Estimate a maximum velocity allowed at a joint of two successive segments.
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// If this maximum velocity allowed is lower than the minimum of the entry / exit safe velocities,
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// If this maximum velocity allowed is lower than the minimum of the entry / exit safe velocities,
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@ -1276,7 +1295,7 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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// Factor to multiply the previous / current nominal velocities to get componentwise limited velocities.
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// Factor to multiply the previous / current nominal velocities to get componentwise limited velocities.
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float v_factor = 1;
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float v_factor = 1;
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uint8_t limited = 0;
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limited = 0;
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// Now limit the jerk in all axes.
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// Now limit the jerk in all axes.
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const float smaller_speed_factor = vmax_junction / previous_nominal_speed;
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const float smaller_speed_factor = vmax_junction / previous_nominal_speed;
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