mirror of
https://github.com/MarlinFirmware/Marlin.git
synced 2025-02-17 06:48:05 +00:00
Tweak to QUICK_HOME comment
This commit is contained in:
parent
9288d80613
commit
5837f067cf
30 changed files with 59 additions and 59 deletions
|
@ -351,7 +351,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 4
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 3
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 1
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 3
|
||||
#define Z_HOME_BUMP_MM 3
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -383,7 +383,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -407,7 +407,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 4, 4, 8 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 10
|
||||
#define Z_HOME_BUMP_MM 3
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 5 // deltas need the same for all three axes
|
||||
#define HOMING_BUMP_DIVISOR { 10, 10, 10 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 5 // deltas need the same for all three axes
|
||||
#define HOMING_BUMP_DIVISOR { 10, 10, 10 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 5 // deltas need the same for all three axes
|
||||
#define HOMING_BUMP_DIVISOR { 10, 10, 10 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 5 // deltas need the same for all three axes
|
||||
#define HOMING_BUMP_DIVISOR { 10, 10, 10 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -399,7 +399,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 5 // deltas need the same for all three axes
|
||||
#define HOMING_BUMP_DIVISOR { 10, 10, 10 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 2
|
||||
#define Z_HOME_BUMP_MM 2 // deltas need the same for all three axes
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 1
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
|
@ -394,7 +394,7 @@
|
|||
#define Y_HOME_BUMP_MM 5
|
||||
#define Z_HOME_BUMP_MM 2
|
||||
#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
|
||||
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
|
||||
//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
|
||||
|
||||
// When G28 is called, this option will make Y home before X
|
||||
//#define HOME_Y_BEFORE_X
|
||||
|
|
Loading…
Reference in a new issue