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✏️ Fix TFT field names (#22776)
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@ -183,7 +183,7 @@ void LTDC_Config() {
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hltdc_F.Init.AccumulatedVBP = (LTDC_LCD_VSYNC + LTDC_LCD_VBP - 1);
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hltdc_F.Init.AccumulatedActiveH = (TFT_HEIGHT + LTDC_LCD_VSYNC + LTDC_LCD_VBP - 1);
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hltdc_F.Init.AccumulatedActiveW = (TFT_WIDTH + LTDC_LCD_HSYNC + LTDC_LCD_HBP - 1);
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hltdc_F.Init.TotalHeight = (TFT_HEIGHT + LTDC_LCD_VSYNC + LTDC_LCD_VBP + LTDC_LCD_VFP - 1);
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hltdc_F.Init.TotalHeigh = (TFT_HEIGHT + LTDC_LCD_VSYNC + LTDC_LCD_VBP + LTDC_LCD_VFP - 1);
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hltdc_F.Init.TotalWidth = (TFT_WIDTH + LTDC_LCD_HSYNC + LTDC_LCD_HBP + LTDC_LCD_HFP - 1);
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/* Configure R,G,B component values for LCD background color : all black background */
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@ -205,7 +205,7 @@ void LTDC_Config() {
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pLayerCfg.PixelFormat = LTDC_PIXEL_FORMAT_RGB565;
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/* Start Address configuration : frame buffer is located at SDRAM memory */
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pLayerCfg.FBStartAddress = (uint32_t)(FRAME_BUFFER_ADDRESS);
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pLayerCfg.FBStartAdress = (uint32_t)(FRAME_BUFFER_ADDRESS);
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/* Alpha constant (255 == totally opaque) */
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pLayerCfg.Alpha = 255;
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