From 5b5a8798f8fe202e86c008088f847a3edb51cc71 Mon Sep 17 00:00:00 2001
From: Scott Lahteine <thinkyhead@users.noreply.github.com>
Date: Wed, 15 Sep 2021 19:48:29 -0500
Subject: [PATCH] =?UTF-8?q?=F0=9F=8E=A8=20Consolidate=20Ender-3=20V2=20DWI?=
 =?UTF-8?q?N=20common=20code=20(#22778)?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit

---
 Marlin/src/MarlinCore.cpp                     |  18 +-
 Marlin/src/inc/Conditionals_post.h            |   3 +-
 Marlin/src/lcd/e3v2/common/dwin_api.cpp       | 429 ++++++++++++++++
 Marlin/src/lcd/e3v2/common/dwin_api.h         | 265 ++++++++++
 Marlin/src/lcd/e3v2/common/dwin_color.h       |  44 ++
 Marlin/src/lcd/e3v2/common/dwin_font.h        |  38 ++
 Marlin/src/lcd/e3v2/common/dwin_set.h         | 138 +++++
 .../rotary_encoder.cpp => common/encoder.cpp} |  34 +-
 .../rotary_encoder.h => common/encoder.h}     |   6 +-
 Marlin/src/lcd/e3v2/creality/dwin.cpp         | 117 +++--
 Marlin/src/lcd/e3v2/creality/dwin.h           |  23 +-
 Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp     | 398 +-------------
 Marlin/src/lcd/e3v2/creality/dwin_lcd.h       | 323 +-----------
 .../src/lcd/e3v2/creality/rotary_encoder.cpp  | 263 ----------
 Marlin/src/lcd/e3v2/creality/rotary_encoder.h |  94 ----
 Marlin/src/lcd/e3v2/enhanced/dwin.cpp         | 134 ++---
 Marlin/src/lcd/e3v2/enhanced/dwin.h           |  74 ++-
 Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp     | 484 ++----------------
 Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h       | 260 ++--------
 Marlin/src/lcd/e3v2/enhanced/dwinui.cpp       |  76 +--
 Marlin/src/lcd/e3v2/enhanced/dwinui.h         | 206 ++------
 Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp   |  56 +-
 Marlin/src/lcd/e3v2/enhanced/lockscreen.h     |  40 +-
 .../src/lcd/e3v2/enhanced/rotary_encoder.cpp  | 263 ----------
 Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h |  93 ----
 Marlin/src/lcd/e3v2/jyersui/dwin.cpp          | 271 +++++-----
 Marlin/src/lcd/e3v2/jyersui/dwin.h            | 141 +----
 Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp      | 420 +--------------
 Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h        | 189 +------
 Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp     | 412 +--------------
 Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h       | 246 +--------
 Marlin/src/lcd/e3v2/marlinui/dwin_string.h    |   5 +-
 Marlin/src/lcd/e3v2/marlinui/ui_common.cpp    |   6 +-
 Marlin/src/lcd/marlinui.cpp                   |   2 +-
 Marlin/src/lcd/marlinui.h                     |   5 +-
 Marlin/src/sd/SdFile.h                        |   1 -
 buildroot/tests/STM32F103RET6_creality        |   8 +-
 ini/features.ini                              |   3 +-
 platformio.ini                                |   2 +-
 39 files changed, 1512 insertions(+), 4078 deletions(-)
 create mode 100644 Marlin/src/lcd/e3v2/common/dwin_api.cpp
 create mode 100644 Marlin/src/lcd/e3v2/common/dwin_api.h
 create mode 100644 Marlin/src/lcd/e3v2/common/dwin_color.h
 create mode 100644 Marlin/src/lcd/e3v2/common/dwin_font.h
 create mode 100644 Marlin/src/lcd/e3v2/common/dwin_set.h
 rename Marlin/src/lcd/e3v2/{jyersui/rotary_encoder.cpp => common/encoder.cpp} (91%)
 rename Marlin/src/lcd/e3v2/{jyersui/rotary_encoder.h => common/encoder.h} (95%)
 delete mode 100644 Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp
 delete mode 100644 Marlin/src/lcd/e3v2/creality/rotary_encoder.h
 delete mode 100644 Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp
 delete mode 100644 Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h

diff --git a/Marlin/src/MarlinCore.cpp b/Marlin/src/MarlinCore.cpp
index 07a9d0186f2..96f6a66b0bd 100644
--- a/Marlin/src/MarlinCore.cpp
+++ b/Marlin/src/MarlinCore.cpp
@@ -74,15 +74,15 @@
   #include <lvgl.h>
 #endif
 
-#if ENABLED(DWIN_CREALITY_LCD)
-  #include "lcd/e3v2/creality/dwin.h"
-  #include "lcd/e3v2/creality/rotary_encoder.h"
-#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
-  #include "lcd/e3v2/enhanced/dwin.h"
-  #include "lcd/e3v2/enhanced/rotary_encoder.h"
-#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
-  #include "lcd/e3v2/jyersui/dwin.h"
-  #include "lcd/e3v2/jyersui/rotary_encoder.h"
+#if HAS_DWIN_E3V2
+  #include "lcd/e3v2/common/encoder.h"
+  #if ENABLED(DWIN_CREALITY_LCD)
+    #include "lcd/e3v2/creality/dwin.h"
+  #elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
+    #include "lcd/e3v2/enhanced/dwin.h"
+  #elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
+    #include "lcd/e3v2/jyersui/dwin.h"
+  #endif
 #endif
 
 #if ENABLED(EXTENSIBLE_UI)
diff --git a/Marlin/src/inc/Conditionals_post.h b/Marlin/src/inc/Conditionals_post.h
index 5b7526b74b4..5c1aa5321f4 100644
--- a/Marlin/src/inc/Conditionals_post.h
+++ b/Marlin/src/inc/Conditionals_post.h
@@ -421,8 +421,9 @@
   #endif
 #endif
 
-#if EITHER(DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
+#if EITHER(HAS_DWIN_E3V2, IS_DWIN_MARLINUI)
   #define HAS_LCD_BRIGHTNESS 1
+  #define MAX_LCD_BRIGHTNESS 31
 #endif
 
 /**
diff --git a/Marlin/src/lcd/e3v2/common/dwin_api.cpp b/Marlin/src/lcd/e3v2/common/dwin_api.cpp
new file mode 100644
index 00000000000..480b98d3fd5
--- /dev/null
+++ b/Marlin/src/lcd/e3v2/common/dwin_api.cpp
@@ -0,0 +1,429 @@
+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#include "../../../inc/MarlinConfigPre.h"
+
+#if EITHER(HAS_DWIN_E3V2, IS_DWIN_MARLINUI)
+
+#include "dwin_api.h"
+#include "dwin_set.h"
+
+#include "../../../inc/MarlinConfig.h"
+
+#include <string.h> // for memset
+
+uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
+uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
+uint8_t databuf[26] = { 0 };
+
+// Send the data in the buffer plus the packet tail
+void DWIN_Send(size_t &i) {
+  ++i;
+  LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
+  LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
+}
+
+/*-------------------------------------- System variable function --------------------------------------*/
+
+// Handshake (1: Success, 0: Fail)
+bool DWIN_Handshake() {
+  static int recnum = 0;
+  #ifndef LCD_BAUDRATE
+    #define LCD_BAUDRATE 115200
+  #endif
+  LCD_SERIAL.begin(LCD_BAUDRATE);
+  const millis_t serial_connect_timeout = millis() + 1000UL;
+  while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
+
+  size_t i = 0;
+  DWIN_Byte(i, 0x00);
+  DWIN_Send(i);
+
+  while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
+    databuf[recnum] = LCD_SERIAL.read();
+    // ignore the invalid data
+    if (databuf[0] != FHONE) { // prevent the program from running.
+      if (recnum > 0) {
+        recnum = 0;
+        ZERO(databuf);
+      }
+      continue;
+    }
+    delay(10);
+    recnum++;
+  }
+
+  return ( recnum >= 3
+        && databuf[0] == FHONE
+        && databuf[1] == '\0'
+        && databuf[2] == 'O'
+        && databuf[3] == 'K' );
+}
+
+// Set the backlight brightness
+//  brightness: (0x00-0x1F)
+void DWIN_LCD_Brightness(const uint8_t brightness) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x30);
+  DWIN_Byte(i, _MAX(brightness, 0x1F));
+  DWIN_Send(i);
+}
+
+// Set screen display direction
+//  dir: 0=0°, 1=90°, 2=180°, 3=270°
+void DWIN_Frame_SetDir(uint8_t dir) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x34);
+  DWIN_Byte(i, 0x5A);
+  DWIN_Byte(i, 0xA5);
+  DWIN_Byte(i, dir);
+  DWIN_Send(i);
+}
+
+// Update display
+void DWIN_UpdateLCD() {
+  size_t i = 0;
+  DWIN_Byte(i, 0x3D);
+  DWIN_Send(i);
+}
+
+/*---------------------------------------- Drawing functions ----------------------------------------*/
+
+// Clear screen
+//  color: Clear screen color
+void DWIN_Frame_Clear(const uint16_t color) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x01);
+  DWIN_Word(i, color);
+  DWIN_Send(i);
+}
+
+// Draw a point
+//  color: point color
+//  width: point width   0x01-0x0F
+//  height: point height 0x01-0x0F
+//  x,y: upper left point
+void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x02);
+  DWIN_Word(i, color);
+  DWIN_Byte(i, width);
+  DWIN_Byte(i, height);
+  DWIN_Word(i, x);
+  DWIN_Word(i, y);
+  DWIN_Send(i);
+}
+
+// Draw a line
+//  color: Line segment color
+//  xStart/yStart: Start point
+//  xEnd/yEnd: End point
+void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x03);
+  DWIN_Word(i, color);
+  DWIN_Word(i, xStart);
+  DWIN_Word(i, yStart);
+  DWIN_Word(i, xEnd);
+  DWIN_Word(i, yEnd);
+  DWIN_Send(i);
+}
+
+// Draw a rectangle
+//  mode: 0=frame, 1=fill, 2=XOR fill
+//  color: Rectangle color
+//  xStart/yStart: upper left point
+//  xEnd/yEnd: lower right point
+void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x05);
+  DWIN_Byte(i, mode);
+  DWIN_Word(i, color);
+  DWIN_Word(i, xStart);
+  DWIN_Word(i, yStart);
+  DWIN_Word(i, xEnd);
+  DWIN_Word(i, yEnd);
+  DWIN_Send(i);
+}
+
+// Move a screen area
+//  mode: 0, circle shift; 1, translation
+//  dir: 0=left, 1=right, 2=up, 3=down
+//  dis: Distance
+//  color: Fill color
+//  xStart/yStart: upper left point
+//  xEnd/yEnd: bottom right point
+void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
+                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x09);
+  DWIN_Byte(i, (mode << 7) | dir);
+  DWIN_Word(i, dis);
+  DWIN_Word(i, color);
+  DWIN_Word(i, xStart);
+  DWIN_Word(i, yStart);
+  DWIN_Word(i, xEnd);
+  DWIN_Word(i, yEnd);
+  DWIN_Send(i);
+}
+
+/*---------------------------------------- Text related functions ----------------------------------------*/
+
+// Draw a string
+//  widthAdjust: true=self-adjust character width; false=no adjustment
+//  bShow: true=display background color; false=don't display background color
+//  size: Font size
+//  color: Character color
+//  bColor: Background color
+//  x/y: Upper-left coordinate of the string
+//  *string: The string
+//  rlimit: To limit the drawn string length
+void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit/*=0xFFFF*/) {
+  constexpr uint8_t widthAdjust = 0;
+  size_t i = 0;
+  DWIN_Byte(i, 0x11);
+  // Bit 7: widthAdjust
+  // Bit 6: bShow
+  // Bit 5-4: Unused (0)
+  // Bit 3-0: size
+  DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
+  DWIN_Word(i, color);
+  DWIN_Word(i, bColor);
+  DWIN_Word(i, x);
+  DWIN_Word(i, y);
+  DWIN_Text(i, string, rlimit);
+  DWIN_Send(i);
+}
+
+// Draw a positive integer
+//  bShow: true=display background color; false=don't display background color
+//  zeroFill: true=zero fill; false=no zero fill
+//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
+//  size: Font size
+//  color: Character color
+//  bColor: Background color
+//  iNum: Number of digits
+//  x/y: Upper-left coordinate
+//  value: Integer value
+void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
+                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x14);
+  // Bit 7: bshow
+  // Bit 6: 1 = signed; 0 = unsigned number;
+  // Bit 5: zeroFill
+  // Bit 4: zeroMode
+  // Bit 3-0: size
+  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
+  DWIN_Word(i, color);
+  DWIN_Word(i, bColor);
+  DWIN_Byte(i, iNum);
+  DWIN_Byte(i, 0); // fNum
+  DWIN_Word(i, x);
+  DWIN_Word(i, y);
+  #if 0
+    for (char count = 0; count < 8; count++) {
+      DWIN_Byte(i, value);
+      value >>= 8;
+      if (!(value & 0xFF)) break;
+    }
+  #else
+    // Write a big-endian 64 bit integer
+    const size_t p = i + 1;
+    for (char count = 8; count--;) { // 7..0
+      ++i;
+      DWIN_SendBuf[p + count] = value;
+      value >>= 8;
+    }
+  #endif
+
+  DWIN_Send(i);
+}
+
+// Draw a floating point number
+//  bShow: true=display background color; false=don't display background color
+//  zeroFill: true=zero fill; false=no zero fill
+//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
+//  size: Font size
+//  color: Character color
+//  bColor: Background color
+//  iNum: Number of whole digits
+//  fNum: Number of decimal digits
+//  x/y: Upper-left point
+//  value: Float value
+void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
+                          uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) {
+  //uint8_t *fvalue = (uint8_t*)&value;
+  size_t i = 0;
+  DWIN_Byte(i, 0x14);
+  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
+  DWIN_Word(i, color);
+  DWIN_Word(i, bColor);
+  DWIN_Byte(i, iNum);
+  DWIN_Byte(i, fNum);
+  DWIN_Word(i, x);
+  DWIN_Word(i, y);
+  DWIN_Long(i, value);
+  /*
+  DWIN_Byte(i, fvalue[3]);
+  DWIN_Byte(i, fvalue[2]);
+  DWIN_Byte(i, fvalue[1]);
+  DWIN_Byte(i, fvalue[0]);
+  */
+  DWIN_Send(i);
+}
+
+// Draw a floating point number
+//  value: positive unscaled float value
+void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
+                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
+  const int32_t val = round(value * POW(10, fNum));
+  DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val);
+}
+
+/*---------------------------------------- Picture related functions ----------------------------------------*/
+
+// Draw JPG and cached in #0 virtual display area
+//  id: Picture ID
+void DWIN_JPG_ShowAndCache(const uint8_t id) {
+  size_t i = 0;
+  DWIN_Word(i, 0x2200);
+  DWIN_Byte(i, id);
+  DWIN_Send(i);     // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
+}
+
+// Draw an Icon
+//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
+//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
+//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
+//  libID: Icon library ID
+//  picID: Icon ID
+//  x/y: Upper-left point
+void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
+  NOMORE(x, DWIN_WIDTH - 1);
+  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
+  size_t i = 0;
+  DWIN_Byte(i, 0x23);
+  DWIN_Word(i, x);
+  DWIN_Word(i, y);
+  DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | libID);
+  DWIN_Byte(i, picID);
+  DWIN_Send(i);
+}
+
+// Draw an Icon from SRAM
+//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
+//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
+//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
+//  x/y: Upper-left point
+//  addr: SRAM address
+void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr) {
+  NOMORE(x, DWIN_WIDTH - 1);
+  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
+  size_t i = 0;
+  DWIN_Byte(i, 0x24);
+  DWIN_Word(i, x);
+  DWIN_Word(i, y);
+  DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | 0x00);
+  DWIN_Word(i, addr);
+  DWIN_Send(i);
+}
+
+// Unzip the JPG picture to a virtual display area
+//  n: Cache index
+//  id: Picture ID
+void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x25);
+  DWIN_Byte(i, n);
+  DWIN_Byte(i, id);
+  DWIN_Send(i);
+}
+
+// Animate a series of icons
+//  animID: Animation ID; 0x00-0x0F
+//  animate: true on; false off;
+//  libID: Icon library ID
+//  picIDs: Icon starting ID
+//  picIDe: Icon ending ID
+//  x/y: Upper-left point
+//  interval: Display time interval, unit 10mS
+void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
+  NOMORE(x, DWIN_WIDTH - 1);
+  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
+  size_t i = 0;
+  DWIN_Byte(i, 0x28);
+  DWIN_Word(i, x);
+  DWIN_Word(i, y);
+  // Bit 7: animation on or off
+  // Bit 6: start from begin or end
+  // Bit 5-4: unused (0)
+  // Bit 3-0: animID
+  DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
+  DWIN_Byte(i, libID);
+  DWIN_Byte(i, picIDs);
+  DWIN_Byte(i, picIDe);
+  DWIN_Byte(i, interval);
+  DWIN_Send(i);
+}
+
+// Animation Control
+//  state: 16 bits, each bit is the state of an animation id
+void DWIN_ICON_AnimationControl(uint16_t state) {
+  size_t i = 0;
+  DWIN_Byte(i, 0x29);
+  DWIN_Word(i, state);
+  DWIN_Send(i);
+}
+
+/*---------------------------------------- Memory functions ----------------------------------------*/
+// The LCD has an additional 32KB SRAM and 16KB Flash
+// Data can be written to the SRAM and saved to one of the jpeg page files
+
+// Write Data Memory
+//  command 0x31
+//  Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
+//  Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
+//  Data: data
+//
+//  Flash writing returns 0xA5 0x4F 0x4B
+
+// Read Data Memory
+//  command 0x32
+//  Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
+//  Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
+//  Length: leangth of data to read; 0x01-0xF0
+//
+//  Response:
+//    Type, Address, Length, Data
+
+// Write Picture Memory
+//  Write the contents of the 32KB SRAM data memory into the designated image memory space
+//  Issued: 0x5A, 0xA5, PIC_ID
+//  Response: 0xA5 0x4F 0x4B
+//
+//  command 0x33
+//  0x5A, 0xA5
+//  PicId: Picture Memory location, 0x00-0x0F
+//
+//  Flash writing returns 0xA5 0x4F 0x4B
+
+#endif // HAS_DWIN_E3V2 || IS_DWIN_MARLINUI
diff --git a/Marlin/src/lcd/e3v2/common/dwin_api.h b/Marlin/src/lcd/e3v2/common/dwin_api.h
new file mode 100644
index 00000000000..dd9560a60f1
--- /dev/null
+++ b/Marlin/src/lcd/e3v2/common/dwin_api.h
@@ -0,0 +1,265 @@
+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include "../../../HAL/shared/Marduino.h"
+
+#ifndef DWIN_WIDTH
+  #define DWIN_WIDTH  272
+#endif
+#ifndef DWIN_HEIGHT
+  #define DWIN_HEIGHT 480
+#endif
+
+#define RECEIVED_NO_DATA         0x00
+#define RECEIVED_SHAKE_HAND_ACK  0x01
+
+#define FHONE                    0xAA
+
+#define DWIN_SCROLL_UP   2
+#define DWIN_SCROLL_DOWN 3
+
+// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
+// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
+extern uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2];
+extern uint8_t DWIN_BufTail[4];
+extern uint8_t databuf[26];
+
+inline void DWIN_Byte(size_t &i, const uint16_t bval) {
+  DWIN_SendBuf[++i] = bval;
+}
+
+inline void DWIN_Word(size_t &i, const uint16_t wval) {
+  DWIN_SendBuf[++i] = wval >> 8;
+  DWIN_SendBuf[++i] = wval & 0xFF;
+}
+
+inline void DWIN_Long(size_t &i, const uint32_t lval) {
+  DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
+  DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
+  DWIN_SendBuf[++i] = (lval >>  8) & 0xFF;
+  DWIN_SendBuf[++i] = lval & 0xFF;
+}
+
+// Send the data in the buffer plus the packet tail
+void DWIN_Send(size_t &i);
+
+inline void DWIN_Text(size_t &i, const char * const string, uint16_t rlimit=0xFFFF) {
+  if (!string) return;
+  const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(strlen(string), rlimit));
+  if (len == 0) return;
+  memcpy(&DWIN_SendBuf[i+1], string, len);
+  i += len;
+}
+
+inline void DWIN_Text(size_t &i, const __FlashStringHelper * string, uint16_t rlimit=0xFFFF) {
+  if (!string) return;
+  const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(rlimit, strlen_P((PGM_P)string))); // cast to PGM_P (const char*) measure with strlen_P.
+  if (len == 0) return;
+  memcpy_P(&DWIN_SendBuf[i+1], string, len);
+  i += len;
+}
+
+/*-------------------------------------- System variable function --------------------------------------*/
+
+// Handshake (1: Success, 0: Fail)
+bool DWIN_Handshake();
+
+// DWIN startup
+void DWIN_Startup();
+
+// Set the backlight brightness
+//  brightness: (0x00-0xFF)
+void DWIN_LCD_Brightness(const uint8_t brightness);
+
+// Set screen display direction
+//  dir: 0=0°, 1=90°, 2=180°, 3=270°
+void DWIN_Frame_SetDir(uint8_t dir);
+
+// Update display
+void DWIN_UpdateLCD();
+
+/*---------------------------------------- Drawing functions ----------------------------------------*/
+
+// Clear screen
+//  color: Clear screen color
+void DWIN_Frame_Clear(const uint16_t color);
+
+// Draw a point
+//  color: point color
+//  width: point width   0x01-0x0F
+//  height: point height 0x01-0x0F
+//  x,y: upper left point
+void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
+
+// Draw a line
+//  color: Line segment color
+//  xStart/yStart: Start point
+//  xEnd/yEnd: End point
+void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
+
+// Draw a Horizontal line
+//  color: Line segment color
+//  xStart/yStart: Start point
+//  xLength: Line Length
+inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
+  DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
+}
+
+// Draw a Vertical line
+//  color: Line segment color
+//  xStart/yStart: Start point
+//  yLength: Line Length
+inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
+  DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
+}
+
+// Draw a rectangle
+//  mode: 0=frame, 1=fill, 2=XOR fill
+//  color: Rectangle color
+//  xStart/yStart: upper left point
+//  xEnd/yEnd: lower right point
+void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
+
+// Draw a box
+//  mode: 0=frame, 1=fill, 2=XOR fill
+//  color: Rectangle color
+//  xStart/yStart: upper left point
+//  xSize/ySize: box size
+inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
+  DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
+}
+
+// Move a screen area
+//  mode: 0, circle shift; 1, translation
+//  dir: 0=left, 1=right, 2=up, 3=down
+//  dis: Distance
+//  color: Fill color
+//  xStart/yStart: upper left point
+//  xEnd/yEnd: bottom right point
+void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
+                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
+
+
+/*---------------------------------------- Text related functions ----------------------------------------*/
+
+// Draw a string
+//  bShow: true=display background color; false=don't display background color
+//  size: Font size
+//  color: Character color
+//  bColor: Background color
+//  x/y: Upper-left coordinate of the string
+//  *string: The string
+//  rlimit: For draw less chars than string length use rlimit
+void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit=0xFFFF);
+
+inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
+  // Note that this won't work on AVR, only 32-bit systems!
+  DWIN_Draw_String(bShow, size, color, bColor, x, y, reinterpret_cast<const char*>(title));
+}
+
+// Draw a positive integer
+//  bShow: true=display background color; false=don't display background color
+//  zeroFill: true=zero fill; false=no zero fill
+//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
+//  size: Font size
+//  color: Character color
+//  bColor: Background color
+//  iNum: Number of digits
+//  x/y: Upper-left coordinate
+//  value: Integer value
+void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
+                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value);
+
+// Draw a floating point number
+//  bShow: true=display background color; false=don't display background color
+//  zeroFill: true=zero fill; false=no zero fill
+//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
+//  size: Font size
+//  color: Character color
+//  bColor: Background color
+//  iNum: Number of whole digits
+//  fNum: Number of decimal digits
+//  x/y: Upper-left point
+//  value: Float value
+void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
+                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value);
+
+// Draw a floating point number
+//  value: positive unscaled float value
+void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
+                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
+
+/*---------------------------------------- Picture related functions ----------------------------------------*/
+
+// Draw JPG and cached in #0 virtual display area
+//  id: Picture ID
+void DWIN_JPG_ShowAndCache(const uint8_t id);
+
+// Draw an Icon
+//  libID: Icon library ID
+//  picID: Icon ID
+//  x/y: Upper-left point
+void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
+
+// Draw an Icon
+//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
+//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
+//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
+//  libID: Icon library ID
+//  picID: Icon ID
+//  x/y: Upper-left point
+void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
+
+// Draw an Icon from SRAM
+//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
+//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
+//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
+//  x/y: Upper-left point
+//  addr: SRAM address
+void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr);
+
+// Unzip the JPG picture to a virtual display area
+//  n: Cache index
+//  id: Picture ID
+void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
+
+// Unzip the JPG picture to virtual display area #1
+//  id: Picture ID
+inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
+
+// Animate a series of icons
+//  animID: Animation ID  up to 16
+//  animate: animation on or off
+//  libID: Icon library ID
+//  picIDs: Icon starting ID
+//  picIDe: Icon ending ID
+//  x/y: Upper-left point
+//  interval: Display time interval, unit 10mS
+void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
+
+// Animation Control
+//  state: 16 bits, each bit is the state of an animation id
+void DWIN_ICON_AnimationControl(uint16_t state);
diff --git a/Marlin/src/lcd/e3v2/common/dwin_color.h b/Marlin/src/lcd/e3v2/common/dwin_color.h
new file mode 100644
index 00000000000..d327f21a938
--- /dev/null
+++ b/Marlin/src/lcd/e3v2/common/dwin_color.h
@@ -0,0 +1,44 @@
+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+// Extended and default UI Colors
+#define RGB(R,G,B)  (R << 11) | (G << 5) | (B) // R,B: 0..31; G: 0..63
+#define GetRColor(color) ((color >> 11) & 0x1F)
+#define GetGColor(color) ((color >>  5) & 0x3F)
+#define GetBColor(color) ((color >>  0) & 0x1F)
+
+#define Color_White         0xFFFF
+#define Color_Yellow        RGB(0x1F,0x3F,0x00)
+#define Color_Red           RGB(0x1F,0x00,0x00)
+#define Color_Error_Red     0xB000  // Error!
+#define Color_Bg_Red        0xF00F  // Red background color
+#define Color_Bg_Window     0x31E8  // Popup background color
+#define Color_Bg_Blue       0x1125  // Dark blue background color
+#define Color_Bg_Black      0x0841  // Black background color
+#define Color_IconBlue      0x45FA  // Lighter blue that matches icons/accents
+#define Popup_Text_Color    0xD6BA  // Popup font background color
+#define Line_Color          0x3A6A  // Split line color
+#define Rectangle_Color     0xEE2F  // Blue square cursor color
+#define Percent_Color       0xFE29  // Percentage color
+#define BarFill_Color       0x10E4  // Fill color of progress bar
+#define Select_Color        0x33BB  // Selected color
diff --git a/Marlin/src/lcd/e3v2/common/dwin_font.h b/Marlin/src/lcd/e3v2/common/dwin_font.h
new file mode 100644
index 00000000000..5a4b1a61cf2
--- /dev/null
+++ b/Marlin/src/lcd/e3v2/common/dwin_font.h
@@ -0,0 +1,38 @@
+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+/**
+ * 3-.0:The font size, 0x00-0x09, corresponds to the font size below:
+ * 0x00=6*12   0x01=8*16   0x02=10*20  0x03=12*24  0x04=14*28
+ * 0x05=16*32  0x06=20*40  0x07=24*48  0x08=28*56  0x09=32*64
+ */
+#define font6x12  0x00
+#define font8x16  0x01
+#define font10x20 0x02
+#define font12x24 0x03
+#define font14x28 0x04
+#define font16x32 0x05
+#define font20x40 0x06
+#define font24x48 0x07
+#define font28x56 0x08
+#define font32x64 0x09
diff --git a/Marlin/src/lcd/e3v2/common/dwin_set.h b/Marlin/src/lcd/e3v2/common/dwin_set.h
new file mode 100644
index 00000000000..4fedd7a5843
--- /dev/null
+++ b/Marlin/src/lcd/e3v2/common/dwin_set.h
@@ -0,0 +1,138 @@
+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+// Picture ID
+#define Language_English    1
+#define Language_Chinese    2
+
+#define ICON                7 // Icon set file 7.ICO
+
+#define ICON_LOGO                0
+#define ICON_Print_0             1
+#define ICON_Print_1             2
+#define ICON_Prepare_0           3
+#define ICON_Prepare_1           4
+#define ICON_Control_0           5
+#define ICON_Control_1           6
+#define ICON_Leveling_0          7
+#define ICON_Leveling_1          8
+#define ICON_HotendTemp          9
+#define ICON_BedTemp            10
+#define ICON_Speed              11
+#define ICON_Zoffset            12
+#define ICON_Back               13
+#define ICON_File               14
+#define ICON_PrintTime          15
+#define ICON_RemainTime         16
+#define ICON_Setup_0            17
+#define ICON_Setup_1            18
+#define ICON_Pause_0            19
+#define ICON_Pause_1            20
+#define ICON_Continue_0         21
+#define ICON_Continue_1         22
+#define ICON_Stop_0             23
+#define ICON_Stop_1             24
+#define ICON_Bar                25
+#define ICON_More               26
+
+#define ICON_Axis               27
+#define ICON_CloseMotor         28
+#define ICON_Homing             29
+#define ICON_SetHome            30
+#define ICON_PLAPreheat         31
+#define ICON_ABSPreheat         32
+#define ICON_Cool               33
+#define ICON_Language           34
+
+#define ICON_MoveX              35
+#define ICON_MoveY              36
+#define ICON_MoveZ              37
+#define ICON_Extruder           38
+
+#define ICON_Temperature        40
+#define ICON_Motion             41
+#define ICON_WriteEEPROM        42
+#define ICON_ReadEEPROM         43
+#define ICON_ResumeEEPROM       44
+#define ICON_Info               45
+
+#define ICON_SetEndTemp         46
+#define ICON_SetBedTemp         47
+#define ICON_FanSpeed           48
+#define ICON_SetPLAPreheat      49
+#define ICON_SetABSPreheat      50
+
+#define ICON_MaxSpeed           51
+#define ICON_MaxAccelerated     52
+#define ICON_MaxJerk            53
+#define ICON_Step               54
+#define ICON_PrintSize          55
+#define ICON_Version            56
+#define ICON_Contact            57
+#define ICON_StockConfiguration 58
+#define ICON_MaxSpeedX          59
+#define ICON_MaxSpeedY          60
+#define ICON_MaxSpeedZ          61
+#define ICON_MaxSpeedE          62
+#define ICON_MaxAccX            63
+#define ICON_MaxAccY            64
+#define ICON_MaxAccZ            65
+#define ICON_MaxAccE            66
+#define ICON_MaxSpeedJerkX      67
+#define ICON_MaxSpeedJerkY      68
+#define ICON_MaxSpeedJerkZ      69
+#define ICON_MaxSpeedJerkE      70
+#define ICON_StepX              71
+#define ICON_StepY              72
+#define ICON_StepZ              73
+#define ICON_StepE              74
+#define ICON_Setspeed           75
+#define ICON_SetZOffset         76
+#define ICON_Rectangle          77
+#define ICON_BLTouch            78
+#define ICON_TempTooLow         79
+#define ICON_AutoLeveling       80
+#define ICON_TempTooHigh        81
+#define ICON_NoTips_C           82
+#define ICON_NoTips_E           83
+#define ICON_Continue_C         84
+#define ICON_Continue_E         85
+#define ICON_Cancel_C           86
+#define ICON_Cancel_E           87
+#define ICON_Confirm_C          88
+#define ICON_Confirm_E          89
+#define ICON_Info_0             90
+#define ICON_Info_1             91
+
+#define ICON_Folder       ICON_More
+#define ICON_AdvSet       ICON_Language
+#define ICON_HomeOffset   ICON_AdvSet
+#define ICON_HomeOffsetX  ICON_StepX
+#define ICON_HomeOffsetY  ICON_StepY
+#define ICON_HomeOffsetZ  ICON_StepZ
+#define ICON_ProbeOffset  ICON_AdvSet
+#define ICON_ProbeOffsetX ICON_StepX
+#define ICON_ProbeOffsetY ICON_StepY
+#define ICON_ProbeOffsetZ ICON_StepZ
+#define ICON_PIDNozzle    ICON_SetEndTemp
+#define ICON_PIDbed       ICON_SetBedTemp
diff --git a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.cpp b/Marlin/src/lcd/e3v2/common/encoder.cpp
similarity index 91%
rename from Marlin/src/lcd/e3v2/jyersui/rotary_encoder.cpp
rename to Marlin/src/lcd/e3v2/common/encoder.cpp
index 23494aa6933..edfaf60aae1 100644
--- a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.cpp
+++ b/Marlin/src/lcd/e3v2/common/encoder.cpp
@@ -21,15 +21,15 @@
  */
 
 /*****************************************************************************
- * @file     lcd/e3v2/jyersui/rotary_encoder.cpp
+ * @file     lcd/e3v2/common/encoder.cpp
  * @brief    Rotary encoder functions
  *****************************************************************************/
 
 #include "../../../inc/MarlinConfigPre.h"
 
-#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
+#if HAS_DWIN_E3V2
 
-#include "rotary_encoder.h"
+#include "encoder.h"
 #include "../../buttons.h"
 
 #include "../../../MarlinCore.h"
@@ -38,7 +38,6 @@
 
 #if HAS_BUZZER
   #include "../../../libs/buzzer.h"
-  #include "dwin.h"
 #endif
 
 #include <stdlib.h>
@@ -49,10 +48,10 @@
 
 ENCODER_Rate EncoderRate;
 
-// Buzzer
+// TODO: Replace with ui.quick_feedback
 void Encoder_tick() {
   #if PIN_EXISTS(BEEPER)
-    if (CrealityDWIN.eeprom_settings.beeperenable) {
+    if (ui.buzzer_enabled) {
       WRITE(BEEPER_PIN, HIGH);
       delay(10);
       WRITE(BEEPER_PIN, LOW);
@@ -72,18 +71,18 @@ void Encoder_Configuration() {
     SET_INPUT_PULLUP(BTN_ENC);
   #endif
   #if PIN_EXISTS(BEEPER)
-    SET_OUTPUT(BEEPER_PIN);
+    SET_OUTPUT(BEEPER_PIN);     // TODO: Use buzzer.h which already inits this
   #endif
 }
 
 // Analyze encoder value and return state
-ENCODER_DiffState Encoder_ReceiveAnalyze() {
+EncoderState Encoder_ReceiveAnalyze() {
   const millis_t now = millis();
   static uint8_t lastEncoderBits;
   uint8_t newbutton = 0;
   static signed char temp_diff = 0;
 
-  ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO;
+  EncoderState temp_diffState = ENCODER_DIFF_NO;
   if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
   if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
   if (BUTTON_PRESSED(ENC)) {
@@ -94,8 +93,10 @@ ENCODER_DiffState Encoder_ReceiveAnalyze() {
       #if PIN_EXISTS(LCD_LED)
         //LED_Action();
       #endif
-      if (ui.backlight) return ENCODER_DIFF_ENTER;
-      ui.refresh_brightness();
+      if (!ui.backlight) ui.refresh_brightness();
+      const bool was_waiting = wait_for_user;
+      wait_for_user = false;
+      return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER;
     }
     else return ENCODER_DIFF_NO;
   }
@@ -122,13 +123,8 @@ ENCODER_DiffState Encoder_ReceiveAnalyze() {
   }
 
   if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) {
-    #if ENABLED(REVERSE_ENCODER_DIRECTION)
-      if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CCW;
-      else temp_diffState = ENCODER_DIFF_CW;
-    #else
-      if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW;
-      else temp_diffState = ENCODER_DIFF_CCW;
-    #endif
+    if (temp_diff > 0) temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CCW, ENCODER_DIFF_CW);
+    else temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CW, ENCODER_DIFF_CCW);
 
     #if ENABLED(ENCODER_RATE_MULTIPLIER)
 
@@ -260,4 +256,4 @@ ENCODER_DiffState Encoder_ReceiveAnalyze() {
 
 #endif // LCD_LED
 
-#endif // DWIN_CREALITY_LCD_JYERSUI
+#endif // HAS_DWIN_E3V2
diff --git a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.h b/Marlin/src/lcd/e3v2/common/encoder.h
similarity index 95%
rename from Marlin/src/lcd/e3v2/jyersui/rotary_encoder.h
rename to Marlin/src/lcd/e3v2/common/encoder.h
index 0febe6bd359..e5d9645ed43 100644
--- a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.h
+++ b/Marlin/src/lcd/e3v2/common/encoder.h
@@ -22,7 +22,7 @@
 #pragma once
 
 /*****************************************************************************
-  * @file     lcd/e3v2/jyersui/rotary_encoder.h
+  * @file     lcd/e3v2/common/encoder.h
   * @brief    Rotary encoder functions
   ****************************************************************************/
 
@@ -43,13 +43,13 @@ typedef enum {
   ENCODER_DIFF_CW    = 1,  // clockwise rotation
   ENCODER_DIFF_CCW   = 2,  // counterclockwise rotation
   ENCODER_DIFF_ENTER = 3   // click
-} ENCODER_DiffState;
+} EncoderState;
 
 // Encoder initialization
 void Encoder_Configuration();
 
 // Analyze encoder value and return state
-ENCODER_DiffState Encoder_ReceiveAnalyze();
+EncoderState Encoder_ReceiveAnalyze();
 
 /*********************** Encoder LED ***********************/
 
diff --git a/Marlin/src/lcd/e3v2/creality/dwin.cpp b/Marlin/src/lcd/e3v2/creality/dwin.cpp
index 5593147b7a3..05aa9f0ec3d 100644
--- a/Marlin/src/lcd/e3v2/creality/dwin.cpp
+++ b/Marlin/src/lcd/e3v2/creality/dwin.cpp
@@ -138,7 +138,7 @@ constexpr uint16_t MROWS = TROWS - 1,   // Last Row Index
 
 // Value Init
 HMI_value_t HMI_ValueStruct;
-HMI_Flag_t HMI_flag{0};
+HMI_flag_t HMI_flag{0};
 
 millis_t dwin_heat_time = 0;
 
@@ -470,7 +470,7 @@ void Draw_Back_First(const bool is_sel=true) {
 }
 
 template <typename T>
-inline bool Apply_Encoder(const ENCODER_DiffState &encoder_diffState, T &valref) {
+inline bool Apply_Encoder(const EncoderState &encoder_diffState, T &valref) {
   if (encoder_diffState == ENCODER_DIFF_CW)
     valref += EncoderRate.encoderMoveValue;
   else if (encoder_diffState == ENCODER_DIFF_CCW)
@@ -593,7 +593,7 @@ void DWIN_Draw_Label(const uint8_t row, const __FlashStringHelper *title) {
   DWIN_Draw_Label(row, (char*)title);
 }
 
-void DWIN_Draw_Signed_Float(uint8_t size, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
+void DWIN_Draw_Signed_Float(uint8_t size, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) {
   DWIN_Draw_String(true, size, Color_White, bColor, x - 8, y, value < 0 ? F("-") : F(" "));
   DWIN_Draw_FloatValue(true, true, 0, size, Color_White, bColor, iNum, fNum, x, y, value < 0 ? -value : value);
 }
@@ -607,7 +607,7 @@ void Draw_Edit_Integer4(const uint8_t row, const uint16_t value, const bool acti
 }
 
 void Draw_Edit_Float3(const uint8_t row, const uint16_t value, const bool active=false) {
-  DWIN_Draw_FloatValue(true, true, 0, font8x16, Color_White, active ? Select_Color : Color_Bg_Black, 3, UNITFDIGITS, 220 - UNITFDIGITS * 8, EBASE(row), value);
+  DWIN_Draw_FloatValue(true, true, 0, font8x16, Color_White, active ? Select_Color : Color_Bg_Black, 3, UNITFDIGITS, 220 - UNITFDIGITS * 8, EBASE(row), (int32_t)value);
 }
 
 void Draw_Edit_Signed_Float2(const uint8_t row, const float value, const bool active=false) {
@@ -1292,11 +1292,11 @@ void Goto_MainMenu() {
   TERN(HAS_ONESTEP_LEVELING, ICON_Leveling, ICON_StartInfo)();
 }
 
-inline ENCODER_DiffState get_encoder_state() {
+inline EncoderState get_encoder_state() {
   static millis_t Encoder_ms = 0;
   const millis_t ms = millis();
   if (PENDING(ms, Encoder_ms)) return ENCODER_DIFF_NO;
-  const ENCODER_DiffState state = Encoder_ReceiveAnalyze();
+  const EncoderState state = Encoder_ReceiveAnalyze();
   if (state != ENCODER_DIFF_NO) Encoder_ms = ms + ENCODER_WAIT_MS;
   return state;
 }
@@ -1317,7 +1317,7 @@ void HMI_Move_Done(const AxisEnum axis) {
 }
 
 void HMI_Move_X() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_X_scaled)) {
     Draw_Edit_Float3(1, HMI_ValueStruct.Move_X_scaled);
@@ -1331,7 +1331,7 @@ void HMI_Move_X() {
 }
 
 void HMI_Move_Y() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_Y_scaled)) {
     Draw_Edit_Float3(2, HMI_ValueStruct.Move_Y_scaled);
@@ -1345,7 +1345,7 @@ void HMI_Move_Y() {
 }
 
 void HMI_Move_Z() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_Z_scaled)) {
     Draw_Edit_Float3(3, HMI_ValueStruct.Move_Z_scaled);
@@ -1362,7 +1362,7 @@ void HMI_Move_Z() {
 
   void HMI_Move_E() {
     static float last_E_scaled = 0;
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
     if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_E_scaled)) {
       last_E_scaled = HMI_ValueStruct.Move_E_scaled;
@@ -1383,7 +1383,7 @@ void HMI_Move_Z() {
   bool printer_busy() { return planner.movesplanned() || printingIsActive(); }
 
   void HMI_Zoffset() {
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
     uint8_t zoff_line;
     switch (HMI_ValueStruct.show_mode) {
@@ -1416,7 +1416,7 @@ void HMI_Move_Z() {
 #if HAS_HOTEND
 
   void HMI_ETemp() {
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
     uint8_t temp_line;
     switch (HMI_ValueStruct.show_mode) {
@@ -1458,7 +1458,7 @@ void HMI_Move_Z() {
 #if HAS_HEATED_BED
 
   void HMI_BedTemp() {
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
     uint8_t bed_line;
     switch (HMI_ValueStruct.show_mode) {
@@ -1500,7 +1500,7 @@ void HMI_Move_Z() {
 #if HAS_PREHEAT && HAS_FAN
 
   void HMI_FanSpeed() {
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
     uint8_t fan_line;
     switch (HMI_ValueStruct.show_mode) {
@@ -1541,7 +1541,7 @@ void HMI_Move_Z() {
 #endif // HAS_PREHEAT && HAS_FAN
 
 void HMI_PrintSpeed() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.print_speed)) {
     checkkey = Tune;
@@ -1559,7 +1559,7 @@ void HMI_PrintSpeed() {
 #define LAST_AXIS TERN(HAS_HOTEND, E_AXIS, Z_AXIS)
 
 void HMI_MaxFeedspeedXYZE() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Feedspeed)) {
     checkkey = MaxSpeed;
@@ -1578,7 +1578,7 @@ void HMI_MaxFeedspeedXYZE() {
 }
 
 void HMI_MaxAccelerationXYZE() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Acceleration)) {
     checkkey = MaxAcceleration;
@@ -1599,7 +1599,7 @@ void HMI_MaxAccelerationXYZE() {
 #if HAS_CLASSIC_JERK
 
   void HMI_MaxJerkXYZE() {
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
     if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Jerk_scaled)) {
       checkkey = MaxJerk;
@@ -1620,7 +1620,7 @@ void HMI_MaxAccelerationXYZE() {
 #endif // HAS_CLASSIC_JERK
 
 void HMI_StepXYZE() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Step_scaled)) {
     checkkey = Step;
@@ -1816,8 +1816,6 @@ void HMI_SDCardInit() { card.cdroot(); }
 
 void MarlinUI::refresh() { /* Nothing to see here */ }
 
-#define ICON_Folder ICON_More
-
 #if ENABLED(SCROLL_LONG_FILENAMES)
 
   char shift_name[LONG_FILENAME_LENGTH + 1];
@@ -2077,7 +2075,7 @@ void Draw_Print_File_Menu() {
 
 // Main Process
 void HMI_MainMenu() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   if (encoder_diffState == ENCODER_DIFF_CW) {
@@ -2137,7 +2135,7 @@ void HMI_MainMenu() {
 
 // Select (and Print) File
 void HMI_SelectFile() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
 
   const uint16_t hasUpDir = !card.flag.workDirIsRoot;
 
@@ -2257,7 +2255,7 @@ void HMI_SelectFile() {
 
 // Printing
 void HMI_Printing() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   if (HMI_flag.done_confirm_flag) {
@@ -2335,7 +2333,7 @@ void HMI_Printing() {
 
 // Pause and Stop window
 void HMI_PauseOrStop() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   if (encoder_diffState == ENCODER_DIFF_CW)
@@ -2417,7 +2415,7 @@ void Item_Adv_HomeOffsets(const uint8_t row) {
       Item_AreaCopy(1,  76, 102,  87, row); // "Set Home Offsets"
     #endif
   }
-  Draw_Menu_Line(row, ICON_HomeOff);
+  Draw_Menu_Line(row, ICON_HomeOffset);
   Draw_More_Icon(row);
 }
 
@@ -2434,7 +2432,7 @@ void Item_Adv_HomeOffsets(const uint8_t row) {
         say_probe_offs_en(row);
       #endif
     }
-    Draw_Menu_Line(row, ICON_ProbeOff);
+    Draw_Menu_Line(row, ICON_ProbeOffset);
     Draw_More_Icon(row);
   }
 
@@ -2529,12 +2527,12 @@ void Item_HomeOffs_X(const uint8_t row) {
   }
   else {
     #ifdef USE_STRING_TITLES
-      Draw_Menu_LineF(row, ICON_HomeOffX, GET_TEXT_F(MSG_HOME_OFFSET_X));
+      Draw_Menu_LineF(row, ICON_HomeOffsetX, GET_TEXT_F(MSG_HOME_OFFSET_X));
     #else
       say_home_offs_en(row); say_x_en(75, row);   // "Home Offset X"
     #endif
   }
-  Draw_Menu_Line(row, ICON_HomeOff);
+  Draw_Menu_Line(row, ICON_HomeOffset);
   Draw_Edit_Signed_Float3(row, HMI_ValueStruct.Home_OffX_scaled);
 }
 
@@ -2544,12 +2542,12 @@ void Item_HomeOffs_Y(const uint8_t row) {
   }
   else {
     #ifdef USE_STRING_TITLES
-      Draw_Menu_LineF(row, ICON_HomeOffY, GET_TEXT_F(MSG_HOME_OFFSET_Y));
+      Draw_Menu_LineF(row, ICON_HomeOffsetY, GET_TEXT_F(MSG_HOME_OFFSET_Y));
     #else
       say_home_offs_en(row); say_y_en(75, row);   // "Home Offset X"
     #endif
   }
-  Draw_Menu_Line(row, ICON_HomeOff);
+  Draw_Menu_Line(row, ICON_HomeOffset);
   Draw_Edit_Signed_Float3(row, HMI_ValueStruct.Home_OffY_scaled);
 }
 
@@ -2559,12 +2557,12 @@ void Item_HomeOffs_Z(const uint8_t row) {
   }
   else {
     #ifdef USE_STRING_TITLES
-      Draw_Menu_LineF(row, ICON_HomeOffZ, GET_TEXT_F(MSG_HOME_OFFSET_Z));
+      Draw_Menu_LineF(row, ICON_HomeOffsetZ, GET_TEXT_F(MSG_HOME_OFFSET_Z));
     #else
       say_home_offs_en(row); say_z_en(75, row);   // "Home Offset Z"
     #endif
   }
-  Draw_Menu_Line(row, ICON_HomeOff);
+  Draw_Menu_Line(row, ICON_HomeOffset);
   Draw_Edit_Signed_Float3(row, HMI_ValueStruct.Home_OffZ_scaled);
 }
 
@@ -2602,8 +2600,8 @@ void Draw_HomeOff_Menu() {
         DWIN_Frame_TitleCopy(124, 431, 91, 12);                             // "Probe Offsets"
       #endif
       #ifdef USE_STRING_TITLES
-        Draw_Menu_LineF(1, ICON_ProbeOffX, GET_TEXT_F(MSG_ZPROBE_XOFFSET));  // Probe X Offset
-        Draw_Menu_LineF(2, ICON_ProbeOffY, GET_TEXT_F(MSG_ZPROBE_YOFFSET));  // Probe Y Offset
+        Draw_Menu_LineF(1, ICON_ProbeOffsetX, GET_TEXT_F(MSG_ZPROBE_XOFFSET));  // Probe X Offset
+        Draw_Menu_LineF(2, ICON_ProbeOffsetY, GET_TEXT_F(MSG_ZPROBE_YOFFSET));  // Probe Y Offset
       #else
         say_probe_offs_en(1); say_x_en(75, 1);  // "Probe Offset X"
         say_probe_offs_en(2); say_y_en(75, 2);  // "Probe Offset Y"
@@ -2615,6 +2613,7 @@ void Draw_HomeOff_Menu() {
 
     if (select_item.now != CASE_BACK) Draw_Menu_Cursor(select_item.now);
   }
+
 #endif
 
 #include "../../../libs/buzzer.h"
@@ -2633,7 +2632,7 @@ void HMI_AudioFeedback(const bool success=true) {
 
 // Prepare
 void HMI_Prepare() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -2847,7 +2846,7 @@ void Draw_Temperature_Menu() {
 
 // Control
 void HMI_Control() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -2932,28 +2931,25 @@ void HMI_Control() {
   DWIN_UpdateLCD();
 }
 
-
 #if HAS_ONESTEP_LEVELING
-
   // Leveling
   void HMI_Leveling() {
     Popup_Window_Leveling();
     DWIN_UpdateLCD();
     queue.inject_P(PSTR("G28O\nG29"));
   }
-
 #endif
 
 // Axis Move
 void HMI_AxisMove() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   #if ENABLED(PREVENT_COLD_EXTRUSION)
     // popup window resume
-    if (HMI_flag.ETempTooLow_flag) {
+    if (HMI_flag.cold_flag) {
       if (encoder_diffState == ENCODER_DIFF_ENTER) {
-        HMI_flag.ETempTooLow_flag = false;
+        HMI_flag.cold_flag = false;
         HMI_ValueStruct.Move_E_scaled = current_position.e * MINUNITMULT;
         Draw_Move_Menu();
         Draw_Edit_Float3(1, HMI_ValueStruct.Move_X_scaled);
@@ -3003,7 +2999,7 @@ void HMI_AxisMove() {
           case 4: // Extruder
             #if ENABLED(PREVENT_COLD_EXTRUSION)
               if (thermalManager.tooColdToExtrude(0)) {
-                HMI_flag.ETempTooLow_flag = true;
+                HMI_flag.cold_flag = true;
                 Popup_Window_ETempTooLow();
                 DWIN_UpdateLCD();
                 return;
@@ -3022,7 +3018,7 @@ void HMI_AxisMove() {
 
 // TemperatureID
 void HMI_Temperature() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -3449,7 +3445,7 @@ void Draw_Steps_Menu() {
 
 // Motion
 void HMI_Motion() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -3497,7 +3493,7 @@ void HMI_Motion() {
 
 // Advanced Settings
 void HMI_AdvSet() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -3594,7 +3590,7 @@ void HMI_AdvSet() {
 
   // Home Offset
   void HMI_HomeOff() {
-    ENCODER_DiffState encoder_diffState = get_encoder_state();
+    EncoderState encoder_diffState = get_encoder_state();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
 
     // Avoid flicker by updating only the previous menu
@@ -3633,7 +3629,7 @@ void HMI_AdvSet() {
   }
 
   void HMI_HomeOffN(const AxisEnum axis, float &posScaled, const_float_t lo, const_float_t hi) {
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
 
     if (Apply_Encoder(encoder_diffState, posScaled)) {
@@ -3654,9 +3650,10 @@ void HMI_AdvSet() {
 #endif // HAS_HOME_OFFSET
 
 #if HAS_ONESTEP_LEVELING
+
   // Probe Offset
   void HMI_ProbeOff() {
-    ENCODER_DiffState encoder_diffState = get_encoder_state();
+    EncoderState encoder_diffState = get_encoder_state();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
 
     // Avoid flicker by updating only the previous menu
@@ -3689,7 +3686,7 @@ void HMI_AdvSet() {
   }
 
   void HMI_ProbeOffN(float &posScaled, float &offset_ref) {
-    ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+    EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
 
     if (Apply_Encoder(encoder_diffState, posScaled)) {
@@ -3710,7 +3707,7 @@ void HMI_AdvSet() {
 
 // Info
 void HMI_Info() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_ENTER) {
     #if HAS_ONESTEP_LEVELING
@@ -3727,7 +3724,7 @@ void HMI_Info() {
 
 // Tune
 void HMI_Tune() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -3813,7 +3810,7 @@ void HMI_Tune() {
 
   // PLA Preheat
   void HMI_PLAPreheatSetting() {
-    ENCODER_DiffState encoder_diffState = get_encoder_state();
+    EncoderState encoder_diffState = get_encoder_state();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
 
     // Avoid flicker by updating only the previous menu
@@ -3869,7 +3866,7 @@ void HMI_Tune() {
 
   // ABS Preheat
   void HMI_ABSPreheatSetting() {
-    ENCODER_DiffState encoder_diffState = get_encoder_state();
+    EncoderState encoder_diffState = get_encoder_state();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
 
     // Avoid flicker by updating only the previous menu
@@ -3927,7 +3924,7 @@ void HMI_Tune() {
 
 // Max Speed
 void HMI_MaxSpeed() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -3956,7 +3953,7 @@ void HMI_MaxSpeed() {
 
 // Max Acceleration
 void HMI_MaxAcceleration() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -3986,7 +3983,7 @@ void HMI_MaxAcceleration() {
 #if HAS_CLASSIC_JERK
   // Max Jerk
   void HMI_MaxJerk() {
-    ENCODER_DiffState encoder_diffState = get_encoder_state();
+    EncoderState encoder_diffState = get_encoder_state();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
 
     // Avoid flicker by updating only the previous menu
@@ -4016,7 +4013,7 @@ void HMI_MaxAcceleration() {
 
 // Step
 void HMI_Step() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   // Avoid flicker by updating only the previous menu
@@ -4172,7 +4169,7 @@ void EachMomentUpdate() {
       DWIN_UpdateLCD();
 
       while (recovery_flag) {
-        ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+        EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
         if (encoder_diffState != ENCODER_DIFF_NO) {
           if (encoder_diffState == ENCODER_DIFF_ENTER) {
             recovery_flag = false;
diff --git a/Marlin/src/lcd/e3v2/creality/dwin.h b/Marlin/src/lcd/e3v2/creality/dwin.h
index 69fe0d6bd67..d4afe46a7d3 100644
--- a/Marlin/src/lcd/e3v2/creality/dwin.h
+++ b/Marlin/src/lcd/e3v2/creality/dwin.h
@@ -26,7 +26,7 @@
  */
 
 #include "dwin_lcd.h"
-#include "rotary_encoder.h"
+#include "../common/encoder.h"
 #include "../../../libs/BL24CXX.h"
 
 #include "../../../inc/MarlinConfigPre.h"
@@ -144,24 +144,21 @@ typedef struct {
 
 typedef struct {
   uint8_t language;
-  bool pause_flag:1;
-  bool pause_action:1;
-  bool print_finish:1;
+  bool pause_flag:1;    // printing is paused
+  bool pause_action:1;  // flag a pause action
+  bool print_finish:1;  // print was finished
+  bool select_flag:1;   // Popup button selected
+  bool home_flag:1;     // homing in course
+  bool heat_flag:1;     // 0: heating done  1: during heating
   bool done_confirm_flag:1;
-  bool select_flag:1;
-  bool home_flag:1;
-  bool heat_flag:1;  // 0: heating done  1: during heating
   #if ENABLED(PREVENT_COLD_EXTRUSION)
-    bool ETempTooLow_flag:1;
-  #endif
-  #if HAS_LEVELING
-    bool leveling_offset_flag:1;
+    bool cold_flag:1;
   #endif
   AxisEnum feedspeed_axis, acc_axis, jerk_axis, step_axis;
-} HMI_Flag_t;
+} HMI_flag_t;
 
 extern HMI_value_t HMI_ValueStruct;
-extern HMI_Flag_t HMI_flag;
+extern HMI_flag_t HMI_flag;
 
 #if HAS_HOTEND || HAS_HEATED_BED
   // Popup message window
diff --git a/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp
index 1ce95bd7296..fee22932d2e 100644
--- a/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp
+++ b/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp
@@ -35,94 +35,13 @@
 #include "../../../inc/MarlinConfig.h"
 
 #include "dwin_lcd.h"
-#include <string.h> // for memset
 
 //#define DEBUG_OUT 1
 #include "../../../core/debug_out.h"
 
-// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
-// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
-uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
-uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
-uint8_t databuf[26] = { 0 };
-uint8_t receivedType;
-
-int recnum = 0;
-
-inline void DWIN_Byte(size_t &i, const uint16_t bval) {
-  DWIN_SendBuf[++i] = bval;
-}
-
-inline void DWIN_Word(size_t &i, const uint16_t wval) {
-  DWIN_SendBuf[++i] = wval >> 8;
-  DWIN_SendBuf[++i] = wval & 0xFF;
-}
-
-inline void DWIN_Long(size_t &i, const uint32_t lval) {
-  DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >>  8) & 0xFF;
-  DWIN_SendBuf[++i] = lval & 0xFF;
-}
-
-inline void DWIN_String(size_t &i, char * const string) {
-  const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string));
-  memcpy(&DWIN_SendBuf[i+1], string, len);
-  i += len;
-}
-
-inline void DWIN_String(size_t &i, const __FlashStringHelper * string) {
-  if (!string) return;
-  const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen.
-  if (len == 0) return;
-  memcpy(&DWIN_SendBuf[i+1], string, len);
-  i += len;
-}
-
-// Send the data in the buffer and the packet end
-inline void DWIN_Send(size_t &i) {
-  ++i;
-  LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
-  LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
-}
-
 /*-------------------------------------- System variable function --------------------------------------*/
 
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void) {
-  #ifndef LCD_BAUDRATE
-    #define LCD_BAUDRATE 115200
-  #endif
-  LCD_SERIAL.begin(LCD_BAUDRATE);
-  const millis_t serial_connect_timeout = millis() + 1000UL;
-  while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
-
-  size_t i = 0;
-  DWIN_Byte(i, 0x00);
-  DWIN_Send(i);
-
-  while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
-    databuf[recnum] = LCD_SERIAL.read();
-    // ignore the invalid data
-    if (databuf[0] != FHONE) { // prevent the program from running.
-      if (recnum > 0) {
-        recnum = 0;
-        ZERO(databuf);
-      }
-      continue;
-    }
-    delay(10);
-    recnum++;
-  }
-
-  return ( recnum >= 3
-        && databuf[0] == FHONE
-        && databuf[1] == '\0'
-        && databuf[2] == 'O'
-        && databuf[3] == 'K' );
-}
-
-void DWIN_Startup(void) {
+void DWIN_Startup() {
   DEBUG_ECHOPGM("\r\nDWIN handshake ");
   delay(750);   // Delay here or init later in the boot process
   if (DWIN_Handshake()) DEBUG_ECHOLNPGM("ok."); else DEBUG_ECHOLNPGM("error.");
@@ -133,255 +52,14 @@ void DWIN_Startup(void) {
   DWIN_UpdateLCD();
 }
 
-// Set the backlight luminance
-//  luminance: (0x00-0xFF)
-void DWIN_Backlight_SetLuminance(const uint8_t luminance) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x30);
-  DWIN_Byte(i, _MAX(luminance, 0x1F));
-  DWIN_Send(i);
-}
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x34);
-  DWIN_Byte(i, 0x5A);
-  DWIN_Byte(i, 0xA5);
-  DWIN_Byte(i, dir);
-  DWIN_Send(i);
-}
-
-// Update display
-void DWIN_UpdateLCD(void) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x3D);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Drawing functions ----------------------------------------*/
-
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x01);
-  DWIN_Word(i, color);
-  DWIN_Send(i);
-}
-
-// Draw a point
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x02);
-  DWIN_Word(i, color);
-  DWIN_Byte(i, width);
-  DWIN_Byte(i, height);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Send(i);
-}
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x03);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
-                         uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x05);
-  DWIN_Byte(i, mode);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x09);
-  DWIN_Byte(i, (mode << 7) | dir);
-  DWIN_Word(i, dis);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  widthAdjust: true=self-adjust character width; false=no adjustment
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) {
-  uint8_t widthAdjust = 0;
-  size_t i = 0;
-  DWIN_Byte(i, 0x11);
-  // Bit 7: widthAdjust
-  // Bit 6: bShow
-  // Bit 5-4: Unused (0)
-  // Bit 3-0: size
-  DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_String(i, string);
-  DWIN_Send(i);
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  // Bit 7: bshow
-  // Bit 6: 1 = signed; 0 = unsigned number;
-  // Bit 5: zeroFill
-  // Bit 4: zeroMode
-  // Bit 3-0: size
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, 0); // fNum
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  #if 0
-    for (char count = 0; count < 8; count++) {
-      DWIN_Byte(i, value);
-      value >>= 8;
-      if (!(value & 0xFF)) break;
-    }
-  #else
-    // Write a big-endian 64 bit integer
-    const size_t p = i + 1;
-    for (char count = 8; count--;) { // 7..0
-      ++i;
-      DWIN_SendBuf[p + count] = value;
-      value >>= 8;
-    }
-  #endif
-
-  DWIN_Send(i);
-}
-
-// Draw a floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
-  //uint8_t *fvalue = (uint8_t*)&value;
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, fNum);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Long(i, value);
-  /*
-  DWIN_Byte(i, fvalue[3]);
-  DWIN_Byte(i, fvalue[2]);
-  DWIN_Byte(i, fvalue[1]);
-  DWIN_Byte(i, fvalue[0]);
-  */
-  DWIN_Send(i);
-}
-
 /*---------------------------------------- Picture related functions ----------------------------------------*/
 
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id) {
-  size_t i = 0;
-  DWIN_Word(i, 0x2200);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);     // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
-}
-
 // Draw an Icon
 //  libID: Icon library ID
 //  picID: Icon ID
 //  x/y: Upper-left point
 void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x23);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Byte(i, 0x80 | libID);
-  //DWIN_Byte(i, libID);
-  DWIN_Byte(i, picID);
-  DWIN_Send(i);
-}
-
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x25);
-  DWIN_Byte(i, n);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);
+  DWIN_ICON_Show(true, false, false, libID, picID, x, y);
 }
 
 // Copy area from virtual display area to current screen
@@ -389,8 +67,7 @@ void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
 //  xStart/yStart: Upper-left of virtual area
 //  xEnd/yEnd: Lower-right of virtual area
 //  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
+void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
   size_t i = 0;
   DWIN_Byte(i, 0x27);
   DWIN_Byte(i, 0x80 | cacheID);
@@ -403,73 +80,4 @@ void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
   DWIN_Send(i);
 }
 
-// Animate a series of icons
-//  animID: Animation ID; 0x00-0x0F
-//  animate: true on; false off;
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x28);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  // Bit 7: animation on or off
-  // Bit 6: start from begin or end
-  // Bit 5-4: unused (0)
-  // Bit 3-0: animID
-  DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
-  DWIN_Byte(i, libID);
-  DWIN_Byte(i, picIDs);
-  DWIN_Byte(i, picIDe);
-  DWIN_Byte(i, interval);
-  DWIN_Send(i);
-}
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x29);
-  DWIN_Word(i, state);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Memory functions ----------------------------------------*/
-// The LCD has an additional 32KB SRAM and 16KB Flash
-
-// Data can be written to the sram and save to one of the jpeg page files
-
-// Write Data Memory
-//  command 0x31
-//  Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Data: data
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
-
-// Read Data Memory
-//  command 0x32
-//  Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Length: leangth of data to read; 0x01-0xF0
-//
-//  Response:
-//    Type, Address, Length, Data
-
-// Write Picture Memory
-//  Write the contents of the 32KB SRAM data memory into the designated image memory space
-//  Issued: 0x5A, 0xA5, PIC_ID
-//  Response: 0xA5 0x4F 0x4B
-//
-//  command 0x33
-//  0x5A, 0xA5
-//  PicId: Picture Memory location, 0x00-0x0F
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
-
 #endif // DWIN_CREALITY_LCD
diff --git a/Marlin/src/lcd/e3v2/creality/dwin_lcd.h b/Marlin/src/lcd/e3v2/creality/dwin_lcd.h
index dab3806de69..115781f0943 100644
--- a/Marlin/src/lcd/e3v2/creality/dwin_lcd.h
+++ b/Marlin/src/lcd/e3v2/creality/dwin_lcd.h
@@ -29,335 +29,22 @@
  * @brief    迪文屏控制操作函数
  ********************************************************************************/
 
-#include <stdint.h>
-
-#define RECEIVED_NO_DATA         0x00
-#define RECEIVED_SHAKE_HAND_ACK  0x01
-
-#define FHONE                    0xAA
-
-#define DWIN_SCROLL_UP   2
-#define DWIN_SCROLL_DOWN 3
-
 #define DWIN_WIDTH  272
 #define DWIN_HEIGHT 480
 
-// Picture ID
-#define Language_English    1
-#define Language_Chinese    2
-
-// ICON ID
-#define ICON                7 // Icon set file 7.ICO
-
-#define ICON_LOGO                  0
-#define ICON_Print_0               1
-#define ICON_Print_1               2
-#define ICON_Prepare_0             3
-#define ICON_Prepare_1             4
-#define ICON_Control_0             5
-#define ICON_Control_1             6
-#define ICON_Leveling_0            7
-#define ICON_Leveling_1            8
-#define ICON_HotendTemp            9
-#define ICON_BedTemp              10
-#define ICON_Speed                11
-#define ICON_Zoffset              12
-#define ICON_Back                 13
-#define ICON_File                 14
-#define ICON_PrintTime            15
-#define ICON_RemainTime           16
-#define ICON_Setup_0              17
-#define ICON_Setup_1              18
-#define ICON_Pause_0              19
-#define ICON_Pause_1              20
-#define ICON_Continue_0           21
-#define ICON_Continue_1           22
-#define ICON_Stop_0               23
-#define ICON_Stop_1               24
-#define ICON_Bar                  25
-#define ICON_More                 26
-
-#define ICON_Axis                 27
-#define ICON_CloseMotor           28
-#define ICON_Homing               29
-#define ICON_SetHome              30
-#define ICON_PLAPreheat           31
-#define ICON_ABSPreheat           32
-#define ICON_Cool                 33
-#define ICON_Language             34
-
-#define ICON_MoveX                35
-#define ICON_MoveY                36
-#define ICON_MoveZ                37
-#define ICON_Extruder             38
-
-#define ICON_Temperature          40
-#define ICON_Motion               41
-#define ICON_WriteEEPROM          42
-#define ICON_ReadEEPROM           43
-#define ICON_ResumeEEPROM         44
-#define ICON_Info                 45
-
-#define ICON_SetEndTemp           46
-#define ICON_SetBedTemp           47
-#define ICON_FanSpeed             48
-#define ICON_SetPLAPreheat        49
-#define ICON_SetABSPreheat        50
-
-#define ICON_MaxSpeed             51
-#define ICON_MaxAccelerated       52
-#define ICON_MaxJerk              53
-#define ICON_Step                 54
-#define ICON_PrintSize            55
-#define ICON_Version              56
-#define ICON_Contact              57
-#define ICON_StockConfiguraton    58
-#define ICON_MaxSpeedX            59
-#define ICON_MaxSpeedY            60
-#define ICON_MaxSpeedZ            61
-#define ICON_MaxSpeedE            62
-#define ICON_MaxAccX              63
-#define ICON_MaxAccY              64
-#define ICON_MaxAccZ              65
-#define ICON_MaxAccE              66
-#define ICON_MaxSpeedJerkX        67
-#define ICON_MaxSpeedJerkY        68
-#define ICON_MaxSpeedJerkZ        69
-#define ICON_MaxSpeedJerkE        70
-#define ICON_StepX                71
-#define ICON_StepY                72
-#define ICON_StepZ                73
-#define ICON_StepE                74
-#define ICON_Setspeed             75
-#define ICON_SetZOffset           76
-#define ICON_Rectangle            77
-#define ICON_BLTouch              78
-#define ICON_TempTooLow           79
-#define ICON_AutoLeveling         80
-#define ICON_TempTooHigh          81
-#define ICON_NoTips_C             82
-#define ICON_NoTips_E             83
-#define ICON_Continue_C           84
-#define ICON_Continue_E           85
-#define ICON_Cancel_C             86
-#define ICON_Cancel_E             87
-#define ICON_Confirm_C            88
-#define ICON_Confirm_E            89
-#define ICON_Info_0               90
-#define ICON_Info_1               91
-
-#define ICON_AdvSet               ICON_Language
-#define ICON_HomeOff              ICON_AdvSet
-#define ICON_HomeOffX             ICON_StepX
-#define ICON_HomeOffY             ICON_StepY
-#define ICON_HomeOffZ             ICON_StepZ
-#define ICON_ProbeOff             ICON_AdvSet
-#define ICON_ProbeOffX            ICON_StepX
-#define ICON_ProbeOffY            ICON_StepY
-#define ICON_PIDNozzle            ICON_SetEndTemp
-#define ICON_PIDbed               ICON_SetBedTemp
-
-/**
- * 3-.0:The font size, 0x00-0x09, corresponds to the font size below:
- * 0x00=6*12   0x01=8*16   0x02=10*20  0x03=12*24  0x04=14*28
- * 0x05=16*32  0x06=20*40  0x07=24*48  0x08=28*56  0x09=32*64
- */
-#define font6x12  0x00
-#define font8x16  0x01
-#define font10x20 0x02
-#define font12x24 0x03
-#define font14x28 0x04
-#define font16x32 0x05
-#define font20x40 0x06
-#define font24x48 0x07
-#define font28x56 0x08
-#define font32x64 0x09
+#include "../common/dwin_api.h"
+#include "../common/dwin_set.h"
+#include "../common/dwin_font.h"
+#include "../common/dwin_color.h"
 
 #define DWIN_FONT_MENU  font10x20
 #define DWIN_FONT_STAT  font10x20
 #define DWIN_FONT_HEAD  font10x20
 #define DWIN_FONT_ALERT font14x28
 
-// Color
-#define Color_White       0xFFFF
-#define Color_Yellow      0xFF0F
-#define Color_Error_Red   0xB000  // Error!
-#define Color_Bg_Red      0xF00F  // Red background color
-#define Color_Bg_Window   0x31E8  // Popup background color
-#define Color_Bg_Blue     0x1125  // Dark blue background color
-#define Color_Bg_Black    0x0841  // Black background color
-#define Color_IconBlue    0x45FA  // Lighter blue that matches icons/accents
-#define Popup_Text_Color  0xD6BA  // Popup font background color
-#define Line_Color        0x3A6A  // Split line color
-#define Rectangle_Color   0xEE2F  // Blue square cursor color
-#define Percent_Color     0xFE29  // Percentage color
-#define BarFill_Color     0x10E4  // Fill color of progress bar
-#define Select_Color      0x33BB  // Selected color
-
-/*-------------------------------------- System variable function --------------------------------------*/
-
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void);
-
-// Common DWIN startup
-void DWIN_Startup(void);
-
-// Set the backlight luminance
-//  luminance: (0x00-0xFF)
-void DWIN_Backlight_SetLuminance(const uint8_t luminance);
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir);
-
-// Update display
-void DWIN_UpdateLCD(void);
-
-/*---------------------------------------- Drawing functions ----------------------------------------*/
-
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color);
-
-// Draw a point
-//  color: point color
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a Horizontal line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xLength: Line Length
-inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
-}
-
-// Draw a Vertical line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  yLength: Line Length
-inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,  uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a box
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xSize/ySize: box size
-inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
-  DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
-}
-
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string);
-
-class __FlashStringHelper;
-
-inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
-  DWIN_Draw_String(bShow, size, color, bColor, x, y, (char *)title);
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value);
-
-// Draw a floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
-
-/*---------------------------------------- Picture related functions ----------------------------------------*/
-
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id);
-
-// Draw an Icon
-//  libID: Icon library ID
-//  picID: Icon ID
-//  x/y: Upper-left point
-void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
-
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
-
-// Unzip the JPG picture to virtual display area #1
-//  id: Picture ID
-inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
-
 // Copy area from virtual display area to current screen
 //  cacheID: virtual area number
 //  xStart/yStart: Upper-left of virtual area
 //  xEnd/yEnd: Lower-right of virtual area
 //  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
-
-// Animate a series of icons
-//  animID: Animation ID  up to 16
-//  animate: animation on or off
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs,
-                         uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state);
+void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
diff --git a/Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp b/Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp
deleted file mode 100644
index 6bb8d79be87..00000000000
--- a/Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp
+++ /dev/null
@@ -1,263 +0,0 @@
-/**
- * Marlin 3D Printer Firmware
- * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program.  If not, see <https://www.gnu.org/licenses/>.
- *
- */
-
-/*****************************************************************************
- * @file     lcd/e3v2/creality/rotary_encoder.cpp
- * @author   LEO / Creality3D
- * @date     2019/07/06
- * @version  2.0.1
- * @brief    Rotary encoder functions
- *****************************************************************************/
-
-#include "../../../inc/MarlinConfigPre.h"
-
-#if ENABLED(DWIN_CREALITY_LCD)
-
-#include "rotary_encoder.h"
-#include "../../buttons.h"
-
-#include "../../../MarlinCore.h"
-#include "../../../HAL/shared/Delay.h"
-
-#if HAS_BUZZER
-  #include "../../../libs/buzzer.h"
-#endif
-
-#include <stdlib.h>
-
-#ifndef ENCODER_PULSES_PER_STEP
-  #define ENCODER_PULSES_PER_STEP 4
-#endif
-
-ENCODER_Rate EncoderRate;
-
-// Buzzer
-void Encoder_tick() {
-  #if PIN_EXISTS(BEEPER)
-    WRITE(BEEPER_PIN, HIGH);
-    delay(10);
-    WRITE(BEEPER_PIN, LOW);
-  #endif
-}
-
-// Encoder initialization
-void Encoder_Configuration() {
-  #if BUTTON_EXISTS(EN1)
-    SET_INPUT_PULLUP(BTN_EN1);
-  #endif
-  #if BUTTON_EXISTS(EN2)
-    SET_INPUT_PULLUP(BTN_EN2);
-  #endif
-  #if BUTTON_EXISTS(ENC)
-    SET_INPUT_PULLUP(BTN_ENC);
-  #endif
-  #if PIN_EXISTS(BEEPER)
-    SET_OUTPUT(BEEPER_PIN);
-  #endif
-}
-
-// Analyze encoder value and return state
-ENCODER_DiffState Encoder_ReceiveAnalyze() {
-  const millis_t now = millis();
-  static uint8_t lastEncoderBits;
-  uint8_t newbutton = 0;
-  static signed char temp_diff = 0;
-
-  ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO;
-  if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
-  if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
-  if (BUTTON_PRESSED(ENC)) {
-    static millis_t next_click_update_ms;
-    if (ELAPSED(now, next_click_update_ms)) {
-      next_click_update_ms = millis() + 300;
-      Encoder_tick();
-      #if PIN_EXISTS(LCD_LED)
-        //LED_Action();
-      #endif
-      const bool was_waiting = wait_for_user;
-      wait_for_user = false;
-      return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER;
-    }
-    else return ENCODER_DIFF_NO;
-  }
-  if (newbutton != lastEncoderBits) {
-    switch (newbutton) {
-      case ENCODER_PHASE_0:
-             if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--;
-        break;
-      case ENCODER_PHASE_1:
-             if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--;
-        break;
-      case ENCODER_PHASE_2:
-             if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--;
-        break;
-      case ENCODER_PHASE_3:
-             if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--;
-        break;
-    }
-    lastEncoderBits = newbutton;
-  }
-
-  if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) {
-    #if ENABLED(REVERSE_ENCODER_DIRECTION)
-      if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CCW;
-      else temp_diffState = ENCODER_DIFF_CW;
-    #else
-      if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW;
-      else temp_diffState = ENCODER_DIFF_CCW;
-    #endif
-
-    #if ENABLED(ENCODER_RATE_MULTIPLIER)
-
-      millis_t ms = millis();
-      int32_t encoderMultiplier = 1;
-
-      // if must encoder rati multiplier
-      if (EncoderRate.enabled) {
-        const float abs_diff = ABS(temp_diff),
-                    encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
-        if (EncoderRate.lastEncoderTime) {
-          // Note that the rate is always calculated between two passes through the
-          // loop and that the abs of the temp_diff value is tracked.
-          const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000;
-               if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
-          else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC)  encoderMultiplier = 10;
-          #if ENCODER_5X_STEPS_PER_SEC
-            else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5;
-          #endif
-        }
-        EncoderRate.lastEncoderTime = ms;
-      }
-
-    #else
-
-      constexpr int32_t encoderMultiplier = 1;
-
-    #endif
-
-    // EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
-    EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
-    if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue;
-
-    temp_diff = 0;
-  }
-  return temp_diffState;
-}
-
-#if PIN_EXISTS(LCD_LED)
-
-  // Take the low 24 valid bits  24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0
-  uint16_t LED_DataArray[LED_NUM];
-
-  // LED light operation
-  void LED_Action() {
-    LED_Control(RGB_SCALE_WARM_WHITE,0x0F);
-    delay(30);
-    LED_Control(RGB_SCALE_WARM_WHITE,0x00);
-  }
-
-  // LED initialization
-  void LED_Configuration() {
-    SET_OUTPUT(LCD_LED_PIN);
-  }
-
-  // LED write data
-  void LED_WriteData() {
-    uint8_t tempCounter_LED, tempCounter_Bit;
-    for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) {
-      for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) {
-        if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) {
-          LED_DATA_HIGH;
-          DELAY_NS(300);
-          LED_DATA_LOW;
-          DELAY_NS(200);
-        }
-        else {
-          LED_DATA_HIGH;
-          LED_DATA_LOW;
-          DELAY_NS(200);
-        }
-      }
-    }
-  }
-
-  // LED control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) {
-    for (uint8_t i = 0; i < LED_NUM; i++) {
-      LED_DataArray[i] = 0;
-      switch (RGB_Scale) {
-        case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break;
-        case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break;
-        case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break;
-      }
-    }
-    LED_WriteData();
-  }
-
-  // LED gradient control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  //  change_Time: gradient time (ms)
-  void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) {
-    struct { uint8_t g, r, b; } led_data[LED_NUM];
-    for (uint8_t i = 0; i < LED_NUM; i++) {
-      switch (RGB_Scale) {
-        case RGB_SCALE_R10_G7_B5:
-          led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 };
-          break;
-        case RGB_SCALE_R10_G7_B4:
-          led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 };
-          break;
-        case RGB_SCALE_R10_G8_B7:
-          led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 };
-          break;
-      }
-    }
-
-    struct { bool g, r, b; } led_flag = { false, false, false };
-    for (uint8_t i = 0; i < LED_NUM; i++) {
-      while (1) {
-        const uint8_t g = uint8_t(LED_DataArray[i] >> 16),
-                      r = uint8_t(LED_DataArray[i] >> 8),
-                      b = uint8_t(LED_DataArray[i]);
-        if (g == led_data[i].g) led_flag.g = true;
-        else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000;
-        if (r == led_data[i].r) led_flag.r = true;
-        else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100;
-        if (b == led_data[i].b) led_flag.b = true;
-        else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001;
-        LED_WriteData();
-        if (led_flag.r && led_flag.g && led_flag.b) break;
-        delay(change_Interval);
-      }
-    }
-  }
-
-#endif // LCD_LED
-
-#endif // DWIN_CREALITY_LCD
diff --git a/Marlin/src/lcd/e3v2/creality/rotary_encoder.h b/Marlin/src/lcd/e3v2/creality/rotary_encoder.h
deleted file mode 100644
index 48e13b7eceb..00000000000
--- a/Marlin/src/lcd/e3v2/creality/rotary_encoder.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/**
- * Marlin 3D Printer Firmware
- * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program.  If not, see <https://www.gnu.org/licenses/>.
- *
- */
-#pragma once
-
-/*****************************************************************************
- * @file     lcd/e3v2/creality/rotary_encoder.h
- * @author   LEO / Creality3D
- * @date     2019/07/06
- * @version  2.0.1
- * @brief    Rotary encoder functions
- ****************************************************************************/
-
-#include "../../../inc/MarlinConfig.h"
-
-/*********************** Encoder Set ***********************/
-
-typedef struct {
-  bool enabled = false;
-  int encoderMoveValue = 0;
-  millis_t lastEncoderTime = 0;
-} ENCODER_Rate;
-
-extern ENCODER_Rate EncoderRate;
-
-typedef enum {
-  ENCODER_DIFF_NO    = 0,  // no state
-  ENCODER_DIFF_CW    = 1,  // clockwise rotation
-  ENCODER_DIFF_CCW   = 2,  // counterclockwise rotation
-  ENCODER_DIFF_ENTER = 3   // click
-} ENCODER_DiffState;
-
-// Encoder initialization
-void Encoder_Configuration();
-
-// Analyze encoder value and return state
-ENCODER_DiffState Encoder_ReceiveAnalyze();
-
-/*********************** Encoder LED ***********************/
-
-#if PIN_EXISTS(LCD_LED)
-
-  #define LED_NUM  4
-  #define LED_DATA_HIGH  WRITE(LCD_LED_PIN, 1)
-  #define LED_DATA_LOW   WRITE(LCD_LED_PIN, 0)
-
-  #define RGB_SCALE_R10_G7_B5  1
-  #define RGB_SCALE_R10_G7_B4  2
-  #define RGB_SCALE_R10_G8_B7  3
-  #define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5
-  #define RGB_SCALE_WARM_WHITE    RGB_SCALE_R10_G7_B4
-  #define RGB_SCALE_COOL_WHITE    RGB_SCALE_R10_G8_B7
-
-  extern unsigned int LED_DataArray[LED_NUM];
-
-  // LED light operation
-  void LED_Action();
-
-  // LED initialization
-  void LED_Configuration();
-
-  // LED write data
-  void LED_WriteData();
-
-  // LED control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance);
-
-  // LED gradient control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  //  change_Time: gradient time (ms)
-  void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval);
-
-#endif // LCD_LED
diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin.cpp b/Marlin/src/lcd/e3v2/enhanced/dwin.cpp
index dd4f07cb3a7..80348e44183 100644
--- a/Marlin/src/lcd/e3v2/enhanced/dwin.cpp
+++ b/Marlin/src/lcd/e3v2/enhanced/dwin.cpp
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,11 +15,18 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
 
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/10
+ */
+
 #include "../../../inc/MarlinConfigPre.h"
 
 #if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
@@ -261,7 +269,7 @@ typedef struct { uint16_t x, y[2], w, h; } text_info_t;
 
 void ICON_Button(const bool here, const int iconid, const frame_rect_t &ico, const text_info_t (&txt)[2]) {
   const bool cn = HMI_IsChinese();
-  DWIN_ICON_Show(1, 0, 0, ICON, iconid + here, ico.x, ico.y);
+  DWIN_ICON_Show(true, false, false, ICON, iconid + here, ico.x, ico.y);
   if (here) DWIN_Draw_Rectangle(0, HMI_data.Highlight_Color, ico.x, ico.y, ico.x + ico.w - 1, ico.y + ico.h - 1);
   DWIN_Frame_AreaCopy(1, txt[cn].x, txt[cn].y[here], txt[cn].x + txt[cn].w - 1, txt[cn].y[here] + txt[cn].h - 1, ico.x + (ico.w - txt[cn].w) / 2, (ico.y + ico.h - 28) - txt[cn].h/2);
 }
@@ -438,17 +446,17 @@ void Draw_Back_First(const bool is_sel=true) {
   if (is_sel) Draw_Menu_Cursor(0);
 }
 
-inline ENCODER_DiffState get_encoder_state() {
+inline EncoderState get_encoder_state() {
   static millis_t Encoder_ms = 0;
   const millis_t ms = millis();
   if (PENDING(ms, Encoder_ms)) return ENCODER_DIFF_NO;
-  const ENCODER_DiffState state = Encoder_ReceiveAnalyze();
+  const EncoderState state = Encoder_ReceiveAnalyze();
   if (state != ENCODER_DIFF_NO) Encoder_ms = ms + ENCODER_WAIT_MS;
   return state;
 }
 
 template<typename T>
-inline bool Apply_Encoder(const ENCODER_DiffState &encoder_diffState, T &valref) {
+inline bool Apply_Encoder(const EncoderState &encoder_diffState, T &valref) {
   if (encoder_diffState == ENCODER_DIFF_CW)
     valref += EncoderRate.encoderMoveValue;
   else if (encoder_diffState == ENCODER_DIFF_CCW)
@@ -762,15 +770,15 @@ void update_variable() {
     // Tune page temperature update
     #if HAS_HOTEND
       if (_new_hotend_target)
-        HotendTargetItem->Draw(CurrentMenu->line(HotendTargetItem->pos));
+        HotendTargetItem->draw(CurrentMenu->line(HotendTargetItem->pos));
     #endif
     #if HAS_HEATED_BED
       if (_new_bed_target)
-        BedTargetItem->Draw(CurrentMenu->line(BedTargetItem->pos));
+        BedTargetItem->draw(CurrentMenu->line(BedTargetItem->pos));
     #endif
     #if HAS_FAN
       if (_new_fanspeed)
-        FanSpeedItem->Draw(CurrentMenu->line(FanSpeedItem->pos));
+        FanSpeedItem->draw(CurrentMenu->line(FanSpeedItem->pos));
     #endif
   }
 
@@ -1098,7 +1106,7 @@ void Draw_Print_File_Menu() {
 
 // Main Process
 void HMI_MainMenu() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   if (encoder_diffState == ENCODER_DIFF_CW) {
@@ -1147,7 +1155,7 @@ void HMI_MainMenu() {
 
 // Select (and Print) File
 void HMI_SelectFile() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
 
   const uint16_t hasUpDir = !card.flag.workDirIsRoot;
 
@@ -1267,7 +1275,7 @@ void HMI_SelectFile() {
 
 // Printing
 void HMI_Printing() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   // Avoid flicker by updating only the previous menu
   if (encoder_diffState == ENCODER_DIFF_CW) {
@@ -1331,7 +1339,7 @@ void HMI_Printing() {
 
 // Print done
 void HMI_PrintDone() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_ENTER) {
     dwin_abort_flag = true; // Reset feedrate, return to Home
@@ -1341,7 +1349,7 @@ void HMI_PrintDone() {
 
 // Pause or Stop popup
 void HMI_PauseOrStop() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
 
   if (encoder_diffState == ENCODER_DIFF_CW)
@@ -1404,13 +1412,13 @@ void Draw_Main_Area() {
     #if ENABLED(ADVANCED_PAUSE_FEATURE)
       case FilamentPurge:        Draw_Popup_FilamentPurge(); break;
     #endif
-    case Locked:                 LockScreen.Draw(); break;
+    case Locked:                 lockScreen.draw(); break;
     case Menu:
     case SetInt:
     case SetPInt:
     case SetIntNoDraw:
     case SetFloat:
-    case SetPFloat:              CurrentMenu->Draw(); break;
+    case SetPFloat:              CurrentMenu->draw(); break;
     default: break;
   }
 }
@@ -1423,7 +1431,7 @@ void HMI_ReturnScreen() {
 }
 
 void HMI_Popup() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_ENTER) {
     wait_for_user = false;
@@ -1560,7 +1568,7 @@ void EachMomentUpdate() {
       DWIN_UpdateLCD();
 
       while (recovery_flag) {
-        ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+        EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
         if (encoder_diffState != ENCODER_DIFF_NO) {
           if (encoder_diffState == ENCODER_DIFF_ENTER) {
             recovery_flag = false;
@@ -1714,7 +1722,7 @@ void Draw_Title(TitleClass* title) {
   if (title->frameid)
     DWIN_Frame_AreaCopy(title->frameid, title->frame.left, title->frame.top, title->frame.right, title->frame.bottom, 14, (TITLE_HEIGHT - (title->frame.bottom - title->frame.top)) / 2 - 1);
   else
-    DWIN_Draw_String(false, false, DWIN_FONT_HEAD, HMI_data.TitleTxt_color, HMI_data.TitleBg_color, 14, (TITLE_HEIGHT - DWINUI::Get_font_height(DWIN_FONT_HEAD)) / 2 - 1, title->caption);
+    DWIN_Draw_String(false, DWIN_FONT_HEAD, HMI_data.TitleTxt_color, HMI_data.TitleBg_color, 14, (TITLE_HEIGHT - DWINUI::fontHeight(DWIN_FONT_HEAD)) / 2 - 1, title->caption);
 }
 
 void Draw_Menu(MenuClass* menu) {
@@ -1725,7 +1733,7 @@ void Draw_Menu(MenuClass* menu) {
 
 // Startup routines
 void DWIN_Startup() {
-  DWINUI::Init();
+  DWINUI::init();
   DWINUI::onCursorDraw = Draw_Menu_Cursor;
   DWINUI::onCursorErase = Erase_Menu_Cursor;
   DWINUI::onTitleDraw = Draw_Title;
@@ -1890,7 +1898,7 @@ void DWIN_Redraw_screen() {
   }
 
   void HMI_FilamentPurge() {
-    ENCODER_DiffState encoder_diffState = get_encoder_state();
+    EncoderState encoder_diffState = get_encoder_state();
     if (encoder_diffState == ENCODER_DIFF_NO) return;
     if (encoder_diffState == ENCODER_DIFF_CW)
       Draw_Select_Highlight(false);
@@ -1910,10 +1918,10 @@ void DWIN_Redraw_screen() {
 #endif // ADVANCED_PAUSE_FEATURE
 
 void HMI_LockScreen() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
-  LockScreen.onEncoderState(encoder_diffState);
-  if (LockScreen.isUnlocked()) {
+  lockScreen.onEncoder(encoder_diffState);
+  if (lockScreen.isUnlocked()) {
     if (CurrentMenu == AdvancedSettings)
       Draw_AdvancedSettings_Menu();
     else
@@ -1924,7 +1932,7 @@ void HMI_LockScreen() {
 void DWIN_LockScreen(const bool flag) {
   HMI_flag.lock_flag = flag;
   checkkey = Locked;
-  LockScreen.Init();
+  lockScreen.init();
 }
 
 //
@@ -1974,7 +1982,7 @@ void SetValueOnClick(uint8_t process, const int32_t lo, const int32_t hi, const
 void SetValueOnClick(uint8_t process, const float lo, const float hi, uint8_t dp, const float val, void (*Apply)() = nullptr, void (*LiveUpdate)() = nullptr) {
   const int32_t value =  round(val * POW(10, dp));
   SetOnClick(process, lo * POW(10, dp), hi * POW(10, dp), dp, value, Apply, LiveUpdate);
-  DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), val);
+  DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), val);
 }
 
 // Generic onclick event for integer values
@@ -2379,7 +2387,7 @@ void LevBedC () { LevBed(4); }
     planner.synchronize();
     #ifdef MANUAL_PROBE_START_Z
       const uint8_t line = CurrentMenu->line(MMeshMoveZItem->pos);
-      DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, 2, VALX - 2 * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(line), MANUAL_PROBE_START_Z);
+      DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, 2, VALX - 2 * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(line), MANUAL_PROBE_START_Z);
     #endif
   }
 
@@ -2395,7 +2403,7 @@ void LevBedC () { LevBed(4); }
   void ManualMeshContinue(){
     gcode.process_subcommands_now_P(PSTR("G29S2"));
     planner.synchronize();
-    MMeshMoveZItem->Draw(CurrentMenu->line(MMeshMoveZItem->pos));
+    MMeshMoveZItem->draw(CurrentMenu->line(MMeshMoveZItem->pos));
   }
 
   void ManualMeshSave(){
@@ -2515,7 +2523,7 @@ void onDrawPInt32Menu(MenuItemClass* menuitem, int8_t line) {
 
 void onDrawFloatMenu(MenuItemClass* menuitem, int8_t line, uint8_t dp, const float value) {
   onDrawMenuItem(menuitem, line);
-  DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(line), value);
+  DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(line), value);
 }
 
 void onDrawPFloatMenu(MenuItemClass* menuitem, int8_t line) {
@@ -2928,7 +2936,7 @@ void onDrawStepsZ(MenuItemClass* menuitem, int8_t line) {
 
 // Generic menu control using the encoder
 void HMI_Menu() {
-  ENCODER_DiffState encoder_diffState = get_encoder_state();
+  EncoderState encoder_diffState = get_encoder_state();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_ENTER) {
     if (CurrentMenu != nullptr) CurrentMenu->onClick();
@@ -2943,7 +2951,7 @@ void HMI_Menu() {
 //  1 : live change
 //  2 : apply change
 int8_t HMI_GetIntNoDraw(const int32_t lo, const int32_t hi) {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState != ENCODER_DIFF_NO) {
     if (Apply_Encoder(encoder_diffState, HMI_value.Value)) {
       EncoderRate.enabled = false;
@@ -2964,7 +2972,7 @@ int8_t HMI_GetIntNoDraw(const int32_t lo, const int32_t hi) {
 //  1 : live change
 //  2 : apply change
 int8_t HMI_GetInt(const int32_t lo, const int32_t hi) {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState != ENCODER_DIFF_NO) {
     if (Apply_Encoder(encoder_diffState, HMI_value.Value)) {
       EncoderRate.enabled = false;
@@ -3018,16 +3026,16 @@ void HMI_SetPInt() {
 //  1 : live change
 //  2 : apply change
 int8_t HMI_GetFloat(uint8_t dp, int32_t lo, int32_t hi) {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState != ENCODER_DIFF_NO) {
     if (Apply_Encoder(encoder_diffState, HMI_value.Value)) {
       EncoderRate.enabled = false;
-      DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp));
+      DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp));
       checkkey = Menu;
       return 2;
     }
     LIMIT(HMI_value.Value, lo, hi);
-    DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp));
+    DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp));
     return 1;
   }
   return 0;
@@ -3098,7 +3106,7 @@ void Draw_Prepare_Menu() {
     #endif
     ADDMENUITEM(ICON_Language, PSTR("UI Language"), onDrawLanguage, SetLanguage);
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_LevBedCorners_Menu() {
@@ -3116,7 +3124,7 @@ void Draw_LevBedCorners_Menu() {
     ADDMENUITEM(ICON_Axis, GET_TEXT(MSG_LEVBED_BL), onDrawMenuItem, LevBedBL);
     ADDMENUITEM(ICON_Axis, GET_TEXT(MSG_LEVBED_C ), onDrawMenuItem, LevBedC );
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_Control_Menu() {
@@ -3138,7 +3146,7 @@ void Draw_Control_Menu() {
     ADDMENUITEM(ICON_AdvSet, GET_TEXT(MSG_ADVANCED_SETTINGS), onDrawSubMenu, Draw_AdvancedSettings_Menu);
     ADDMENUITEM(ICON_Info, GET_TEXT(MSG_INFO_SCREEN), onDrawInfoSubMenu, Goto_InfoMenu);
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_AdvancedSettings_Menu() {
@@ -3176,7 +3184,7 @@ void Draw_AdvancedSettings_Menu() {
     #endif
     ADDMENUITEM(ICON_Lock, F("Lock Screen"), onDrawMenuItem, Goto_LockScreen);
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_Move_Menu() {
@@ -3194,7 +3202,7 @@ void Draw_Move_Menu() {
       ADDMENUITEM_P(ICON_Extruder, GET_TEXT(MSG_MOVE_E), onDrawMoveE, SetMoveE, &current_position.e);
     #endif
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
   if (!all_axes_trusted()) ui.set_status_P(PSTR("WARNING: position is unknow"));
 }
 
@@ -3211,7 +3219,7 @@ void Draw_Move_Menu() {
       ADDMENUITEM_P(ICON_HomeOffsetY, GET_TEXT(MSG_HOME_OFFSET_Y), onDrawPFloatMenu, SetHomeOffsetY, &home_offset[Y_AXIS]);
       ADDMENUITEM_P(ICON_HomeOffsetZ, GET_TEXT(MSG_HOME_OFFSET_Z), onDrawPFloatMenu, SetHomeOffsetZ, &home_offset[Z_AXIS]);
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif
 
@@ -3229,7 +3237,7 @@ void Draw_Move_Menu() {
       ADDMENUITEM_P(ICON_ProbeOffsetZ, GET_TEXT(MSG_ZPROBE_ZOFFSET), onDrawPFloat2Menu, SetProbeOffsetZ, &probe.offset.z);
       ADDMENUITEM(ICON_ProbeTest, GET_TEXT(MSG_M48_TEST), onDrawMenuItem, ProbeTest);
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif
 
@@ -3256,7 +3264,7 @@ void Draw_Move_Menu() {
         ADDMENUITEM_P(ICON_FilUnload, GET_TEXT(MSG_FILAMENT_UNLOAD), onDrawPFloatMenu, SetFilUnload, &fc_settings[0].unload_length);
       #endif
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif // HAS_FILAMENT_SENSOR
 
@@ -3288,7 +3296,7 @@ void Draw_SelectColors_Menu() {
     ADDMENUITEM_P(0, "Indicator value", onDrawSelColorItem, SelColor, &HMI_data.Indicator_Color);
     ADDMENUITEM_P(0, "Coordinate value", onDrawSelColorItem, SelColor, &HMI_data.Coordinate_Color);
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_GetColor_Menu() {
@@ -3304,7 +3312,7 @@ void Draw_GetColor_Menu() {
     ADDMENUITEM(1, "Green", onDrawGetColorItem, SetRGBColor);
     ADDMENUITEM(2, "Blue", onDrawGetColorItem, SetRGBColor);
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
   DWIN_Draw_Rectangle(1, *HMI_value.P_Int, 20, 315, DWIN_WIDTH - 20, 335);
 }
 
@@ -3338,7 +3346,7 @@ void Draw_Tune_Menu() {
       ADDMENUITEM_P(ICON_Brightness, F("LCD Brightness"), onDrawPInt8Menu, SetBrightness, &ui.brightness);
     #endif
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_Motion_Menu() {
@@ -3357,7 +3365,7 @@ void Draw_Motion_Menu() {
     ADDMENUITEM(ICON_Step, GET_TEXT(MSG_STEPS_PER_MM), onDrawSteps, Draw_Steps_Menu);
     ADDMENUITEM_P(ICON_Flow, GET_TEXT(MSG_FLOW), onDrawPIntMenu, SetFlow, &planner.flow_percentage[0]);
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 #if ENABLED(ADVANCED_PAUSE_FEATURE)
@@ -3376,7 +3384,7 @@ void Draw_Motion_Menu() {
         ADDMENUITEM(ICON_FilLoad, GET_TEXT(MSG_FILAMENTLOAD), onDrawMenuItem, LoadFilament);
       #endif
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif
 
@@ -3394,7 +3402,7 @@ void Draw_Motion_Menu() {
       ADDMENUITEM(ICON_Axis, GET_TEXT(MSG_UBL_CONTINUE_MESH), onDrawMenuItem, ManualMeshContinue);
       ADDMENUITEM(ICON_MeshSave, GET_TEXT(MSG_UBL_SAVE_MESH), onDrawMenuItem, ManualMeshSave);
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif
 
@@ -3420,7 +3428,7 @@ void Draw_Motion_Menu() {
         ADDMENUITEM(ICON_WriteEEPROM, GET_TEXT(MSG_STORE_EEPROM), onDrawWriteEeprom, WriteEeprom);
       #endif
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 
   void Draw_Preheat1_Menu() {
@@ -3471,7 +3479,7 @@ void Draw_Temperature_Menu() {
       #endif
     #endif
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_MaxSpeed_Menu() {
@@ -3489,7 +3497,7 @@ void Draw_MaxSpeed_Menu() {
       ADDMENUITEM_P(ICON_MaxSpeedE, GET_TEXT(MSG_MAXSPEED_E), onDrawMaxSpeedE, SetMaxSpeedE, &planner.settings.max_feedrate_mm_s[Z_AXIS]);
     #endif
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 void Draw_MaxAccel_Menu() {
@@ -3507,7 +3515,7 @@ void Draw_MaxAccel_Menu() {
       ADDMENUITEM_P(ICON_MaxAccE, GET_TEXT(MSG_AMAX_E), onDrawMaxAccelE, SetMaxAccelE, &planner.settings.max_acceleration_mm_per_s2[E_AXIS]);
     #endif
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 #if HAS_CLASSIC_JERK
@@ -3526,7 +3534,7 @@ void Draw_MaxAccel_Menu() {
         ADDMENUITEM_P(ICON_MaxSpeedJerkE, GET_TEXT(MSG_VE_JERK), onDrawMaxJerkE, SetMaxJerkE, &planner.max_jerk[E_AXIS]);
       #endif
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif
 
@@ -3545,7 +3553,7 @@ void Draw_Steps_Menu() {
       ADDMENUITEM_P(ICON_StepE, GET_TEXT(MSG_E_STEPS), onDrawStepsE, SetStepsE, &planner.settings.axis_steps_per_mm[E_AXIS]);
     #endif
   }
-  CurrentMenu->Draw();
+  CurrentMenu->draw();
 }
 
 #if HAS_HOTEND
@@ -3567,7 +3575,7 @@ void Draw_Steps_Menu() {
         ADDMENUITEM(ICON_WriteEEPROM, GET_TEXT(MSG_STORE_EEPROM), onDrawMenuItem, WriteEeprom);
       #endif
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif
 
@@ -3590,7 +3598,7 @@ void Draw_Steps_Menu() {
         ADDMENUITEM(ICON_WriteEEPROM, GET_TEXT(MSG_STORE_EEPROM), onDrawMenuItem, WriteEeprom);
       #endif
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
   }
 #endif
 
@@ -3607,7 +3615,7 @@ void Draw_Steps_Menu() {
       ADDMENUITEM(ICON_MoveZ0, F("Move Z to Home"), onDrawMenuItem, SetMoveZto0);
       ADDMENUITEM_P(ICON_Zoffset, GET_TEXT(MSG_ZPROBE_ZOFFSET), onDrawPFloat2Menu, SetZOffset, &BABY_Z_VAR);
     }
-    CurrentMenu->Draw();
+    CurrentMenu->draw();
     if (!axis_is_trusted(Z_AXIS)) ui.set_status_P(PSTR("WARNING: Z position is unknow, move Z to home"));
   }
 #endif
diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin.h b/Marlin/src/lcd/e3v2/enhanced/dwin.h
index ccc47907cfd..8d138df7f7b 100644
--- a/Marlin/src/lcd/e3v2/enhanced/dwin.h
+++ b/Marlin/src/lcd/e3v2/enhanced/dwin.h
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,15 +15,22 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
 #pragma once
 
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/08
+ */
+
 #include "../../../inc/MarlinConfigPre.h"
 #include "dwinui.h"
-#include "rotary_encoder.h"
+#include "../common/encoder.h"
 #include "../../../libs/BL24CXX.h"
 
 #if ANY(HAS_HOTEND, HAS_HEATED_BED, HAS_FAN) && PREHEAT_COUNT
@@ -79,11 +87,6 @@ enum pidresult_t : uint8_t {
   PID_DONE
 };
 
-// Picture ID
-#define Start_Process       0
-#define Language_English    1
-#define Language_Chinese    2
-
 #define DWIN_CHINESE 123
 #define DWIN_ENGLISH 0
 
@@ -120,12 +123,16 @@ typedef struct {
   uint16_t Barfill_Color    = Def_Barfill_Color;
   uint16_t Indicator_Color  = Def_Indicator_Color;
   uint16_t Coordinate_Color = Def_Coordinate_Color;
-  TERN_(HAS_HOTEND, int16_t HotendPidT = PREHEAT_1_TEMP_HOTEND);
-  TERN_(HAS_HOTEND, int16_t PidCycles = 10);
+  #if HAS_HOTEND
+    int16_t HotendPidT = PREHEAT_1_TEMP_HOTEND;
+    int16_t PidCycles = 10;
+  #endif
   #ifdef PREHEAT_1_TEMP_BED
     int16_t BedPidT = PREHEAT_1_TEMP_BED;
   #endif
-  TERN_(PREVENT_COLD_EXTRUSION, int16_t ExtMinT = EXTRUDE_MINTEMP);
+  #if ENABLED(PREVENT_COLD_EXTRUSION)
+    int16_t ExtMinT = EXTRUDE_MINTEMP;
+  #endif
 } HMI_data_t;
 
 typedef struct {
@@ -150,7 +157,9 @@ void DWIN_Popup_Confirm(uint8_t icon, const char * const msg1, const char * cons
 #if HAS_HOTEND || HAS_HEATED_BED
   void DWIN_Popup_Temperature(const bool toohigh);
 #endif
-TERN_(HAS_HOTEND, void Popup_Window_ETempTooLow());
+#if HAS_HOTEND
+  void Popup_Window_ETempTooLow();
+#endif
 void Popup_Window_Resume();
 
 // SD Card
@@ -179,7 +188,6 @@ void HMI_AudioFeedback(const bool success=true);
 void EachMomentUpdate();
 void update_variable();
 void DWIN_HandleScreen();
-void DWIN_Startup();
 void DWIN_Update();
 void DWIN_DrawStatusLine(const uint16_t color, const uint16_t bgcolor, const char *text);
 void DWIN_StatusChanged(const char * const text);
@@ -229,27 +237,41 @@ void Draw_AdvancedSettings_Menu();
 void Draw_Prepare_Menu();
 void Draw_Move_Menu();
 void Draw_LevBedCorners_Menu();
-TERN_(HAS_HOME_OFFSET, void Draw_HomeOffset_Menu());
-TERN_(HAS_BED_PROBE, void Draw_ProbeSet_Menu());
-TERN_(HAS_FILAMENT_SENSOR, void Draw_FilSet_Menu());
+#if HAS_HOME_OFFSET
+  void Draw_HomeOffset_Menu();
+#endif
+#if HAS_BED_PROBE
+  void Draw_ProbeSet_Menu();
+#endif
+#if HAS_FILAMENT_SENSOR
+  void Draw_FilSet_Menu();
+#endif
 void Draw_SelectColors_Menu();
 void Draw_GetColor_Menu();
 void Draw_Tune_Menu();
 void Draw_Motion_Menu();
-TERN_(ADVANCED_PAUSE_FEATURE, void Draw_FilamentMan_Menu());
-TERN_(MESH_BED_LEVELING, void Draw_ManualMesh_Menu());
+#if ENABLED(ADVANCED_PAUSE_FEATURE)
+  void Draw_FilamentMan_Menu();
+#endif
+#if ENABLED(MESH_BED_LEVELING)
+  void Draw_ManualMesh_Menu();
+#endif
 #if HAS_HOTEND
   void Draw_Preheat1_Menu();
   void Draw_Preheat2_Menu();
   void Draw_Preheat3_Menu();
+  void Draw_HotendPID_Menu();
 #endif
 void Draw_Temperature_Menu();
 void Draw_MaxSpeed_Menu();
 void Draw_MaxAccel_Menu();
-TERN_(HAS_CLASSIC_JERK, void Draw_MaxJerk_Menu());
+#if HAS_CLASSIC_JERK
+  void Draw_MaxJerk_Menu();
+#endif
 void Draw_Steps_Menu();
-TERN_(HAS_HOTEND, void Draw_HotendPID_Menu());
-TERN_(HAS_HEATED_BED, void Draw_BedPID_Menu());
+#if HAS_HEATED_BED
+  void Draw_BedPID_Menu();
+#endif
 #if EITHER(HAS_BED_PROBE, BABYSTEPPING)
   void Draw_ZOffsetWiz_Menu();
 #endif
diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp
index b9246523ce3..93477be0b87 100644
--- a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp
+++ b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,18 +15,17 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
 
-/********************************************************************************
- * @file     lcd/e3v2/enhanced/dwin_lcd.cpp
- * @author   LEO / Creality3D - Enhanced by Miguel A. Risco-Castillo
- * @date     2021/09/08
- * @version  2.2.1
- * @brief    DWIN screen control functions
- ********************************************************************************/
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/08
+ */
 
 #include "../../../inc/MarlinConfigPre.h"
 
@@ -34,297 +34,6 @@
 #include "../../../inc/MarlinConfig.h"
 
 #include "dwin_lcd.h"
-#include <string.h> // for memset
-
-//#define DEBUG_OUT 1
-#include "../../../core/debug_out.h"
-
-// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
-// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
-uint8_t DWIN_SendBuf[11 + DWIN_DataLength] = { 0xAA };
-uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
-uint8_t databuf[26] = { 0 };
-uint8_t receivedType;
-
-int recnum = 0;
-
-inline void DWIN_Byte(size_t &i, const uint16_t bval) {
-  DWIN_SendBuf[++i] = bval;
-}
-
-inline void DWIN_Word(size_t &i, const uint16_t wval) {
-  DWIN_SendBuf[++i] = wval >> 8;
-  DWIN_SendBuf[++i] = wval & 0xFF;
-}
-
-inline void DWIN_Long(size_t &i, const uint32_t lval) {
-  DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >>  8) & 0xFF;
-  DWIN_SendBuf[++i] = lval & 0xFF;
-}
-
-inline void DWIN_String(size_t &i, const char * const string, uint16_t rlimit = 0xFFFF) {
-  if (!string) return;
-  const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(strlen(string), rlimit));
-  if (len == 0) return;
-  memcpy(&DWIN_SendBuf[i+1], string, len);
-  i += len;
-}
-
-inline void DWIN_String(size_t &i, const __FlashStringHelper * string, uint16_t rlimit = 0xFFFF) {
-  if (!string) return;
-  const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(rlimit, strlen_P((PGM_P)string))); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen.
-  if (len == 0) return;
-  memcpy(&DWIN_SendBuf[i+1], string, len);
-  i += len;
-}
-
-// Send the data in the buffer and the packet end
-inline void DWIN_Send(size_t &i) {
-  ++i;
-  LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
-  LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
-}
-
-/*-------------------------------------- System variable function --------------------------------------*/
-
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void) {
-  #ifndef LCD_BAUDRATE
-    #define LCD_BAUDRATE 115200
-  #endif
-  LCD_SERIAL.begin(LCD_BAUDRATE);
-  const millis_t serial_connect_timeout = millis() + 1000UL;
-  while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
-
-  size_t i = 0;
-  DWIN_Byte(i, 0x00);
-  DWIN_Send(i);
-
-  while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
-    databuf[recnum] = LCD_SERIAL.read();
-    // ignore the invalid data
-    if (databuf[0] != FHONE) { // prevent the program from running.
-      if (recnum > 0) {
-        recnum = 0;
-        ZERO(databuf);
-      }
-      continue;
-    }
-    delay(10);
-    recnum++;
-  }
-
-  return ( recnum >= 3
-        && databuf[0] == FHONE
-        && databuf[1] == '\0'
-        && databuf[2] == 'O'
-        && databuf[3] == 'K' );
-}
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x34);
-  DWIN_Byte(i, 0x5A);
-  DWIN_Byte(i, 0xA5);
-  DWIN_Byte(i, dir);
-  DWIN_Send(i);
-}
-
-// Update display
-void DWIN_UpdateLCD(void) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x3D);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Drawing functions ----------------------------------------*/
-
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x01);
-  DWIN_Word(i, color);
-  DWIN_Send(i);
-}
-
-// Draw a point
-//  color: point color
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x02);
-  DWIN_Word(i, color);
-  DWIN_Byte(i, width);
-  DWIN_Byte(i, height);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Send(i);
-}
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x03);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
-                         uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x05);
-  DWIN_Byte(i, mode);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x09);
-  DWIN_Byte(i, (mode << 7) | dir);
-  DWIN_Word(i, dis);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  widthAdjust: true=self-adjust character width; false=no adjustment
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-//  rlimit: For draw less chars than string length use rlimit
-void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x11);
-  // Bit 7: widthAdjust
-  // Bit 6: bShow
-  // Bit 5-4: Unused (0)
-  // Bit 3-0: size
-  DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_String(i, string, rlimit);
-  DWIN_Send(i);
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  // Bit 7: bshow
-  // Bit 6: 1 = signed; 0 = unsigned number;
-  // Bit 5: zeroFill
-  // Bit 4: zeroMode
-  // Bit 3-0: size
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, 0); // fNum
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  #if 0
-    for (char count = 0; count < 8; count++) {
-      DWIN_Byte(i, value);
-      value >>= 8;
-      if (!(value & 0xFF)) break;
-    }
-  #else
-    // Write a big-endian 64 bit integer
-    const size_t p = i + 1;
-    for (char count = 8; count--;) { // 7..0
-      ++i;
-      DWIN_SendBuf[p + count] = value;
-      value >>= 8;
-    }
-  #endif
-
-  DWIN_Send(i);
-}
-
-// Draw a positive floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Scaled positive float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, fNum);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Long(i, value);
-  DWIN_Send(i);
-}
-//  value: positive float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
-  const long val = round(value * POW(10, fNum));
-  DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val);
-}
 
 /*---------------------------------------- Picture related functions ----------------------------------------*/
 
@@ -339,73 +48,23 @@ void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, char *string) {
   DWIN_Word(i, x);
   DWIN_Word(i, y);
   DWIN_Byte(i, QR_Pixel);
-  DWIN_String(i, string);
+  DWIN_Text(i, string);
   DWIN_Send(i);
 }
 
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id) {
-  size_t i = 0;
-  DWIN_Word(i, 0x2200);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);
-}
-
-// Draw an Icon
-//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
-//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
-//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
+// Draw an Icon with transparent background
 //  libID: Icon library ID
 //  picID: Icon ID
 //  x/y: Upper-left point
-void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x23);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | libID);
-  DWIN_Byte(i, picID);
-  DWIN_Send(i);
-}
-
-// Draw an Icon from SRAM
-//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
-//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
-//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
-//  x/y: Upper-left point
-//  addr: SRAM address
-void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint16_t x, uint16_t y, uint16_t addr) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x24);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | 0x00);
-  DWIN_Word(i, addr);
-  DWIN_Send(i);
-}
-
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x25);
-  DWIN_Byte(i, n);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);
+void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
+  DWIN_ICON_Show(false, false, true, libID, picID, x, y);
 }
 
 // Copy area from current virtual display area to current screen
 //  xStart/yStart: Upper-left of virtual area
 //  xEnd/yEnd: Lower-right of virtual area
 //  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
+void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
   size_t i = 0;
   DWIN_Byte(i, 0x26);
   DWIN_Word(i, xStart);
@@ -425,11 +84,10 @@ void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart,
 //  xStart/yStart: Upper-left of virtual area
 //  xEnd/yEnd: Lower-right of virtual area
 //  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
+void DWIN_Frame_AreaCopy(bool IBD, bool BIR, bool BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
   size_t i = 0;
   DWIN_Byte(i, 0x27);
-  DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | cacheID);
+  DWIN_Byte(i, (IBD & 1) << 7 | (BIR & 1) << 6 | (BFI & 1) << 5 | cacheID);
   DWIN_Word(i, xStart);
   DWIN_Word(i, yStart);
   DWIN_Word(i, xEnd);
@@ -439,48 +97,13 @@ void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID,
   DWIN_Send(i);
 }
 
-// Animate a series of icons
-//  animID: Animation ID; 0x00-0x0F
-//  animate: true on; false off;
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x28);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  // Bit 7: animation on or off
-  // Bit 6: start from begin or end
-  // Bit 5-4: unused (0)
-  // Bit 3-0: animID
-  DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
-  DWIN_Byte(i, libID);
-  DWIN_Byte(i, picIDs);
-  DWIN_Byte(i, picIDe);
-  DWIN_Byte(i, interval);
-  DWIN_Send(i);
-}
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x29);
-  DWIN_Word(i, state);
-  DWIN_Send(i);
-}
-
-// Set LCD Brightness 0x00-0xFF
-void DWIN_LCD_Brightness(const uint8_t brightness) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x30);
-  DWIN_Byte(i, brightness);
-  DWIN_Send(i);
+// Copy area from virtual display area to current screen with transparent background
+//  cacheID: virtual area number
+//  xStart/yStart: Upper-left of virtual area
+//  xEnd/yEnd: Lower-right of virtual area
+//  x/y: Screen paste point
+void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
+  DWIN_Frame_AreaCopy(false, false, true, cacheID, xStart, yStart, xEnd, yEnd, x, y);
 }
 
 // Write buffer data to the SRAM or Flash
@@ -524,47 +147,14 @@ void DWIN_SRAMToPic(uint8_t picID) {
 
 //--------------------------Test area -------------------------
 
-// void DWIN_ReadSRAM(uint16_t addr, uint8_t length, const char * const data) {
-//   size_t i = 0;
-//   DWIN_Byte(i, 0x32);
-//   DWIN_Byte(i, 0x5A);  // 0x5A Read from SRAM - 0xA5 Read from Flash
-//   DWIN_Word(i, addr);  // 0x0000 to 0x7FFF
-//   const size_t len = _MIN(0xF0, length);
-//   DWIN_Byte(i, len);
-//   DWIN_Send(i);
-// }
-
-/*---------------------------------------- Memory functions ----------------------------------------*/
-// The LCD has an additional 32KB SRAM and 16KB Flash
-
-// Data can be written to the sram and save to one of the jpeg page files
-
-// Write Data Memory
-//  command 0x31
-//  Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Data: data
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
-
-// Read Data Memory
-//  command 0x32
-//  Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Length: leangth of data to read; 0x01-0xF0
-//
-//  Response:
-//    Type, Address, Length, Data
-
-// Write Picture Memory
-//  Write the contents of the 32KB SRAM data memory into the designated image memory space
-//  Issued: 0x5A, 0xA5, PIC_ID
-//  Response: 0xA5 0x4F 0x4B
-//
-//  command 0x33
-//  0x5A, 0xA5
-//  PicId: Picture Memory location, 0x00-0x0F
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
+//void DWIN_ReadSRAM(uint16_t addr, uint8_t length, const char * const data) {
+//  size_t i = 0;
+//  DWIN_Byte(i, 0x32);
+//  DWIN_Byte(i, 0x5A);  // 0x5A Read from SRAM - 0xA5 Read from Flash
+//  DWIN_Word(i, addr);  // 0x0000 to 0x7FFF
+//  const size_t len = _MIN(0xF0, length);
+//  DWIN_Byte(i, len);
+//  DWIN_Send(i);
+//}
 
 #endif // DWIN_CREALITY_LCD_ENHANCED
diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h
index c66416a7ed5..f33879bb7eb 100644
--- a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h
+++ b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,169 +15,20 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
-
-/********************************************************************************
- * @file     lcd/e3v2/enhanced/dwin_lcd.h
- * @author   LEO / Creality3D - Enhanced by Miguel A. Risco-Castillo
- * @date     2021/08/09
- * @version  2.2.1
- * @brief    DWIN screen control functions
- ********************************************************************************/
-
 #pragma once
 
-#include <stdint.h>
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/08
+ */
 
-#define RECEIVED_NO_DATA         0x00
-#define RECEIVED_SHAKE_HAND_ACK  0x01
-
-#define FHONE                    0xAA
-
-#define DWIN_SCROLL_UP   2
-#define DWIN_SCROLL_DOWN 3
-
-#define DWIN_WIDTH  272
-#define DWIN_HEIGHT 480
-
-#define DWIN_DataLength (DWIN_WIDTH / 6 * 2)
-
-/*-------------------------------------- System variable function --------------------------------------*/
-
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void);
-
-// Set the backlight luminance
-//  luminance: (0x00-0xFF)
-void DWIN_Backlight_SetLuminance(const uint8_t luminance);
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir);
-
-// Update display
-void DWIN_UpdateLCD(void);
-
-/*---------------------------------------- Drawing functions ----------------------------------------*/
-
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color);
-
-// Draw a point
-//  color: point color
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a Horizontal line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xLength: Line Length
-inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
-}
-
-// Draw a Vertical line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  yLength: Line Length
-inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,  uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a box
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xSize/ySize: box size
-inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
-  DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
-}
-
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  widthAdjust: true=self-adjust character width; false=no adjustment
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-//  rlimit: For draw less chars than string length use rlimit
-void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit = 0xFFFF);
-inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit = 0xFFFF) {
-  DWIN_Draw_String(0, bShow, size, color, bColor, x, y, string, rlimit);
-}
-
-class __FlashStringHelper;
-
-inline void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
-  DWIN_Draw_String(widthAdjust, bShow, size, color, bColor, x, y, (char *)title);
-}
-inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
-  DWIN_Draw_String(0, bShow, size, color, bColor, x, y, (char *)title);
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value);
-
-// Draw a positive floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Scaled positive float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
-//  value: positive float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
-
-/*---------------------------------------- Picture related functions ----------------------------------------*/
+#include "../common/dwin_api.h"
 
 // Display QR code
 //  The size of the QR code is (46*QR_Pixel)*(46*QR_Pixel) dot matrix
@@ -189,50 +41,25 @@ inline void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, const __Flash
   DWIN_Draw_QR(QR_Pixel, x, y, (char *)title);
 }
 
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id);
+// Copy area from virtual display area to current screen
+//  cacheID: virtual area number
+//  xStart/yStart: Upper-left of virtual area
+//  xEnd/yEnd: Lower-right of virtual area
+//  x/y: Screen paste point
+void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
 
-// Draw an Icon
-//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
-//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
-//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
-//  libID: Icon library ID
-//  picID: Icon ID
-//  x/y: Upper-left point
-void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
-
-// Draw an Icon with transparent background
-//  libID: Icon library ID
-//  picID: Icon ID
-//  x/y: Upper-left point
-inline void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
-  DWIN_ICON_Show(0, 0, 1, libID, picID, x, y);
-}
-
-// Draw an Icon from SRAM
-//  IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
-//  BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
-//  BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
-//  x/y: Upper-left point
-//  addr: SRAM address
-void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint16_t x, uint16_t y, uint16_t addr);
-
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
-
-// Unzip the JPG picture to virtual display area #1
-//  id: Picture ID
-inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
+// Copy area from virtual display area to current screen
+//  cacheID: virtual area number
+//  xStart/yStart: Upper-left of virtual area
+//  xEnd/yEnd: Lower-right of virtual area
+//  x/y: Screen paste point
+void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
 
 // Copy area from current virtual display area to current screen
 //  xStart/yStart: Upper-left of virtual area
 //  xEnd/yEnd: Lower-right of virtual area
 //  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
+void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
 
 // Copy area from virtual display area to current screen
 //  IBD: background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
@@ -242,36 +69,7 @@ void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart,
 //  xStart/yStart: Upper-left of virtual area
 //  xEnd/yEnd: Lower-right of virtual area
 //  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
-
-// Copy area from virtual display area to current screen with transparent background
-//  cacheID: virtual area number
-//  xStart/yStart: Upper-left of virtual area
-//  xEnd/yEnd: Lower-right of virtual area
-//  x/y: Screen paste point
-inline void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
-  DWIN_Frame_AreaCopy(0, 0, 1, cacheID, xStart, yStart, xEnd, yEnd, x, y);
-}
-
-// Animate a series of icons
-//  animID: Animation ID  up to 16
-//  animate: animation on or off
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs,
-                         uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state);
-
-// Set LCD Brightness 0x00-0x0F
-void DWIN_LCD_Brightness(const uint8_t brightness);
+void DWIN_Frame_AreaCopy(bool IBD, bool BIR, bool BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
 
 // Write buffer data to the SRAM or Flash
 //  mem: 0x5A=32KB SRAM, 0xA5=16KB Flash
diff --git a/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp b/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp
index 85353bed28a..5c2cb3d1c1d 100644
--- a/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp
+++ b/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.3
- * Date: 2021/08/09
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,11 +15,18 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
 
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/08
+ */
+
 #include "../../../inc/MarlinConfigPre.h"
 
 #if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
@@ -48,7 +56,7 @@ void (*DWINUI::onCursorDraw)(uint8_t line)=nullptr;
 void (*DWINUI::onTitleDraw)(TitleClass* title)=nullptr;
 void (*DWINUI::onMenuDraw)(MenuClass* menu)=nullptr;
 
-void DWINUI::Init(void) {
+void DWINUI::init() {
   DEBUG_ECHOPGM("\r\nDWIN handshake ");
   delay(750);   // Delay here or init later in the boot process
   const bool success = DWIN_Handshake();
@@ -65,12 +73,12 @@ void DWINUI::Init(void) {
 }
 
 // Set text/number font
-void DWINUI::SetFont(uint8_t cfont) {
+void DWINUI::setFont(uint8_t cfont) {
   font = cfont;
 }
 
 // Get font character width
-uint8_t DWINUI::Get_font_width(uint8_t cfont) {
+uint8_t DWINUI::fontWidth(uint8_t cfont) {
   switch (cfont) {
     case font6x12 : return 6;
     case font8x16 : return 8;
@@ -87,7 +95,7 @@ uint8_t DWINUI::Get_font_width(uint8_t cfont) {
 }
 
 // Get font character heigh
-uint8_t DWINUI::Get_font_height(uint8_t cfont) {
+uint8_t DWINUI::fontHeight(uint8_t cfont) {
   switch (cfont) {
     case font6x12 : return 12;
     case font8x16 : return 16;
@@ -105,12 +113,12 @@ uint8_t DWINUI::Get_font_height(uint8_t cfont) {
 
 // Get screen x coodinates from text column
 uint16_t DWINUI::ColToX(uint8_t col) {
-  return col * Get_font_width(font);
+  return col * fontWidth(font);
 }
 
 // Get screen y coodinates from text row
 uint16_t DWINUI::RowToY(uint8_t row) {
-  return row * Get_font_height(font);
+  return row * fontHeight(font);
 }
 
 // Set text/number color
@@ -151,7 +159,7 @@ void DWINUI::MoveBy(xy_int_t point) {
 
 // Draw a Centered string using DWIN_WIDTH
 void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string) {
-  const int8_t x = _MAX(0U, DWIN_WIDTH - strlen_P(string) * Get_font_width(size)) / 2 - 1;
+  const int8_t x = _MAX(0U, DWIN_WIDTH - strlen_P(string) * fontWidth(size)) / 2 - 1;
   DWIN_Draw_String(bShow, size, color, bColor, x, y, string);
 }
 
@@ -159,7 +167,7 @@ void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint1
 void DWINUI::Draw_Char(const char c) {
   const char string[2] = { c, 0};
   DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, 1);
-  MoveBy(Get_font_width(font), 0);
+  MoveBy(fontWidth(font), 0);
 }
 
 // Draw a string at cursor position
@@ -168,11 +176,11 @@ void DWINUI::Draw_Char(const char c) {
 //  rlimit: For draw less chars than string length use rlimit
 void DWINUI::Draw_String(const char * const string, uint16_t rlimit) {
   DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, rlimit);
-  MoveBy(strlen(string) * Get_font_width(font), 0);
+  MoveBy(strlen(string) * fontWidth(font), 0);
 }
 void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rlimit) {
   DWIN_Draw_String(false, font, color, backcolor, cursor.x, cursor.y, string, rlimit);
-  MoveBy(strlen(string) * Get_font_width(font), 0);
+  MoveBy(strlen(string) * fontWidth(font), 0);
 }
 
 // Draw a signed floating point number
@@ -186,14 +194,8 @@ void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rli
 //  x/y: Upper-left point
 //  value: Float value
 void DWINUI::Draw_Signed_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
-  if (value < 0) {
-    DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, -value);
-    DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, F("-"));
-  }
-  else {
-    DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, F(" "));
-    DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value);
-  }
+  DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value < 0 ? -value : value);
+  DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, value < 0 ? F("-") : F(" "));
 }
 
 // Draw a circle
@@ -239,7 +241,7 @@ void DWINUI::Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r) {
 // Color Interpolator
 //  val : Interpolator minv..maxv
 //  minv : Minimum value
-//  maxv : Maximun value
+//  maxv : Maximum value
 //  color1 : Start color
 //  color2 : End color
 uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2) {
@@ -255,7 +257,7 @@ uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t colo
 // Color Interpolator through Red->Yellow->Green->Blue
 //  val : Interpolator minv..maxv
 //  minv : Minimum value
-//  maxv : Maximun value
+//  maxv : Maximum value
 uint16_t DWINUI::RainbowInt(int16_t val, int16_t minv, int16_t maxv) {
   uint8_t B,G,R;
   const uint8_t maxB = 28;
@@ -292,7 +294,7 @@ uint16_t DWINUI::RainbowInt(int16_t val, int16_t minv, int16_t maxv) {
 //  x/y: Upper-left point
 //  mode : 0 : unchecked, 1 : checked
 void DWINUI::Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool checked=false) {
-  DWIN_Draw_String(false, true, font8x16, color, bcolor, x + 4, y, checked ? F("x") : F(" "));
+  DWIN_Draw_String(true, font8x16, color, bcolor, x + 4, y, checked ? F("x") : F(" "));
   DWIN_Draw_Rectangle(0, color, x + 2, y + 2, x + 17, y + 17);
 }
 
@@ -332,7 +334,7 @@ MenuItemClass* DWINUI::MenuItemsAdd(MenuItemClass* menuitem) {
 
 TitleClass Title;
 
-void TitleClass::Draw() {
+void TitleClass::draw() {
   if (DWINUI::onTitleDraw != nullptr) (*DWINUI::onTitleDraw)(this);
 }
 
@@ -346,7 +348,7 @@ void TitleClass::SetCaption(const char * const title) {
 
 void TitleClass::ShowCaption(const char * const title) {
   SetCaption(title);
-  Draw();
+  draw();
 }
 
 void TitleClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
@@ -361,7 +363,7 @@ void TitleClass::SetFrame(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
 
 void TitleClass::FrameCopy(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
   SetFrame(id, x1, y1, x2, y2);
-  Draw();
+  draw();
 }
 
 void TitleClass::FrameCopy(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
@@ -375,11 +377,11 @@ MenuClass::MenuClass() {
   topline = 0;
 }
 
-void MenuClass::Draw() {
-  MenuTitle.Draw();
+void MenuClass::draw() {
+  MenuTitle.draw();
   if (DWINUI::onMenuDraw != nullptr) (*DWINUI::onMenuDraw)(this);
   for (uint8_t i = 0; i < MenuItemCount; i++)
-    MenuItems[i]->Draw(i - topline);
+    MenuItems[i]->draw(i - topline);
   if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line());
   DWIN_UpdateLCD();
 }
@@ -393,12 +395,12 @@ void MenuClass::onScroll(bool dir) {
     if ((sel - topline) == TROWS) {
       DWIN_Frame_AreaMove(1, DWIN_SCROLL_UP, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
       topline++;
-      MenuItems[sel]->Draw(TROWS - 1);
+      MenuItems[sel]->draw(TROWS - 1);
     }
     if ((sel < topline)) {
       DWIN_Frame_AreaMove(1, DWIN_SCROLL_DOWN, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
       topline--;
-      MenuItems[sel]->Draw(0);
+      MenuItems[sel]->draw(0);
     }
     selected = sel;
     if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line());
@@ -440,7 +442,7 @@ void MenuItemClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2,
   frame = { x1, y1, x2, y2 };
 }
 
-void MenuItemClass::Draw(int8_t line) {
+void MenuItemClass::draw(int8_t line) {
   if (line < 0 || line >= TROWS) return;
   if (onDraw != nullptr) (*onDraw)(this, line);
 };
diff --git a/Marlin/src/lcd/e3v2/enhanced/dwinui.h b/Marlin/src/lcd/e3v2/enhanced/dwinui.h
index 1ec51bec224..dd2fc74291c 100644
--- a/Marlin/src/lcd/e3v2/enhanced/dwinui.h
+++ b/Marlin/src/lcd/e3v2/enhanced/dwinui.h
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.3
- * Date: 2021/08/09
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,117 +15,26 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
 #pragma once
 
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/08
+ */
+
 #include "../../../core/types.h"
 #include "dwin_lcd.h"
-
-// ICON ID
-#define ICON                7 // Icon set file 7.ICO
-
-#define ICON_LOGO                  0
-#define ICON_Print_0               1
-#define ICON_Print_1               2
-#define ICON_Prepare_0             3
-#define ICON_Prepare_1             4
-#define ICON_Control_0             5
-#define ICON_Control_1             6
-#define ICON_Leveling_0            7
-#define ICON_Leveling_1            8
-#define ICON_HotendTemp            9
-#define ICON_BedTemp              10
-#define ICON_Speed                11
-#define ICON_Zoffset              12
-#define ICON_Back                 13
-#define ICON_File                 14
-#define ICON_PrintTime            15
-#define ICON_RemainTime           16
-#define ICON_Setup_0              17
-#define ICON_Setup_1              18
-#define ICON_Pause_0              19
-#define ICON_Pause_1              20
-#define ICON_Continue_0           21
-#define ICON_Continue_1           22
-#define ICON_Stop_0               23
-#define ICON_Stop_1               24
-#define ICON_Bar                  25
-#define ICON_More                 26
-
-#define ICON_Axis                 27
-#define ICON_CloseMotor           28
-#define ICON_Homing               29
-#define ICON_SetHome              30
-#define ICON_PLAPreheat           31
-#define ICON_ABSPreheat           32
-#define ICON_Cool                 33
-#define ICON_Language             34
-
-#define ICON_MoveX                35
-#define ICON_MoveY                36
-#define ICON_MoveZ                37
-#define ICON_Extruder             38
-
-#define ICON_Temperature          40
-#define ICON_Motion               41
-#define ICON_WriteEEPROM          42
-#define ICON_ReadEEPROM           43
-#define ICON_ResumeEEPROM         44
-#define ICON_Info                 45
-
-#define ICON_SetEndTemp           46
-#define ICON_SetBedTemp           47
-#define ICON_FanSpeed             48
-#define ICON_SetPLAPreheat        49
-#define ICON_SetABSPreheat        50
-
-#define ICON_MaxSpeed             51
-#define ICON_MaxAccelerated       52
-#define ICON_MaxJerk              53
-#define ICON_Step                 54
-#define ICON_PrintSize            55
-#define ICON_Version              56
-#define ICON_Contact              57
-#define ICON_StockConfiguration   58
-#define ICON_MaxSpeedX            59
-#define ICON_MaxSpeedY            60
-#define ICON_MaxSpeedZ            61
-#define ICON_MaxSpeedE            62
-#define ICON_MaxAccX              63
-#define ICON_MaxAccY              64
-#define ICON_MaxAccZ              65
-#define ICON_MaxAccE              66
-#define ICON_MaxSpeedJerkX        67
-#define ICON_MaxSpeedJerkY        68
-#define ICON_MaxSpeedJerkZ        69
-#define ICON_MaxSpeedJerkE        70
-#define ICON_StepX                71
-#define ICON_StepY                72
-#define ICON_StepZ                73
-#define ICON_StepE                74
-#define ICON_Setspeed             75
-#define ICON_SetZOffset           76
-#define ICON_Rectangle            77
-#define ICON_BLTouch              78
-#define ICON_TempTooLow           79
-#define ICON_AutoLeveling         80
-#define ICON_TempTooHigh          81
-#define ICON_NoTips_C             82
-#define ICON_NoTips_E             83
-#define ICON_Continue_C           84
-#define ICON_Continue_E           85
-#define ICON_Cancel_C             86
-#define ICON_Cancel_E             87
-#define ICON_Confirm_C            88
-#define ICON_Confirm_E            89
-#define ICON_Info_0               90
-#define ICON_Info_1               91
+#include "../common/dwin_set.h"
+#include "../common/dwin_font.h"
+#include "../common/dwin_color.h"
 
 // Extra Icons
-#define ICON_AdvSet               ICON_Language
 #define ICON_Brightness           ICON_Motion
 #define ICON_Cancel               ICON_StockConfiguration
 #define ICON_CustomPreheat        ICON_SetEndTemp
@@ -135,10 +45,6 @@
 #define ICON_FilSet               ICON_ResumeEEPROM
 #define ICON_FilUnload            ICON_ReadEEPROM
 #define ICON_Flow                 ICON_StepE
-#define ICON_HomeOffset           ICON_AdvSet
-#define ICON_HomeOffsetX          ICON_StepX
-#define ICON_HomeOffsetY          ICON_StepY
-#define ICON_HomeOffsetZ          ICON_StepZ
 #define ICON_LevBed               ICON_SetEndTemp
 #define ICON_Lock                 ICON_Cool
 #define ICON_ManualMesh           ICON_HotendTemp
@@ -146,13 +52,8 @@
 #define ICON_MeshSave             ICON_WriteEEPROM
 #define ICON_MoveZ0               ICON_HotendTemp
 #define ICON_Park                 ICON_Motion
-#define ICON_PIDbed               ICON_SetBedTemp
 #define ICON_PIDcycles            ICON_ResumeEEPROM
-#define ICON_PIDNozzle            ICON_SetEndTemp
 #define ICON_PIDValue             ICON_Contact
-#define ICON_ProbeOffsetX         ICON_StepX
-#define ICON_ProbeOffsetY         ICON_StepY
-#define ICON_ProbeOffsetZ         ICON_StepZ
 #define ICON_ProbeSet             ICON_SetEndTemp
 #define ICON_ProbeTest            ICON_SetEndTemp
 #define ICON_Pwrlossr             ICON_Motion
@@ -162,47 +63,6 @@
 #define ICON_SetCustomPreheat     ICON_SetEndTemp
 #define ICON_Sound                ICON_Cool
 
-/**
- * 3-.0:The font size, 0x00-0x09, corresponds to the font size below:
- * 0x00=6*12   0x01=8*16   0x02=10*20  0x03=12*24  0x04=14*28
- * 0x05=16*32  0x06=20*40  0x07=24*48  0x08=28*56  0x09=32*64
- */
-#define font6x12  0x00
-#define font8x16  0x01
-#define font10x20 0x02
-#define font12x24 0x03
-#define font14x28 0x04
-#define font16x32 0x05
-#define font20x40 0x06
-#define font24x48 0x07
-#define font28x56 0x08
-#define font32x64 0x09
-
-// Extended and default UI Colors
-#define RGB(R,G,B)  (R << 11) | (G << 5) | (B) // R,B: 0..31; G: 0..63
-#define GetRColor(color) ((color >> 11) & 0x1F)
-#define GetGColor(color) ((color >>  5) & 0x3F)
-#define GetBColor(color) ((color >>  0) & 0x1F)
-
-#define Color_White       0xFFFF
-#define Color_Bg_Window   0x31E8  // Popup background color
-#define Color_Bg_Blue     0x1125  // Dark blue background color
-#define Color_Bg_Black    0x0841  // Black background color
-#define Color_Bg_Red      0xF00F  // Red background color
-#define Popup_Text_Color  0xD6BA  // Popup font background color
-#define Line_Color        0x3A6A  // Split line color
-#define Rectangle_Color   0xEE2F  // Blue square cursor color
-#define Percent_Color     0xFE29  // Percentage color
-#define BarFill_Color     0x10E4  // Fill color of progress bar
-#define Select_Color      0x33BB  // Selected color
-
-#define Color_Black           0
-#define Color_Red             RGB(31,0,0)
-#define Color_Yellow          RGB(31,63,0)
-#define Color_Green           RGB(0,63,0)
-#define Color_Aqua            RGB(0,63,31)
-#define Color_Blue            RGB(0,0,31)
-
 // Default UI Colors
 #define Def_Background_Color  Color_Bg_Black
 #define Def_Cursor_color      Rectangle_Color
@@ -223,7 +83,7 @@
 #define Def_Indicator_Color   Color_White
 #define Def_Coordinate_Color   Color_White
 
-//UI elements defines and constants
+// UI element defines and constants
 #define DWIN_FONT_MENU font8x16
 #define DWIN_FONT_STAT font10x20
 #define DWIN_FONT_HEAD font10x20
@@ -262,7 +122,7 @@ public:
   char caption[32] = "";
   uint8_t frameid = 0;
   rect_t frame = {0};
-  void Draw();
+  void draw();
   void SetCaption(const char * const title);
   inline void SetCaption(const __FlashStringHelper * title) { SetCaption((char *)title); }
   void ShowCaption(const char * const title);
@@ -290,7 +150,7 @@ public:
   MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
   void SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
   virtual ~MenuItemClass(){};
-  virtual void Draw(int8_t line);
+  virtual void draw(int8_t line);
 };
 
 class MenuItemPtrClass: public MenuItemClass {
@@ -310,7 +170,7 @@ public:
   virtual ~MenuClass(){};
   inline int8_t line() { return selected - topline; };
   inline int8_t line(uint8_t pos) {return pos - topline; };
-  void Draw();
+  void draw();
   void onScroll(bool dir);
   void onClick();
   MenuItemClass* SelectedItem();
@@ -330,16 +190,16 @@ namespace DWINUI {
   extern void (*onMenuDraw)(MenuClass* menu);
 
   // DWIN LCD Initialization
-  void Init(void);
+  void init();
 
   // Set text/number font
-  void SetFont(uint8_t cfont);
+  void setFont(uint8_t cfont);
 
   // Get font character width
-  uint8_t Get_font_width(uint8_t cfont);
+  uint8_t fontWidth(uint8_t cfont);
 
   // Get font character heigh
-  uint8_t Get_font_height(uint8_t cfont);
+  uint8_t fontHeight(uint8_t cfont);
 
   // Get screen x coodinates from text column
   uint16_t ColToX(uint8_t col);
@@ -398,7 +258,7 @@ namespace DWINUI {
   }
   inline void Draw_Int(uint8_t iNum, long value) {
     DWIN_Draw_IntValue(false, true, 0, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value);
-    MoveBy(iNum * Get_font_width(font), 0);
+    MoveBy(iNum * fontWidth(font), 0);
   }
   inline void Draw_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) {
     DWIN_Draw_IntValue(false, true, 0, font, textcolor, backcolor, iNum, x, y, value);
@@ -429,7 +289,7 @@ namespace DWINUI {
   }
   inline void Draw_Float(uint8_t iNum, uint8_t fNum, float value) {
     DWIN_Draw_FloatValue(false, true, 0, font, textcolor, backcolor, iNum, fNum,  cursor.x, cursor.y, value);
-    MoveBy((iNum + fNum + 1) * Get_font_width(font), 0);
+    MoveBy((iNum + fNum + 1) * fontWidth(font), 0);
   }
   inline void Draw_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
     DWIN_Draw_FloatValue(false, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
@@ -457,7 +317,7 @@ namespace DWINUI {
   void Draw_Signed_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
   inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, float value) {
     Draw_Signed_Float(false, true, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
-    MoveBy((iNum + fNum + 1) * Get_font_width(font), 0);
+    MoveBy((iNum + fNum + 1) * fontWidth(font), 0);
   }
   inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
     Draw_Signed_Float(false, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
@@ -548,7 +408,7 @@ namespace DWINUI {
 
   // Draw a circle
   //  Color: circle color
-  //  x: the abscissa of the center of the circle
+  //  x: abscissa of the center of the circle
   //  y: ordinate of the center of the circle
   //  r: circle radius
   void Draw_Circle(uint16_t color, uint16_t x,uint16_t y,uint8_t r);
@@ -569,7 +429,7 @@ namespace DWINUI {
   // Color Interpolator
   //  val : Interpolator minv..maxv
   //  minv : Minimum value
-  //  maxv : Maximun value
+  //  maxv : Maximum value
   //  color1 : Start color
   //  color2 : End color
   uint16_t ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2);
@@ -578,7 +438,7 @@ namespace DWINUI {
 
   // Draw a circle filled with color
   //  bcolor: fill color
-  //  x: the abscissa of the center of the circle
+  //  x: abscissa of the center of the circle
   //  y: ordinate of the center of the circle
   //  r: circle radius
   void Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r);
@@ -589,7 +449,7 @@ namespace DWINUI {
   // Color Interpolator through Red->Yellow->Green->Blue
   //  val : Interpolator minv..maxv
   //  minv : Minimum value
-  //  maxv : Maximun value
+  //  maxv : Maximum value
   uint16_t RainbowInt(int16_t val, int16_t minv, int16_t maxv);
 
   // Write buffer data to the SRAM
diff --git a/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp b/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp
index 2615a058810..ca772184f14 100644
--- a/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp
+++ b/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,11 +15,18 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
 
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/08
+ */
+
 #include "../../../inc/MarlinConfigPre.h"
 
 #if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
@@ -29,15 +37,18 @@
 #include "dwin.h"
 #include "lockscreen.h"
 
-LockScreenClass LockScreen;
+LockScreenClass lockScreen;
 
-void LockScreenClass::Init() {
-  Lock_Pos = 0;
+uint8_t LockScreenClass::lock_pos = 0;
+bool LockScreenClass::unlocked = false;
+
+void LockScreenClass::init() {
+  lock_pos = 0;
   unlocked = false;
-  Draw();
+  draw();
 }
 
-void LockScreenClass::Draw() {
+void LockScreenClass::draw() {
   Title.SetCaption(PSTR("Lock Screen"));
   DWINUI::ClearMenuArea();
   DWINUI::Draw_Icon(ICON_LOGO, 71, 120);  // CREALITY logo
@@ -45,25 +56,20 @@ void LockScreenClass::Draw() {
   DWINUI::Draw_CenteredString(Color_White, 200, F("Scroll to unlock."));
   DWINUI::Draw_CenteredString(Color_White, 240, F("-> | <-"));
   DWIN_Draw_Box(1, HMI_data.Barfill_Color, 0, 260, DWIN_WIDTH, 20);
-  DWIN_Draw_VLine(Color_Yellow, Lock_Pos * DWIN_WIDTH / 255, 260, 20);
+  DWIN_Draw_VLine(Color_Yellow, lock_pos * DWIN_WIDTH / 255, 260, 20);
   DWIN_UpdateLCD();
 }
 
-void LockScreenClass::onEncoderState(ENCODER_DiffState encoder_diffState) {
-  if (encoder_diffState == ENCODER_DIFF_CW) {
-    Lock_Pos += 8;
-  }
-  else if (encoder_diffState == ENCODER_DIFF_CCW) {
-    Lock_Pos -= 8;
-  }
-  else if (encoder_diffState == ENCODER_DIFF_ENTER) {
-    unlocked = (Lock_Pos == 128);
+void LockScreenClass::onEncoder(EncoderState encoder_diffState) {
+  switch (encoder_diffState) {
+    case ENCODER_DIFF_CW:    lock_pos += 8; break;
+    case ENCODER_DIFF_CCW:   lock_pos -= 8; break;
+    case ENCODER_DIFF_ENTER: unlocked = (lock_pos == 128); break;
+    default: break;
   }
   DWIN_Draw_Box(1, HMI_data.Barfill_Color, 0, 260, DWIN_WIDTH, 20);
-  DWIN_Draw_VLine(Color_Yellow, Lock_Pos * DWIN_WIDTH / 255, 260, 20);
+  DWIN_Draw_VLine(Color_Yellow, lock_pos * DWIN_WIDTH / 255, 260, 20);
   DWIN_UpdateLCD();
 }
 
-bool LockScreenClass::isUnlocked() { return unlocked; }
-
 #endif // DWIN_CREALITY_LCD_ENHANCED
diff --git a/Marlin/src/lcd/e3v2/enhanced/lockscreen.h b/Marlin/src/lcd/e3v2/enhanced/lockscreen.h
index 32a0cc3e5a3..f0c4c1fde8d 100644
--- a/Marlin/src/lcd/e3v2/enhanced/lockscreen.h
+++ b/Marlin/src/lcd/e3v2/enhanced/lockscreen.h
@@ -1,12 +1,13 @@
 /**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
  *
  * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
@@ -14,22 +15,31 @@
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
- * You should have received a copy of the GNU Lesser General Public License
+ * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
  *
  */
 #pragma once
 
-#include "../../../core/types.h"
+/**
+ * DWIN UI Enhanced implementation
+ * Author: Miguel A. Risco-Castillo
+ * Version: 3.6.3
+ * Date: 2021/09/08
+ */
+
+#include "../common/encoder.h"
+#include <stdint.h>
 
 class LockScreenClass {
 private:
-  uint8_t Lock_Pos = 0;
-  bool unlocked = false;
+  static bool unlocked;
+  static uint8_t lock_pos;
 public:
-  void Init();
-  void onEncoderState(ENCODER_DiffState encoder_diffState);
-  void Draw();
-  bool isUnlocked();
+  static void init();
+  static void onEncoder(EncoderState encoder_diffState);
+  static void draw();
+  static inline bool isUnlocked() { return unlocked; }
 };
-extern LockScreenClass LockScreen;
+
+extern LockScreenClass lockScreen;
diff --git a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp b/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp
deleted file mode 100644
index de478f79f45..00000000000
--- a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp
+++ /dev/null
@@ -1,263 +0,0 @@
-/**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program.  If not, see <https://www.gnu.org/licenses/>.
- *
- */
-
-/*****************************************************************************
- * @file     lcd/e3v2/enhanced/rotary_encoder.cpp
- * @author   LEO / Creality3D
- * @date     2019/07/06
- * @version  2.0.1
- * @brief    Rotary encoder functions
- *****************************************************************************/
-
-#include "../../../inc/MarlinConfigPre.h"
-
-#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
-
-#include "rotary_encoder.h"
-#include "../../buttons.h"
-
-#include "../../../MarlinCore.h"
-#include "../../../HAL/shared/Delay.h"
-
-#if HAS_BUZZER
-  #include "../../../libs/buzzer.h"
-#endif
-
-#include <stdlib.h>
-
-#ifndef ENCODER_PULSES_PER_STEP
-  #define ENCODER_PULSES_PER_STEP 4
-#endif
-
-#if ENABLED(SOUND_MENU_ITEM)
-  #include "../../marlinui.h"
-#endif
-
-ENCODER_Rate EncoderRate;
-
-// Buzzer
-void Encoder_tick() {
-  #if PIN_EXISTS(BEEPER)
-    if (TERN1(SOUND_MENU_ITEM, ui.buzzer_enabled)) {
-      WRITE(BEEPER_PIN, HIGH);
-      delay(10);
-      WRITE(BEEPER_PIN, LOW);
-    }
-  #endif
-}
-
-// Encoder initialization
-void Encoder_Configuration() {
-  #if BUTTON_EXISTS(EN1)
-    SET_INPUT_PULLUP(BTN_EN1);
-  #endif
-  #if BUTTON_EXISTS(EN2)
-    SET_INPUT_PULLUP(BTN_EN2);
-  #endif
-  #if BUTTON_EXISTS(ENC)
-    SET_INPUT_PULLUP(BTN_ENC);
-  #endif
-  #if PIN_EXISTS(BEEPER)
-    SET_OUTPUT(BEEPER_PIN);
-  #endif
-}
-
-// Analyze encoder value and return state
-ENCODER_DiffState Encoder_ReceiveAnalyze() {
-  const millis_t now = millis();
-  static uint8_t lastEncoderBits;
-  uint8_t newbutton = 0;
-  static signed char temp_diff = 0;
-
-  ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO;
-  if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
-  if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
-  if (BUTTON_PRESSED(ENC)) {
-    static millis_t next_click_update_ms;
-    if (ELAPSED(now, next_click_update_ms)) {
-      next_click_update_ms = millis() + 300;
-      Encoder_tick();
-      #if PIN_EXISTS(LCD_LED)
-        //LED_Action();
-      #endif
-      const bool was_waiting = wait_for_user;
-      wait_for_user = false;
-      return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER;
-    }
-    else return ENCODER_DIFF_NO;
-  }
-  if (newbutton != lastEncoderBits) {
-    switch (newbutton) {
-      case ENCODER_PHASE_0:
-             if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--;
-        break;
-      case ENCODER_PHASE_1:
-             if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--;
-        break;
-      case ENCODER_PHASE_2:
-             if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--;
-        break;
-      case ENCODER_PHASE_3:
-             if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++;
-        else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--;
-        break;
-    }
-    lastEncoderBits = newbutton;
-  }
-
-  if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) {
-    if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW;
-    else temp_diffState = ENCODER_DIFF_CCW;
-
-    #if ENABLED(ENCODER_RATE_MULTIPLIER)
-
-      millis_t ms = millis();
-      int32_t encoderMultiplier = 1;
-
-      // if must encoder rati multiplier
-      if (EncoderRate.enabled) {
-        const float abs_diff = ABS(temp_diff),
-                    encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
-        if (EncoderRate.lastEncoderTime) {
-          // Note that the rate is always calculated between two passes through the
-          // loop and that the abs of the temp_diff value is tracked.
-          const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000;
-               if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
-          else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC)  encoderMultiplier = 10;
-          #if ENCODER_5X_STEPS_PER_SEC
-            else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5;
-          #endif
-        }
-        EncoderRate.lastEncoderTime = ms;
-      }
-
-    #else
-
-      constexpr int32_t encoderMultiplier = 1;
-
-    #endif
-
-    // EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
-    EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
-    if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue;
-
-    temp_diff = 0;
-  }
-  return temp_diffState;
-}
-
-#if PIN_EXISTS(LCD_LED)
-
-  // Take the low 24 valid bits  24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0
-  uint16_t LED_DataArray[LED_NUM];
-
-  // LED light operation
-  void LED_Action() {
-    LED_Control(RGB_SCALE_WARM_WHITE,0x0F);
-    delay(30);
-    LED_Control(RGB_SCALE_WARM_WHITE,0x00);
-  }
-
-  // LED initialization
-  void LED_Configuration() {
-    SET_OUTPUT(LCD_LED_PIN);
-  }
-
-  // LED write data
-  void LED_WriteData() {
-    uint8_t tempCounter_LED, tempCounter_Bit;
-    for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) {
-      for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) {
-        if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) {
-          LED_DATA_HIGH;
-          DELAY_NS(300);
-          LED_DATA_LOW;
-          DELAY_NS(200);
-        }
-        else {
-          LED_DATA_HIGH;
-          LED_DATA_LOW;
-          DELAY_NS(200);
-        }
-      }
-    }
-  }
-
-  // LED control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) {
-    for (uint8_t i = 0; i < LED_NUM; i++) {
-      LED_DataArray[i] = 0;
-      switch (RGB_Scale) {
-        case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break;
-        case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break;
-        case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break;
-      }
-    }
-    LED_WriteData();
-  }
-
-  // LED gradient control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  //  change_Time: gradient time (ms)
-  void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) {
-    struct { uint8_t g, r, b; } led_data[LED_NUM];
-    for (uint8_t i = 0; i < LED_NUM; i++) {
-      switch (RGB_Scale) {
-        case RGB_SCALE_R10_G7_B5:
-          led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 };
-          break;
-        case RGB_SCALE_R10_G7_B4:
-          led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 };
-          break;
-        case RGB_SCALE_R10_G8_B7:
-          led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 };
-          break;
-      }
-    }
-
-    struct { bool g, r, b; } led_flag = { false, false, false };
-    for (uint8_t i = 0; i < LED_NUM; i++) {
-      while (1) {
-        const uint8_t g = uint8_t(LED_DataArray[i] >> 16),
-                      r = uint8_t(LED_DataArray[i] >> 8),
-                      b = uint8_t(LED_DataArray[i]);
-        if (g == led_data[i].g) led_flag.g = true;
-        else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000;
-        if (r == led_data[i].r) led_flag.r = true;
-        else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100;
-        if (b == led_data[i].b) led_flag.b = true;
-        else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001;
-        LED_WriteData();
-        if (led_flag.r && led_flag.g && led_flag.b) break;
-        delay(change_Interval);
-      }
-    }
-  }
-
-#endif // LCD_LED
-
-#endif // DWIN_CREALITY_LCD_ENHANCED
diff --git a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h b/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h
deleted file mode 100644
index c500cfe5bbc..00000000000
--- a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/**
- * DWIN UI Enhanced implementation
- * Author: Miguel A. Risco-Castillo
- * Version: 3.6.1
- * Date: 2021/08/29
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as
- * published by the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program.  If not, see <https://www.gnu.org/licenses/>.
- *
- */
-#pragma once
-
-/*****************************************************************************
- * @file     lcd/e3v2/enhanced/rotary_encoder.h
- * @author   LEO / Creality3D
- * @date     2019/07/06
- * @version  2.0.1
- * @brief    Rotary encoder functions
- ****************************************************************************/
-
-#include "../../../inc/MarlinConfig.h"
-
-/*********************** Encoder Set ***********************/
-
-typedef struct {
-  bool enabled = false;
-  int encoderMoveValue = 0;
-  millis_t lastEncoderTime = 0;
-} ENCODER_Rate;
-
-extern ENCODER_Rate EncoderRate;
-
-typedef enum {
-  ENCODER_DIFF_NO    = 0,  // no state
-  ENCODER_DIFF_CW    = 1,  // clockwise rotation
-  ENCODER_DIFF_CCW   = 2,  // counterclockwise rotation
-  ENCODER_DIFF_ENTER = 3   // click
-} ENCODER_DiffState;
-
-// Encoder initialization
-void Encoder_Configuration();
-
-// Analyze encoder value and return state
-ENCODER_DiffState Encoder_ReceiveAnalyze();
-
-/*********************** Encoder LED ***********************/
-
-#if PIN_EXISTS(LCD_LED)
-
-  #define LED_NUM  4
-  #define LED_DATA_HIGH  WRITE(LCD_LED_PIN, 1)
-  #define LED_DATA_LOW   WRITE(LCD_LED_PIN, 0)
-
-  #define RGB_SCALE_R10_G7_B5  1
-  #define RGB_SCALE_R10_G7_B4  2
-  #define RGB_SCALE_R10_G8_B7  3
-  #define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5
-  #define RGB_SCALE_WARM_WHITE    RGB_SCALE_R10_G7_B4
-  #define RGB_SCALE_COOL_WHITE    RGB_SCALE_R10_G8_B7
-
-  extern unsigned int LED_DataArray[LED_NUM];
-
-  // LED light operation
-  void LED_Action();
-
-  // LED initialization
-  void LED_Configuration();
-
-  // LED write data
-  void LED_WriteData();
-
-  // LED control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance);
-
-  // LED gradient control
-  //  RGB_Scale: RGB color ratio
-  //  luminance: brightness (0~0xFF)
-  //  change_Time: gradient time (ms)
-  void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval);
-
-#endif // LCD_LED
diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin.cpp b/Marlin/src/lcd/e3v2/jyersui/dwin.cpp
index 9b63d5331e9..55aee49f829 100644
--- a/Marlin/src/lcd/e3v2/jyersui/dwin.cpp
+++ b/Marlin/src/lcd/e3v2/jyersui/dwin.cpp
@@ -40,6 +40,9 @@
 #include "../../../libs/buzzer.h"
 #include "../../../inc/Conditionals_post.h"
 
+//#define DEBUG_OUT 1
+#include "../../../core/debug_out.h"
+
 #if ENABLED(ADVANCED_PAUSE_FEATURE)
   #include "../../../feature/pause.h"
 #endif
@@ -200,7 +203,6 @@ CrealityDWINClass CrealityDWIN;
     uint8_t mesh_y = 0;
 
     #if ENABLED(AUTO_BED_LEVELING_UBL)
-      bed_mesh_t &mesh_z_values = ubl.z_values;
       uint8_t tilt_grid = 1;
 
       void manual_value_update(bool undefined=false) {
@@ -213,11 +215,11 @@ CrealityDWINClass CrealityDWIN;
         struct linear_fit_data lsf_results;
         incremental_LSF_reset(&lsf_results);
         GRID_LOOP(x, y) {
-          if (!isnan(mesh_z_values[x][y])) {
+          if (!isnan(Z_VALUES_ARR[x][y])) {
             xy_pos_t rpos;
             rpos.x = ubl.mesh_index_to_xpos(x);
             rpos.y = ubl.mesh_index_to_ypos(y);
-            incremental_LSF(&lsf_results, rpos, mesh_z_values[x][y]);
+            incremental_LSF(&lsf_results, rpos, Z_VALUES_ARR[x][y]);
           }
         }
 
@@ -232,7 +234,7 @@ CrealityDWINClass CrealityDWIN;
         GRID_LOOP(i, j) {
           float mx = ubl.mesh_index_to_xpos(i),
                 my = ubl.mesh_index_to_ypos(j),
-                mz = mesh_z_values[i][j];
+                mz = Z_VALUES_ARR[i][j];
 
           if (DEBUGGING(LEVELING)) {
             DEBUG_ECHOPAIR_F("before rotation = [", mx, 7);
@@ -256,13 +258,12 @@ CrealityDWINClass CrealityDWIN;
             DEBUG_DELAY(20);
           }
 
-          mesh_z_values[i][j] = mz - lsf_results.D;
+          Z_VALUES_ARR[i][j] = mz - lsf_results.D;
         }
         return false;
       }
 
     #else
-      bed_mesh_t &mesh_z_values = z_values;
 
       void manual_value_update() {
         sprintf_P(cmd, PSTR("G29 I%i J%i Z%s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1));
@@ -275,7 +276,7 @@ CrealityDWINClass CrealityDWIN;
     void manual_move(bool zmove=false) {
       if (zmove) {
         planner.synchronize();
-        current_position.z = goto_mesh_value ? mesh_z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
+        current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
         planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
         planner.synchronize();
       }
@@ -286,7 +287,7 @@ CrealityDWINClass CrealityDWIN;
         sprintf_P(cmd, PSTR("G42 F4000 I%i J%i"), mesh_x, mesh_y);
         gcode.process_subcommands_now_P(cmd);
         planner.synchronize();
-        current_position.z = goto_mesh_value ? mesh_z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
+        current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
         planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
         planner.synchronize();
         CrealityDWIN.Redraw_Menu();
@@ -296,8 +297,8 @@ CrealityDWINClass CrealityDWIN;
     float get_max_value() {
       float max = __FLT_MIN__;
       GRID_LOOP(x, y) {
-        if (!isnan(mesh_z_values[x][y]) && mesh_z_values[x][y] > max)
-          max = mesh_z_values[x][y];
+        if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] > max)
+          max = Z_VALUES_ARR[x][y];
       }
       return max;
     }
@@ -305,8 +306,8 @@ CrealityDWINClass CrealityDWIN;
     float get_min_value() {
       float min = __FLT_MAX__;
       GRID_LOOP(x, y) {
-        if (!isnan(mesh_z_values[x][y]) && mesh_z_values[x][y] < min)
-          min = mesh_z_values[x][y];
+        if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] < min)
+          min = Z_VALUES_ARR[x][y];
       }
       return min;
     }
@@ -335,12 +336,12 @@ CrealityDWINClass CrealityDWIN;
         const auto end_x_px   = start_x_px + cell_width_px - 1 - gridline_width;
         const auto start_y_px = padding_y_top + (GRID_MAX_POINTS_Y - y - 1) * cell_height_px;
         const auto end_y_px   = start_y_px + cell_height_px - 1 - gridline_width;
-        DWIN_Draw_Rectangle(1,                                                                                  // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/
-          isnan(mesh_z_values[x][y]) ? Color_Grey : (                                                           // gray if undefined
-            (mesh_z_values[x][y] < 0 ?
-              (uint16_t)round(0x1F * -mesh_z_values[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
-              (uint16_t)round(0x3F *  mesh_z_values[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
-                _MIN(0x1F, (((uint8_t)abs(mesh_z_values[x][y]) / 10) * 4))),                                    // + blue stepping for every mm
+        DWIN_Draw_Rectangle(1,                                                                                 // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/
+          isnan(Z_VALUES_ARR[x][y]) ? Color_Grey : (                                                           // gray if undefined
+            (Z_VALUES_ARR[x][y] < 0 ?
+              (uint16_t)round(0x1F * -Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
+              (uint16_t)round(0x3F *  Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
+                _MIN(0x1F, (((uint8_t)abs(Z_VALUES_ARR[x][y]) / 10) * 4))),                                    // + blue stepping for every mm
           start_x_px, start_y_px, end_x_px, end_y_px
         );
 
@@ -350,18 +351,18 @@ CrealityDWINClass CrealityDWIN;
         // Draw value text on
         if (viewer_print_value) {
           int8_t offset_x, offset_y = cell_height_px / 2 - 6;
-          if (isnan(mesh_z_values[x][y])) {  // undefined
-            DWIN_Draw_String(false, false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
+          if (isnan(Z_VALUES_ARR[x][y])) {  // undefined
+            DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
           }
           else {                          // has value
             if (GRID_MAX_POINTS_X < 10)
-              sprintf_P(buf, PSTR("%s"), dtostrf(abs(mesh_z_values[x][y]), 1, 2, str_1));
+              sprintf_P(buf, PSTR("%s"), dtostrf(abs(Z_VALUES_ARR[x][y]), 1, 2, str_1));
             else
-              sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(mesh_z_values[x][y] - (int16_t)mesh_z_values[x][y]) * 100));
+              sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(Z_VALUES_ARR[x][y] - (int16_t)Z_VALUES_ARR[x][y]) * 100));
             offset_x = cell_width_px / 2 - 3 * (strlen(buf)) - 2;
             if (!(GRID_MAX_POINTS_X < 10))
-              DWIN_Draw_String(false, false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F("."));
-            DWIN_Draw_String(false, false, font6x12, Color_White, Color_Bg_Blue, start_x_px + 1 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, buf);
+              DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F("."));
+            DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + 1 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, buf);
           }
           safe_delay(10);
           LCD_SERIAL.flushTX();
@@ -415,16 +416,11 @@ void CrealityDWINClass::Draw_Float(float value, uint8_t row, bool selected/*=fal
   const uint16_t bColor = (selected) ? Select_Color : Color_Bg_Black;
   const uint16_t xpos = 240 - (digits * 8);
   DWIN_Draw_Rectangle(1, Color_Bg_Black, 194, MBASE(row), 234 - (digits * 8), MBASE(row) + 16);
-  if (isnan(value)) {
-    DWIN_Draw_String(false, true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F(" NaN"));
-  }
-  else if (value < 0) {
-    DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, Color_White, bColor, digits - log10(minunit) + 1, log10(minunit), xpos, MBASE(row), -value * minunit);
-    DWIN_Draw_String(false, true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F("-"));
-  }
+  if (isnan(value))
+    DWIN_Draw_String(true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F(" NaN"));
   else {
-    DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, Color_White, bColor, digits - log10(minunit) + 1, log10(minunit), xpos, MBASE(row), value * minunit);
-    DWIN_Draw_String(false, true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F(" "));
+    DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, Color_White, bColor, digits - log10(minunit) + 1, log10(minunit), xpos, MBASE(row), (value < 0 ? -value : value) * minunit);
+    DWIN_Draw_String(true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), value < 0 ? F("-") : F(" "));
   }
 }
 
@@ -432,7 +428,7 @@ void CrealityDWINClass::Draw_Option(uint8_t value, const char * const * options,
   uint16_t bColor = (selected) ? Select_Color : Color_Bg_Black;
   uint16_t tColor = (color) ? GetColor(value, Color_White, false) : Color_White;
   DWIN_Draw_Rectangle(1, bColor, 202, MBASE(row) + 14, 258, MBASE(row) - 2);
-  DWIN_Draw_String(false, false, DWIN_FONT_MENU, tColor, bColor, 202, MBASE(row) - 1, options[value]);
+  DWIN_Draw_String(false, DWIN_FONT_MENU, tColor, bColor, 202, MBASE(row) - 1, options[value]);
 }
 
 uint16_t CrealityDWINClass::GetColor(uint8_t color, uint16_t original, bool light/*=false*/) {
@@ -475,15 +471,15 @@ uint16_t CrealityDWINClass::GetColor(uint8_t color, uint16_t original, bool ligh
 }
 
 void CrealityDWINClass::Draw_Title(const char * title) {
-  DWIN_Draw_String(false, false, DWIN_FONT_HEAD, GetColor(eeprom_settings.menu_top_txt, Color_White, false), Color_Bg_Blue, (DWIN_WIDTH - strlen(title) * STAT_CHR_W) / 2, 5, title);
+  DWIN_Draw_String(false, DWIN_FONT_HEAD, GetColor(eeprom_settings.menu_top_txt, Color_White, false), Color_Bg_Blue, (DWIN_WIDTH - strlen(title) * STAT_CHR_W) / 2, 5, title);
 }
 
 void CrealityDWINClass::Draw_Menu_Item(uint8_t row, uint8_t icon/*=0*/, const char * label1, const char * label2, bool more/*=false*/, bool centered/*=false*/) {
   const uint8_t label_offset_y = !(label1 && label2) ? 0 : MENU_CHR_H * 3 / 5;
   const uint8_t label1_offset_x = !centered ? LBLX : LBLX * 4/5 + _MAX(LBLX * 1U/5, (DWIN_WIDTH - LBLX - (label1 ? strlen(label1) : 0) * MENU_CHR_W) / 2);
   const uint8_t label2_offset_x = !centered ? LBLX : LBLX * 4/5 + _MAX(LBLX * 1U/5, (DWIN_WIDTH - LBLX - (label2 ? strlen(label2) : 0) * MENU_CHR_W) / 2);
-  if (label1) DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label1_offset_x, MBASE(row) - 1 - label_offset_y, label1); // Draw Label
-  if (label2) DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label2_offset_x, MBASE(row) - 1 + label_offset_y, label2); // Draw Label
+  if (label1) DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label1_offset_x, MBASE(row) - 1 - label_offset_y, label1); // Draw Label
+  if (label2) DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label2_offset_x, MBASE(row) - 1 + label_offset_y, label2); // Draw Label
   if (icon) DWIN_ICON_Show(ICON, icon, 26, MBASE(row) - 3);   //Draw Menu Icon
   if (more) DWIN_ICON_Show(ICON, ICON_More, 226, MBASE(row) - 3); // Draw More Arrow
   DWIN_Draw_Line(GetColor(eeprom_settings.menu_split_line, Line_Color, true), 16, MBASE(row) + 33, 256, MBASE(row) + 33); // Draw Menu Line
@@ -547,50 +543,49 @@ void CrealityDWINClass::Main_Menu_Icons() {
   if (selection == 0) {
     DWIN_ICON_Show(ICON, ICON_Print_1, 17, 130);
     DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 17, 130, 126, 229);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print"));
   }
   else {
     DWIN_ICON_Show(ICON, ICON_Print_0, 17, 130);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print"));
   }
   if (selection == 1) {
     DWIN_ICON_Show(ICON, ICON_Prepare_1, 145, 130);
     DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 145, 130, 254, 229);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare"));
   }
   else {
     DWIN_ICON_Show(ICON, ICON_Prepare_0, 145, 130);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare"));
   }
   if (selection == 2) {
     DWIN_ICON_Show(ICON, ICON_Control_1, 17, 246);
     DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 17, 246, 126, 345);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control"));
   }
   else {
     DWIN_ICON_Show(ICON, ICON_Control_0, 17, 246);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control"));
   }
   #if HAS_ABL_OR_UBL
     if (selection == 3) {
       DWIN_ICON_Show(ICON, ICON_Leveling_1, 145, 246);
       DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 145, 246, 254, 345);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level"));
     }
     else {
       DWIN_ICON_Show(ICON, ICON_Leveling_0, 145, 246);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level"));
     }
   #else
     if (selection == 3) {
       DWIN_ICON_Show(ICON, ICON_Info_1, 145, 246);
       DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 145, 246, 254, 345);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info"));
     }
     else {
       DWIN_ICON_Show(ICON, ICON_Info_0, 145, 246);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info"));
-      //DWIN_Frame_AreaCopy(1, 132, 423, 159, 435, 186, 318);
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info"));
     }
   #endif
 }
@@ -610,41 +605,41 @@ void CrealityDWINClass::Print_Screen_Icons() {
   if (selection == 0) {
     DWIN_ICON_Show(ICON, ICON_Setup_1, 8, 252);
     DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 8, 252, 87, 351);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune"));
   }
   else {
     DWIN_ICON_Show(ICON, ICON_Setup_0, 8, 252);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune"));
   }
   if (selection == 2) {
     DWIN_ICON_Show(ICON, ICON_Stop_1, 184, 252);
     DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 184, 252, 263, 351);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop"));
   }
   else {
     DWIN_ICON_Show(ICON, ICON_Stop_0, 184, 252);
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop"));
   }
   if (paused) {
     if (selection == 1) {
       DWIN_ICON_Show(ICON, ICON_Continue_1, 96, 252);
       DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 96, 252, 175, 351);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print"));
     }
     else {
       DWIN_ICON_Show(ICON, ICON_Continue_0, 96, 252);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print"));
     }
   }
   else {
     if (selection == 1) {
       DWIN_ICON_Show(ICON, ICON_Pause_1, 96, 252);
       DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 96, 252, 175, 351);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause"));
     }
     else {
       DWIN_ICON_Show(ICON, ICON_Pause_0, 96, 252);
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause"));
     }
   }
 }
@@ -658,8 +653,8 @@ void CrealityDWINClass::Draw_Print_Screen() {
   Print_Screen_Icons();
   DWIN_ICON_Show(ICON, ICON_PrintTime, 14, 171);
   DWIN_ICON_Show(ICON, ICON_RemainTime, 147, 169);
-  DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, 41, 163, "Elapsed");
-  DWIN_Draw_String(false, false, DWIN_FONT_MENU,  Color_White, Color_Bg_Black, 176, 163, "Remaining");
+  DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, 41, 163, F("Elapsed"));
+  DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, 176, 163, F("Remaining"));
   Update_Status_Bar(true);
   Draw_Print_ProgressBar();
   Draw_Print_ProgressElapsed();
@@ -687,14 +682,14 @@ void CrealityDWINClass::Draw_Print_Filename(const bool reset/*=false*/) {
       dispname[len] = '\0';
       DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 50, DWIN_WIDTH - 8, 80);
       const int8_t npos = (DWIN_WIDTH - 30 * MENU_CHR_W) / 2;
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, dispname);
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, dispname);
       if (-pos >= 30) namescrl = 0;
       namescrl++;
     }
     else {
       DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 50, DWIN_WIDTH - 8, 80);
       const int8_t npos = (DWIN_WIDTH - strlen(filename) * MENU_CHR_W) / 2;
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, filename);
+      DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, filename);
     }
   }
 }
@@ -704,7 +699,7 @@ void CrealityDWINClass::Draw_Print_ProgressBar() {
   DWIN_ICON_Show(ICON, ICON_Bar, 15, 93);
   DWIN_Draw_Rectangle(1, BarFill_Color, 16 + printpercent * 240 / 100, 93, 256, 113);
   DWIN_Draw_IntValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_percent, Percent_Color), Color_Bg_Black, 3, 109, 133, printpercent);
-  DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_percent, Percent_Color), Color_Bg_Black, 133, 133, "%");
+  DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_percent, Percent_Color), Color_Bg_Black, 133, 133, F("%"));
 }
 
 #if ENABLED(USE_M73_REMAINING_TIME)
@@ -714,11 +709,11 @@ void CrealityDWINClass::Draw_Print_ProgressBar() {
     DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 176, 187, remainingtime / 3600);
     DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 200, 187, (remainingtime % 3600) / 60);
     if (eeprom_settings.time_format_textual) {
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, "h");
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 216, 187, "m");
+      DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, F("h"));
+      DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 216, 187, F("m"));
     }
     else
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, ":");
+      DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, F(":"));
   }
 
 #endif
@@ -728,11 +723,11 @@ void CrealityDWINClass::Draw_Print_ProgressElapsed() {
   DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 42, 187, elapsed.value / 3600);
   DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 66, 187, (elapsed.value % 3600) / 60);
   if (eeprom_settings.time_format_textual) {
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, "h");
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 82, 187, "m");
+    DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, F("h"));
+    DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 82, 187, F("m"));
   }
   else
-    DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, ":");
+    DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, F(":"));
 }
 
 void CrealityDWINClass::Draw_Print_confirm() {
@@ -779,7 +774,7 @@ void CrealityDWINClass::Draw_SD_List(bool removed/*=false*/) {
   else {
     Draw_Menu_Item(0, ICON_Back, "Back");
     DWIN_Draw_Rectangle(1, Color_Bg_Red, 10, MBASE(3) - 10, DWIN_WIDTH - 10, MBASE(4));
-    DWIN_Draw_String(false, false, font16x32, Color_Yellow, Color_Bg_Red, ((DWIN_WIDTH) - 8 * 16) / 2, MBASE(3), "No Media");
+    DWIN_Draw_String(false, font16x32, Color_Yellow, Color_Bg_Red, ((DWIN_WIDTH) - 8 * 16) / 2, MBASE(3), F("No Media"));
   }
   DWIN_Draw_Rectangle(1, GetColor(eeprom_settings.cursor_color, Rectangle_Color), 0, MBASE(0) - 18, 14, MBASE(0) + 33);
 }
@@ -795,7 +790,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) {
       hotend = -1;
       hotendtarget = -1;
       DWIN_ICON_Show(ICON, ICON_HotendTemp, 10, 383);
-      DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 384, F("/"));
+      DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 384, F("/"));
     }
     if (thermalManager.temp_hotend[0].celsius != hotend) {
       hotend = thermalManager.temp_hotend[0].celsius;
@@ -810,7 +805,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) {
     if (icons) {
       flow = -1;
       DWIN_ICON_Show(ICON, ICON_StepE, 112, 417);
-      DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 417, F("%"));
+      DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 417, F("%"));
     }
     if (planner.flow_percentage[0] != flow) {
       flow = planner.flow_percentage[0];
@@ -825,7 +820,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) {
       bed = -1;
       bedtarget = -1;
       DWIN_ICON_Show(ICON, ICON_BedTemp, 10, 416);
-      DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 417, F("/"));
+      DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 417, F("/"));
     }
     if (thermalManager.temp_bed.celsius != bed) {
       bed = thermalManager.temp_bed.celsius;
@@ -860,14 +855,8 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) {
     }
     if (zoffsetvalue != offset) {
       offset = zoffsetvalue;
-      if (zoffsetvalue < 0) {
-        DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 2, 2, 207, 417, -zoffsetvalue * 100);
-        DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 205, 419, "-");
-      }
-      else {
-        DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 2, 2, 207, 417, zoffsetvalue* 100);
-        DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 205, 419, " ");
-      }
+      DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 2, 2, 207, 417, (zoffsetvalue < 0 ? -zoffsetvalue : zoffsetvalue) * 100);
+      DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 205, 419, zoffsetvalue < 0 ? F("-") : F(" "));
     }
   #endif
 
@@ -875,7 +864,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) {
   if (icons) {
     feedrate = -1;
     DWIN_ICON_Show(ICON, ICON_Speed, 113, 383);
-    DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 384, F("%"));
+    DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 384, F("%"));
   }
   if (feedrate_percentage != feedrate) {
     feedrate = feedrate_percentage;
@@ -897,21 +886,21 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) {
   if (update_x) {
     x = current_position.x;
     if ((update_x = axis_should_home(X_AXIS) && ui.get_blink()))
-      DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 35, 459, "  -?-  ");
+      DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 35, 459, F("  -?-  "));
     else
       DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 3, 1, 35, 459, current_position.x * 10);
   }
   if (update_y) {
     y = current_position.y;
     if ((update_y = axis_should_home(Y_AXIS) && ui.get_blink()))
-      DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 120, 459, "  -?-  ");
+      DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 120, 459, F("  -?-  "));
     else
       DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 3, 1, 120, 459, current_position.y * 10);
   }
   if (update_z) {
     z = current_position.z;
     if ((update_z = axis_should_home(Z_AXIS) && ui.get_blink()))
-      DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 205, 459, "  -?-  ");
+      DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 205, 459, F("  -?-  "));
     else
       DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 3, 2, 205, 459, (current_position.z>=0) ? current_position.z * 100 : 0);
   }
@@ -927,20 +916,20 @@ void CrealityDWINClass::Draw_Popup(PGM_P const line1, PGM_P const line2, PGM_P c
   DWIN_Draw_Rectangle(1, Color_Bg_Window, 14, 60, 258, 350);
   const uint8_t ypos = (mode == Popup || mode == Confirm) ? 150 : 230;
   if (icon > 0) DWIN_ICON_Show(ICON, icon, 101, 105);
-  DWIN_Draw_String(false, true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line1)) / 2, ypos, line1);
-  DWIN_Draw_String(false, true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line2)) / 2, ypos + 30, line2);
-  DWIN_Draw_String(false, true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line3)) / 2, ypos + 60, line3);
+  DWIN_Draw_String(true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line1)) / 2, ypos, line1);
+  DWIN_Draw_String(true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line2)) / 2, ypos + 30, line2);
+  DWIN_Draw_String(true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line3)) / 2, ypos + 60, line3);
   if (mode == Popup) {
     selection = 0;
     DWIN_Draw_Rectangle(1, Confirm_Color, 26, 280, 125, 317);
     DWIN_Draw_Rectangle(1, Cancel_Color, 146, 280, 245, 317);
-    DWIN_Draw_String(false, false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 39, 290, "Confirm");
-    DWIN_Draw_String(false, false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 165, 290, "Cancel");
+    DWIN_Draw_String(false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 39, 290, F("Confirm"));
+    DWIN_Draw_String(false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 165, 290, F("Cancel"));
     Popup_Select();
   }
   else if (mode == Confirm) {
     DWIN_Draw_Rectangle(1, Confirm_Color, 87, 280, 186, 317);
-    DWIN_Draw_String(false, false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 96, 290, "Continue");
+    DWIN_Draw_String(false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 96, 290, F("Continue"));
   }
 }
 
@@ -985,12 +974,12 @@ void CrealityDWINClass::Update_Status_Bar(bool refresh/*=false*/) {
     if (process == Print) {
       DWIN_Draw_Rectangle(1, Color_Grey, 8, 214, DWIN_WIDTH - 8, 238);
       const int8_t npos = (DWIN_WIDTH - 30 * MENU_CHR_W) / 2;
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, dispmsg);
+      DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, dispmsg);
     }
     else {
       DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 352, DWIN_WIDTH - 8, 376);
       const int8_t npos = (DWIN_WIDTH - 30 * MENU_CHR_W) / 2;
-      DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, dispmsg);
+      DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, dispmsg);
     }
     if (-pos >= 30) msgscrl = 0;
     msgscrl++;
@@ -1001,12 +990,12 @@ void CrealityDWINClass::Update_Status_Bar(bool refresh/*=false*/) {
       if (process == Print) {
         DWIN_Draw_Rectangle(1, Color_Grey, 8, 214, DWIN_WIDTH - 8, 238);
         const int8_t npos = (DWIN_WIDTH - strlen(statusmsg) * MENU_CHR_W) / 2;
-        DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, statusmsg);
+        DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, statusmsg);
       }
       else {
         DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 352, DWIN_WIDTH - 8, 376);
         const int8_t npos = (DWIN_WIDTH - strlen(statusmsg) * MENU_CHR_W) / 2;
-        DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, statusmsg);
+        DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, statusmsg);
       }
     }
   }
@@ -1280,7 +1269,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
         #if HAS_BED_PROBE
           case MOVE_P:
             if (draw) {
-              Draw_Menu_Item(row, ICON_StockConfiguraton, "Probe");
+              Draw_Menu_Item(row, ICON_StockConfiguration, "Probe");
               Draw_Checkbox(row, probe_deployed);
             }
             else {
@@ -2866,7 +2855,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
     case Advanced:
 
       #define ADVANCED_BACK 0
-      #define ADVANCED_BEEPER (ADVANCED_BACK + 1)
+      #define ADVANCED_BEEPER (ADVANCED_BACK + ENABLED(SOUND_MENU_ITEM))
       #define ADVANCED_PROBE (ADVANCED_BEEPER + ENABLED(HAS_BED_PROBE))
       #define ADVANCED_CORNER (ADVANCED_PROBE + 1)
       #define ADVANCED_LA (ADVANCED_CORNER + ENABLED(LIN_ADVANCE))
@@ -2886,16 +2875,18 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
             Draw_Menu(Control, CONTROL_ADVANCED);
           break;
 
-        case ADVANCED_BEEPER:
-          if (draw) {
-            Draw_Menu_Item(row, ICON_Version, "LCD Beeper");
-            Draw_Checkbox(row, eeprom_settings.beeperenable);
-          }
-          else {
-            eeprom_settings.beeperenable = !eeprom_settings.beeperenable;
-            Draw_Checkbox(row, eeprom_settings.beeperenable);
-          }
-          break;
+        #if ENABLED(SOUND_MENU_ITEM)
+          case ADVANCED_BEEPER:
+            if (draw) {
+              Draw_Menu_Item(row, ICON_Version, "LCD Beeper");
+              Draw_Checkbox(row, ui.buzzer_enabled);
+            }
+            else {
+              ui.buzzer_enabled = !ui.buzzer_enabled;
+              Draw_Checkbox(row, ui.buzzer_enabled);
+            }
+            break;
+        #endif
 
         #if HAS_BED_PROBE
           case ADVANCED_PROBE:
@@ -3122,7 +3113,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
             break;
           case LEVELING_ACTIVE:
             if (draw) {
-              Draw_Menu_Item(row, ICON_StockConfiguraton, "Leveling Active");
+              Draw_Menu_Item(row, ICON_StockConfiguration, "Leveling Active");
               Draw_Checkbox(row, planner.leveling_active);
             }
             else {
@@ -3407,7 +3398,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
               if (draw)
                 Draw_Menu_Item(row, ICON_Mesh, "Zero Current Mesh");
               else
-                ZERO(mesh_conf.mesh_z_values);
+                ZERO(Z_VALUES_ARR);
               break;
             case LEVELING_SETTINGS_UNDEF:
               if (draw)
@@ -3493,41 +3484,41 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
           case LEVELING_M_OFFSET:
             if (draw) {
               Draw_Menu_Item(row, ICON_SetZOffset, "Point Z Offset");
-              Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
+              Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
             }
             else {
-              if (isnan(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y]))
-                mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
-              Modify_Value(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
+              if (isnan(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y]))
+                Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
+              Modify_Value(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
             }
             break;
           case LEVELING_M_UP:
             if (draw)
               Draw_Menu_Item(row, ICON_Axis, "Microstep Up");
-            else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
-              mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
+            else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
+              Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
               gcode.process_subcommands_now_P(PSTR("M290 Z0.01"));
               planner.synchronize();
               current_position.z += 0.01f;
               sync_plan_position();
-              Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
+              Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
             }
             break;
           case LEVELING_M_DOWN:
             if (draw)
               Draw_Menu_Item(row, ICON_AxisD, "Microstep Down");
-            else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
-              mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
+            else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
+              Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
               gcode.process_subcommands_now_P(PSTR("M290 Z-0.01"));
               planner.synchronize();
               current_position.z -= 0.01f;
               sync_plan_position();
-              Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
+              Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
             }
             break;
           case LEVELING_M_GOTO_VALUE:
             if (draw) {
-              Draw_Menu_Item(row, ICON_StockConfiguraton, "Go to Mesh Z Value");
+              Draw_Menu_Item(row, ICON_StockConfiguration, "Go to Mesh Z Value");
               Draw_Checkbox(row, mesh_conf.goto_mesh_value);
             }
             else {
@@ -3614,36 +3605,36 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
           case UBL_M_OFFSET:
             if (draw) {
               Draw_Menu_Item(row, ICON_SetZOffset, "Point Z Offset");
-              Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
+              Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
             }
             else {
-              if (isnan(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y]))
-                mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
-              Modify_Value(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
+              if (isnan(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y]))
+                Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
+              Modify_Value(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
             }
             break;
           case UBL_M_UP:
             if (draw)
               Draw_Menu_Item(row, ICON_Axis, "Microstep Up");
-            else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
-              mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
+            else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
+              Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
               gcode.process_subcommands_now_P(PSTR("M290 Z0.01"));
               planner.synchronize();
               current_position.z += 0.01f;
               sync_plan_position();
-              Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
+              Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
             }
             break;
           case UBL_M_DOWN:
             if (draw)
               Draw_Menu_Item(row, ICON_Axis, "Microstep Down");
-            else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
-              mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
+            else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
+              Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
               gcode.process_subcommands_now_P(PSTR("M290 Z-0.01"));
               planner.synchronize();
               current_position.z -= 0.01f;
               sync_plan_position();
-              Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
+              Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
             }
             break;
         }
@@ -3733,7 +3724,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
             if (mesh_y % 2 == 1)
               mesh_x = GRID_MAX_POINTS_X - mesh_x - 1;
 
-            const float currval = mesh_conf.mesh_z_values[mesh_x][mesh_y];
+            const float currval = Z_VALUES_ARR[mesh_x][mesh_y];
 
             if (draw) {
               Draw_Menu_Item(row, ICON_Zoffset, "Goto Mesh Value");
@@ -4215,7 +4206,7 @@ void CrealityDWINClass::Confirm_Handler(PopupID popupid) {
 /* Navigation and Control */
 
 void CrealityDWINClass::Main_Menu_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_CW && selection < PAGE_COUNT - 1) {
     selection++; // Select Down
@@ -4236,7 +4227,7 @@ void CrealityDWINClass::Main_Menu_Control() {
 }
 
 void CrealityDWINClass::Menu_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_CW && selection < Get_Menu_Size(active_menu)) {
     DWIN_Draw_Rectangle(1, Color_Bg_Black, 0, MBASE(selection - scrollpos) - 18, 14, MBASE(selection - scrollpos) + 33);
@@ -4264,7 +4255,7 @@ void CrealityDWINClass::Menu_Control() {
 }
 
 void CrealityDWINClass::Value_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_CW)
     tempvalue += EncoderRate.encoderMoveValue;
@@ -4329,7 +4320,7 @@ void CrealityDWINClass::Value_Control() {
 }
 
 void CrealityDWINClass::Option_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_CW)
     tempvalue += EncoderRate.encoderMoveValue;
@@ -4368,7 +4359,7 @@ void CrealityDWINClass::Option_Control() {
 }
 
 void CrealityDWINClass::File_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   static uint8_t filescrl = 0;
   if (encoder_diffState == ENCODER_DIFF_NO) {
     if (selection > 0) {
@@ -4456,7 +4447,7 @@ void CrealityDWINClass::File_Control() {
 }
 
 void CrealityDWINClass::Print_Screen_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_CW && selection < PRINT_COUNT - 1) {
     selection++; // Select Down
@@ -4509,7 +4500,7 @@ void CrealityDWINClass::Print_Screen_Control() {
 }
 
 void CrealityDWINClass::Popup_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_CW && selection < 1) {
     selection++;
@@ -4659,7 +4650,7 @@ void CrealityDWINClass::Popup_Control() {
 }
 
 void CrealityDWINClass::Confirm_Control() {
-  ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze();
+  EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
   if (encoder_diffState == ENCODER_DIFF_NO) return;
   if (encoder_diffState == ENCODER_DIFF_ENTER) {
     switch (popup) {
@@ -4967,14 +4958,14 @@ void CrealityDWINClass::Screen_Update() {
 
 void CrealityDWINClass::AudioFeedback(const bool success/*=true*/) {
   if (success) {
-    if (eeprom_settings.beeperenable) {
+    if (ui.buzzer_enabled) {
       BUZZ(100, 659);
       BUZZ( 10,   0);
       BUZZ(100, 698);
     }
     else Update_Status("Success");
   }
-  else if (eeprom_settings.beeperenable)
+  else if (ui.buzzer_enabled)
     BUZZ(40, 440);
   else
     Update_Status("Failed");
@@ -5003,7 +4994,6 @@ void CrealityDWINClass::Load_Settings(const char *buff) {
 
 void CrealityDWINClass::Reset_Settings() {
   eeprom_settings.time_format_textual = false;
-  eeprom_settings.beeperenable = true;
   TERN_(AUTO_BED_LEVELING_UBL, eeprom_settings.tilt_grid_size = 0);
   eeprom_settings.corner_pos = 325;
   eeprom_settings.cursor_color = 0;
@@ -5019,6 +5009,7 @@ void CrealityDWINClass::Reset_Settings() {
   eeprom_settings.coordinates_split_line = 0;
   TERN_(AUTO_BED_LEVELING_UBL, mesh_conf.tilt_grid = eeprom_settings.tilt_grid_size + 1);
   corner_pos = eeprom_settings.corner_pos / 10.0f;
+  TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true);
   Redraw_Screen();
 }
 
diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin.h b/Marlin/src/lcd/e3v2/jyersui/dwin.h
index d6c8539cc65..92470c2f0ef 100644
--- a/Marlin/src/lcd/e3v2/jyersui/dwin.h
+++ b/Marlin/src/lcd/e3v2/jyersui/dwin.h
@@ -26,10 +26,16 @@
  */
 
 #include "dwin_lcd.h"
-#include "rotary_encoder.h"
+#include "../common/dwin_set.h"
+#include "../common/dwin_font.h"
+#include "../common/dwin_color.h"
+#include "../common/encoder.h"
 #include "../../../libs/BL24CXX.h"
+
 #include "../../../inc/MarlinConfigPre.h"
 
+//#define DWIN_CREALITY_LCD_CUSTOM_ICONS
+
 enum processID : uint8_t {
   Main, Print, Menu, Value, Option, File, Popup, Confirm, Wait
 };
@@ -82,109 +88,6 @@ enum menuID : uint8_t {
   PreheatHotend
 };
 
-#define Start_Process       0
-#define Language_English    1
-#define Language_Chinese    2
-
-#define ICON                7 // Icon set file 7.ICO
-
-#define ICON_LOGO                  0
-#define ICON_Print_0               1
-#define ICON_Print_1               2
-#define ICON_Prepare_0             3
-#define ICON_Prepare_1             4
-#define ICON_Control_0             5
-#define ICON_Control_1             6
-#define ICON_Leveling_0            7
-#define ICON_Leveling_1            8
-#define ICON_HotendTemp            9
-#define ICON_BedTemp              10
-#define ICON_Speed                11
-#define ICON_Zoffset              12
-#define ICON_Back                 13
-#define ICON_File                 14
-#define ICON_PrintTime            15
-#define ICON_RemainTime           16
-#define ICON_Setup_0              17
-#define ICON_Setup_1              18
-#define ICON_Pause_0              19
-#define ICON_Pause_1              20
-#define ICON_Continue_0           21
-#define ICON_Continue_1           22
-#define ICON_Stop_0               23
-#define ICON_Stop_1               24
-#define ICON_Bar                  25
-#define ICON_More                 26
-
-#define ICON_Axis                 27
-#define ICON_CloseMotor           28
-#define ICON_Homing               29
-#define ICON_SetHome              30
-#define ICON_PLAPreheat           31
-#define ICON_ABSPreheat           32
-#define ICON_Cool                 33
-#define ICON_Language             34
-
-#define ICON_MoveX                35
-#define ICON_MoveY                36
-#define ICON_MoveZ                37
-#define ICON_Extruder             38
-
-#define ICON_Temperature          40
-#define ICON_Motion               41
-#define ICON_WriteEEPROM          42
-#define ICON_ReadEEPROM           43
-#define ICON_ResumeEEPROM         44
-#define ICON_Info                 45
-
-#define ICON_SetEndTemp           46
-#define ICON_SetBedTemp           47
-#define ICON_FanSpeed             48
-#define ICON_SetPLAPreheat        49
-#define ICON_SetABSPreheat        50
-
-#define ICON_MaxSpeed             51
-#define ICON_MaxAccelerated       52
-#define ICON_MaxJerk              53
-#define ICON_Step                 54
-#define ICON_PrintSize            55
-#define ICON_Version              56
-#define ICON_Contact              57
-#define ICON_StockConfiguraton    58
-#define ICON_MaxSpeedX            59
-#define ICON_MaxSpeedY            60
-#define ICON_MaxSpeedZ            61
-#define ICON_MaxSpeedE            62
-#define ICON_MaxAccX              63
-#define ICON_MaxAccY              64
-#define ICON_MaxAccZ              65
-#define ICON_MaxAccE              66
-#define ICON_MaxSpeedJerkX        67
-#define ICON_MaxSpeedJerkY        68
-#define ICON_MaxSpeedJerkZ        69
-#define ICON_MaxSpeedJerkE        70
-#define ICON_StepX                71
-#define ICON_StepY                72
-#define ICON_StepZ                73
-#define ICON_StepE                74
-#define ICON_Setspeed             75
-#define ICON_SetZOffset           76
-#define ICON_Rectangle            77
-#define ICON_BLTouch              78
-#define ICON_TempTooLow           79
-#define ICON_AutoLeveling         80
-#define ICON_TempTooHigh          81
-#define ICON_NoTips_C             82
-#define ICON_NoTips_E             83
-#define ICON_Continue_C           84
-#define ICON_Continue_E           85
-#define ICON_Cancel_C             86
-#define ICON_Cancel_E             87
-#define ICON_Confirm_C            88
-#define ICON_Confirm_E            89
-#define ICON_Info_0               90
-#define ICON_Info_1               91
-
 // Custom icons
 #if ENABLED(DWIN_CREALITY_LCD_CUSTOM_ICONS)
   // index of every custom icon should be >= CUSTOM_ICON_START
@@ -214,25 +117,14 @@ enum menuID : uint8_t {
   #define ICON_AxisC                ICON_Axis
 #endif
 
-#define font6x12  0x00
-#define font8x16  0x01
-#define font10x20 0x02
-#define font12x24 0x03
-#define font14x28 0x04
-#define font16x32 0x05
-#define font20x40 0x06
-#define font24x48 0x07
-#define font28x56 0x08
-#define font32x64 0x09
-
 enum colorID : uint8_t {
   Default, White, Green, Cyan, Blue, Magenta, Red, Orange, Yellow, Brown, Black
 };
 
 #define Custom_Colors       10
-#define Color_White         0xFFFF
+#define Color_Aqua          RGB(0x00,0x3F,0x1F)
 #define Color_Light_White   0xBDD7
-#define Color_Green         0x07E0
+#define Color_Green         RGB(0x00,0x3F,0x00)
 #define Color_Light_Green   0x3460
 #define Color_Cyan          0x07FF
 #define Color_Light_Cyan    0x04F3
@@ -240,28 +132,16 @@ enum colorID : uint8_t {
 #define Color_Light_Blue    0x3A6A
 #define Color_Magenta       0xF81F
 #define Color_Light_Magenta 0x9813
-#define Color_Red           0xF800
 #define Color_Light_Red     0x8800
 #define Color_Orange        0xFA20
 #define Color_Light_Orange  0xFBC0
-#define Color_Yellow        0xFF0F
 #define Color_Light_Yellow  0x8BE0
 #define Color_Brown         0xCC27
 #define Color_Light_Brown   0x6204
 #define Color_Black         0x0000
 #define Color_Grey          0x18E3
-#define Color_Bg_Window     0x31E8  // Popup background color
-#define Color_Bg_Blue       0x1125  // Dark blue background color
-#define Color_Bg_Black      0x0841  // Black background color
-#define Color_Bg_Red        0xF00F  // Red background color
-#define Popup_Text_Color    0xD6BA  // Popup font background color
-#define Line_Color          0x3A6A  // Split line color
-#define Rectangle_Color     0xEE2F  // Blue square cursor color
-#define Percent_Color       0xFE29  // Percentage color
-#define BarFill_Color       0x10E4  // Fill color of progress bar
-#define Select_Color        0x33BB  // Selected color
 #define Check_Color         0x4E5C  // Check-box check color
-#define Confirm_Color   	  0x34B9
+#define Confirm_Color       0x34B9
 #define Cancel_Color        0x3186
 
 class CrealityDWINClass {
@@ -269,7 +149,6 @@ public:
   static constexpr size_t eeprom_data_size = 48;
   static struct EEPROM_Settings { // use bit fields to save space, max 48 bytes
     bool time_format_textual : 1;
-    bool beeperenable : 1;
     #if ENABLED(AUTO_BED_LEVELING_UBL)
       uint8_t tilt_grid_size : 3;
     #endif
diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp
index 92f4be45486..04889e92b03 100644
--- a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp
+++ b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp
@@ -29,185 +29,17 @@
 
 #if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
 
-#include "../../../inc/MarlinConfig.h"
-
 #include "dwin_lcd.h"
-#include <string.h> // for memset
-
-//#define DEBUG_OUT 1
-#include "../../../core/debug_out.h"
-
-// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
-// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
-uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
-uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
-uint8_t databuf[26] = { 0 };
-uint8_t receivedType;
-
-int recnum = 0;
-
-inline void DWIN_Byte(size_t &i, const uint16_t bval) {
-  DWIN_SendBuf[++i] = bval;
-}
-
-inline void DWIN_Word(size_t &i, const uint16_t wval) {
-  DWIN_SendBuf[++i] = wval >> 8;
-  DWIN_SendBuf[++i] = wval & 0xFF;
-}
-
-inline void DWIN_Long(size_t &i, const uint32_t lval) {
-  DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >>  8) & 0xFF;
-  DWIN_SendBuf[++i] = lval & 0xFF;
-}
-
-inline void DWIN_String(size_t &i, const char * const string) {
-  const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string));
-  memcpy(&DWIN_SendBuf[i + 1], string, len);
-  i += len;
-}
-
-inline void DWIN_String(size_t &i, const __FlashStringHelper * string) {
-  if (!string) return;
-  const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen.
-  if (len == 0) return;
-  memcpy(&DWIN_SendBuf[i + 1], string, len);
-  i += len;
-}
-
-// Send the data in the buffer and the packet end
-inline void DWIN_Send(size_t &i) {
-  ++i;
-  LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
-  LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
-}
 
 /*-------------------------------------- System variable function --------------------------------------*/
 
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void) {
-  #ifndef LCD_BAUDRATE
-    #define LCD_BAUDRATE 115200
-  #endif
-  LCD_SERIAL.begin(LCD_BAUDRATE);
-  const millis_t serial_connect_timeout = millis() + 1000UL;
-  while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
-
-  size_t i = 0;
-  DWIN_Byte(i, 0x00);
-  DWIN_Send(i);
-
-  while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
-    databuf[recnum] = LCD_SERIAL.read();
-    // ignore the invalid data
-    if (databuf[0] != FHONE) { // prevent the program from running.
-      if (recnum > 0) {
-        recnum = 0;
-        ZERO(databuf);
-      }
-      continue;
-    }
-    delay(10);
-    recnum++;
-  }
-
-  return ( recnum >= 3
-        && databuf[0] == FHONE
-        && databuf[1] == '\0'
-        && databuf[2] == 'O'
-        && databuf[3] == 'K' );
-}
-
-// Set the backlight luminance
-//  luminance: (0x00-0xFF)
-void DWIN_Backlight_SetLuminance(const uint8_t luminance) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x30);
-  DWIN_Byte(i, luminance);
-  DWIN_Send(i);
-}
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x34);
-  DWIN_Byte(i, 0x5A);
-  DWIN_Byte(i, 0xA5);
-  DWIN_Byte(i, dir);
-  DWIN_Send(i);
-}
-
-// Update display
-void DWIN_UpdateLCD(void) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x3D);
-  DWIN_Send(i);
-}
+void DWIN_Startup() {}
 
 /*---------------------------------------- Drawing functions ----------------------------------------*/
 
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x01);
-  DWIN_Word(i, color);
-  DWIN_Send(i);
-}
-
-// Draw a point
-//  color: Pixel segment color
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x02);
-  DWIN_Word(i, color);
-  DWIN_Byte(i, width);
-  DWIN_Byte(i, height);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Send(i);
-}
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x03);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
-                         uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x05);
-  DWIN_Byte(i, mode);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-//Color: color
-//x/y: Upper-left coordinate of the first pixel
+// Draw the degree (°) symbol
+// Color: color
+//  x/y: Upper-left coordinate of the first pixel
 void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y) {
   DWIN_Draw_Point(Color, 1, 1, x + 1, y);
   DWIN_Draw_Point(Color, 1, 1, x + 2, y);
@@ -219,256 +51,14 @@ void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y) {
   DWIN_Draw_Point(Color, 1, 1, x + 2, y + 3);
 }
 
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x09);
-  DWIN_Byte(i, (mode << 7) | dir);
-  DWIN_Word(i, dis);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  widthAdjust: true=self-adjust character width; false=no adjustment
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size,
-                      uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * string) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x11);
-  // Bit 7: widthAdjust
-  // Bit 6: bShow
-  // Bit 5-4: Unused (0)
-  // Bit 3-0: size
-  DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_String(i, string);
-  DWIN_Send(i);
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  // Bit 7: bshow
-  // Bit 6: 1 = signed; 0 = unsigned number;
-  // Bit 5: zeroFill
-  // Bit 4: zeroMode
-  // Bit 3-0: size
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, 0); // fNum
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  #if 0
-    for (char count = 0; count < 8; count++) {
-      DWIN_Byte(i, value);
-      value >>= 8;
-      if (!(value & 0xFF)) break;
-    }
-  #else
-    // Write a big-endian 64 bit integer
-    const size_t p = i + 1;
-    for (char count = 8; count--;) { // 7..0
-      ++i;
-      DWIN_SendBuf[p + count] = value;
-      value >>= 8;
-    }
-  #endif
-
-  DWIN_Send(i);
-}
-
-// Draw a floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
-  //uint8_t *fvalue = (uint8_t*)&value;
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, fNum);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Long(i, value);
-  /*
-  DWIN_Byte(i, fvalue[3]);
-  DWIN_Byte(i, fvalue[2]);
-  DWIN_Byte(i, fvalue[1]);
-  DWIN_Byte(i, fvalue[0]);
-  */
-  DWIN_Send(i);
-}
-
 /*---------------------------------------- Picture related functions ----------------------------------------*/
 
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id) {
-  size_t i = 0;
-  DWIN_Word(i, 0x2200);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);     // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
-}
-
 // Draw an Icon
 //  libID: Icon library ID
 //  picID: Icon ID
 //  x/y: Upper-left point
 void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x23);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Byte(i, 0x80 | libID);
-  DWIN_Byte(i, picID);
-  DWIN_Send(i);
+  DWIN_ICON_Show(true, false, false, libID, picID, x, y);
 }
 
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x25);
-  DWIN_Byte(i, n);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);
-}
-
-// Copy area from virtual display area to current screen
-//  cacheID: virtual area number
-//  xStart/yStart: Upper-left of virtual area
-//  xEnd/yEnd: Lower-right of virtual area
-//  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x27);
-  DWIN_Byte(i, 0x80 | cacheID);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Send(i);
-}
-
-// Animate a series of icons
-//  animID: Animation ID; 0x00-0x0F
-//  animate: true on; false off;
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x28);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  // Bit 7: animation on or off
-  // Bit 6: start from begin or end
-  // Bit 5-4: unused (0)
-  // Bit 3-0: animID
-  DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
-  DWIN_Byte(i, libID);
-  DWIN_Byte(i, picIDs);
-  DWIN_Byte(i, picIDe);
-  DWIN_Byte(i, interval);
-  DWIN_Send(i);
-}
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x28);
-  DWIN_Word(i, state);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Memory functions ----------------------------------------*/
-// The LCD has an additional 32KB SRAM and 16KB Flash
-
-// Data can be written to the sram and save to one of the jpeg page files
-
-// Write Data Memory
-//  command 0x31
-//  Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Data: data
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
-
-// Read Data Memory
-//  command 0x32
-//  Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Length: leangth of data to read; 0x01-0xF0
-//
-//  Response:
-//    Type, Address, Length, Data
-
-// Write Picture Memory
-//  Write the contents of the 32KB SRAM data memory into the designated image memory space
-//  Issued: 0x5A, 0xA5, PIC_ID
-//  Response: 0xA5 0x4F 0x4B
-//
-//  command 0x33
-//  0x5A, 0xA5
-//  PicId: Picture Memory location, 0x00-0x0F
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
-
 #endif // DWIN_CREALITY_LCD_JYERSUI
diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h
index 9f8bd25295f..f76cfb5d3e5 100644
--- a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h
+++ b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h
@@ -26,190 +26,9 @@
  * @brief    DWIN screen control functions
  ********************************************************************************/
 
-#include <stdint.h>
+#include "../common/dwin_api.h"
 
-#define RECEIVED_NO_DATA         0x00
-#define RECEIVED_SHAKE_HAND_ACK  0x01
-
-#define FHONE                    0xAA
-
-#define DWIN_SCROLL_UP   2
-#define DWIN_SCROLL_DOWN 3
-
-#define DWIN_WIDTH  272
-#define DWIN_HEIGHT 480
-
-/*-------------------------------------- System variable function --------------------------------------*/
-
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void);
-
-// Set the backlight luminance
-//  luminance: (0x00-0xFF)
-void DWIN_Backlight_SetLuminance(const uint8_t luminance);
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir);
-
-// Update display
-void DWIN_UpdateLCD(void);
-
-/*---------------------------------------- Drawing functions ----------------------------------------*/
-
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color);
-
-// Draw a point
-//  color: Line segment color
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a Horizontal line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xLength: Line Length
-inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
-}
-
-// Draw a Vertical line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  yLength: Line Length
-inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
-                         uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a box
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xSize/ySize: box size
-inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
-  DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
-}
-
-//Color: color
-//x: upper left point
-//y: bottom right point
+// Draw the degree (°) symbol
+// Color: color
+//  x/y: Upper-left coordinate of the first pixel
 void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y);
-
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  widthAdjust: true=self-adjust character width; false=no adjustment
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size,
-                      uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * string);
-
-class __FlashStringHelper;
-
-inline void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
-  // Note that this won't work on AVR. This is for 32-bit systems only!
-  // Are __FlashStringHelper versions worth keeping?
-  DWIN_Draw_String(widthAdjust, bShow, size, color, bColor, x, y, reinterpret_cast<const char*>(title));
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value);
-
-// Draw a floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
-
-/*---------------------------------------- Picture related functions ----------------------------------------*/
-
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id);
-
-// Draw an Icon
-//  libID: Icon library ID
-//  picID: Icon ID
-//  x/y: Upper-left point
-void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
-
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
-
-// Unzip the JPG picture to virtual display area #1
-//  id: Picture ID
-inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
-
-// Copy area from virtual display area to current screen
-//  cacheID: virtual area number
-//  xStart/yStart: Upper-left of virtual area
-//  xEnd/yEnd: Lower-right of virtual area
-//  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
-
-// Animate a series of icons
-//  animID: Animation ID  up to 16
-//  animate: animation on or off
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs,
-                         uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state);
diff --git a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp
index 97dc0eec42b..ef390ac9dc0 100644
--- a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp
+++ b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp
@@ -37,89 +37,9 @@
 //#define DEBUG_OUT 1
 #include "../../../core/debug_out.h"
 
-// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
-// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
-uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
-uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
-uint8_t databuf[26] = { 0 };
-uint8_t receivedType;
-
-int recnum = 0;
-
-inline void DWIN_Byte(size_t &i, const uint16_t bval) {
-  DWIN_SendBuf[++i] = bval;
-}
-
-inline void DWIN_Word(size_t &i, const uint16_t wval) {
-  DWIN_SendBuf[++i] = wval >> 8;
-  DWIN_SendBuf[++i] = wval & 0xFF;
-}
-
-inline void DWIN_Long(size_t &i, const uint32_t lval) {
-  DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
-  DWIN_SendBuf[++i] = (lval >>  8) & 0xFF;
-  DWIN_SendBuf[++i] = lval & 0xFF;
-}
-
-inline void DWIN_String(size_t &i, char * const string) {
-  const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string));
-  memcpy(&DWIN_SendBuf[i+1], string, len);
-  i += len;
-}
-
-inline void DWIN_String(size_t &i, const __FlashStringHelper * string) {
-  if (!string) return;
-  const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen.
-  if (len == 0) return;
-  memcpy(&DWIN_SendBuf[i+1], string, len);
-  i += len;
-}
-
-// Send the data in the buffer and the packet end
-inline void DWIN_Send(size_t &i) {
-  ++i;
-  LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
-  LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
-}
-
 /*-------------------------------------- System variable function --------------------------------------*/
 
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void) {
-  #ifndef LCD_BAUDRATE
-    #define LCD_BAUDRATE 115200
-  #endif
-  LCD_SERIAL.begin(LCD_BAUDRATE);
-  const millis_t serial_connect_timeout = millis() + 1000UL;
-  while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
-
-  size_t i = 0;
-  DWIN_Byte(i, 0x00);
-  DWIN_Send(i);
-
-  while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
-    databuf[recnum] = LCD_SERIAL.read();
-    // ignore the invalid data
-    if (databuf[0] != FHONE) { // prevent the program from running.
-      if (recnum > 0) {
-        recnum = 0;
-        ZERO(databuf);
-      }
-      continue;
-    }
-    delay(10);
-    recnum++;
-  }
-
-  return ( recnum >= 3
-        && databuf[0] == FHONE
-        && databuf[1] == '\0'
-        && databuf[2] == 'O'
-        && databuf[3] == 'K' );
-}
-
-void DWIN_Startup(void) {
+void DWIN_Startup() {
   DEBUG_ECHOPGM("\r\nDWIN handshake ");
   delay(750);   // Delay here or init later in the boot process
   const bool success = DWIN_Handshake();
@@ -129,342 +49,14 @@ void DWIN_Startup(void) {
   DWIN_UpdateLCD();
 }
 
-// Set the backlight luminance
-//  luminance: (0x00-0xFF)
-void DWIN_Backlight_SetLuminance(const uint8_t luminance) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x30);
-  DWIN_Byte(i, _MAX(luminance, 0x1F));
-  DWIN_Send(i);
-}
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x34);
-  DWIN_Byte(i, 0x5A);
-  DWIN_Byte(i, 0xA5);
-  DWIN_Byte(i, dir);
-  DWIN_Send(i);
-}
-
-// Update display
-void DWIN_UpdateLCD(void) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x3D);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Drawing functions ----------------------------------------*/
-
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x01);
-  DWIN_Word(i, color);
-  DWIN_Send(i);
-}
-
-// Draw a point
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x02);
-  DWIN_Word(i, color);
-  DWIN_Byte(i, width);
-  DWIN_Byte(i, height);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Send(i);
-}
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x03);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
-                         uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x05);
-  DWIN_Byte(i, mode);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x09);
-  DWIN_Byte(i, (mode << 7) | dir);
-  DWIN_Word(i, dis);
-  DWIN_Word(i, color);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) {
-  uint8_t widthAdjust = 0;
-  size_t i = 0;
-  DWIN_Byte(i, 0x11);
-  // Bit 7: widthAdjust
-  // Bit 6: bShow
-  // Bit 5-4: Unused (0)
-  // Bit 3-0: size
-  DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_String(i, string);
-  DWIN_Send(i);
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  // Bit 7: bshow
-  // Bit 6: 1 = signed; 0 = unsigned number;
-  // Bit 5: zeroFill
-  // Bit 4: zeroMode
-  // Bit 3-0: size
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, 0); // fNum
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  #if 0
-    for (char count = 0; count < 8; count++) {
-      DWIN_Byte(i, value);
-      value >>= 8;
-      if (!(value & 0xFF)) break;
-    }
-  #else
-    // Write a big-endian 64 bit integer
-    const size_t p = i + 1;
-    for (char count = 8; count--;) { // 7..0
-      ++i;
-      DWIN_SendBuf[p + count] = value;
-      value >>= 8;
-    }
-  #endif
-
-  DWIN_Send(i);
-}
-
-// Draw a floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
-  //uint8_t *fvalue = (uint8_t*)&value;
-  size_t i = 0;
-  DWIN_Byte(i, 0x14);
-  DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
-  DWIN_Word(i, color);
-  DWIN_Word(i, bColor);
-  DWIN_Byte(i, iNum);
-  DWIN_Byte(i, fNum);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Long(i, value);
-  /*
-  DWIN_Byte(i, fvalue[3]);
-  DWIN_Byte(i, fvalue[2]);
-  DWIN_Byte(i, fvalue[1]);
-  DWIN_Byte(i, fvalue[0]);
-  */
-  DWIN_Send(i);
-}
-
 /*---------------------------------------- Picture related functions ----------------------------------------*/
 
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id) {
-  size_t i = 0;
-  DWIN_Word(i, 0x2200);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);     // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
-}
-
 // Draw an Icon
 //  libID: Icon library ID
 //  picID: Icon ID
 //  x/y: Upper-left point
 void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x23);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Byte(i, 0x80 | libID);
-  //DWIN_Byte(i, libID);
-  DWIN_Byte(i, picID);
-  DWIN_Send(i);
+  DWIN_ICON_Show(true, false, false, libID, picID, x, y);
 }
 
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x25);
-  DWIN_Byte(i, n);
-  DWIN_Byte(i, id);
-  DWIN_Send(i);
-}
-
-// Copy area from virtual display area to current screen
-//  cacheID: virtual area number
-//  xStart/yStart: Upper-left of virtual area
-//  xEnd/yEnd: Lower-right of virtual area
-//  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x27);
-  DWIN_Byte(i, 0x80 | cacheID);
-  DWIN_Word(i, xStart);
-  DWIN_Word(i, yStart);
-  DWIN_Word(i, xEnd);
-  DWIN_Word(i, yEnd);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  DWIN_Send(i);
-}
-
-// Animate a series of icons
-//  animID: Animation ID; 0x00-0x0F
-//  animate: true on; false off;
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
-  NOMORE(x, DWIN_WIDTH - 1);
-  NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
-  size_t i = 0;
-  DWIN_Byte(i, 0x28);
-  DWIN_Word(i, x);
-  DWIN_Word(i, y);
-  // Bit 7: animation on or off
-  // Bit 6: start from begin or end
-  // Bit 5-4: unused (0)
-  // Bit 3-0: animID
-  DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
-  DWIN_Byte(i, libID);
-  DWIN_Byte(i, picIDs);
-  DWIN_Byte(i, picIDe);
-  DWIN_Byte(i, interval);
-  DWIN_Send(i);
-}
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state) {
-  size_t i = 0;
-  DWIN_Byte(i, 0x29);
-  DWIN_Word(i, state);
-  DWIN_Send(i);
-}
-
-/*---------------------------------------- Memory functions ----------------------------------------*/
-// The LCD has an additional 32KB SRAM and 16KB Flash
-
-// Data can be written to the sram and save to one of the jpeg page files
-
-// Write Data Memory
-//  command 0x31
-//  Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Data: data
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
-
-// Read Data Memory
-//  command 0x32
-//  Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
-//  Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
-//  Length: leangth of data to read; 0x01-0xF0
-//
-//  Response:
-//    Type, Address, Length, Data
-
-// Write Picture Memory
-//  Write the contents of the 32KB SRAM data memory into the designated image memory space
-//  Issued: 0x5A, 0xA5, PIC_ID
-//  Response: 0xA5 0x4F 0x4B
-//
-//  command 0x33
-//  0x5A, 0xA5
-//  PicId: Picture Memory location, 0x00-0x0F
-//
-//  Flash writing returns 0xA5 0x4F 0x4B
-
 #endif // IS_DWIN_MARLINUI
diff --git a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h
index 4d8e670e1c3..753dcf47c20 100644
--- a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h
+++ b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h
@@ -26,82 +26,30 @@
  * @brief    DWIN screen control functions
  ********************************************************************************/
 
-#include <stdint.h>
-
-#define RECEIVED_NO_DATA         0x00
-#define RECEIVED_SHAKE_HAND_ACK  0x01
-
-#define FHONE                    0xAA
-
-#define DWIN_SCROLL_UP   2
-#define DWIN_SCROLL_DOWN 3
-
-#if DISABLED(DWIN_MARLINUI_LANDSCAPE)
-  #define DWIN_WIDTH  272
-  #define DWIN_HEIGHT 480
-#else
+#if ENABLED(DWIN_MARLINUI_LANDSCAPE)
   #define DWIN_WIDTH  480
   #define DWIN_HEIGHT 272
 #endif
 
+#include "../common/dwin_api.h"
+
 // Picture ID
 #define DWIN_Boot_Horiz      0
 #define DWIN_Boot_Vert       1
 #define DWIN_MarlinUI_Assets 2
 
-/**
- * 3-.0:The font size, 0x00-0x09, corresponds to the font size below:
- * 0x00=6*12   0x01=8*16   0x02=10*20  0x03=12*24  0x04=14*28
- * 0x05=16*32  0x06=20*40  0x07=24*48  0x08=28*56  0x09=32*64
- */
-#define font6x12  0x00
-#define font8x16  0x01
-#define font10x20 0x02
-#define font12x24 0x03
-#define font14x28 0x04
-#define font16x32 0x05
-#define font20x40 0x06
-#define font24x48 0x07
-#define font28x56 0x08
-#define font32x64 0x09
-
-#define DWIN_FONT_MENU  font10x20
-#define DWIN_FONT_STAT  font14x28
-#define DWIN_FONT_ALERT font14x28
-
-// Color
-#define Color_White       0xFFFF
-#define Color_Yellow      0xFF0F
-#define Color_Error_Red   0xB000  // Error!
-#define Color_Bg_Red      0xF00F  // Red background color
-#define Color_Bg_Window   0x31E8  // Popup background color
-#define Color_Bg_Heading  0x3344  // Static Heading
-#define Color_Bg_Blue     0x1125  // Dark blue background color
-#define Color_Bg_Black    0x0841  // Black background color
-#define Color_IconBlue    0x45FA  // Lighter blue that matches icons/accents
-#define Popup_Text_Color  0xD6BA  // Popup font background color
-#define Line_Color        0x3A6A  // Split line color
-#define Rectangle_Color   0xEE2F  // Blue square cursor color
-#define Percent_Color     0xFE29  // Percentage color
-#define BarFill_Color     0x10E4  // Fill color of progress bar
-#define Select_Color      0x33BB  // Selected color
-
-// Character matrix width x height
-//#define LCD_WIDTH ((DWIN_WIDTH) / 8)
-//#define LCD_HEIGHT ((DWIN_HEIGHT) / 12)
-
 // ICON ID
 #define BOOT_ICON           3 // Icon set file 3.ICO
 #define ICON                4 // Icon set file 4.ICO
 
-// MarlinUI Boot Icons
+// MarlinUI Boot Icons from Set 3
 #define ICON_MarlinBoot            0
 #define ICON_OpenSource            1
 #define ICON_GitHubURL             2
 #define ICON_MarlinURL             3
 #define ICON_Copyright             4
 
-// MarlinUI Icons
+// MarlinUI Icons from Set 4
 #define ICON_LOGO_Marlin           0
 #define ICON_HotendOff             1
 #define ICON_HotendOn              2
@@ -120,182 +68,16 @@
 #define ICON_DownArrow            15
 #define ICON_BedLine              16
 
-#define ICON_AdvSet               ICON_Language
-#define ICON_HomeOff              ICON_AdvSet
-#define ICON_HomeOffX             ICON_StepX
-#define ICON_HomeOffY             ICON_StepY
-#define ICON_HomeOffZ             ICON_StepZ
-#define ICON_ProbeOff             ICON_AdvSet
-#define ICON_ProbeOffX            ICON_StepX
-#define ICON_ProbeOffY            ICON_StepY
-#define ICON_PIDNozzle            ICON_SetEndTemp
-#define ICON_PIDbed               ICON_SetBedTemp
+#include "../common/dwin_font.h"
 
-/*-------------------------------------- System variable function --------------------------------------*/
+#define DWIN_FONT_MENU  font10x20
+#define DWIN_FONT_STAT  font14x28
+#define DWIN_FONT_ALERT font14x28
 
-// Handshake (1: Success, 0: Fail)
-bool DWIN_Handshake(void);
+#include "../common/dwin_color.h"
 
-// Common DWIN startup
-void DWIN_Startup(void);
+#define Color_Bg_Heading  0x3344  // Static Heading
 
-// Set the backlight luminance
-//  luminance: (0x00-0xFF)
-void DWIN_Backlight_SetLuminance(const uint8_t luminance);
-
-// Set screen display direction
-//  dir: 0=0°, 1=90°, 2=180°, 3=270°
-void DWIN_Frame_SetDir(uint8_t dir);
-
-// Update display
-void DWIN_UpdateLCD(void);
-
-/*---------------------------------------- Drawing functions ----------------------------------------*/
-
-// Clear screen
-//  color: Clear screen color
-void DWIN_Frame_Clear(const uint16_t color);
-
-// Draw a point
-//  color: point color
-//  width: point width   0x01-0x0F
-//  height: point height 0x01-0x0F
-//  x,y: upper left point
-void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
-
-// Draw a line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xEnd/yEnd: End point
-void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a Horizontal line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  xLength: Line Length
-inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
-}
-
-// Draw a Vertical line
-//  color: Line segment color
-//  xStart/yStart: Start point
-//  yLength: Line Length
-inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
-  DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
-}
-
-// Draw a rectangle
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: lower right point
-void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
-                         uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-// Draw a box
-//  mode: 0=frame, 1=fill, 2=XOR fill
-//  color: Rectangle color
-//  xStart/yStart: upper left point
-//  xSize/ySize: box size
-inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
-  DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
-}
-
-// Move a screen area
-//  mode: 0, circle shift; 1, translation
-//  dir: 0=left, 1=right, 2=up, 3=down
-//  dis: Distance
-//  color: Fill color
-//  xStart/yStart: upper left point
-//  xEnd/yEnd: bottom right point
-void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
-                         uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
-
-/*---------------------------------------- Text related functions ----------------------------------------*/
-
-// Draw a string
-//  bShow: true=display background color; false=don't display background color
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  x/y: Upper-left coordinate of the string
-//  *string: The string
-void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string);
-
-class __FlashStringHelper;
-
-inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
-  DWIN_Draw_String(bShow, size, color, bColor, x, y, (char *)title);
-}
-
-// Draw a positive integer
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of digits
-//  x/y: Upper-left coordinate
-//  value: Integer value
-void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                          uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value);
-
-// Draw a floating point number
-//  bShow: true=display background color; false=don't display background color
-//  zeroFill: true=zero fill; false=no zero fill
-//  zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
-//  size: Font size
-//  color: Character color
-//  bColor: Background color
-//  iNum: Number of whole digits
-//  fNum: Number of decimal digits
-//  x/y: Upper-left point
-//  value: Float value
-void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
-                            uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
-
-/*---------------------------------------- Picture related functions ----------------------------------------*/
-
-// Draw JPG and cached in #0 virtual display area
-// id: Picture ID
-void DWIN_JPG_ShowAndCache(const uint8_t id);
-
-// Draw an Icon
-//  libID: Icon library ID
-//  picID: Icon ID
-//  x/y: Upper-left point
-void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
-
-// Unzip the JPG picture to a virtual display area
-//  n: Cache index
-//  id: Picture ID
-void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
-
-// Unzip the JPG picture to virtual display area #1
-//  id: Picture ID
-inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
-
-// Copy area from virtual display area to current screen
-//  cacheID: virtual area number
-//  xStart/yStart: Upper-left of virtual area
-//  xEnd/yEnd: Lower-right of virtual area
-//  x/y: Screen paste point
-void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
-                         uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
-
-// Animate a series of icons
-//  animID: Animation ID  up to 16
-//  animate: animation on or off
-//  libID: Icon library ID
-//  picIDs: Icon starting ID
-//  picIDe: Icon ending ID
-//  x/y: Upper-left point
-//  interval: Display time interval, unit 10mS
-void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs,
-                         uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
-
-// Animation Control
-//  state: 16 bits, each bit is the state of an animation id
-void DWIN_ICON_AnimationControl(uint16_t state);
+// Character matrix width x height
+//#define LCD_WIDTH ((DWIN_WIDTH) / 8)
+//#define LCD_HEIGHT ((DWIN_HEIGHT) / 12)
diff --git a/Marlin/src/lcd/e3v2/marlinui/dwin_string.h b/Marlin/src/lcd/e3v2/marlinui/dwin_string.h
index 08566407b74..9cdea133197 100644
--- a/Marlin/src/lcd/e3v2/marlinui/dwin_string.h
+++ b/Marlin/src/lcd/e3v2/marlinui/dwin_string.h
@@ -21,12 +21,11 @@
  */
 #pragma once
 
-#include <stdint.h>
-
-
 #include "../../fontutils.h"
 #include "../../marlinui.h"
 
+#include <stdint.h>
+
 typedef struct _dwin_charmap_t {
   wchar_t uchar; // the unicode char
   uint8_t idx;   // the glyph of the char in the ROM
diff --git a/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp b/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp
index 7655e059e2b..45c1fa3122a 100644
--- a/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp
+++ b/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp
@@ -83,7 +83,7 @@ void MarlinUI::init_lcd() {
   DWIN_Startup();
 
   // Load the assets JPG (currently just the status screen 'icon')
-  DWIN_JPG_CacheToN(1, DWIN_MarlinUI_Assets);
+  DWIN_JPG_CacheTo1(DWIN_MarlinUI_Assets);
 }
 
 // This LCD should clear where it will draw anew
@@ -545,8 +545,8 @@ void MarlinUI::draw_status_message(const bool blink) {
 
       // Show the location value
       dwin_string.set(Z_LBL);
-      if (!isnan(ubl.z_values[x_plot][y_plot]))
-        dwin_string.add(ftostr43sign(ubl.z_values[x_plot][y_plot]));
+      if (!isnan(Z_VALUES_ARR[x_plot][y_plot]))
+        dwin_string.add(ftostr43sign(Z_VALUES_ARR[x_plot][y_plot]));
       else
         dwin_string.add(PSTR(" -----"));
       lcd_moveto(
diff --git a/Marlin/src/lcd/marlinui.cpp b/Marlin/src/lcd/marlinui.cpp
index 40f815a3e7f..0fb6902e80f 100644
--- a/Marlin/src/lcd/marlinui.cpp
+++ b/Marlin/src/lcd/marlinui.cpp
@@ -104,7 +104,7 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
     if (backlight) brightness = constrain(value, MIN_LCD_BRIGHTNESS, MAX_LCD_BRIGHTNESS);
     // Set brightness on enabled LCD here
     TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_LCD_Brightness(brightness));
-    TERN_(DWIN_CREALITY_LCD_JYERSUI, DWIN_Backlight_SetLuminance(backlight ? brightness : 0));
+    TERN_(DWIN_CREALITY_LCD_JYERSUI, DWIN_LCD_Brightness(backlight ? brightness : 0));
   }
 #endif
 
diff --git a/Marlin/src/lcd/marlinui.h b/Marlin/src/lcd/marlinui.h
index be016f8683d..49ecd89957a 100644
--- a/Marlin/src/lcd/marlinui.h
+++ b/Marlin/src/lcd/marlinui.h
@@ -21,12 +21,11 @@
  */
 #pragma once
 
-#include "../inc/MarlinConfig.h"
-
 #include "../module/motion.h"
-
 #include "buttons.h"
 
+#include "../inc/MarlinConfig.h"
+
 #if HAS_BUZZER
   #include "../libs/buzzer.h"
 #endif
diff --git a/Marlin/src/sd/SdFile.h b/Marlin/src/sd/SdFile.h
index 1691898899c..1ff05828d27 100644
--- a/Marlin/src/sd/SdFile.h
+++ b/Marlin/src/sd/SdFile.h
@@ -33,7 +33,6 @@
 #include "SdBaseFile.h"
 
 #include <stdint.h>
-#include <string.h>
 
 /**
  * \class SdFile
diff --git a/buildroot/tests/STM32F103RET6_creality b/buildroot/tests/STM32F103RET6_creality
index 277a68411df..8ce4f57cf82 100755
--- a/buildroot/tests/STM32F103RET6_creality
+++ b/buildroot/tests/STM32F103RET6_creality
@@ -10,21 +10,21 @@ set -e
 # Build with configs included in the PR
 #
 use_example_configs "Creality/Ender-3 V2/CrealityUI"
-opt_enable MARLIN_DEV_MODE BUFFER_MONITORING
+opt_enable MARLIN_DEV_MODE BUFFER_MONITORING BLTOUCH AUTO_BED_LEVELING_BILINEAR Z_SAFE_HOMING
 exec_test $1 $2 "Ender 3 v2 with CrealityUI" "$3"
 
 use_example_configs "Creality/Ender-3 V2/CrealityUI"
 opt_disable DWIN_CREALITY_LCD
-opt_enable DWIN_CREALITY_LCD_ENHANCED
+opt_enable DWIN_CREALITY_LCD_ENHANCED BLTOUCH AUTO_BED_LEVELING_UBL Z_SAFE_HOMING
 exec_test $1 $2 "Ender 3 v2 with Enhanced UI" "$3"
 
 use_example_configs "Creality/Ender-3 V2/CrealityUI"
 opt_disable DWIN_CREALITY_LCD
-opt_enable DWIN_CREALITY_LCD_JYERSUI
+opt_enable DWIN_CREALITY_LCD_JYERSUI AUTO_BED_LEVELING_BILINEAR PROBE_MANUALLY
 exec_test $1 $2 "Ender 3 v2 with JyersUI" "$3"
 
 use_example_configs "Creality/Ender-3 V2/MarlinUI"
-opt_add SDCARD_EEPROM_EMULATION
+opt_add SDCARD_EEPROM_EMULATION NOZZLE_AS_PROBE AUTO_BED_LEVELING_BILINEAR Z_SAFE_HOMING
 exec_test $1 $2 "Ender 3 v2 with MarlinUI" "$3"
 
 restore_configs
diff --git a/ini/features.ini b/ini/features.ini
index b4398378ada..949c55c06e8 100644
--- a/ini/features.ini
+++ b/ini/features.ini
@@ -44,10 +44,11 @@ HAS_SPI_TFT                            = src_filter=+<src/HAL/STM32/tft/tft_spi.
 I2C_EEPROM                             = src_filter=+<src/HAL/shared/eeprom_if_i2c.cpp>
 SOFT_I2C_EEPROM                        = SlowSoftI2CMaster, SlowSoftWire=https://github.com/felias-fogg/SlowSoftWire/archive/master.zip
 SPI_EEPROM                             = src_filter=+<src/HAL/shared/eeprom_if_spi.cpp>
+HAS_DWIN_E3V2|IS_DWIN_MARLINUI         = src_filter=+<src/lcd/e3v2/common>
 DWIN_CREALITY_LCD                      = src_filter=+<src/lcd/e3v2/creality>
 DWIN_CREALITY_LCD_ENHANCED             = src_filter=+<src/lcd/e3v2/enhanced>
 DWIN_CREALITY_LCD_JYERSUI              = src_filter=+<src/lcd/e3v2/jyersui>
-DWIN_MARLINUI_.+                       = src_filter=+<src/lcd/e3v2/marlinui>
+IS_DWIN_MARLINUI                       = src_filter=+<src/lcd/e3v2/marlinui>
 HAS_GRAPHICAL_TFT                      = src_filter=+<src/lcd/tft>
 IS_TFTGLCD_PANEL                       = src_filter=+<src/lcd/TFTGLCD>
 HAS_TOUCH_BUTTONS                      = src_filter=+<src/lcd/touch/touch_buttons.cpp>
diff --git a/platformio.ini b/platformio.ini
index 5e404550983..bd2a4ed21f0 100644
--- a/platformio.ini
+++ b/platformio.ini
@@ -50,7 +50,7 @@ lib_deps           =
 default_src_filter = +<src/*> -<src/config> -<src/HAL> +<src/HAL/shared>
   -<src/lcd/HD44780> -<src/lcd/TFTGLCD> -<src/lcd/dogm> -<src/lcd/tft> -<src/lcd/tft_io>
   -<src/HAL/STM32/tft> -<src/HAL/STM32F1/tft>
-  -<src/lcd/e3v2/creality> -<src/lcd/e3v2/enhanced> -<src/lcd/e3v2/jyersui> -<src/lcd/e3v2/marlinui>
+  -<src/lcd/e3v2/common> -<src/lcd/e3v2/creality> -<src/lcd/e3v2/enhanced> -<src/lcd/e3v2/jyersui> -<src/lcd/e3v2/marlinui>
   -<src/lcd/menu>
   -<src/lcd/menu/game/game.cpp> -<src/lcd/menu/game/brickout.cpp> -<src/lcd/menu/game/invaders.cpp>
   -<src/lcd/menu/game/maze.cpp> -<src/lcd/menu/game/snake.cpp>