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Move status screen defines
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1ea78cdd69
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@ -1726,3 +1726,17 @@
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#endif
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#endif
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#endif
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#define DO_DRAW_LOGO (STATUS_LOGO_WIDTH && ENABLED(CUSTOM_STATUS_SCREEN_IMAGE))
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#define DO_DRAW_HOTENDS (HOTENDS > 0)
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#define DO_DRAW_CUTTER (HAS_CUTTER)
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#define DO_DRAW_BED (HAS_HEATED_BED && STATUS_BED_WIDTH && HOTENDS <= 4)
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#define DO_DRAW_CHAMBER (HAS_TEMP_CHAMBER && STATUS_CHAMBER_WIDTH && HOTENDS <= 4)
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#define DO_DRAW_FAN (HAS_FAN0 && STATUS_FAN_WIDTH && HOTENDS <= 4 && defined(STATUS_FAN_FRAMES))
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#define ANIM_HOTEND (HOTENDS && ENABLED(STATUS_HOTEND_ANIM))
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#define ANIM_BED (DO_DRAW_BED && ENABLED(STATUS_BED_ANIM))
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#define ANIM_CHAMBER (DO_DRAW_CHAMBER && ENABLED(STATUS_CHAMBER_ANIM))
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#define ANIM_CUTTER (DO_DRAW_CUTTER && ENABLED(STATUS_CUTTER_ANIM))
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#define ANIM_HBCC (ANIM_HOTEND || ANIM_BED || ANIM_CHAMBER || ANIM_CUTTER)
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@ -67,20 +67,6 @@
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#define EXTRAS_BASELINE (40 + INFO_FONT_ASCENT)
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#define STATUS_BASELINE (LCD_PIXEL_HEIGHT - INFO_FONT_DESCENT)
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#define DO_DRAW_LOGO (STATUS_LOGO_WIDTH && ENABLED(CUSTOM_STATUS_SCREEN_IMAGE))
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#define DO_DRAW_HOTENDS (HOTENDS > 0)
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#define DO_DRAW_CUTTER (HAS_CUTTER)
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#define DO_DRAW_BED (HAS_HEATED_BED && STATUS_BED_WIDTH && HOTENDS <= 4)
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#define DO_DRAW_CHAMBER (HAS_TEMP_CHAMBER && STATUS_CHAMBER_WIDTH && HOTENDS <= 4)
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#define DO_DRAW_FAN (HAS_FAN0 && STATUS_FAN_WIDTH && HOTENDS <= 4 && defined(STATUS_FAN_FRAMES))
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#define ANIM_HOTEND (HOTENDS && ENABLED(STATUS_HOTEND_ANIM))
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#define ANIM_BED (DO_DRAW_BED && ENABLED(STATUS_BED_ANIM))
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#define ANIM_CHAMBER (DO_DRAW_CHAMBER && ENABLED(STATUS_CHAMBER_ANIM))
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#define ANIM_CUTTER (DO_DRAW_CUTTER && ENABLED(STATUS_CUTTER_ANIM))
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#define ANIM_HBCC (ANIM_HOTEND || ANIM_BED || ANIM_CHAMBER || ANIM_CUTTER)
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#if ANIM_HBCC
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enum HeatBits : uint8_t {
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HEATBIT_HOTEND,
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@ -90,6 +76,7 @@
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};
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IF<(HEATBIT_CUTTER > 7), uint16_t, uint8_t>::type heat_bits;
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#endif
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#if ANIM_HOTEND
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#define HOTEND_ALT(N) TEST(heat_bits, HEATBIT_HOTEND + N)
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#else
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