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Home before level corners, if needed (#11976)
…and add a consistent homing screen for all LCD pre-homing.
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@ -1950,6 +1950,12 @@ void lcd_quick_feedback(const bool clear_buttons) {
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static void lcd_load_settings() { lcd_completion_feedback(settings.load()); }
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#endif
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inline void _lcd_draw_homing() {
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constexpr uint8_t line = (LCD_HEIGHT - 1) / 2;
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if (lcdDrawUpdate) lcd_implementation_drawmenu_static(line, PSTR(MSG_LEVEL_BED_HOMING));
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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}
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#if ENABLED(LEVEL_BED_CORNERS)
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/**
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@ -2001,11 +2007,22 @@ void lcd_quick_feedback(const bool clear_buttons) {
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END_MENU();
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}
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void _lcd_level_bed_corners_homing() {
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_lcd_draw_homing();
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if (all_axes_homed()) {
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bed_corner = 0;
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lcd_goto_screen(_lcd_corner_submenu);
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_lcd_goto_next_corner();
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}
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}
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void _lcd_level_bed_corners() {
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defer_return_to_status = true;
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lcd_goto_screen(_lcd_corner_submenu);
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bed_corner = 0;
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_lcd_goto_next_corner();
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if (!all_axes_known()) {
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axis_homed = 0;
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enqueue_and_echo_commands_P(PSTR("G28"));
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}
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lcd_goto_screen(_lcd_level_bed_corners_homing);
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}
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#endif // LEVEL_BED_CORNERS
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@ -2152,8 +2169,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
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* Step 3: Display "Homing XYZ" - Wait for homing to finish
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*/
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void _lcd_level_bed_homing() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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_lcd_draw_homing();
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if (all_axes_homed()) lcd_goto_screen(_lcd_level_bed_homing_done);
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}
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@ -2494,8 +2510,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
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void _lcd_ubl_map_homing() {
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defer_return_to_status = true;
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if (lcdDrawUpdate) lcd_implementation_drawmenu_static(LCD_HEIGHT < 3 ? 0 : (LCD_HEIGHT > 4 ? 2 : 1), PSTR(MSG_LEVEL_BED_HOMING));
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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_lcd_draw_homing();
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if (all_axes_homed()) {
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ubl.lcd_map_control = true; // Return to the map screen
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lcd_goto_screen(_lcd_ubl_output_map_lcd);
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@ -2758,7 +2773,7 @@ void lcd_quick_feedback(const bool clear_buttons) {
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#if ENABLED(LEVEL_BED_CORNERS)
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// Move to the next corner for leveling
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if (all_axes_homed()) MENU_ITEM(submenu, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
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MENU_ITEM(submenu, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
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#endif
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#if ENABLED(EEPROM_SETTINGS)
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@ -2839,7 +2854,6 @@ void lcd_quick_feedback(const bool clear_buttons) {
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#endif
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#if ENABLED(LEVEL_BED_CORNERS) && DISABLED(LCD_BED_LEVELING)
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if (all_axes_homed())
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MENU_ITEM(function, MSG_LEVEL_CORNERS, _lcd_level_bed_corners);
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#endif
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@ -2886,10 +2900,8 @@ void lcd_quick_feedback(const bool clear_buttons) {
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#if ENABLED(DELTA_CALIBRATION_MENU)
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void _lcd_calibrate_homing() {
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if (lcdDrawUpdate) lcd_implementation_drawmenu_static(LCD_HEIGHT >= 4 ? 1 : 0, PSTR(MSG_LEVEL_BED_HOMING));
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
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if (all_axes_homed())
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lcd_goto_previous_menu();
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_lcd_draw_homing();
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if (all_axes_homed()) lcd_goto_previous_menu();
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}
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void _lcd_delta_calibrate_home() {
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