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Space-separate scrolling Status Message (#21523)
Co-authored-by: Scott Lahteine <github@thinkyhead.com>
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@ -684,12 +684,15 @@ void MarlinUI::draw_status_message(const bool blink) {
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// If the remaining string doesn't completely fill the screen
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if (rlen < LCD_WIDTH) {
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lcd_put_wchar('.'); // Always at 1+ spaces left, draw a dot
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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if (--chars) { // Draw a second dot if there's space
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lcd_put_wchar('.');
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if (--chars)
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lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
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lcd_put_wchar(' '); // Always at 1+ spaces left, draw a space
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if (--chars) { // Draw a second space if there's room
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lcd_put_wchar(' ');
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if (--chars) { // Draw a third space if there's room
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lcd_put_wchar(' ');
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if (--chars)
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lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
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}
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}
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}
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if (last_blink != blink) {
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@ -581,12 +581,15 @@ void MarlinUI::draw_status_message(const bool blink) {
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// If the remaining string doesn't completely fill the screen
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if (rlen < LCD_WIDTH) {
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lcd.write('.'); // Always at 1+ spaces left, draw a dot
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uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
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if (--chars) { // Draw a second dot if there's space
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lcd.write('.');
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if (--chars)
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lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
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lcd.write(' '); // Always at 1+ spaces left, draw a space
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if (--chars) { // Draw a second space if there's room
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lcd.write(' ');
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if (--chars) { // Draw a third space if there's room
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lcd.write(' ');
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if (--chars)
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lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
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}
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}
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}
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if (last_blink != blink) {
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@ -959,13 +959,16 @@ void MarlinUI::draw_status_message(const bool blink) {
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// If the remaining string doesn't completely fill the screen
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if (rlen < lcd_width) {
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lcd_put_wchar('.'); // Always at 1+ spaces left, draw a dot
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uint8_t chars = lcd_width - rlen; // Amount of space left in characters
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if (--chars) { // Draw a second dot if there's space
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lcd_put_wchar('.');
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if (--chars) { // Print a second copy of the message
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lcd_put_u8str_max(status_message, pixel_width - (rlen + 2) * (MENU_FONT_WIDTH));
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lcd_put_wchar(' '); // Always at 1+ spaces left, draw a space
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if (--chars) { // Draw a second space if there's room
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lcd_put_wchar(' ');
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if (--chars) { // Draw a third space if there's room
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lcd_put_wchar(' ');
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if (--chars) { // Print a second copy of the message
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lcd_put_u8str_max(status_message, pixel_width - (rlen + 2) * (MENU_FONT_WIDTH));
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lcd_put_wchar(' ');
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}
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}
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}
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}
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@ -642,11 +642,14 @@ void ST7920_Lite_Status_Screen::draw_status_message() {
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// If the remaining string doesn't completely fill the screen
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if (rlen < TEXT_MODE_LCD_WIDTH) {
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write_byte('.'); // Always at 1+ spaces left, draw a dot
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uint8_t chars = TEXT_MODE_LCD_WIDTH - rlen; // Amount of space left in characters
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if (--chars) { // Draw a second dot if there's space
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write_byte('.');
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if (--chars) write_str(str, chars); // Print a second copy of the message
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uint8_t chars = TEXT_MODE_LCD_WIDTH - rlen; // Amount of space left in characters
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write_byte(' '); // Always at 1+ spaces left, draw a space
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if (--chars) { // Draw a second space if there's room
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write_byte(' ');
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if (--chars) { // Draw a third space if there's room
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write_byte(' ');
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if (--chars) write_str(str, chars); // Print a second copy of the message
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}
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}
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}
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ui.advance_status_scroll();
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