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NO_TIMEOUTS and ADVANCED_OK off by default
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@ -393,12 +393,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -402,12 +402,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -402,12 +402,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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@ -401,12 +401,13 @@ const unsigned int dropsegments=5; //everything with less than this number of st
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#define BUFSIZE 4
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// Bad Serial-connections can miss a received command by sending an 'ok'
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// Therefore some clients go after 30 seconds in a timeout. Some other clients start sending commands while receiving a 'wait'.
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// This wait is only send when the buffer is empty. The timeout-length is in milliseconds. 1000 is a good value.
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#define NO_TIMEOUTS 1000
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// Therefore some clients abort after 30 seconds in a timeout.
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// Some other clients start sending commands while receiving a 'wait'.
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// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
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//#define NO_TIMEOUTS 1000 // Milliseconds
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// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
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#define ADVANCED_OK
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//#define ADVANCED_OK
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// @section fwretract
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