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FIX: Speedup - no explicit display clear needed in u8glib
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@ -121,12 +121,16 @@ static void lcd_implementation_init()
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static void lcd_implementation_clear()
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{
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u8g.firstPage();
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do {
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u8g.setColorIndex(0);
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u8g.drawBox (0, 0, u8g.getWidth(), u8g.getHeight());
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u8g.setColorIndex(1);
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} while( u8g.nextPage() );
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// NO NEED TO IMPLEMENT LIKE SO. Picture loop automatically clears the display.
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//
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// Check this article: http://arduino.cc/forum/index.php?topic=91395.25;wap2
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//
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// u8g.firstPage();
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// do {
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// u8g.setColorIndex(0);
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// u8g.drawBox (0, 0, u8g.getWidth(), u8g.getHeight());
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// u8g.setColorIndex(1);
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// } while( u8g.nextPage() );
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}
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/* Arduino < 1.0.0 is missing a function to print PROGMEM strings, so we need to implement our own */
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