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Corner Leveling: Add inset for each side (#16759)
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@ -1313,10 +1313,10 @@
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//#define LEVEL_BED_CORNERS
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#if ENABLED(LEVEL_BED_CORNERS)
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#define LEVEL_CORNERS_INSET 30 // (mm) An inset for corner leveling
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#define LEVEL_CORNERS_Z_HOP 4.0 // (mm) Move nozzle up before moving between corners
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#define LEVEL_CORNERS_HEIGHT 0.0 // (mm) Z height of nozzle at leveling points
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//#define LEVEL_CENTER_TOO // Move to the center after the last corner
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#define LEVEL_CORNERS_INSET_LFRB { 30, 30, 30, 30 } // (mm) Left, Front, Right, Back insets
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#define LEVEL_CORNERS_HEIGHT 0.0 // (mm) Z height of nozzle at leveling points
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#define LEVEL_CORNERS_Z_HOP 4.0 // (mm) Z height of nozzle between leveling points
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//#define LEVEL_CENTER_TOO // Move to the center after the last corner
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#endif
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/**
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@ -164,7 +164,7 @@ Joystick joystick;
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LOOP_XYZ(i) if (norm_jog[i]) {
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move_dist[i] = seg_time * norm_jog[i] *
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#if ENABLED(EXTENSIBLE_UI)
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MMM_TO_MMS(manual_feedrate_mm_m[i]);
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manual_feedrate_mm_s[i];
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#else
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planner.settings.max_feedrate_mm_s[i];
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#endif
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@ -312,8 +312,10 @@
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#error "AUTOMATIC_CURRENT_CONTROL is now MONITOR_DRIVER_STATUS. Please update your configuration."
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#elif defined(FILAMENT_CHANGE_LOAD_LENGTH)
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#error "FILAMENT_CHANGE_LOAD_LENGTH is now FILAMENT_CHANGE_FAST_LOAD_LENGTH. Please update your configuration."
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#elif ENABLED(LEVEL_BED_CORNERS) && !defined(LEVEL_CORNERS_INSET)
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#error "LEVEL_BED_CORNERS requires a LEVEL_CORNERS_INSET value. Please update your Configuration.h."
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#elif defined(LEVEL_CORNERS_INSET)
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#error "LEVEL_CORNERS_INSET is now LEVEL_CORNERS_INSET_LFRB . Please update your Configuration.h."
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#elif ENABLED(LEVEL_BED_CORNERS) && !defined(LEVEL_CORNERS_INSET_LFRB)
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#error "LEVEL_BED_CORNERS requires LEVEL_CORNERS_INSET_LFRB values. Please update your Configuration.h."
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#elif defined(BEZIER_JERK_CONTROL)
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#error "BEZIER_JERK_CONTROL is now S_CURVE_ACCELERATION. Please update your configuration."
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#elif DISABLED(CLASSIC_JERK) && defined(JUNCTION_DEVIATION_FACTOR)
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@ -389,14 +389,14 @@ namespace ExtUI {
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#endif
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current_position[axis] = constrain(position, min, max);
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line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m[axis]));
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line_to_current_position(manual_feedrate_mm_s[axis]);
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}
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void setAxisPosition_mm(const float position, const extruder_t extruder) {
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setActiveTool(extruder, true);
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current_position.e = position;
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line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m.e));
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line_to_current_position(manual_feedrate_mm_s.e);
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}
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void setActiveTool(const extruder_t extruder, bool no_move) {
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@ -384,7 +384,7 @@ void scroll_screen(const uint8_t limit, const bool is_menu) {
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void line_to_z(const float &z) {
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current_position.z = z;
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line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m.z));
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line_to_current_position(manual_feedrate_mm_s.z);
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}
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#endif
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@ -55,33 +55,26 @@ static_assert(LEVEL_CORNERS_Z_HOP >= 0, "LEVEL_CORNERS_Z_HOP must be >= 0. Pleas
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*/
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static int8_t bed_corner;
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static inline void _lcd_goto_next_corner() {
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constexpr float lfrb[4] = LEVEL_CORNERS_INSET_LFRB;
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constexpr xy_pos_t lf { (X_MIN_BED) + lfrb[0], (Y_MIN_BED) + lfrb[1] },
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rb { (X_MAX_BED) - lfrb[2], (Y_MAX_BED) - lfrb[3] };
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line_to_z(LEVEL_CORNERS_Z_HOP);
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switch (bed_corner) {
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case 0:
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current_position.set(X_MIN_BED + LEVEL_CORNERS_INSET, Y_MIN_BED + LEVEL_CORNERS_INSET);
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break;
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case 1:
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current_position.x = X_MAX_BED - (LEVEL_CORNERS_INSET);
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break;
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case 2:
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current_position.y = Y_MAX_BED - (LEVEL_CORNERS_INSET);
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break;
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case 3:
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current_position.x = X_MIN_BED + LEVEL_CORNERS_INSET;
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break;
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case 0: current_position = lf; break; // copy xy
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case 1: current_position.x = rb.x; break;
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case 2: current_position.y = rb.y; break;
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case 3: current_position.x = lf.x; break;
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#if ENABLED(LEVEL_CENTER_TOO)
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case 4:
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current_position.set(X_CENTER, Y_CENTER);
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break;
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case 4: current_position.set(X_CENTER, Y_CENTER); break;
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#endif
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}
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line_to_current_position(MMM_TO_MMS(manual_feedrate_mm_m.x));
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line_to_current_position(manual_feedrate_mm_s.x);
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line_to_z(LEVEL_CORNERS_HEIGHT);
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if (++bed_corner > 3
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if (++bed_corner > (3
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#if ENABLED(LEVEL_CENTER_TOO)
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+ 1
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#endif
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) bed_corner = 0;
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)) bed_corner = 0;
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}
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static inline void _lcd_level_bed_corners_homing() {
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@ -673,7 +673,7 @@ void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
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if (manual_move_axis != (int8_t)NO_AXIS && ELAPSED(millis(), manual_move_start_time) && !planner.is_full()) {
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const feedRate_t fr_mm_s = MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]);
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const feedRate_t fr_mm_s = manual_feedrate_mm_s[manual_move_axis];
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#if IS_KINEMATIC
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#if EXTRUDERS > 1
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@ -57,7 +57,8 @@
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// Feedrate for manual moves
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#ifdef MANUAL_FEEDRATE
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constexpr xyze_feedrate_t manual_feedrate_mm_m = MANUAL_FEEDRATE;
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constexpr xyze_feedrate_t _mf = MANUAL_FEEDRATE,
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manual_feedrate_mm_s { _mf.x / 60.0f, _mf.y / 60.0f, _mf.z / 60.0f, _mf.e / 60.0f };
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#endif
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enum BlockFlagBit : char {
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