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Improvement for ENSURE_SMOOTH_MOVES
Instead of waiting for a single long block, compare the complete block buffer runtime for the long_move() check.
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@ -136,6 +136,10 @@ float Planner::previous_speed[NUM_AXIS],
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float Planner::position_float[NUM_AXIS] = { 0 };
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#endif
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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uint32_t Planner::block_buffer_runtime_us = 0;
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#endif
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/**
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* Class and Instance Methods
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*/
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@ -954,6 +958,7 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
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segment_time = (MIN_BLOCK_TIME) * 1000UL;
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}
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block->segment_time = segment_time;
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block_buffer_runtime_us += segment_time;
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#endif
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block->nominal_speed = block->millimeters * inverse_mm_s; // (mm/sec) Always > 0
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@ -206,6 +206,10 @@ class Planner {
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static float extruder_advance_k;
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#endif
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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static uint32_t block_buffer_runtime_us; //Theoretical block buffer runtime in µs
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#endif
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public:
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/**
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@ -363,6 +367,9 @@ class Planner {
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static block_t* get_current_block() {
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if (blocks_queued()) {
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block_t* block = &block_buffer[block_buffer_tail];
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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block_buffer_runtime_us -= block->segment_time; //We can't be sure how long an active block will take, so don't count it.
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#endif
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SBI(block->flag, BLOCK_BIT_BUSY);
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return block;
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}
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@ -374,11 +381,15 @@ class Planner {
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static bool long_move() {
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if (blocks_queued()) {
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block_t* block = &block_buffer[block_buffer_tail];
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return block->segment_time > (LCD_UPDATE_THRESHOLD) * 1000UL;
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return block_buffer_runtime_us > (LCD_UPDATE_THRESHOLD) * 1000UL + (MIN_BLOCK_TIME) * 3000UL;
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}
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else
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return true;
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}
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static void clear_block_buffer_runtime(){
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block_buffer_runtime_us = 0;
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}
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#endif
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#if ENABLED(AUTOTEMP)
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@ -1067,6 +1067,9 @@ void Stepper::finish_and_disable() {
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void Stepper::quick_stop() {
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cleaning_buffer_counter = 5000;
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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planner.clear_block_buffer_runtime();
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#endif
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DISABLE_STEPPER_DRIVER_INTERRUPT();
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while (planner.blocks_queued()) planner.discard_current_block();
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current_block = NULL;
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