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mirror of https://github.com/MarlinFirmware/Marlin.git synced 2024-11-23 20:18:52 +00:00

eleminate bootscreen.h

This commit is contained in:
Roxy-3D 2017-04-06 19:42:12 -05:00 committed by Roxy-3D
parent ef3da3971e
commit 945303c0d5
2 changed files with 1 additions and 111 deletions

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@ -1,110 +0,0 @@
/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* Custom Bitmap for splashscreen
*
* You may use one of the following tools to generate the C++ bitmap array from
* a black and white image:
*
* - http://www.marlinfw.org/tools/u8glib/converter.html
* - http://www.digole.com/tools/PicturetoC_Hex_converter.php
*/
//custom screen can be up to 112 wide and 64 high
#include <avr/pgmspace.h>
#define CUSTOM_BOOTSCREEN_TIMEOUT 2500
#define CUSTOM_BOOTSCREEN_BMPWIDTH 112
#define CUSTOM_BOOTSCREEN_BMPHEIGHT 64
// Width: 112, Height: 64
const unsigned char custom_start_bmp[896] PROGMEM = {
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0x80, 0x00, 0xc2, 0x22, 0x00, 0x00, 0x0f, 0x3c, 0x3d, 0xb7, 0x87, 0x9e, 0x7b, 0xc1,
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};

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@ -32,7 +32,7 @@
#include "MarlinConfig.h" #include "MarlinConfig.h"
#if ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(AUTO_BED_LEVELING_UBL) // Currently only used by UBL, but is applicable to Grid Based (Linear) Bed Leveling
#include <math.h> #include <math.h>
#include "ubl.h" #include "ubl.h"
#include "Marlin.h" #include "Marlin.h"