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🧑💻 Fix STATIC_ITEM_N arg order
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@ -214,6 +214,7 @@ void menu_move();
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//////// Menu Item Helper Functions ////////
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////////////////////////////////////////////
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void lcd_move_axis(const AxisEnum);
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void lcd_move_z();
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void _lcd_draw_homing();
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@ -357,7 +357,7 @@ class MenuItem_bool : public MenuEditItemBase {
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NEXT_ITEM(); \
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} while(0)
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#define STATIC_ITEM_N_F(FLABEL, N, V...) do{ \
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#define STATIC_ITEM_N_F(N, FLABEL, V...) do{ \
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if (_menuLineNr == _thisItemNr) { \
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MenuItemBase::init(N); \
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STATIC_ITEM_INNER_F(FLABEL, ##V); \
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@ -380,7 +380,7 @@ class MenuItem_bool : public MenuEditItemBase {
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#define PSTRING_ITEM(LABEL, V...) PSTRING_ITEM_F(GET_TEXT_F(LABEL), ##V)
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#define STATIC_ITEM(LABEL, V...) STATIC_ITEM_F(GET_TEXT_F(LABEL), ##V)
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#define STATIC_ITEM_N(LABEL, N, V...) STATIC_ITEM_N_F(GET_TEXT_F(LABEL), N, ##V)
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#define STATIC_ITEM_N(N, LABEL, V...) STATIC_ITEM_N_F(N, GET_TEXT_F(LABEL), ##V)
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// Menu item with index and composed C-string substitution
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#define MENU_ITEM_N_S_F(TYPE, N, S, FLABEL, V...) _MENU_ITEM_N_S_F(TYPE, N, S, false, FLABEL, ##V)
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@ -83,7 +83,7 @@
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START_MENU();
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BACK_ITEM(MSG_LED_CONTROL);
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#if ENABLED(NEOPIXEL2_SEPARATE)
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STATIC_ITEM_N(MSG_LED_CHANNEL_N, 1, SS_DEFAULT|SS_INVERT);
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STATIC_ITEM_N(1, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
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#endif
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EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds.color.r, 0, 255, leds.update, true);
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EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds.color.g, 0, 255, leds.update, true);
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@ -95,7 +95,7 @@
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EDIT_ITEM(uint8, MSG_LED_BRIGHTNESS, &leds.color.i, 0, 255, leds.update, true);
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#endif
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#if ENABLED(NEOPIXEL2_SEPARATE)
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STATIC_ITEM_N(MSG_LED_CHANNEL_N, 2, SS_DEFAULT|SS_INVERT);
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STATIC_ITEM_N(2, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
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EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds2.color.r, 0, 255, leds2.update, true);
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EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds2.color.g, 0, 255, leds2.update, true);
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EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds2.color.b, 0, 255, leds2.update, true);
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@ -173,7 +173,7 @@ void _menu_move_distance(const AxisEnum axis, const screenFunc_t func, const int
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START_MENU();
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if (LCD_HEIGHT >= 4) {
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switch (axis) {
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#define _CASE_MOVE(N) case N##_AXIS: STATIC_ITEM(MSG_MOVE_##N, SS_DEFAULT|SS_INVERT); break;
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#define _CASE_MOVE(N) case N##_AXIS: STATIC_ITEM_N(N##_AXIS, MSG_MOVE_N, SS_DEFAULT|SS_INVERT); break;
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MAIN_AXIS_MAP(_CASE_MOVE)
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default:
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TERN_(MANUAL_E_MOVES_RELATIVE, manual_move_e_origin = current_position.e);
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