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🔧 Config @ section adjustments

This commit is contained in:
Scott Lahteine 2024-11-02 20:46:17 -05:00
parent a261a5b9a6
commit 98ae2ad60a

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@ -71,6 +71,8 @@
#define MOTHERBOARD BOARD_RAMPS_14_EFB
#endif
// @section serial
/**
* Select the serial port on the board to use for communication with the host.
* This allows the connection of wireless adapters (for instance) to non-default port pins.
@ -941,7 +943,7 @@
//============================= Mechanical Settings =========================
//===========================================================================
// @section machine
// @section kinematics
// Enable one of the options below for CoreXY, CoreXZ, or CoreYZ kinematics,
// either in the usual order or reversed
@ -965,6 +967,15 @@
// Enable for a belt style printer with endless "Z" motion
//#define BELTPRINTER
// Articulated robot (arm). Joints are directly mapped to axes with no kinematics.
//#define ARTICULATED_ROBOT_ARM
// For a hot wire cutter with parallel horizontal axes (X, I) where the heights of the two wire
// ends are controlled by parallel axes (Y, J). Joints are directly mapped to axes (no kinematics).
//#define FOAMCUTTER_XYUV
// @section polargraph
// Enable for Polargraph Kinematics
//#define POLARGRAPH
#if ENABLED(POLARGRAPH)
@ -1151,15 +1162,6 @@
#define FEEDRATE_SCALING // Convert XY feedrate from mm/s to degrees/s on the fly
#endif
// @section machine
// Articulated robot (arm). Joints are directly mapped to axes with no kinematics.
//#define ARTICULATED_ROBOT_ARM
// For a hot wire cutter with parallel horizontal axes (X, I) where the heights of the two wire
// ends are controlled by parallel axes (Y, J). Joints are directly mapped to axes (no kinematics).
//#define FOAMCUTTER_XYUV
//===========================================================================
//============================== Endstop Settings ===========================
//===========================================================================
@ -3458,6 +3460,8 @@
* TFT_ROTATE_180, TFT_ROTATE_180_MIRROR_X, TFT_ROTATE_180_MIRROR_Y,
* TFT_ROTATE_270, TFT_ROTATE_270_MIRROR_X, TFT_ROTATE_270_MIRROR_Y,
* TFT_MIRROR_X, TFT_MIRROR_Y, TFT_NO_ROTATION
*
* :{ 'TFT_NO_ROTATION':'None', 'TFT_ROTATE_90':'90°', 'TFT_ROTATE_90_MIRROR_X':'90° (Mirror X)', 'TFT_ROTATE_90_MIRROR_Y':'90° (Mirror Y)', 'TFT_ROTATE_180':'180°', 'TFT_ROTATE_180_MIRROR_X':'180° (Mirror X)', 'TFT_ROTATE_180_MIRROR_Y':'180° (Mirror Y)', 'TFT_ROTATE_270':'270°', 'TFT_ROTATE_270_MIRROR_X':'270° (Mirror X)', 'TFT_ROTATE_270_MIRROR_Y':'270° (Mirror Y)', 'TFT_MIRROR_X':'Mirror X', 'TFT_MIRROR_Y':'Mirror Y' }
*/
//#define TFT_ROTATION TFT_NO_ROTATION