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Patch to make Z look more like X and Y on UltraLCD
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@ -1496,7 +1496,20 @@ char *ftostr12ns(const float &x)
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return conv;
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}
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// Convert int to lj string with +123.0 format
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// convert float to space-padded string with -_23.4_ format
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char *ftostr32np(const float &x) {
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char *c = ftostr32(x);
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if (c[0] == '0' || c[0] == '-') {
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if (c[0] == '0') c[0] = ' ';
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if (c[1] == '0') c[1] = ' ';
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}
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if (c[5] == '0') {
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c[5] = ' ';
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if (c[4] == '0') c[4] = c[3] = ' ';
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}
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return c;
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}
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char *itostr31(const int &xx)
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{
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conv[0]=(xx>=0)?'+':'-';
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@ -119,6 +119,7 @@ char *ftostr31ns(const float &x); // float to string without sign character
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char *ftostr31(const float &x);
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char *ftostr32(const float &x);
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char *ftostr12ns(const float &x);
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char *ftostr32np(const float &x); // remove zero-padding from ftostr32
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char *ftostr5(const float &x);
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char *ftostr51(const float &x);
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char *ftostr52(const float &x);
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@ -548,7 +548,7 @@ static void lcd_implementation_status_screen()
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# endif//LCD_WIDTH > 19
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lcd.setCursor(LCD_WIDTH - 8, 1);
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lcd.print('Z');
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lcd.print(ftostr32(current_position[Z_AXIS] + 0.00001));
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lcd.print(ftostr32np(current_position[Z_AXIS] + 0.00001));
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#endif//LCD_HEIGHT > 2
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#if LCD_HEIGHT > 3
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