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bed_level => bed_level_grid
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82be65065c
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@ -495,7 +495,7 @@ static uint8_t target_extruder;
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#if ENABLED(AUTO_BED_LEVELING_NONLINEAR)
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#if ENABLED(AUTO_BED_LEVELING_NONLINEAR)
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int nonlinear_grid_spacing[2] = { 0 };
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int nonlinear_grid_spacing[2] = { 0 };
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float bed_level[AUTO_BED_LEVELING_GRID_POINTS][AUTO_BED_LEVELING_GRID_POINTS];
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float bed_level_grid[AUTO_BED_LEVELING_GRID_POINTS][AUTO_BED_LEVELING_GRID_POINTS];
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#endif
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#endif
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#if IS_SCARA
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#if IS_SCARA
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@ -2104,12 +2104,12 @@ static void clean_up_after_endstop_or_probe_move() {
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* All DELTA leveling in the Marlin uses NONLINEAR_BED_LEVELING
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* All DELTA leveling in the Marlin uses NONLINEAR_BED_LEVELING
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*/
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*/
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static void extrapolate_one_point(int x, int y, int xdir, int ydir) {
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static void extrapolate_one_point(int x, int y, int xdir, int ydir) {
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if (bed_level[x][y] != 0.0) {
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if (bed_level_grid[x][y] != 0.0) {
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return; // Don't overwrite good values.
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return; // Don't overwrite good values.
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}
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}
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float a = 2 * bed_level[x + xdir][y] - bed_level[x + xdir * 2][y]; // Left to right.
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float a = 2 * bed_level_grid[x + xdir][y] - bed_level_grid[x + xdir * 2][y]; // Left to right.
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float b = 2 * bed_level[x][y + ydir] - bed_level[x][y + ydir * 2]; // Front to back.
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float b = 2 * bed_level_grid[x][y + ydir] - bed_level_grid[x][y + ydir * 2]; // Front to back.
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float c = 2 * bed_level[x + xdir][y + ydir] - bed_level[x + xdir * 2][y + ydir * 2]; // Diagonal.
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float c = 2 * bed_level_grid[x + xdir][y + ydir] - bed_level_grid[x + xdir * 2][y + ydir * 2]; // Diagonal.
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float median = c; // Median is robust (ignores outliers).
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float median = c; // Median is robust (ignores outliers).
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if (a < b) {
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if (a < b) {
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if (b < c) median = b;
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if (b < c) median = b;
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@ -2119,7 +2119,7 @@ static void clean_up_after_endstop_or_probe_move() {
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if (c < b) median = b;
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if (c < b) median = b;
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if (a < c) median = a;
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if (a < c) median = a;
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}
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}
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bed_level[x][y] = median;
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bed_level_grid[x][y] = median;
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}
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}
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/**
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/**
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@ -2145,7 +2145,7 @@ static void clean_up_after_endstop_or_probe_move() {
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static void print_bed_level() {
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static void print_bed_level() {
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for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) {
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for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) {
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for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) {
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for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) {
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SERIAL_PROTOCOL_F(bed_level[x][y], 2);
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SERIAL_PROTOCOL_F(bed_level_grid[x][y], 2);
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SERIAL_PROTOCOLCHAR(' ');
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SERIAL_PROTOCOLCHAR(' ');
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}
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}
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SERIAL_EOL;
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SERIAL_EOL;
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@ -2161,7 +2161,7 @@ static void clean_up_after_endstop_or_probe_move() {
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#endif
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#endif
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for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) {
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for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) {
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for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) {
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for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) {
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bed_level[x][y] = 0.0;
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bed_level_grid[x][y] = 0.0;
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}
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}
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}
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}
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}
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}
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@ -3513,7 +3513,7 @@ inline void gcode_G28() {
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#elif ENABLED(AUTO_BED_LEVELING_NONLINEAR)
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#elif ENABLED(AUTO_BED_LEVELING_NONLINEAR)
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bed_level[xCount][yCount] = measured_z + zoffset;
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bed_level_grid[xCount][yCount] = measured_z + zoffset;
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#endif
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#endif
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@ -7807,10 +7807,10 @@ void ok_to_send() {
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grid_y = max(h1, min(h2, RAW_Y_POSITION(cartesian[Y_AXIS]) / nonlinear_grid_spacing[Y_AXIS]));
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grid_y = max(h1, min(h2, RAW_Y_POSITION(cartesian[Y_AXIS]) / nonlinear_grid_spacing[Y_AXIS]));
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int floor_x = floor(grid_x), floor_y = floor(grid_y);
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int floor_x = floor(grid_x), floor_y = floor(grid_y);
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float ratio_x = grid_x - floor_x, ratio_y = grid_y - floor_y,
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float ratio_x = grid_x - floor_x, ratio_y = grid_y - floor_y,
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z1 = bed_level[floor_x + half][floor_y + half],
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z1 = bed_level_grid[floor_x + half][floor_y + half],
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z2 = bed_level[floor_x + half][floor_y + half + 1],
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z2 = bed_level_grid[floor_x + half][floor_y + half + 1],
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z3 = bed_level[floor_x + half + 1][floor_y + half],
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z3 = bed_level_grid[floor_x + half + 1][floor_y + half],
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z4 = bed_level[floor_x + half + 1][floor_y + half + 1],
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z4 = bed_level_grid[floor_x + half + 1][floor_y + half + 1],
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left = (1 - ratio_y) * z1 + ratio_y * z2,
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left = (1 - ratio_y) * z1 + ratio_y * z2,
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right = (1 - ratio_y) * z3 + ratio_y * z4,
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right = (1 - ratio_y) * z3 + ratio_y * z4,
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offset = (1 - ratio_x) * left + ratio_x * right;
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offset = (1 - ratio_x) * left + ratio_x * right;
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