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Save LCD_CLICKED before it is cleared
The SD card menu was refreshing so slowly that the button interrupt was clearing LCD_CLICKED before the menu items could check it.
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@ -96,6 +96,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l
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if (encoderPosition > 0x8000) encoderPosition = 0; \
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if (encoderPosition > 0x8000) encoderPosition = 0; \
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if (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM < currentMenuViewOffset) currentMenuViewOffset = encoderPosition / ENCODER_STEPS_PER_MENU_ITEM;\
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if (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM < currentMenuViewOffset) currentMenuViewOffset = encoderPosition / ENCODER_STEPS_PER_MENU_ITEM;\
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uint8_t _lineNr = currentMenuViewOffset, _menuItemNr; \
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uint8_t _lineNr = currentMenuViewOffset, _menuItemNr; \
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bool wasClicked = LCD_CLICKED;\
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for(uint8_t _drawLineNr = 0; _drawLineNr < LCD_HEIGHT; _drawLineNr++, _lineNr++) { \
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for(uint8_t _drawLineNr = 0; _drawLineNr < LCD_HEIGHT; _drawLineNr++, _lineNr++) { \
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_menuItemNr = 0;
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_menuItemNr = 0;
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#define MENU_ITEM(type, label, args...) do { \
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#define MENU_ITEM(type, label, args...) do { \
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@ -108,7 +109,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l
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lcd_implementation_drawmenu_ ## type (_drawLineNr, _label_pstr , ## args ); \
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lcd_implementation_drawmenu_ ## type (_drawLineNr, _label_pstr , ## args ); \
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}\
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}\
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}\
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}\
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if (LCD_CLICKED && (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM) == _menuItemNr) {\
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if (wasClicked && (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM) == _menuItemNr) {\
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lcd_quick_feedback(); \
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lcd_quick_feedback(); \
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menu_action_ ## type ( args ); \
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menu_action_ ## type ( args ); \
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return;\
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return;\
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