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🩹 Fix DGUS (MKS) compile (#24378)
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@ -711,9 +711,13 @@ void resume_print(const_float_t slow_load_length/*=0*/, const_float_t fast_load_
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TERN_(HAS_FILAMENT_SENSOR, runout.reset());
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TERN(DWIN_LCD_PROUI, DWIN_Print_Resume(), ui.reset_status());
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TERN_(HAS_MARLINUI_MENU, ui.return_to_status());
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TERN_(DWIN_LCD_PROUI, HMI_ReturnScreen());
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#if ENABLED(DWIN_LCD_PROUI)
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DWIN_Print_Resume();
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HMI_ReturnScreen();
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#else
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ui.reset_status();
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ui.return_to_status();
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#endif
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}
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#endif // ADVANCED_PAUSE_FEATURE
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@ -513,7 +513,7 @@
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#define HAS_LCDPRINT 1
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#endif
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#if ANY(HAS_DISPLAY, HAS_DWIN_E3V2)
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#if HAS_DISPLAY || HAS_DWIN_E3V2
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#define HAS_STATUS_MESSAGE 1
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#endif
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@ -1018,13 +1018,13 @@
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* LCD_SERIAL_PORT must be defined ahead of HAL.h
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*/
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#ifndef LCD_SERIAL_PORT
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#if HAS_DWIN_E3V2 || IS_DWIN_MARLINUI
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#if HAS_DWIN_E3V2 || IS_DWIN_MARLINUI || HAS_DGUS_LCD
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#if MB(BTT_SKR_MINI_E3_V1_0, BTT_SKR_MINI_E3_V1_2, BTT_SKR_MINI_E3_V2_0, BTT_SKR_MINI_E3_V3_0, BTT_SKR_E3_TURBO)
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#define LCD_SERIAL_PORT 1
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#elif MB(CREALITY_V24S1_301, CREALITY_V24S1_301F4, CREALITY_V423)
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#define LCD_SERIAL_PORT 2 // Creality Ender3S1 board
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#elif MB(CREALITY_V24S1_301, CREALITY_V24S1_301F4, CREALITY_V423, MKS_ROBIN)
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#define LCD_SERIAL_PORT 2 // Creality Ender3S1, MKS Robin
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#else
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#define LCD_SERIAL_PORT 3 // Creality 4.x board
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#define LCD_SERIAL_PORT 3 // Other boards
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#endif
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#endif
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#ifdef LCD_SERIAL_PORT
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@ -258,7 +258,7 @@ void DGUSScreenHandlerMKS::DGUSLCD_SendTMCStepValue(DGUS_VP_Variable &var) {
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) filelist.refresh();
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}
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void DGUSScreenHandler::SDPrintingFinished() {
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void DGUSScreenHandlerMKS::SDPrintingFinished() {
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if (DGUSAutoTurnOff) {
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queue.exhaust();
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gcode.process_subcommands_now(F("M81"));
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@ -416,15 +416,15 @@ void DGUSScreenHandlerMKS::LanguageChange(DGUS_VP_Variable &var, void *val_ptr)
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case MKS_SimpleChinese:
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DGUS_LanguageDisplay(MKS_SimpleChinese);
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mks_language_index = MKS_SimpleChinese;
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, MKS_Language_Choose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, MKS_Language_NoChoose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, (uint8_t)MKS_Language_Choose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, (uint8_t)MKS_Language_NoChoose);
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settings.save();
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break;
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case MKS_English:
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DGUS_LanguageDisplay(MKS_English);
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mks_language_index = MKS_English;
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, MKS_Language_NoChoose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, MKS_Language_Choose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, (uint8_t)MKS_Language_NoChoose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, (uint8_t)MKS_Language_Choose);
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settings.save();
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break;
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default: break;
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@ -1125,7 +1125,6 @@ void DGUSScreenHandlerMKS::HandleAccChange(DGUS_VP_Variable &var, void *val_ptr)
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#if ENABLED(BABYSTEPPING)
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void DGUSScreenHandler::HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr) {
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DEBUG_ECHOLNPGM("HandleLiveAdjustZ");
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char babystep_buf[30];
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float step = ZOffset_distance;
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uint16_t flag = swap16(*(uint16_t*)val_ptr);
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@ -1446,12 +1445,12 @@ bool DGUSScreenHandlerMKS::loop() {
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void DGUSScreenHandlerMKS::LanguagePInit() {
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switch (mks_language_index) {
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case MKS_SimpleChinese:
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, MKS_Language_Choose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, MKS_Language_NoChoose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, (uint8_t)MKS_Language_Choose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, (uint8_t)MKS_Language_NoChoose);
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break;
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case MKS_English:
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, MKS_Language_NoChoose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, MKS_Language_Choose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE1, (uint8_t)MKS_Language_NoChoose);
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dgusdisplay.WriteVariable(VP_LANGUAGE_CHANGE2, (uint8_t)MKS_Language_Choose);
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break;
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default:
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break;
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@ -502,7 +502,6 @@ public:
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#else // No LCD
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static void update() {}
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static void return_to_status() {}
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static void kill_screen(FSTR_P const, FSTR_P const) {}
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#endif
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@ -609,6 +608,8 @@ public:
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#else
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static void return_to_status() {}
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static constexpr bool on_status_screen() { return true; }
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#if HAS_WIRED_LCD
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