diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h
index 1574576fa10..61d702ebafb 100644
--- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h
+++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h
@@ -175,7 +175,6 @@ enum {
 #include "change_filament_screen.h"
 #include "move_axis_screen.h"
 #include "steps_screen.h"
-#include "stepper_current_screen.h"
 #include "feedrate_percent_screen.h"
 #include "max_velocity_screen.h"
 #include "max_acceleration_screen.h"
diff --git a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h
index 0fe83bce465..1649675122e 100644
--- a/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h
+++ b/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h
@@ -125,6 +125,9 @@ namespace Theme {
     constexpr uint32_t logo_bg_rgb          = accent_color_4;
     constexpr uint32_t logo_fill_rgb        = accent_color_3;
     constexpr uint32_t logo_stroke_rgb      = 0x000000;
+
+    constexpr uint32_t bed_mesh_lines_rgb   = 0xFFFFFF;
+    constexpr uint32_t bed_mesh_shadow_rgb  = 0x444444;
   #endif
 
   constexpr uint32_t shadow_rgb             = gray_color_6;