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When STATUS_EXPIRE_SECONDS is 0, hide the position. (#10081)
Some users may prefer to hide the position updates on the `LIGHTWEIGHT_UI` altogether. This leads to an even less cluttered display (it also saves on SPI traffic and one byte of RAM).
This commit is contained in:
parent
e7a61de8af
commit
c24dbcbfe1
@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -673,6 +673,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -678,6 +678,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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|
@ -665,6 +665,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -667,6 +667,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
|
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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|
@ -667,6 +667,9 @@
|
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* Since LIGHTWEIGHT_UI has limited space, the position and status
|
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
|
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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|
@ -667,6 +667,9 @@
|
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* Since LIGHTWEIGHT_UI has limited space, the position and status
|
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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@ -667,6 +667,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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|
@ -667,6 +667,9 @@
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* Since LIGHTWEIGHT_UI has limited space, the position and status
|
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
|
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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|
@ -667,6 +667,9 @@
|
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* Since LIGHTWEIGHT_UI has limited space, the position and status
|
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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|
@ -672,6 +672,9 @@
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
|
@ -667,6 +667,9 @@
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
|
@ -665,6 +665,9 @@
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
|
@ -665,6 +665,9 @@
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
|
@ -665,6 +665,9 @@
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
|
@ -666,6 +666,9 @@
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
|
@ -622,7 +622,7 @@ void ST7920_Lite_Status_Screen::draw_status_message(const char *str) {
|
||||
|
||||
// Trim whitespace at the end of the str, as for some reason
|
||||
// messages like "Card Inserted" are padded with many spaces
|
||||
while (str_len > 0 && str[str_len - 1] == ' ') str_len--;
|
||||
while (str_len && str[str_len - 1] == ' ') str_len--;
|
||||
|
||||
if (str_len <= lcd_len) {
|
||||
// It all fits on the LCD without scrolling
|
||||
@ -765,8 +765,15 @@ bool ST7920_Lite_Status_Screen::blink_changed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifndef STATUS_EXPIRE_SECONDS
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
|
||||
void ST7920_Lite_Status_Screen::update_status_or_position(bool forceUpdate) {
|
||||
static uint8_t countdown = 0;
|
||||
|
||||
#if STATUS_EXPIRE_SECONDS
|
||||
static uint8_t countdown = 0;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* There is only enough room in the display for either the
|
||||
@ -779,51 +786,60 @@ void ST7920_Lite_Status_Screen::update_status_or_position(bool forceUpdate) {
|
||||
* countdown > 1 -- Show status
|
||||
* countdown = 1 -- Show status, until movement
|
||||
* countdown = 0 -- Show position
|
||||
*
|
||||
* If STATUS_EXPIRE_SECONDS is zero, the position display
|
||||
* will be disabled and only the status will be shown.
|
||||
*/
|
||||
if (forceUpdate || status_changed()) {
|
||||
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
||||
status_scroll_pos = 0;
|
||||
#endif
|
||||
#ifndef STATUS_EXPIRE_SECONDS
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#if STATUS_EXPIRE_SECONDS
|
||||
countdown = lcd_status_message[0] ? STATUS_EXPIRE_SECONDS : 0;
|
||||
#endif
|
||||
countdown = lcd_strlen(lcd_status_message) ? STATUS_EXPIRE_SECONDS : 0;
|
||||
draw_status_message(lcd_status_message);
|
||||
blink_changed(); // Clear changed flag
|
||||
}
|
||||
else if (countdown > 1 && blink_changed()) {
|
||||
countdown--;
|
||||
#if !STATUS_EXPIRE_SECONDS
|
||||
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
||||
draw_status_message(lcd_status_message);
|
||||
else
|
||||
draw_status_message(lcd_status_message);
|
||||
#endif
|
||||
}
|
||||
else if (countdown > 0 && blink_changed()) {
|
||||
if (position_changed()) {
|
||||
#else
|
||||
else if (countdown > 1 && blink_changed()) {
|
||||
countdown--;
|
||||
forceUpdate = true;
|
||||
}
|
||||
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
||||
draw_status_message(lcd_status_message);
|
||||
#endif
|
||||
}
|
||||
if (countdown == 0 && (forceUpdate || position_changed() ||
|
||||
#if DISABLED(DISABLE_REDUCED_ACCURACY_WARNING)
|
||||
blink_changed()
|
||||
#endif
|
||||
)) {
|
||||
draw_position(
|
||||
current_position[X_AXIS],
|
||||
current_position[Y_AXIS],
|
||||
current_position[Z_AXIS],
|
||||
#if ENABLED(DISABLE_REDUCED_ACCURACY_WARNING)
|
||||
true
|
||||
#else
|
||||
axis_known_position[X_AXIS] &&
|
||||
axis_known_position[Y_AXIS] &&
|
||||
axis_known_position[Z_AXIS]
|
||||
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
||||
draw_status_message(lcd_status_message);
|
||||
#endif
|
||||
);
|
||||
}
|
||||
}
|
||||
else if (countdown > 0 && blink_changed()) {
|
||||
if (position_changed()) {
|
||||
countdown--;
|
||||
forceUpdate = true;
|
||||
}
|
||||
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
||||
draw_status_message(lcd_status_message);
|
||||
#endif
|
||||
}
|
||||
if (countdown == 0 && (forceUpdate || position_changed() ||
|
||||
#if DISABLED(DISABLE_REDUCED_ACCURACY_WARNING)
|
||||
blink_changed()
|
||||
#endif
|
||||
)) {
|
||||
draw_position(
|
||||
current_position[X_AXIS],
|
||||
current_position[Y_AXIS],
|
||||
current_position[Z_AXIS],
|
||||
#if ENABLED(DISABLE_REDUCED_ACCURACY_WARNING)
|
||||
true
|
||||
#else
|
||||
axis_known_position[X_AXIS] &&
|
||||
axis_known_position[Y_AXIS] &&
|
||||
axis_known_position[Z_AXIS]
|
||||
#endif
|
||||
);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void ST7920_Lite_Status_Screen::update_progress(const bool forceUpdate) {
|
||||
|
Loading…
Reference in New Issue
Block a user