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Fix UTF8 handling for Color UI (#19708)
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@ -116,6 +116,17 @@ void TFT_String::add(uint8_t *string, int8_t index, uint8_t *itemString) {
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eol();
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}
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void TFT_String::add(uint8_t *string) {
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wchar_t wchar;
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while (*string) {
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string = get_utf8_value_cb(string, read_byte, &wchar);
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if (wchar > 255) wchar |= 0x0080;
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uint8_t ch = uint8_t(wchar & 0x00FF);
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add_character(ch);
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}
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eol();
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}
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void TFT_String::add_character(uint8_t character) {
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if (length < MAX_STRING_LENGTH) {
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data[length] = character;
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@ -85,7 +85,7 @@ class TFT_String {
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static void set();
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static void add(uint8_t character) { add_character(character); eol(); }
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static void add(uint8_t *string) { while (*string) { add_character(*string++); } eol(); }
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static void add(uint8_t *string);
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static void add(uint8_t *string, int8_t index, uint8_t *itemString = NULL);
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static void set(uint8_t *string) { set(); add(string); };
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static void set(uint8_t *string, int8_t index, const char *itemString = NULL) { set(); add(string, index, (uint8_t *)itemString); };
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