mirror of
https://github.com/MarlinFirmware/Marlin.git
synced 2024-11-27 13:56:24 +00:00
Patch spacing in #3140
This commit is contained in:
parent
1c384930f3
commit
cc9968f893
@ -405,10 +405,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -402,10 +402,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -415,10 +415,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -418,10 +418,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -438,10 +438,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -423,10 +423,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -417,10 +417,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -431,10 +431,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -443,10 +443,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -415,10 +415,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -445,10 +445,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -451,10 +451,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -426,10 +426,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
@ -413,10 +413,10 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||
|
||||
#if ENABLED(MESH_BED_LEVELING)
|
||||
#define MESH_MIN_X 10
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
|
||||
#define MESH_MIN_Y 10
|
||||
#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||
#define MESH_NUM_Y_POINTS 3
|
||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user