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Revert acceleration limiting to avoid overflow
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@ -1021,8 +1021,8 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
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}
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else {
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#define LIMIT_ACCEL(AXIS) do{ \
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const uint32_t comp = max_acceleration_steps_per_s2[AXIS] * block->step_event_count; \
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if (accel * block->steps[AXIS] > comp) accel = comp / block->steps[AXIS]; \
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if (max_acceleration_steps_per_s2[AXIS] < (accel * block->steps[AXIS]) / block->step_event_count)
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accel = (max_acceleration_steps_per_s2[AXIS] * block->step_event_count) / block->steps[AXIS];
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}while(0)
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// Start with print or travel acceleration
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