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Merge pull request #1353 from thawkins/Development
fix avrdude upload in makefile
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commit
f2cb4a3655
@ -36,11 +36,12 @@
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# Note that all settings are set with ?=, this means you can override them
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# from the commandline with "make HARDWARE_MOTHERBOARD=71" for example
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# This defined the board you are compiling for (see Configuration.h for the options)
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# This defined the board you are compiling for (see boards.h for the options)
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HARDWARE_MOTHERBOARD ?= 11
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# Arduino source install directory, and version number
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ARDUINO_INSTALL_DIR ?= /Applications/Arduino.app/Contents/Resources/Java
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# On most linuxes this will be /usr/share/arduino
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ARDUINO_INSTALL_DIR ?= /usr/share/arduino
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ARDUINO_VERSION ?= 105
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# You can optionally set a path to the avr-gcc tools. Requires a trailing slash. (ex: /usr/local/avr-gcc/bin)
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@ -49,9 +50,11 @@ AVR_TOOLS_PATH ?=
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#Programmer configuration
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UPLOAD_RATE ?= 115200
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AVRDUDE_PROGRAMMER ?= arduino
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# on most linuxes this will be /dev/ttyACM0 or /dev/ttyACM1
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UPLOAD_PORT ?= /dev/arduino
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#Directory used to build files in, contains all the build files, from object files to the final hex file.
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#Directory used to build files in, contains all the build files, from object files to the final hex file
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#on linux it is best to put an absolute path like /home/username/tmp .
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BUILD_DIR ?= applet
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# This defines whether Liquid_TWI2 support will be built
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@ -351,15 +354,15 @@ LDFLAGS = -lm
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# Programming support using avrdude. Settings and variables.
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AVRDUDE_PORT = $(UPLOAD_PORT)
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AVRDUDE_WRITE_FLASH = -U flash:w:$(BUILD_DIR)/$(TARGET).hex:i
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AVRDUDE_WRITE_FLASH = -Uflash:w:$(BUILD_DIR)/$(TARGET).hex:i
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ifeq ($(shell uname -s), Linux)
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AVRDUDE_CONF = $(ARDUINO_INSTALL_DIR)/hardware/tools/avrdude.conf
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else
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AVRDUDE_CONF = $(ARDUINO_INSTALL_DIR)/hardware/tools/avr/etc/avrdude.conf
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endif
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AVRDUDE_FLAGS = -D -C $(AVRDUDE_CONF) \
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-p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER) \
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-b $(UPLOAD_RATE)
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AVRDUDE_FLAGS = -q -q -D -C$(AVRDUDE_CONF) \
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-p$(MCU) -P$(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER) -cwiring\
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-b$(UPLOAD_RATE)
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# Define all object files.
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OBJ = ${patsubst %.c, $(BUILD_DIR)/%.o, ${SRC}}
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