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🐛 Fix long filename read/report (#25509)
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3156595078
commit
f90c49910d
1 changed files with 9 additions and 10 deletions
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@ -1013,8 +1013,7 @@ bool SdBaseFile::openNext(SdBaseFile *dirFile, uint8_t oflag) {
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* \return false if the dirname is a short file name 8.3 (SFN)
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*/
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bool SdBaseFile::isDirNameLFN(const char *dirname) {
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uint8_t length = strlen(dirname);
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uint8_t idx = length;
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uint8_t length = strlen(dirname), idx = length;
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bool dotFound = false;
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if (idx > 12) return true; // LFN due to filename length > 12 ("filename.ext")
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// Check dot(s) position
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@ -1508,8 +1507,8 @@ int8_t SdBaseFile::readDir(dir_t *dir, char *longFilename) {
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if (DIR_IS_FILE_OR_SUBDIR(dir)) {
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#if ENABLED(UTF_FILENAME_SUPPORT)
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#if LONG_FILENAME_CHARSIZE > 2
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// Add warning for developers for currently not supported 3-byte cases (Conversion series of 2-byte
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// codepoints to 3-byte in-place will break the rest of filename)
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// Add warning for developers for unsupported 3-byte cases.
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// (Converting 2-byte codepoints to 3-byte in-place would break the rest of filename.)
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#error "Currently filename re-encoding is done in-place. It may break the remaining chars to use 3-byte codepoints."
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#endif
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@ -1517,22 +1516,22 @@ int8_t SdBaseFile::readDir(dir_t *dir, char *longFilename) {
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if (longFilename) {
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// Reset n to the start of the long name
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n = 0;
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for (uint16_t idx = 0; idx < (LONG_FILENAME_LENGTH) / 2; idx += 2) { // idx is fixed since FAT LFN always contains UTF-16LE encoding
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for (uint16_t idx = 0; idx < (LONG_FILENAME_LENGTH); idx += 2) { // idx is fixed since FAT LFN always contains UTF-16LE encoding
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const uint16_t utf16_ch = longFilename[idx] | (longFilename[idx + 1] << 8);
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if (0xD800 == (utf16_ch & 0xF800)) // Surrogate pair - encode as '_'
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if (0xD800 == (utf16_ch & 0xF800)) // Surrogate pair - encode as '_'
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longFilename[n++] = '_';
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else if (0 == (utf16_ch & 0xFF80)) // Encode as 1-byte UTF-8 char
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else if (0 == (utf16_ch & 0xFF80)) // Encode as 1-byte UTF-8 char
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longFilename[n++] = utf16_ch & 0x007F;
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else if (0 == (utf16_ch & 0xF800)) { // Encode as 2-byte UTF-8 char
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else if (0 == (utf16_ch & 0xF800)) { // Encode as 2-byte UTF-8 char
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longFilename[n++] = 0xC0 | ((utf16_ch >> 6) & 0x1F);
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longFilename[n++] = 0x80 | ( utf16_ch & 0x3F);
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}
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else {
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#if LONG_FILENAME_CHARSIZE > 2 // Encode as 3-byte UTF-8 char
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#if LONG_FILENAME_CHARSIZE > 2 // Encode as 3-byte UTF-8 char
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longFilename[n++] = 0xE0 | ((utf16_ch >> 12) & 0x0F);
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longFilename[n++] = 0xC0 | ((utf16_ch >> 6) & 0x3F);
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longFilename[n++] = 0xC0 | ( utf16_ch & 0x3F);
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#else // Encode as '_'
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#else // Encode as '_'
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longFilename[n++] = '_';
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#endif
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}
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